Lines of
single/MH01.lua
from check-in 7d69f71a30
that are changed by the sequence of edits moving toward
check-in 535fccafa4:
1: --[[message
2: 魔轰神
3: ]]
4:
5: Debug.SetAIName("MH01")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
7: Debug.SetPlayerInfo(0,100,0,0)
8: Debug.SetPlayerInfo(1,13400,0,0)
9:
7d69f71a30 2023-10-03 10: Debug.AddCard(18282103,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
11: Debug.AddCard(82888408,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
12: Debug.AddCard(24040093,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK)
7d69f71a30 2023-10-03 13: Debug.AddCard(82888408,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
7d69f71a30 2023-10-03 14: Debug.AddCard(97439806,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
15: Debug.AddCard(97439806,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
16: Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
17: Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
18: Debug.AddCard(39477584,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
19: Debug.AddCard(54048462,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
20: Debug.AddCard(47395382,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
21: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
22: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
23: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
24: Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
25: Debug.AddCard(72328962,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
26: Debug.AddCard(19439119,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
27: --~ Debug.AddCard(82888408,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
28: --~ Debug.AddCard(24040093,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK)
29: Debug.AddCard(18282103,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK)
30: local m10=Debug.AddCard(90660762,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
31: local m11=Debug.AddCard(90660762,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
32: local m12=Debug.AddCard(90660762,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
33: Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
34: Debug.AddCard(89631139,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK)
35:
36:
37: Debug.ReloadFieldEnd()
38: aux.BeginPuzzle(5,1)
39:
40:
41: