Lines of
single_doc/场景.md
from check-in 81aaebd495
that are changed by the sequence of edits moving toward
check-in 66737bd5b3:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ###
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ###
1202:
1203: ~~~
1204: Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1220: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1223: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1224: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237:
1238: ~~~
1239:
1240: ###
1241:
1242: ~~~
1243: Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274:
1275: ~~~
1276:
1277: ###
1278:
1279: ~~~
1280: Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1283:
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1296: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1297: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1309:
1310: Debug.ReloadFieldEnd()
1311: aux.BeginPuzzle()
1312:
1313: ~~~
1314:
1315: ###
1316:
1317: ~~~
1318: Debug.SetAIName("base-2")
1319:
1320: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1321:
1322: Debug.SetPlayerInfo(0,8000,0,0)
1323: Debug.SetPlayerInfo(1,8000,0,0)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1334: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1335: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1336: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1337:
1338: -----------------
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1347: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1348:
1349: Debug.ReloadFieldEnd()
1350: aux.BeginPuzzle()
1351:
1352: ~~~
1353:
1354: ###
1355:
1356: ~~~
1357: Debug.SetAIName("base-2")
1358:
1359: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1360:
1361: Debug.SetPlayerInfo(0,8000,0,0)
1362: Debug.SetPlayerInfo(1,8000,0,0)
1363:
1364: -----------------
1365:
1366: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1374: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1375: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1376:
1377: -----------------
1378:
1379:
1380: -----------------
1381:
1382:
1383: -----------------
1384:
1385: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1386:
1387: Debug.ReloadFieldEnd()
1388: aux.BeginPuzzle()
1389:
1390: ~~~
1391:
1392: ###
1393:
1394: ~~~
1395: Debug.SetAIName("base-2")
1396:
1397: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1398:
1399: Debug.SetPlayerInfo(0,500,0,0)
1400: Debug.SetPlayerInfo(1,8000,0,0)
1401:
1402: -----------------
1403:
1404: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1405:
1406: -----------------
1407:
1408:
1409: -----------------
1410:
1411: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1412: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1413: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1414: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1415: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1416:
1417: -----------------
1418:
1419:
1420: -----------------
1421:
1422:
1423: -----------------
1424:
1425: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1426: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1427: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1428:
1429: Debug.ReloadFieldEnd()
1430: aux.BeginPuzzle()
1431:
1432: ~~~
1433:
1434: ## 异常
1435:
1436: ###
1437:
1438: 应该不能发动加速同调星尘龙。
1439:
1440: ~~~
1441: Debug.SetAIName("base-2")
1442:
1443: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1444:
1445: Debug.SetPlayerInfo(0,8000,0,0)
1446: Debug.SetPlayerInfo(1,8000,0,0)
1447:
1448:
1449: -----------------
1450:
1451: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1452: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1453:
1454: -----------------
1455:
1456: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1457: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1458:
1459: -----------------
1460:
1461: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1462: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1463: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1464:
1465: -----------------
1466:
1467:
1468: -----------------
1469:
1470:
1471: -----------------
1472:
1473: Debug.ReloadFieldEnd()
1474: aux.BeginPuzzle()
1475:
1476: ~~~
1477:
1478: ###
1479:
1480: 应该不能特召火焰手。
1481:
1482: ~~~
1483: Debug.SetAIName("base-2")
1484:
1485: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1486:
1487: Debug.SetPlayerInfo(0,8000,0,0)
1488: Debug.SetPlayerInfo(1,8000,0,0)
1489:
1490:
1491: -----------------
1492:
1493:
1494: -----------------
1495:
1496:
