游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 7b13e3e7c3:

eeeff3c24b 2023-07-15    1: 
6d182363a9 2023-06-30    2: str = {}
75bd4dfc8f 2023-07-11    3: 
6d182363a9 2023-06-30    4: fun = {}
6d182363a9 2023-06-30    5: 
ad797768a6 2023-07-14    6: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
312667d63d 2023-07-09    7: 
6f45c2f05c 2023-07-11    8: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13    9:   
5744929923 2023-07-11   10:   str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
5744929923 2023-07-11   11:   
5744929923 2023-07-11   12:   str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
1fb42895ff 2023-07-11   13:   
5744929923 2023-07-11   14:   if str_2 then --{
993a6dbc45 2023-07-13   15:     
993a6dbc45 2023-07-13   16:     if str_2 == 3 then --{
993a6dbc45 2023-07-13   17:       
993a6dbc45 2023-07-13   18:       str["规则"] = "大师3 "
993a6dbc45 2023-07-13   19:       
993a6dbc45 2023-07-13   20:       --}
993a6dbc45 2023-07-13   21:       
993a6dbc45 2023-07-13   22:     elseif str_2 == 4 then --{
993a6dbc45 2023-07-13   23:       
993a6dbc45 2023-07-13   24:       str["规则"] = "新大师 "
993a6dbc45 2023-07-13   25:       
993a6dbc45 2023-07-13   26:       --}
993a6dbc45 2023-07-13   27:       
993a6dbc45 2023-07-13   28:     elseif str_2 == 5 then --{
993a6dbc45 2023-07-13   29:       
993a6dbc45 2023-07-13   30:       str["规则"] = "大师2020 "
993a6dbc45 2023-07-13   31:       
993a6dbc45 2023-07-13   32:       --}
993a6dbc45 2023-07-13   33:       
993a6dbc45 2023-07-13   34:     end --}
993a6dbc45 2023-07-13   35:     
993a6dbc45 2023-07-13   36:   else --{
993a6dbc45 2023-07-13   37:     
993a6dbc45 2023-07-13   38:     str["规则"] = "大师2020 "
993a6dbc45 2023-07-13   39:     
993a6dbc45 2023-07-13   40:     end --}
993a6dbc45 2023-07-13   41:     
ad797768a6 2023-07-14   42:   fun["Debug.ReloadFieldBegin"](str_1, str_2)
993a6dbc45 2023-07-13   43:   
993a6dbc45 2023-07-13   44:   end --}
7b13e3e7c3 2023-07-16   45:   
7b13e3e7c3 2023-07-16   46: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16   47: 
7b13e3e7c3 2023-07-16   48: aux.BeginPuzzle = deb
993a6dbc45 2023-07-13   49:   
993a6dbc45 2023-07-13   50: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13   51:   
8736d64183 2023-07-11   52:   effect_1 = Effect.GlobalEffect()
8736d64183 2023-07-11   53:   
8736d64183 2023-07-11   54:   effect_1:SetType(EFFECT_TYPE_FIELD
8736d64183 2023-07-11   55:   + EFFECT_TYPE_CONTINUOUS)
8736d64183 2023-07-11   56:   
8736d64183 2023-07-11   57:   effect_1:SetCode(EVENT_DAMAGE)
1fb42895ff 2023-07-11   58:   
588454a9f9 2023-07-11   59:   function cache_1() --{
993a6dbc45 2023-07-13   60:     
588454a9f9 2023-07-11   61:     cache_1 = Duel.GetLP(1)
1fb42895ff 2023-07-11   62:     
588454a9f9 2023-07-11   63:     if cache_1 <= 0 then --{
993a6dbc45 2023-07-13   64:       
588454a9f9 2023-07-11   65:       if cache_1 < 0 then --{
993a6dbc45 2023-07-13   66:         
7c21defa68 2023-07-13   67:         Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
45478ef823 2023-07-13   68:         
