Lines of
single/简化版1_500_33.lua
from check-in 85d12233c3
that are changed by the sequence of edits moving toward
check-in 4581bd8f69:
1: --[[message
2: #MH-31
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 8000, 0, 0)
7: Debug.SetPlayerInfo(1, 800, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
85d12233c3 2024-07-20 12: local k1 = LOCATION_PZONE
13: local k1 = LOCATION_DECK
14: Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
15: Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
16: Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
17: Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN)
18: local k1 = LOCATION_EXTRA
19: local k1 = LOCATION_GRAVE
20: Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK)
21: Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK)
22: local k1 = LOCATION_REMOVED
23: local k1 = LOCATION_HAND
24: Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
25: Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
26:
27: Debug.ReloadFieldEnd("死亡树熊")
28: aux.BeginPuzzle(1)