1497: -----------------
1498:
1499: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1500: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1501:
1502: -----------------
1503:
1504: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1505:
1506: -----------------
1507:
1508:
1509: -----------------
1510:
1511: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1512: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1513: Debug.ReloadFieldEnd()
1514: aux.BeginPuzzle()
1515:
1516: ~~~
1517:
1518: ###
1519:
1520: 应该可以发动痛苦伯劳效果。
1521:
1522: ~~~
1523: Debug.SetAIName("base-2")
1524:
1525: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1526:
1527: Debug.SetPlayerInfo(0,8000,0,0)
1528: Debug.SetPlayerInfo(1,8000,0,0)
1529:
1530:
1531: -----------------
1532:
1533: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1534:
1535: -----------------
1536:
1537:
1538: -----------------
1539:
1540: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1541: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1542: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1543:
1544: -----------------
1545:
1546:
1547: -----------------
1548:
1549:
1550: -----------------
1551:
1552: Debug.ReloadFieldEnd()
1553: aux.BeginPuzzle()
1554:
1555: ~~~
1556:
1557: ###
1558:
1559: 应该可以自己选择适用哪只缺陷编译器的效果。
1560:
1561: ~~~
1562: Debug.SetAIName("base-2")
1563:
1564: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1565:
1566: Debug.SetPlayerInfo(0,8000,0,0)
1567: Debug.SetPlayerInfo(1,8000,0,0)
1568:
1569:
1570: -----------------
1571:
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1579: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1580:
1581: -----------------
1582:
1583:
1584: -----------------
1585:
1586:
1587: -----------------
1588:
1589: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1590: Debug.ReloadFieldEnd()
1591: aux.BeginPuzzle()
1592:
1593: ~~~
1594:
1595: ###
1596:
1597: 应该可以把连接 3 吹回去。
1598:
1599: ~~~
1600: Debug.SetAIName("base-2")
1601:
1602: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1603:
1604: Debug.SetPlayerInfo(0,8000,0,0)
1605: Debug.SetPlayerInfo(1,8000,0,0)
1606:
1607:
1608: -----------------
1609:
1610: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1611:
1612: -----------------
1613:
1614: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1615:
1616: -----------------
1617:
1618: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1619: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1620: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1621:
1622: -----------------
1623:
1624: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1625:
1626: -----------------
1627:
1628:
1629: -----------------
1630:
1631: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1632: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1633:
1634: Debug.ReloadFieldEnd()
1635: aux.BeginPuzzle()
1636:
1637: ~~~
1638:
1639: ###
1640:
1641: 应该在对方受到伤害后也可以适用黑羽的效果。
1642:
1643: ~~~
1644: Debug.SetAIName("base-2")
1645:
1646: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1647:
1648: Debug.SetPlayerInfo(0,8000,0,0)
1649: Debug.SetPlayerInfo(1,8000,0,0)
1650:
1651:
1652: -----------------
1653:
1654:
1655: -----------------
1656:
1657:
1658: -----------------
1659:
1660: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1661: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1662: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1663: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1664:
1665: -----------------
1666:
1667:
1668: -----------------
1669:
1670:
1671: -----------------
1672:
1673: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1674: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1675: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1676:
1677: Debug.ReloadFieldEnd()
1678: aux.BeginPuzzle()
1679:
1680: ~~~
1681:
1682: ###
1683:
1684: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1685:
1686: ~~~
1687: Debug.SetAIName("base-2")
1688:
1689: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1690:
1691: Debug.SetPlayerInfo(0,8000,0,0)
1692: Debug.SetPlayerInfo(1,8000,0,0)
1693:
1694:
1695: -----------------
1696:
1697: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1698: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1699: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1700: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1701: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1702: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1703: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1704: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1705:
