Lines of
single/简化版_552_06.lua
from check-in 822dca5898
that are changed by the sequence of edits moving toward
check-in c8322ffe62:
1: --[[message
822dca5898 2024-07-01 2: 时间:2024-07-01
822dca5898 2024-07-01 3: 简介:pkd
4: ]]
5: Debug.SetAIName("QQ群181175613")
6:
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
8:
9: Debug.SetPlayerInfo(0, 100, 0, 0)
10: Debug.SetPlayerInfo(1, 30000, 0, 0)
11:
12: -----------------
13:
14: Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
15: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
16: Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
17: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
18: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
19: Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
20: --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
21: Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
22: Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
23: Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
24: Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
25: Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
26:
27: -----------------
28:
29: Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
30: Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
31: Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
32: --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
33: Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
34: --~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
35: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
36: Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
37: Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
38: Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
39: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
40: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
41: Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
42: Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
43:
44: -----------------
45:
46: -----------------
47:
48: -----------------
49:
50: -----------------
51:
52: --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
53: --~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
54: --~ local e1=Effect.CreateEffect(c)
55: --~ e1:SetType(EFFECT_TYPE_SINGLE)
56: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
57: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
58: --~ e1:SetRange(LOCATION_MZONE)
59: --~ e1:SetValue(1)
60: --~ c:RegisterEffect(e1)
61: --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
62: --~ local e1=Effect.CreateEffect(c)
63: --~ e1:SetType(EFFECT_TYPE_SINGLE)
64: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
65: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
66: --~ e1:SetRange(LOCATION_MZONE)
67: --~ e1:SetValue(1)
68: --~ c:RegisterEffect(e1)
69: Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
70:
71: Debug.ReloadFieldEnd("武力军奏")
72: aux.BeginPuzzle(1)
73:
74: --~ Debug.ShowHint("终末不能被战破,双穹不能被效破")