Lines of
single/简化版_520_07.lua
from check-in 85147e5a41
that are changed by the sequence of edits moving toward
check-in a06923b544:
1: --[[message
2: 维护:2024-07-12
3: 简语:Have you ever wondered why Level Eater is banned?
4: 标签:#Furtie_Hubo_01_Dark_Synchro
5: ]]
6:
7: Debug.SetAIName("QQ群181175613")
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
9: Debug.SetPlayerInfo(0, 500, 0, 0)
10: Debug.SetPlayerInfo(1, 23600, 0, 0)
11:
12: --怪兽区域
13: Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
14: Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12 15: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12 16: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12 17: local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12 18: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12 19: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
20: --魔陷区域
21: local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
22: --卡组区域
23: Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
24: Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
25: Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
26: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
27: --外组区域
28: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
29: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
30: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
31: Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
32: Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
33: Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
34: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
35: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
36: Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
37: Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
38: Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
39: Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
40: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
41: Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
42: Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
43: --墓地区域
44: Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
45: --除外区域
46: --手卡区域
47: Debug.AddCard(9622164, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
48:
49: Debug.ReloadFieldEnd("强袭黑羽")
50: aux.BeginPuzzle(nil, 1)
51:
52: Debug.PreEquip(s1, m1)