1706: -----------------
1707:
1708:
1709: -----------------
1710:
1711: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1712:
1713: -----------------
1714:
1715:
1716: -----------------
1717:
1718:
1719: -----------------
1720:
1721:
1722: Debug.ReloadFieldEnd()
1723: aux.BeginPuzzle()
1724:
1725: ~~~
1726:
1727: ###
1728:
1729: 应该可以发动反骨王的效果。
1730:
1731: ~~~
1732: Debug.SetAIName("base-2")
1733:
1734: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1735:
1736: Debug.SetPlayerInfo(0,8000,0,0)
1737: Debug.SetPlayerInfo(1,8000,0,0)
1738:
1739:
1740: -----------------
1741:
1742: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1743: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1744:
1745: -----------------
1746:
1747: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1748:
1749: -----------------
1750:
1751: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1752: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759:
1760: -----------------
1761:
1762:
1763: Debug.ReloadFieldEnd()
1764: aux.BeginPuzzle()
1765:
1766: ~~~
1767:
1768: ###
1769:
1770: 应该否定企鹅会被永恒混沌限制。
1771:
1772: ~~~
1773: Debug.SetAIName("base-2")
1774:
1775: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1776:
1777: Debug.SetPlayerInfo(0,8000,0,0)
1778: Debug.SetPlayerInfo(1,8000,0,0)
1779:
1780:
1781: -----------------
1782:
1783: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1784: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1785: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1786: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1787:
1788: -----------------
1789:
1790:
1791: -----------------
1792:
1793: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1794: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1795:
1796: -----------------
1797:
1798:
1799: -----------------
1800:
1801:
1802: -----------------
1803:
1804: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1805:
1806: Debug.ReloadFieldEnd()
1807: aux.BeginPuzzle()
1808:
1809: ~~~
1810:
1811: ###
1812:
1813: 应该可以特召海神。
1814:
1815: ~~~
1816: Debug.SetAIName("base-2")
1817:
1818: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1819:
1820: Debug.SetPlayerInfo(0,8000,0,0)
1821: Debug.SetPlayerInfo(1,8000,0,0)
1822:
1823:
1824: -----------------
1825:
1826: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1827:
1828: -----------------
1829:
1830: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1831:
1832: -----------------
1833:
1834:
1835: -----------------
1836:
1837:
1838: -----------------
1839:
1840:
1841: -----------------
1842:
1843: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1844: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1845:
1846: Debug.ReloadFieldEnd()
1847: aux.BeginPuzzle()
1848:
1849: ~~~
1850:
1851: ###
1852:
1853: 应该仇恨裂缝可以发动。
1854:
1855: ~~~
1856: Debug.SetAIName("base-2")
1857:
1858: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1859:
1860: Debug.SetPlayerInfo(0,8000,0,0)
1861: Debug.SetPlayerInfo(1,8000,0,0)
1862:
1863:
1864: -----------------
1865:
1866:
1867: -----------------
1868:
1869:
1870: -----------------
1871:
1872: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1873:
1874: -----------------
1875:
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1883: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1884:
1885: Debug.ReloadFieldEnd()
1886: aux.BeginPuzzle()
1887:
1888: ~~~
1889:
1890: ###
1891:
1892: 锈龙不应该被召唤兽除外。
1893:
1894: ~~~
1895: Debug.SetAIName("base-2")
1896:
1897: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1898:
1899: Debug.SetPlayerInfo(0,8000,0,0)
1900: Debug.SetPlayerInfo(1,8000,0,0)
1901:
1902:
1903: -----------------
1904:
1905: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1906: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1907: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1908: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1909:
1910: -----------------
1911:
1912:
1913: -----------------
1914:
1915: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1916:
1917: -----------------
1918:
1919:
1920: -----------------
1921:
1922:
1923: -----------------
1924:
1925:
1926: Debug.ReloadFieldEnd()
1927: aux.BeginPuzzle()
1928:
1929: ~~~
1930:
1931: ###
1932:
1933: 应该能特召冰水。
1934:
1935: ~~~
1936: Debug.SetAIName("base-2")
1937:
1938: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1939:
1940: Debug.SetPlayerInfo(0,8000,0,0)
1941: Debug.SetPlayerInfo(1,8000,0,0)
1942:
1943:
1944: -----------------
1945:
1946:
1947: -----------------
1948:
1949: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1950:
1951: -----------------
1952:
1953: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1954: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1955:
1956: -----------------
1957:
1958:
1959: -----------------
1960:
1961:
1962: -----------------
1963:
1964: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1965:
1966: Debug.ReloadFieldEnd()
1967: aux.BeginPuzzle()
1968:
1969: ~~~
1970:
1971: ###
1972:
1973: 应该英雄假面改名后不算剑斗兽怪兽了。
1974:
1975: ~~~
1976: Debug.SetAIName("AI")
1977: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1978: Debug.SetPlayerInfo(0,8000,0,0)
1979: Debug.SetPlayerInfo(1,8000,0,0)
1980:
1981: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1982:
1983: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1984: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1985:
1986: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1987: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1988:
1989: Debug.ReloadFieldEnd()
1990: aux.BeginPuzzle()
1991:
1992: ~~~
1993:
1994: ###
1995:
1996: 应该喷气龙不能特召。
1997:
1998: ~~~
1999: Debug.SetAIName("AI")
2000: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
2001: Debug.SetPlayerInfo(0,8000,0,0)
2002: Debug.SetPlayerInfo(1,8000,0,0)
2003:
2004: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2005:
2006: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2007:
2008: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2009: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
2010:
2011: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
2012:
2013: Debug.ReloadFieldEnd()
2014: aux.BeginPuzzle()
2015:
2016: ~~~
2017:
2018: ###
2019:
2020: 应该不能发动简易融合。
2021:
2022: ~~~
2023: Debug.SetAIName("base-2")
2024:
2025: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2026:
2027: Debug.SetPlayerInfo(0,1400,0,0)
2028: Debug.SetPlayerInfo(1,8000,0,0)
2029:
2030: -----------------
2031:
2032: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2033: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2034:
2035: -----------------
2036:
2037: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2038:
2039: -----------------
2040:
2041:
2042: -----------------
2043:
2044:
2045: -----------------
2046:
2047:
2048: -----------------
2049:
2050:
2051: Debug.ReloadFieldEnd()
2052: aux.BeginPuzzle()
2053:
2054: ~~~
2055:
2056: ###
2057:
2058: 应该不能羽衣精效果。
2059:
2060: ~~~
2061: Debug.SetAIName("base-2")
2062:
2063: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2064:
2065: Debug.SetPlayerInfo(0,8000,0,0)
2066: Debug.SetPlayerInfo(1,8000,0,0)
2067:
2068: -----------------
2069:
2070: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2071: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2072: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2073:
2074: -----------------
2075:
2076:
2077: -----------------
2078:
2079: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2080:
2081: -----------------
2082:
2083:
2084: -----------------
2085:
2086:
2087: -----------------
2088:
2089:
2090: Debug.ReloadFieldEnd()
2091: aux.BeginPuzzle()
2092:
2093: ~~~
2094:
2095: ###
2096:
2097: 应该不能以被无效的双龙为代价。
2098:
2099: ~~~
2100: Debug.SetAIName("base-2")
2101:
2102: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2103:
2104: Debug.SetPlayerInfo(0,8000,0,0)
2105: Debug.SetPlayerInfo(1,8000,0,0)
2106:
2107: -----------------
2108:
2109:
2110: -----------------
2111:
2112:
2113: -----------------
2114:
2115: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2116: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2117:
2118: -----------------
2119:
2120:
2121: -----------------
2122:
2123:
2124: -----------------
2125:
2126: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2127:
2128: Debug.ReloadFieldEnd()
2129: aux.BeginPuzzle()
2130:
2131: ~~~
2132:
2133: ###
2134:
2135: 应该不能以技能抽取为代价。
2136:
2137: ~~~
2138: Debug.SetAIName("base-2")
2139:
2140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2141:
2142: Debug.SetPlayerInfo(0,8000,0,0)
2143: Debug.SetPlayerInfo(1,8000,0,0)
2144:
2145: -----------------
2146:
2147:
2148: -----------------
2149:
2150:
2151: -----------------
2152:
2153: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2154: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2155:
2156: -----------------
2157:
2158:
2159: -----------------
2160:
2161:
2162: -----------------
2163:
2164: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2165:
2166: Debug.ReloadFieldEnd()
2167: aux.BeginPuzzle()
2168:
2169: ~~~
2170:
