游戏王残局简化版

Annotation For single/简化版1_510_41.lua
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Annotation For single/简化版1_510_41.lua

Lines of single/简化版1_510_41.lua from check-in 85d12233c3 that are changed by the sequence of edits moving toward check-in 4581bd8f69:

                         1: --[[message
                         2: #MH-54
                         3: ]]
                         4: 
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         8: Debug.SetPlayerInfo(1, 1000, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK)
                        13: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        14: Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
                        15: Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN)
                        16: Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
85d12233c3 2024-07-20   17: local k1 = LOCATION_PZONE
                        18: local k1 = LOCATION_DECK
                        19: Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
                        20: local k1 = LOCATION_EXTRA
                        21: local k1 = LOCATION_GRAVE
                        22: Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
                        23: Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
                        24: local k1 = LOCATION_REMOVED
                        25: local k1 = LOCATION_HAND
                        26: Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
                        27: 
                        28: Debug.ReloadFieldEnd("电子召唤爆破器")
                        29: aux.BeginPuzzle(1)