游戏王残局简化版

Annotation For single/4_07_超重武者 z2001jx_a01.lua
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Annotation For single/4_07_超重武者 z2001jx_a01.lua

Origin for each line in single/4_07_超重武者 z2001jx_a01.lua from check-in 2219e19a91:

2219e19a91 2024-02-07    1: --[[message
2219e19a91 2024-02-07    2: ]]
2219e19a91 2024-02-07    3: Debug.SetAIName("superheavy samurai 1")
2219e19a91 2024-02-07    4: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
2219e19a91 2024-02-07    5: Debug.SetPlayerInfo(0, 100, 0, 0)
2219e19a91 2024-02-07    6: Debug.SetPlayerInfo(1, 7800, 0, 0)
2219e19a91 2024-02-07    7: 
2219e19a91 2024-02-07    8: --自己的怪兽区
2219e19a91 2024-02-07    9: --对方的怪兽区
2219e19a91 2024-02-07   10: --自己的魔陷区
2219e19a91 2024-02-07   11: --对方的魔陷区
2219e19a91 2024-02-07   12: --自己的手卡
2219e19a91 2024-02-07   13: Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8
2219e19a91 2024-02-07   14: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱
2219e19a91 2024-02-07   15: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱
2219e19a91 2024-02-07   16: --对方的手卡
2219e19a91 2024-02-07   17: --自己的墓地
2219e19a91 2024-02-07   18: --对方的墓地
2219e19a91 2024-02-07   19: --自己除外的卡
2219e19a91 2024-02-07   20: --对方除外的卡
2219e19a91 2024-02-07   21: --自己的卡组
2219e19a91 2024-02-07   22: Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
2219e19a91 2024-02-07   23: Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角
2219e19a91 2024-02-07   24: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
2219e19a91 2024-02-07   25: Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
2219e19a91 2024-02-07   26: Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K
2219e19a91 2024-02-07   27: --对方的卡组
2219e19a91 2024-02-07   28: --自己的额外
2219e19a91 2024-02-07   29: Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X
2219e19a91 2024-02-07   30: 
2219e19a91 2024-02-07   31: Debug.ReloadFieldEnd()
2219e19a91 2024-02-07   32: aux.BeginPuzzle()