2171: ###
2172:
2173: 应该不能发动超银河。
2174:
2175: ~~~
2176: Debug.SetAIName("base-2")
2177:
2178: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2179:
2180: Debug.SetPlayerInfo(0,8000,0,0)
2181: Debug.SetPlayerInfo(1,8000,0,0)
2182:
2183: -----------------
2184:
2185: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2186: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2187:
2188: -----------------
2189:
2190:
2191: -----------------
2192:
2193: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2194:
2195: -----------------
2196:
2197:
2198: -----------------
2199:
2200:
2201: -----------------
2202:
2203: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2204:
2205: Debug.ReloadFieldEnd()
2206: aux.BeginPuzzle()
2207:
2208: ~~~
2209:
2210: ###
2211:
2212: 应该不能发动六武众效果。
2213:
2214: ~~~
2215: Debug.SetAIName("base-2")
2216:
2217: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2218:
2219: Debug.SetPlayerInfo(0,8000,0,0)
2220: Debug.SetPlayerInfo(1,8000,0,0)
2221:
2222: -----------------
2223:
2224:
2225: -----------------
2226:
2227:
2228: -----------------
2229:
2230: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2231: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2232: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2233: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2234:
2235: -----------------
2236:
2237:
2238: -----------------
2239:
2240:
2241: -----------------
2242:
2243:
2244: Debug.ReloadFieldEnd()
2245: aux.BeginPuzzle()
2246:
2247: ~~~
2248:
2249: ###
2250:
2251: 应该可以发动新宇融合。
2252:
2253: ~~~
2254: Debug.SetAIName("base-2")
2255:
2256: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2257:
2258: Debug.SetPlayerInfo(0,8000,0,0)
2259: Debug.SetPlayerInfo(1,8000,0,0)
2260:
2261: -----------------
2262:
2263:
2264: -----------------
2265:
2266: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2267:
2268: -----------------
2269:
2270: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2271: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2272: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2273:
2274: -----------------
2275:
2276:
2277: -----------------
2278:
2279:
2280: -----------------
2281:
2282:
2283: Debug.ReloadFieldEnd()
2284: aux.BeginPuzzle()
2285:
2286: ~~~
2287:
2288: ###
2289:
2290: 应该对方恢复 1800 基本分。
2291:
2292: ~~~
2293: Debug.SetAIName("base-2")
2294:
2295: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2296:
2297: Debug.SetPlayerInfo(0,8000,0,0)
2298: Debug.SetPlayerInfo(1,8000,0,0)
2299:
2300: -----------------
2301:
2302:
2303: -----------------
2304:
2305:
2306: -----------------
2307:
2308: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2309: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2310: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2311: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2312: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2313:
2314: -----------------
2315:
2316: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2317:
2318: -----------------
2319:
2320:
2321: -----------------
2322:
2323: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2324: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2325: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2326:
2327: Debug.ReloadFieldEnd()
2328: aux.BeginPuzzle()
2329:
2330: ~~~
2331:
2332: ###
2333:
2334: 应该不是1000伤害。
2335:
2336: ~~~
2337: Debug.SetAIName("base-2")
2338:
2339: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2340:
2341: Debug.SetPlayerInfo(0,800,0,0)
2342: Debug.SetPlayerInfo(1,8000,0,0)
2343:
2344: -----------------
2345:
2346:
2347: -----------------
2348:
2349:
2350: -----------------
2351:
2352: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2353: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2354:
2355: -----------------
2356:
2357:
2358: -----------------
2359:
2360:
2361: -----------------
2362:
2363: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2364: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2365:
2366: Debug.ReloadFieldEnd()
2367: aux.BeginPuzzle()
2368:
2369: ~~~
2370:
2371: ###
2372:
2373: 应该我方不受伤害。
2374:
2375: ~~~
2376: Debug.SetAIName("base-2")
2377:
2378: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2379:
2380: Debug.SetPlayerInfo(0,8000,0,0)
2381: Debug.SetPlayerInfo(1,8000,0,0)
2382:
2383: -----------------
2384:
2385:
2386: -----------------
2387:
2388:
2389: -----------------
2390:
2391: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2392: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2393: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2394: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2395:
