0f75e3f03e 2023-08-02 1: local string = string
0f75e3f03e 2023-08-02 2: local table = table
6fdfa2454c 2024-02-14 3: local Debug = Debug
6fdfa2454c 2024-02-14 4: local Effect = Effect
6fdfa2454c 2024-02-14 5: local Duel = Duel
6fdfa2454c 2024-02-14 6: local Card = Card
511cb54144 2024-06-27 7: local d = {}
511cb54144 2024-06-27 8: local f = {}
6bc844fccc 2024-02-13 9: local s = {}
5e3f812cd3 2024-06-27 10: d["排_效果卡的类型"] = {
7da070fada 2024-06-27 11: TYPE_SPELL,
7da070fada 2024-06-27 12: TYPE_TRAP,
7da070fada 2024-06-27 13: TYPE_EFFECT,
7da070fada 2024-06-27 14: }
5e3f812cd3 2024-06-27 15: d["排_非效果灵摆怪兽的卡编"] = {
7da070fada 2024-06-27 16: 28363749,
7da070fada 2024-06-27 17: 19474136,
7da070fada 2024-06-27 18: 17390179,
7da070fada 2024-06-27 19: 83980492,
7da070fada 2024-06-27 20: }
331b80d304 2024-06-27 21: d["所有区域"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
1301c8be40 2024-02-13 22: do
1301c8be40 2024-02-13 23: local h1
1301c8be40 2024-02-13 24: --~ 则对
1301c8be40 2024-02-13 25: h1 = {
632b8c0287 2024-06-27 26: [3] = "大师规则 ",
632b8c0287 2024-06-27 27: [4] = "新大师规则(2017) ",
632b8c0287 2024-06-27 28: [5] = "大师规则(2020) ",
1301c8be40 2024-02-13 29: }
1301c8be40 2024-02-13 30: s["Debug.ReloadFieldBegin"] = _G.Debug.ReloadFieldBegin
1301c8be40 2024-02-13 31: --~ 模
1301c8be40 2024-02-13 32: --~ 则数
1301c8be40 2024-02-13 33: function _G.Debug.ReloadFieldBegin(u1, u2)
b05c665024 2024-02-14 34: s["伪洗卡"] = u1 & DUEL_PSEUDO_SHUFFLE
719cb47a61 2024-02-13 35: s["战段"] = u1 & DUEL_ATTACK_FIRST_TURN
1301c8be40 2024-02-13 36: s["机智"] = u1 & DUEL_SIMPLE_AI
1301c8be40 2024-02-13 37: if u2 then
1301c8be40 2024-02-13 38: s["则"] = h1[u2]
1301c8be40 2024-02-13 39: else
1301c8be40 2024-02-13 40: s["则"] = h1[5]
1301c8be40 2024-02-13 41: end
1301c8be40 2024-02-13 42: s["Debug.ReloadFieldBegin"](u1, u2)
1301c8be40 2024-02-13 43: end
1301c8be40 2024-02-13 44: end
b06c61ebbe 2024-06-27 45: f["不被连锁"] = function()
033930309a 2024-02-14 46: Duel.SetChainLimit(aux.FALSE)
033930309a 2024-02-14 47: return true
033930309a 2024-02-14 48: end
701420df8f 2024-06-27 49: d["是否有效果卡"] = function(card)
a182a7e55e 2024-06-27 50: for i = 1, #d["排_非效果灵摆怪兽的卡编"] do
a182a7e55e 2024-06-27 51: if Card.IsCode(card, d["排_非效果灵摆怪兽的卡编"][i]) then
a182a7e55e 2024-06-27 52: return false
a182a7e55e 2024-06-27 53: end
a182a7e55e 2024-06-27 54: end
a182a7e55e 2024-06-27 55: return true
033930309a 2024-02-14 56: end
ac819336b2 2024-02-14 57: do
ac819336b2 2024-02-14 58: local h1
14fe398ae9 2024-02-14 59: --~ “调该效果”的效果
033930309a 2024-02-14 60: --~ “调该效果”的玩家
b05c665024 2024-02-14 61: s["_开局选卡入手"] = function(u1, u2)
033930309a 2024-02-14 62: local h2
b05c665024 2024-02-14 63: --~ 玩家选定的卡
033930309a 2024-02-14 64: h2 = Duel.SelectMatchingCard(u2, Card.IsAbleToHand, u2, LOCATION_DECK, 0, h1, h1, nil)
033930309a 2024-02-14 65: Duel.SendtoHand(h2, nil, REASON_RULE)