7c21defa68 2023-07-13   69:         end --}
993a6dbc45 2023-07-13   70:         
7c21defa68 2023-07-13   71:       cache_1 = true
45478ef823 2023-07-13   72:       
7c21defa68 2023-07-13   73:       --}
993a6dbc45 2023-07-13   74:       
7c21defa68 2023-07-13   75:     else --{
993a6dbc45 2023-07-13   76:       
7c21defa68 2023-07-13   77:       cache_1 = false
45478ef823 2023-07-13   78:       
7c21defa68 2023-07-13   79:       end --}
993a6dbc45 2023-07-13   80:       
7c21defa68 2023-07-13   81:     return cache_1
45478ef823 2023-07-13   82:     
7c21defa68 2023-07-13   83:     end --}
45478ef823 2023-07-13   84:     
1fb42895ff 2023-07-11   85:   effect_1:SetCondition(cache_1)
1fb42895ff 2023-07-11   86:   
1fb42895ff 2023-07-11   87:   function cache_1() --{
993a6dbc45 2023-07-13   88:     
1fb42895ff 2023-07-11   89:     Debug.ShowHint("残局群181175613")
45478ef823 2023-07-13   90:     
1fb42895ff 2023-07-11   91:     end --}
993a6dbc45 2023-07-13   92:     
588454a9f9 2023-07-11   93:   effect_1:SetOperation(cache_1)
588454a9f9 2023-07-11   94:   
588454a9f9 2023-07-11   95:   Duel.RegisterEffect(effect_1
588454a9f9 2023-07-11   96:   , 0)
45478ef823 2023-07-13   97:   
588454a9f9 2023-07-11   98:   end --}
993a6dbc45 2023-07-13   99:   
588454a9f9 2023-07-11  100: fun["是否效果卡"] = function(card) --{
993a6dbc45 2023-07-13  101:   
588454a9f9 2023-07-11  102:   cache_1 = Card.IsType(card, TYPE_SPELL)
588454a9f9 2023-07-11  103:   
588454a9f9 2023-07-11  104:   cache_2 = Card.IsType(card, TYPE_TRAP)
588454a9f9 2023-07-11  105:   
588454a9f9 2023-07-11  106:   cache_3 = Card.IsType(card, TYPE_EFFECT)
ebd8dd9982 2023-07-11  107:   
588454a9f9 2023-07-11  108:   if cache_1
588454a9f9 2023-07-11  109:   or cache_2
588454a9f9 2023-07-11  110:   or cache_3 then --{
993a6dbc45 2023-07-13  111:     
588454a9f9 2023-07-11  112:     return true
45478ef823 2023-07-13  113:     
588454a9f9 2023-07-11  114:     end --}
993a6dbc45 2023-07-13  115:     
588454a9f9 2023-07-11  116:   cache_1 = Card.IsType(card, TYPE_PENDULUM)
ebd8dd9982 2023-07-11  117:   
588454a9f9 2023-07-11  118:   if cache_1 then --{
993a6dbc45 2023-07-13  119:     
588454a9f9 2023-07-11  120:     cache_1 = Card.IsCode(card, 28363749)
588454a9f9 2023-07-11  121:     
588454a9f9 2023-07-11  122:     cache_2 = Card.IsCode(card, 19474136)
588454a9f9 2023-07-11  123:     
588454a9f9 2023-07-11  124:     cache_3 = Card.IsCode(card, 17390179)
588454a9f9 2023-07-11  125:     
588454a9f9 2023-07-11  126:     cache_4 = Card.IsCode(card, 83980492)
ebd8dd9982 2023-07-11  127:     
588454a9f9 2023-07-11  128:     if cache_1
588454a9f9 2023-07-11  129:     or cache_2
588454a9f9 2023-07-11  130:     or cache_3
588454a9f9 2023-07-11  131:     or cache_4 then --{
993a6dbc45 2023-07-13  132:       
7c21defa68 2023-07-13  133:       --}
993a6dbc45 2023-07-13  134:       
7c21defa68 2023-07-13  135:     else --{
993a6dbc45 2023-07-13  136:       
7c21defa68 2023-07-13  137:       return true
45478ef823 2023-07-13  138:       
7c21defa68 2023-07-13  139:       end --}
993a6dbc45 2023-07-13  140:       
7c21defa68 2023-07-13  141:     end --}
993a6dbc45 2023-07-13  142:     
7c21defa68 2023-07-13  143:   return false
45478ef823 2023-07-13  144:   
7c21defa68 2023-07-13  145:   end --}
45478ef823 2023-07-13  146:   
7c21defa68 2023-07-13  147: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13  148:   
7c21defa68 2023-07-13  149:   if str["开局说明吗"] == 1 then --{
993a6dbc45 2023-07-13  150:     
7c21defa68 2023-07-13  151:     return
45478ef823 2023-07-13  152:     
7c21defa68 2023-07-13  153:     --}
993a6dbc45 2023-07-13  154:     
7c21defa68 2023-07-13  155:   else --{
993a6dbc45 2023-07-13  156:     
7c21defa68 2023-07-13  157:     str["开局说明吗"] = 1
45478ef823 2023-07-13  158:     
7c21defa68 2023-07-13  159:     end --}
993a6dbc45 2023-07-13  160:     
1fb42895ff 2023-07-11  161:   cache_1 = 0
1fb42895ff 2023-07-11  162:   cache_1 = cache_1 + LOCATION_DECK
1fb42895ff 2023-07-11  163:   cache_1 = cache_1 + LOCATION_HAND
1fb42895ff 2023-07-11  164:   cache_1 = cache_1 + LOCATION_MZONE
1fb42895ff 2023-07-11  165:   cache_1 = cache_1 + LOCATION_SZONE
1fb42895ff 2023-07-11  166:   cache_1 = cache_1 + LOCATION_GRAVE
1fb42895ff 2023-07-11  167:   cache_1 = cache_1 + LOCATION_REMOVED
1fb42895ff 2023-07-11  168:   cache_1 = cache_1 + LOCATION_EXTRA
1fb42895ff 2023-07-11  169:   
1fb42895ff 2023-07-11  170:   str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
1fb42895ff 2023-07-11  171:   
1fb42895ff 2023-07-11  172:   cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
1fb42895ff 2023-07-11  173:   
1fb42895ff 2023-07-11  174:   for k in aux.Next(cache_1) do --{
993a6dbc45 2023-07-13  175:     
1fb42895ff 2023-07-11  176:     cache_1 = fun["是否效果卡"](k)
ebd8dd9982 2023-07-11  177:     
1fb42895ff 2023-07-11  178:     if cache_1 then --{
993a6dbc45 2023-07-13  179:       
1fb42895ff 2023-07-11  180:       str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13  181:       
1fb42895ff 2023-07-11  182:       end --}
993a6dbc45 2023-07-13  183:       
1fb42895ff 2023-07-11  184:     end --}
993a6dbc45 2023-07-13  185:     
1fb42895ff 2023-07-11  186:   str["开局说明"] =""
1fb42895ff 2023-07-11  187:   str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
1fb42895ff 2023-07-11  188:   str["开局说明"] = str["开局说明"] .. "卡 "
1fb42895ff 2023-07-11  189:   str["开局说明"] = str["开局说明"] .. str["规则"]
ebd8dd9982 2023-07-11  190:   
1fb42895ff 2023-07-11  191:   if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13  192:     
1fb42895ff 2023-07-11  193:     --}
993a6dbc45 2023-07-13  194:     
1fb42895ff 2023-07-11  195:   else --{
993a6dbc45 2023-07-13  196:     
1fb42895ff 2023-07-11  197:     str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13  198:     
1fb42895ff 2023-07-11  199:     end --}
993a6dbc45 2023-07-13  200:     
1fb42895ff 2023-07-11  201:   if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13  202:     
1fb42895ff 2023-07-11  203:     str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13  204:     
1fb42895ff 2023-07-11  205:     end --}
993a6dbc45 2023-07-13  206:     
1fb42895ff 2023-07-11  207:   if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13  208:     
1fb42895ff 2023-07-11  209:     str["开局说明"] = str["开局说明"] .. "选"
1fb42895ff 2023-07-11  210:     str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
1fb42895ff 2023-07-11  211:     str["开局说明"] = str["开局说明"] .. "卡 "
45478ef823 2023-07-13  212:     
1fb42895ff 2023-07-11  213:     end --}
993a6dbc45 2023-07-13  214:     
1fb42895ff 2023-07-11  215:   if str["禁格"] then --{
993a6dbc45 2023-07-13  216:     
1fb42895ff 2023-07-11  217:     str["开局说明"] = str["开局说明"] .. "禁"
1fb42895ff 2023-07-11  218:     str["开局说明"] = str["开局说明"] .. str["禁格"]
1fb42895ff 2023-07-11  219:     str["开局说明"] = str["开局说明"] .. "格 "
45478ef823 2023-07-13  220:     
1fb42895ff 2023-07-11  221:     end --}
993a6dbc45 2023-07-13  222:     
1fb42895ff 2023-07-11  223:   if str["印卡"] then --{
993a6dbc45 2023-07-13  224:     
1fb42895ff 2023-07-11  225:     str["开局说明"] = str["开局说明"] .. "印卡 "
45478ef823 2023-07-13  226:     
1fb42895ff 2023-07-11  227:     end --}
993a6dbc45 2023-07-13  228:     
1fb42895ff 2023-07-11  229:   Debug.ShowHint(str["开局说明"])
ebd8dd9982 2023-07-11  230:   
1fb42895ff 2023-07-11  231:   fun["通关邀请"]()
45478ef823 2023-07-13  232:   
4e8f89ad97 2023-07-11  233:   end --}
993a6dbc45 2023-07-13  234:   
4e8f89ad97 2023-07-11  235: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13  236:   
4e8f89ad97 2023-07-11  237:   str["开局添加手卡"] = str_1
4e8f89ad97 2023-07-11  238:   
4e8f89ad97 2023-07-11  239:   effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11  240:   
4e8f89ad97 2023-07-11  241:   effect_1:SetType(EFFECT_TYPE_FIELD
4e8f89ad97 2023-07-11  242:   + EFFECT_TYPE_CONTINUOUS)
4e8f89ad97 2023-07-11  243:   
4e8f89ad97 2023-07-11  244:   effect_1:SetCode(EVENT_ADJUST)
4e8f89ad97 2023-07-11  245:   
4e8f89ad97 2023-07-11  246:   effect_1:SetCountLimit(1)
4e8f89ad97 2023-07-11  247:   
4e8f89ad97 2023-07-11  248:   function cache_1() --{
993a6dbc45 2023-07-13  249:     
4e8f89ad97 2023-07-11  250:     if str["已添加手卡"] == 1 then --{
993a6dbc45 2023-07-13  251:       
4e8f89ad97 2023-07-11  252:       return false
45478ef823 2023-07-13  253:       
4e8f89ad97 2023-07-11  254:       --}
993a6dbc45 2023-07-13  255:       
4e8f89ad97 2023-07-11  256:     else --{
993a6dbc45 2023-07-13  257:       
4e8f89ad97 2023-07-11  258:       str["已添加手卡"] = 1
4e8f89ad97 2023-07-11  259:       
4e8f89ad97 2023-07-11  260:       return true
45478ef823 2023-07-13  261:       
4e8f89ad97 2023-07-11  262:       end --}
993a6dbc45 2023-07-13  263:       
4e8f89ad97 2023-07-11  264:     end--}
993a6dbc45 2023-07-13  265:     
4e8f89ad97 2023-07-11  266:   effect_1:SetCondition(cache_1)
4e8f89ad97 2023-07-11  267:   
4e8f89ad97 2023-07-11  268:   function cache_1(effect_event
4e8f89ad97 2023-07-11  269:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  270:     
4e8f89ad97 2023-07-11  271:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11  272:     , Card.IsAbleToHand
4e8f89ad97 2023-07-11  273:     , player_who_activate_the_effect
4e8f89ad97 2023-07-11  274:     , LOCATION_DECK