2396: -----------------
2397:
2398:
2399: -----------------
2400:
2401:
2402: -----------------
2403:
2404: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2405:
2406: Debug.ReloadFieldEnd()
2407: aux.BeginPuzzle()
2408:
2409: ~~~
2410:
2411: ###
2412:
2413: 应该衍生物不被破坏。
2414:
2415: ~~~
2416: Debug.SetAIName("base-2")
2417:
2418: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2419:
2420: Debug.SetPlayerInfo(0,8000,0,0)
2421: Debug.SetPlayerInfo(1,8000,0,0)
2422:
2423: -----------------
2424:
2425:
2426: -----------------
2427:
2428:
2429: -----------------
2430:
2431: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2432: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2433: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2434: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2435: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2436:
2437: -----------------
2438:
2439:
2440: -----------------
2441:
2442:
2443: -----------------
2444:
2445:
2446: Debug.ReloadFieldEnd()
2447: aux.BeginPuzzle()
2448:
2449: ~~~
2450:
2451: ###
2452:
2453: 应该有一次特召机会。
2454:
2455: ~~~
2456: Debug.SetAIName("base-2")
2457:
2458: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2459:
2460: Debug.SetPlayerInfo(0,8000,0,0)
2461: Debug.SetPlayerInfo(1,8000,0,0)
2462:
2463: -----------------
2464:
2465: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2466: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2467: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2468:
2469: -----------------
2470:
2471: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2472: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2473:
2474: -----------------
2475:
2476: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2477: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2478:
2479: -----------------
2480:
2481:
2482: -----------------
2483:
2484:
2485: -----------------
2486:
2487:
2488: Debug.ReloadFieldEnd()
2489: --~ aux.BeginPuzzle()
2490:
2491: ~~~
2492:
2493: ###
2494:
2495: 应该不回到卡组。
2496:
2497: ~~~
2498: Debug.SetAIName("base-2")
2499:
2500: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2501:
2502: Debug.SetPlayerInfo(0,8000,0,0)
2503: Debug.SetPlayerInfo(1,8000,0,0)
2504:
2505: -----------------
2506:
2507:
2508: -----------------
2509:
2510: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2511:
2512: -----------------
2513:
2514: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2515:
2516: -----------------
2517:
2518:
2519: -----------------
2520:
2521:
2522: -----------------
2523:
2524:
2525: Debug.ReloadFieldEnd()
2526: aux.BeginPuzzle()
2527:
2528: ~~~
2529:
2530: ###
2531:
2532: 应该要用龙星作为素材。
2533:
2534: ~~~
2535: Debug.SetAIName("base-2")
2536:
2537: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2538:
2539: Debug.SetPlayerInfo(0,8000,0,0)
2540: Debug.SetPlayerInfo(1,8000,0,0)
2541:
2542: -----------------
2543:
2544: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2545:
2546: -----------------
2547:
2548: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2549:
2550: -----------------
2551:
2552: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2553: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2554: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2555: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2556:
2557: -----------------
2558:
2559:
2560: -----------------
2561:
2562:
2563: -----------------
2564:
2565:
2566: Debug.ReloadFieldEnd()
2567: aux.BeginPuzzle()
2568:
2569: ~~~
2570:
2571: ###
2572:
2573: 应该不能召唤魔王。
2574:
2575: ~~~
2576: Debug.SetAIName("base-2")
2577:
2578: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2579:
2580: Debug.SetPlayerInfo(0,8000,0,0)
2581: Debug.SetPlayerInfo(1,8000,0,0)
2582:
2583: -----------------
2584:
2585: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2586: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2587:
2588: -----------------
2589:
2590:
2591: -----------------
2592:
2593: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2594: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2595:
2596: -----------------
2597:
2598:
2599: -----------------
2600:
2601:
2602: -----------------
2603:
2604: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2605:
2606: Debug.ReloadFieldEnd()
2607: aux.BeginPuzzle()
2608:
2609: ~~~
2610:
2611: ###
2612:
2613: 应该不能特召野鸭。
2614:
2615: ~~~
2616: Debug.SetAIName("base-2")
2617:
2618: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2619:
