游戏王残局简化版

Annotation For single/简化版1_500_42.lua
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Annotation For single/简化版1_500_42.lua

Lines of single/简化版1_500_42.lua from check-in 85d12233c3 that are changed by the sequence of edits moving toward check-in 4581bd8f69:

                         1: --[[message
                         2: #z2001jx
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 100, 0, 0)
                         7: Debug.SetPlayerInfo(1, 5800, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        12: Debug.AddCard(4031928, 0, 0, k1, 3, POS_FACEDOWN)
85d12233c3 2024-07-20   13: local k1 = LOCATION_PZONE
                        14: local k1 = LOCATION_DECK
                        15: Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
                        16: Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
                        17: Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
                        18: local k1 = LOCATION_EXTRA
                        19: Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
                        21: local k1 = LOCATION_GRAVE
                        22: local k1 = LOCATION_REMOVED
                        23: local k1 = LOCATION_HAND
                        24: 
                        25: Debug.ReloadFieldEnd("超重忍者 猿飞-B")
                        26: aux.BeginPuzzle(1)