ac819336b2 2024-02-14 66: u1:Reset()
ac819336b2 2024-02-14 67: end
b05c665024 2024-02-14 68: s["开局选卡入手"] = function(u1)
ac819336b2 2024-02-14 69: local h2
bb85d78743 2024-02-17 70: s["「开局选卡入手」之量"] = u1
bb85d78743 2024-02-17 71: --~ 「开局选卡入手」之量
033930309a 2024-02-14 72: h1 = u1
ac819336b2 2024-02-14 73: --~ 效果
ac819336b2 2024-02-14 74: h2 = Effect.GlobalEffect()
ac819336b2 2024-02-14 75: h2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
ac819336b2 2024-02-14 76: h2:SetCode(EVENT_ADJUST)
ac819336b2 2024-02-14 77: h2:SetCondition(aux.TRUE)
b05c665024 2024-02-14 78: h2:SetOperation(s["_开局选卡入手"])
b05c665024 2024-02-14 79: Duel.RegisterEffect(h2, 0)
b05c665024 2024-02-14 80: end
b05c665024 2024-02-14 81: end
2f6b499b2b 2024-06-27 82: --~ 禁几个怪兽格
2f6b499b2b 2024-06-27 83: f["禁格"] = function(o1)
2f6b499b2b 2024-06-27 84: local k1
2f6b499b2b 2024-06-27 85: d["禁几个怪兽格"] = o1
2f6b499b2b 2024-06-27 86: --~ 效果
2f6b499b2b 2024-06-27 87: k1 = Effect.GlobalEffect()
2f6b499b2b 2024-06-27 88: k1:SetCode(EFFECT_USE_EXTRA_MZONE)
2f6b499b2b 2024-06-27 89: k1:SetValue(k1)
2f6b499b2b 2024-06-27 90: Duel.RegisterEffect(k1, 0)
2f6b499b2b 2024-06-27 91: end
2f6b499b2b 2024-06-27 92: do
cb9ce9dc22 2024-06-27 93: local k1, k2, k3, k4
cb9ce9dc22 2024-06-27 94: --~ 印卡过多时的提示
cb9ce9dc22 2024-06-27 95: k1 = "印卡过多"
cb9ce9dc22 2024-06-27 96: --~ 现在的印卡数量
cb9ce9dc22 2024-06-27 97: k2 = 1
cb9ce9dc22 2024-06-27 98: --~ 手卡印卡数量的上限
cb9ce9dc22 2024-06-27 99: k3 = 0
cb9ce9dc22 2024-06-27 100: --~ 印卡总数量的上限
cb9ce9dc22 2024-06-27 101: k4 = 0
a82e37fd3f 2024-06-27 102: --~ 所调用这个效果的效果
a82e37fd3f 2024-06-27 103: --~ 所调用这个效果的玩家
cb9ce9dc22 2024-06-27 104: f["_印卡"] = function(o1, o2)
cb9ce9dc22 2024-06-27 105: local k5, k6
b06c61ebbe 2024-06-27 106: --~ 要印之卡的卡编
cb9ce9dc22 2024-06-27 107: k5 = Duel.AnnounceCard(o2)
cb9ce9dc22 2024-06-27 108: --~ 卡
cb9ce9dc22 2024-06-27 109: k6 = Duel.CreateToken(o2, k5)
cb9ce9dc22 2024-06-27 110: if k2 <= k3 then
cb9ce9dc22 2024-06-27 111: k2 = k2 + 1
cb9ce9dc22 2024-06-27 112: Duel.SendtoHand(k6, nil, REASON_RULE)
cb9ce9dc22 2024-06-27 113: else
cb9ce9dc22 2024-06-27 114: if k2 <= k4 then
cb9ce9dc22 2024-06-27 115: k2 = k2 + 1
cb9ce9dc22 2024-06-27 116: Duel.SendtoDeck(k6, o2, 0, REASON_RULE)
cb9ce9dc22 2024-06-27 117: else
cb9ce9dc22 2024-06-27 118: Debug.ShowHint(k1)
cb9ce9dc22 2024-06-27 119: o1:Reset()
cb9ce9dc22 2024-06-27 120: end
cb9ce9dc22 2024-06-27 121: end
cb9ce9dc22 2024-06-27 122: end
cb9ce9dc22 2024-06-27 123: --~ 印卡的启动源
cb9ce9dc22 2024-06-27 124: --~ 手卡印卡数量的上限
cb9ce9dc22 2024-06-27 125: --~ 印卡总数量的上限
cb9ce9dc22 2024-06-27 126: f["印卡"] = function(o1, o2, o3)
cb9ce9dc22 2024-06-27 127: local k5
cb9ce9dc22 2024-06-27 128: k3 = o2
cb9ce9dc22 2024-06-27 129: k4 = o3 or o2
cb9ce9dc22 2024-06-27 130: Debug.ShowHint("点对方额外卡组,可印卡\n只能印手卡 " .. k3 .. " 张\n最多可印 " .. k4 .. " 张")
cb9ce9dc22 2024-06-27 131: k5 = Effect.CreateEffect(o1)
