c3f96fe46f 2023-06-29 1: local str = {}
c3f96fe46f 2023-06-29 2:
c3f96fe46f 2023-06-29 3: local cache_1
c3f96fe46f 2023-06-29 4: local cache_2
c3f96fe46f 2023-06-29 5:
c3f96fe46f 2023-06-29 6: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29 7: local effect_1
c3f96fe46f 2023-06-29 8: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 9: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 10: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 11: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 12: function cache_1()
c3f96fe46f 2023-06-29 13: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 14: if cache_1 <= 0 then
c3f96fe46f 2023-06-29 15: cache_1 = true
c3f96fe46f 2023-06-29 16: else
c3f96fe46f 2023-06-29 17: cache_1 = false
c3f96fe46f 2023-06-29 18: end
c3f96fe46f 2023-06-29 19: return cache_1
c3f96fe46f 2023-06-29 20: end
c3f96fe46f 2023-06-29 21: effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29 22: function cache_1()
c3f96fe46f 2023-06-29 23: Debug.ShowHint("残局群181175613")
29d8fe19da 2023-06-29 24: Duel.GetMasterRule()
c3f96fe46f 2023-06-29 25: return
c3f96fe46f 2023-06-29 26: end
c3f96fe46f 2023-06-29 27: effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29 28:
c3f96fe46f 2023-06-29 29: Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29 30: , 0)
edfc81dcfd 2023-06-29 31: end
a855d3a3c7 2023-06-29 32:
a855d3a3c7 2023-06-29 33: _G["开局说明"] = function()
a855d3a3c7 2023-06-29 34: end
a855d3a3c7 2023-06-29 35:
a855d3a3c7 2023-06-29 36: _G["开局说明"]()