4e8f89ad97 2023-07-11  275:     , 0
4e8f89ad97 2023-07-11  276:     , str_1
4e8f89ad97 2023-07-11  277:     , str_1
4e8f89ad97 2023-07-11  278:     , nil)
4e8f89ad97 2023-07-11  279:     
4e8f89ad97 2023-07-11  280:     Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11  281:     , nil
4e8f89ad97 2023-07-11  282:     , REASON_RULE)
45478ef823 2023-07-13  283:     
4e8f89ad97 2023-07-11  284:     end --}
993a6dbc45 2023-07-13  285:     
4e8f89ad97 2023-07-11  286:   effect_1:SetOperation(cache_1)
4e8f89ad97 2023-07-11  287:   
4e8f89ad97 2023-07-11  288:   Duel.RegisterEffect(effect_1
4e8f89ad97 2023-07-11  289:   , 0)
4e8f89ad97 2023-07-11  290:   
4e8f89ad97 2023-07-11  291:   fun["开局说明"]()
45478ef823 2023-07-13  292:   
4e8f89ad97 2023-07-11  293:   end --}
993a6dbc45 2023-07-13  294:   
4e8f89ad97 2023-07-11  295: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13  296:   
4e8f89ad97 2023-07-11  297:   str["禁格"] = str_1
4e8f89ad97 2023-07-11  298:   
4e8f89ad97 2023-07-11  299:   effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11  300:   
4e8f89ad97 2023-07-11  301:   effect_1:SetType(EFFECT_TYPE_FIELD)
4e8f89ad97 2023-07-11  302:   
4e8f89ad97 2023-07-11  303:   effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
4e8f89ad97 2023-07-11  304:   
4e8f89ad97 2023-07-11  305:   effect_1:SetValue(str_1)
4e8f89ad97 2023-07-11  306:   
4e8f89ad97 2023-07-11  307:   Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13  308:   
d5d0e03305 2023-07-11  309:   end --}
993a6dbc45 2023-07-13  310:   
d5d0e03305 2023-07-11  311: fun["印卡"] = function(str_1, str_2, str_3) --{
993a6dbc45 2023-07-13  312:   
d5d0e03305 2023-07-11  313:   str["印卡"] = 1
d5d0e03305 2023-07-11  314:   
d5d0e03305 2023-07-11  315:   if str_3 then --{
993a6dbc45 2023-07-13  316:     
d5d0e03305 2023-07-11  317:     --}
993a6dbc45 2023-07-13  318:     
d5d0e03305 2023-07-11  319:   else --{
993a6dbc45 2023-07-13  320:     
d5d0e03305 2023-07-11  321:     str_3 = str_2
45478ef823 2023-07-13  322:     
d5d0e03305 2023-07-11  323:     end --}
993a6dbc45 2023-07-13  324:     
d5d0e03305 2023-07-11  325:   str["当前印卡数"] = 1
d5d0e03305 2023-07-11  326:   
d5d0e03305 2023-07-11  327:   effect_1 = Effect.CreateEffect(str_1)
d5d0e03305 2023-07-11  328:   
d5d0e03305 2023-07-11  329:   effect_1:SetType(EFFECT_TYPE_IGNITION)
d5d0e03305 2023-07-11  330:   
d5d0e03305 2023-07-11  331:   effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11  332:   + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11  333:   + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11  334:   + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11  335:   
d5d0e03305 2023-07-11  336:   cache_1 = function() --{
993a6dbc45 2023-07-13  337:     
d5d0e03305 2023-07-11  338:     Duel.SetChainLimit(aux.FALSE)
d5d0e03305 2023-07-11  339:     
d5d0e03305 2023-07-11  340:     return true
45478ef823 2023-07-13  341:     
d5d0e03305 2023-07-11  342:     end --}
993a6dbc45 2023-07-13  343:     
d5d0e03305 2023-07-11  344:   effect_1:SetTarget(cache_1)
d5d0e03305 2023-07-11  345:   