cb9ce9dc22 2024-06-27 132: k5:SetType(EFFECT_TYPE_IGNITION)
cb9ce9dc22 2024-06-27 133: k5:SetProperty(EFFECT_FLAG_BOTH_SIDE + EFFECT_FLAG_UNCOPYABLE + EFFECT_FLAG_CANNOT_NEGATE + EFFECT_FLAG_CANNOT_DISABLE)
cb9ce9dc22 2024-06-27 134: k5:SetTarget(f["不被连锁"])
cb9ce9dc22 2024-06-27 135: k5:SetRange(LOCATION_EXTRA)
cb9ce9dc22 2024-06-27 136: k5:SetOperation(f["_印卡"])
cb9ce9dc22 2024-06-27 137: o1:RegisterEffect(k5)
cb9ce9dc22 2024-06-27 138: end
cb9ce9dc22 2024-06-27 139: end
ba05430172 2024-06-27 140: d["开局提示"] = function()
cb9ce9dc22 2024-06-27 141: local h1, h2, h3
cb9ce9dc22 2024-06-27 142: --~ 此局效卡之数
331b80d304 2024-06-27 143: h2 = Duel.GetMatchingGroupCount(d["是否有效果卡"], 0, d["所有区域"], d["所有区域"], nil)
cb9ce9dc22 2024-06-27 144: --~ 超量材组
cb9ce9dc22 2024-06-27 145: h3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
cb9ce9dc22 2024-06-27 146: for u1 in aux.Next(h3) do
701420df8f 2024-06-27 147: if d["是否有效果卡"](u1) then
ef7b6d6995 2024-02-14 148: h2 = h2 + 1
ef7b6d6995 2024-02-14 149: end
ef7b6d6995 2024-02-14 150: end
ef7b6d6995 2024-02-14 151: --~ 开局说明
b05c665024 2024-02-14 152: h1 = h2 .. "卡 " .. s["则"]
b05c665024 2024-02-14 153: if s["伪洗卡"] == 0 then
ef7b6d6995 2024-02-14 154: else
b05c665024 2024-02-14 155: h1 = h1 .. "伪洗卡 "
719cb47a61 2024-02-13 156: end
719cb47a61 2024-02-13 157: if s["战段"] == 0 then
719cb47a61 2024-02-13 158: h1 = h1 .. "无战段 "
719cb47a61 2024-02-13 159: end
ef7b6d6995 2024-02-14 160: if s["机智"] == 0 then
ef7b6d6995 2024-02-14 161: h1 = h1 .. "无机智 "
ef7b6d6995 2024-02-14 162: end
bb85d78743 2024-02-17 163: if s["「开局选卡入手」之量"] then
bb85d78743 2024-02-17 164: h1 = h1 .. "选" .. s["「开局选卡入手」之量"] .. "卡 "
bb85d78743 2024-02-17 165: end
bb85d78743 2024-02-17 166: if s["「禁主怪格」之量"] then
bb85d78743 2024-02-17 167: h1 = h1 .. "禁" .. s["「禁主怪格」之量"] .. "怪格 "
091f486d37 2024-02-13 168: end
091f486d37 2024-02-13 169: Debug.ShowHint(h1)
091f486d37 2024-02-13 170: end
1301c8be40 2024-02-13 171: do
1301c8be40 2024-02-13 172: s["aux.BeginPuzzle"] = _G.aux.BeginPuzzle
7a80b7fa09 2024-02-17 173: --~ 「开局选卡入手」之量
7a80b7fa09 2024-02-17 174: --~ 传入对方额外卡组最上面表侧卡,并将其作为印卡源
b158c7a4ac 2024-02-17 175: --~ 能印手卡几张
b158c7a4ac 2024-02-17 176: --~ 最多能印卡几张
5990d10d96 2024-06-27 177: function _G.aux.BeginPuzzle(o1, o2, o3, o4, o5)
e14f5fd087 2024-02-14 178: s["aux.BeginPuzzle"]()
5990d10d96 2024-06-27 179: if o1 then
5990d10d96 2024-06-27 180: s["开局选卡入手"](o1)
2f6b499b2b 2024-06-27 181: else
2f6b499b2b 2024-06-27 182: end
2f6b499b2b 2024-06-27 183: if o2 then
2f6b499b2b 2024-06-27 184: f["禁格"](o2)
2f6b499b2b 2024-06-27 185: else
ef8dd0e5a0 2024-02-17 186: end
5990d10d96 2024-06-27 187: if o3 then
5990d10d96 2024-06-27 188: s["印卡"](o3, o4, o5)
0f9865b09c 2024-02-14 189: else
0f9865b09c 2024-02-14 190: end
ba05430172 2024-06-27 191: d["开局提示"]()
e14f5fd087 2024-02-14 192: end
e14f5fd087 2024-02-14 193: end