2620: Debug.SetPlayerInfo(0,8000,0,0)
2621: Debug.SetPlayerInfo(1,8000,0,0)
2622:
2623: -----------------
2624:
2625: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2626: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2627: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2628:
2629: -----------------
2630:
2631:
2632: -----------------
2633:
2634:
2635: -----------------
2636:
2637:
2638: -----------------
2639:
2640:
2641: -----------------
2642:
2643: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2644:
2645: Debug.ReloadFieldEnd()
2646: aux.BeginPuzzle()
2647:
2648: ~~~
2649:
2650: ###
2651:
2652: 应该不能解放古怪恶魔。
2653:
2654: ~~~
2655: Debug.SetAIName("base-2")
2656:
2657: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2658:
2659: Debug.SetPlayerInfo(0,8000,0,0)
2660: Debug.SetPlayerInfo(1,8000,0,0)
2661:
2662: -----------------
2663:
2664: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2665: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2666:
2667: -----------------
2668:
2669:
2670: -----------------
2671:
2672:
2673: -----------------
2674:
2675:
2676: -----------------
2677:
2678:
2679: -----------------
2680:
2681: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2682:
2683: Debug.ReloadFieldEnd()
2684: aux.BeginPuzzle()
2685:
2686: ~~~
2687:
2688: ###
2689:
2690: 应该能发轰炸龙的效果。
2691:
2692: ~~~
2693: Debug.SetAIName("base-2")
2694:
2695: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2696:
2697: Debug.SetPlayerInfo(0,8000,0,0)
2698: Debug.SetPlayerInfo(1,8000,0,0)
2699:
2700: -----------------
2701:
2702:
2703: -----------------
2704:
2705:
2706: -----------------
2707:
2708: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2709: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2710:
2711: -----------------
2712:
2713:
2714: -----------------
2715:
2716:
2717: -----------------
2718:
2719: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2720: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2721:
2722: Debug.ReloadFieldEnd()
2723: aux.BeginPuzzle()
2724:
2725: ~~~
2726:
2727: ###
2728:
2729: 应该可以连续攻击。
2730:
2731: ~~~
2732: Debug.SetAIName("base-2")
2733:
2734: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2735:
2736: Debug.SetPlayerInfo(0,8000,0,0)
2737: Debug.SetPlayerInfo(1,8000,0,0)
2738:
2739: -----------------
2740:
2741:
2742: -----------------
2743:
2744: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2745: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2746:
2747: -----------------
2748:
2749: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2750: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2751: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2752: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2753: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2754:
2755: -----------------
2756:
2757: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2758:
2759: -----------------
2760:
2761:
2762: -----------------
2763:
2764: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2765:
2766: Debug.ReloadFieldEnd()
2767: aux.BeginPuzzle()
2768:
2769: ~~~
2770:
2771: ###
2772:
2773: 应该可以特召紫翠玉龙。
2774:
2775: ~~~
2776: Debug.SetAIName("base-2")
2777:
2778: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2779:
2780: Debug.SetPlayerInfo(0,8000,0,0)
2781: Debug.SetPlayerInfo(1,8000,0,0)
2782:
2783: -----------------
2784:
2785: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2786:
2787: -----------------
2788:
2789: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2790: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2791:
2792: -----------------
2793:
2794: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2795: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2796: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2797: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2798: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2799:
2800: Debug.ReloadFieldEnd()
2801: --~ aux.BeginPuzzle()
2802:
2803: ~~~
2804:
2805: ###
2806:
2807: 应该可以发动特洛伊炸弹。
2808:
2809: ~~~
2810: Debug.SetAIName("base-2")
2811:
2812: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2813:
2814: Debug.SetPlayerInfo(0,8000,0,0)
2815: Debug.SetPlayerInfo(1,8000,0,0)
2816:
2817: -----------------
2818:
2819:
2820: -----------------
2821:
2822:
2823: -----------------
2824:
2825: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2826:
2827: -----------------
2828:
2829:
2830: -----------------
2831:
2832:
2833: -----------------
2834:
