游戏王残局简化版

Annotation For single/简化版_334.lua
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Annotation For single/简化版_334.lua

Lines of single/简化版_334.lua from check-in 822dca5898 that are changed by the sequence of edits moving toward check-in c8322ffe62:

                         1: --[[message
822dca5898 2024-07-01    2: 时间:2024-07-01
822dca5898 2024-07-01    3: 简介:永恒进化
                         4: 
                         5: 这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。
                         6: 
                         7: 使用此方法可以简单地将残局难度提升一个档次。
                         8: 不过,对于大部分残局而言,不宜滥用该功能。
                         9: 只需要开局选 1~2 张卡入手卡就行了。
                        10: 标签:#37.Eternal Evolution #四妹
                        11: ]]
                        12: 
                        13: Debug.SetAIName("QQ 群 181175613")
                        14: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
                        15: Debug.SetPlayerInfo(0, 100, 0, 0)
                        16: Debug.SetPlayerInfo(1, 23900, 0, 0)
                        17: 
                        18: Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        19: Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        20: Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        21: Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        22: Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        23: Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        24: Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        25: Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        26: Debug.AddCard(63941210, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        27: Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        28: Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        29: Debug.AddCard(46659709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        30: Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        31: Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        32: Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        33: Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        34: Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        35: Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        36: Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        37: Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        38: Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        39: Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        40: Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        41: Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        42: Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        43: Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        44: Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        45: Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        46: Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        47: Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
                        48: Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        49: Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        50: Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        51: Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        52: Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        53: Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
                        54: Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        55: Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        56: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        57: Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
                        58: Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
                        59: Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
                        60: Debug.ReloadFieldEnd("狂暴龙")
                        61: aux.BeginPuzzle(1)