游戏王残局简化版

Annotation For single/简化版_520_07.lua
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Annotation For single/简化版_520_07.lua

Lines of single/简化版_520_07.lua from check-in 85147e5a41 that are changed by the sequence of edits moving toward check-in a06923b544:

                         1: --[[message
                         2: 维护:2024-07-12
                         3: 简语:Have you ever wondered why Level Eater is banned?
                         4: 标签:#Furtie_Hubo_01_Dark_Synchro
                         5: ]]
                         6: 
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         9: Debug.SetPlayerInfo(0, 500, 0, 0)
                        10: Debug.SetPlayerInfo(1, 23600, 0, 0)
                        11: 
                        12: --怪兽区域
                        13: Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12   15: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12   16: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12   17: local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12   18: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
85147e5a41 2024-07-12   19: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
                        20: --魔陷区域
                        21: local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
                        22: --卡组区域
                        23: Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        24: Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        25: Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        26: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        27: --外组区域
                        28: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        29: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        30: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        31: Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        32: Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        33: Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        34: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        35: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        36: Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        37: Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        38: Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        39: Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        40: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        41: Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        42: Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        43: --墓地区域
                        44: Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
                        45: --除外区域
                        46: --手卡区域
                        47: Debug.AddCard(9622164, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        48: 
                        49: Debug.ReloadFieldEnd("强袭黑羽")
                        50: aux.BeginPuzzle(nil, 1)
                        51: 
                        52: Debug.PreEquip(s1, m1)