2835: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2836: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2837:
2838: Debug.ReloadFieldEnd()
2839: aux.BeginPuzzle()
2840:
2841: ~~~
2842:
2843: ###
2844:
2845: 应该不能发动废品收集者效果。
2846:
2847: ~~~
2848: Debug.SetAIName("base-2")
2849:
2850: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2851:
2852: Debug.SetPlayerInfo(0,8000,0,0)
2853: Debug.SetPlayerInfo(1,8000,0,0)
2854:
2855: -----------------
2856:
2857: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2858:
2859: -----------------
2860:
2861:
2862: -----------------
2863:
2864: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2865:
2866: -----------------
2867:
2868: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2869:
2870: -----------------
2871:
2872:
2873: -----------------
2874:
2875:
2876: Debug.ReloadFieldEnd()
2877: aux.BeginPuzzle()
2878:
2879: ~~~
2880:
2881: ###
2882:
2883: 应该可以选择适用神殿还是适用狂时钟的效果。
2884:
2885: ~~~
2886: Debug.SetAIName("base-2")
2887:
2888: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2889:
2890: Debug.SetPlayerInfo(0,8000,0,0)
2891: Debug.SetPlayerInfo(1,8000,0,0)
2892:
2893: -----------------
2894:
2895: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2896: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2897: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2898: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2899: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2900: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2901:
2902: -----------------
2903:
2904: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2905:
2906: -----------------
2907:
2908: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2909: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2910: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2911:
2912: -----------------
2913:
2914:
2915: -----------------
2916:
2917:
2918: -----------------
2919:
2920: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2921:
2922: Debug.ReloadFieldEnd()
2923: aux.BeginPuzzle()
2924: Debug.SetAIName("base-2")
2925:
2926: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2927:
2928: Debug.SetPlayerInfo(0,8000,0,0)
2929: Debug.SetPlayerInfo(1,8000,0,0)
2930:
2931: -----------------
2932:
2933: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2934: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2935: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2936: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2937: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2938: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2939:
2940: -----------------
2941:
2942: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2943:
2944: -----------------
2945:
2946: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2947: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2948: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2949:
2950: -----------------
2951:
2952:
2953: -----------------
2954:
2955:
2956: -----------------
2957:
2958: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2959:
2960: Debug.ReloadFieldEnd()
2961: aux.BeginPuzzle()
2962:
2963: ~~~
2964:
2965: ###
2966:
2967: 应该游戏不崩溃。
2968:
2969: ~~~
2970: Debug.SetAIName("base-2")
2971:
2972: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2973:
2974: Debug.SetPlayerInfo(0,8000,0,0)
2975: Debug.SetPlayerInfo(1,8000,0,0)
2976:
2977: -----------------
2978:
2979:
2980: -----------------
2981:
2982:
2983: -----------------
2984:
2985: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2986: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2987: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2988:
2989: -----------------
2990:
2991:
2992: -----------------
2993:
2994:
2995: -----------------
2996:
2997: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2998: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2999:
3000: Debug.ReloadFieldEnd()
3001: aux.BeginPuzzle()
3002:
3003: ~~~
3004:
3005: ###
3006:
3007: 应该可以选择适用顺序。
3008:
3009: ~~~
3010: Debug.SetAIName("base-2")
3011:
3012: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3013:
3014: Debug.SetPlayerInfo(0,500,0,0)
3015: Debug.SetPlayerInfo(1,8000,0,0)
3016:
3017: -----------------
3018:
3019:
3020: -----------------
3021:
3022:
3023: -----------------
3024:
3025: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
3026: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3027:
3028: -----------------
3029:
3030:
3031: -----------------
3032:
3033:
3034: -----------------
3035:
3036:
3037: Debug.ReloadFieldEnd()
3038: aux.BeginPuzzle()
3039:
3040: ~~~