游戏王残局简化版

Annotation For single/简化版_432_05.lua
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Annotation For single/简化版_432_05.lua

Lines of single/简化版_432_05.lua from check-in 822dca5898 that are changed by the sequence of edits moving toward check-in c8322ffe62:

                         1: --[[message
822dca5898 2024-07-01    2: 时间:2024-07-01
822dca5898 2024-07-01    3: 简介:MH-baegg
                         4: 标签:#棉花
                         5: ]]
                         6: --created by ygopro puzzle maker
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         9: Debug.SetPlayerInfo(0, 8000, 0, 0)
                        10: Debug.SetPlayerInfo(1, 15250, 0, 0)
                        11: Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        12: Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        13: Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        14: Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        15: Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        16: Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        18: Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        19: Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        20: Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        21: Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        22: Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        23: Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
                        24: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        25: Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
                        26: Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
                        27: Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
                        28: Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
                        29: Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
                        30: Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
                        31: local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        32: local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
                        33: Debug.PreEquip(s01, m01)
                        34: Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        35: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        36: Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
                        37: Debug.ReloadFieldEnd("活死人")
                        38: aux.BeginPuzzle()