游戏王残局简化版

Annotation For single/印卡局_2.lua
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Annotation For single/印卡局_2.lua

Lines of single/印卡局_2.lua from check-in 85d12233c3 that are changed by the sequence of edits moving toward check-in 4581bd8f69:

                         1: --[[message
                         2: 您能帮助「童话动物·小兔子」渡过难关吗?
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 100, 0, 0)
                         7: Debug.SetPlayerInfo(1, 5950, 0, 0)
                         8: 
                         9: local d = {}
                        10: 
                        11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        12: Debug.AddCard(20129614, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
85d12233c3 2024-07-20   15: local k1 = LOCATION_PZONE
                        16: local k1 = LOCATION_DECK
                        17: Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
                        18: Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
                        19: Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
                        22: Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
                        23: local k1 = LOCATION_EXTRA
                        24: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
                        25: local k1 = LOCATION_GRAVE
                        26: local k1 = LOCATION_REMOVED
                        27: local k1 = LOCATION_HAND
                        28: Debug.ReloadFieldEnd()
                        29: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)