d5d0e03305 2023-07-11  346:   effect_1:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11  347:   
d5d0e03305 2023-07-11  348:   function print_hand(effect_event
d5d0e03305 2023-07-11  349:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  350:     
d5d0e03305 2023-07-11  351:     announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11  352:     
d5d0e03305 2023-07-11  353:     card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11  354:     , announce_card)
d5d0e03305 2023-07-11  355:     
d5d0e03305 2023-07-11  356:     if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13  357:       
d5d0e03305 2023-07-11  358:       str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  359:       
d5d0e03305 2023-07-11  360:       Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13  361:       
d5d0e03305 2023-07-11  362:       --}
993a6dbc45 2023-07-13  363:       
d5d0e03305 2023-07-11  364:     else --{
993a6dbc45 2023-07-13  365:       
d5d0e03305 2023-07-11  366:       if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13  367:         
d5d0e03305 2023-07-11  368:         str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  369:         
d5d0e03305 2023-07-11  370:         Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11  371:         
d5d0e03305 2023-07-11  372:         Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13  373:         
d5d0e03305 2023-07-11  374:         --}
993a6dbc45 2023-07-13  375:         
d5d0e03305 2023-07-11  376:       else --{
993a6dbc45 2023-07-13  377:         
d5d0e03305 2023-07-11  378:         Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13  379:         
d5d0e03305 2023-07-11  380:         end --}
993a6dbc45 2023-07-13  381:         
d5d0e03305 2023-07-11  382:       end --}
993a6dbc45 2023-07-13  383:       
d5d0e03305 2023-07-11  384:     end --}
993a6dbc45 2023-07-13  385:     
d5d0e03305 2023-07-11  386:   effect_1:SetOperation(print_hand)
d5d0e03305 2023-07-11  387:   
d5d0e03305 2023-07-11  388:   str_1:RegisterEffect(effect_1)
45478ef823 2023-07-13  389:   
d5d0e03305 2023-07-11  390:   end --}
993a6dbc45 2023-07-13  391:   
d5d0e03305 2023-07-11  392: fun["全部回到卡组"] = function() --{
993a6dbc45 2023-07-13  393:   
d5d0e03305 2023-07-11  394:   Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
d5d0e03305 2023-07-11  395:   
d5d0e03305 2023-07-11  396:   effect_1 = Effect.GlobalEffect()
d5d0e03305 2023-07-11  397:   
d5d0e03305 2023-07-11  398:   effect_1:SetType(EFFECT_TYPE_FIELD
d5d0e03305 2023-07-11  399:   + EFFECT_TYPE_CONTINUOUS)
d5d0e03305 2023-07-11  400:   
d5d0e03305 2023-07-11  401:   effect_1:SetCode(EVENT_ADJUST)
d5d0e03305 2023-07-11  402:   
d5d0e03305 2023-07-11  403:   cache_1 = function() --{
993a6dbc45 2023-07-13  404:     
d5d0e03305 2023-07-11  405:     cache_1 = 0
d5d0e03305 2023-07-11  406:     cache_1 = cache_1 + LOCATION_HAND
d5d0e03305 2023-07-11  407:     cache_1 = cache_1 + LOCATION_MZONE
d5d0e03305 2023-07-11  408:     cache_1 = cache_1 + LOCATION_SZONE
d5d0e03305 2023-07-11  409:     cache_1 = cache_1 + LOCATION_GRAVE
d5d0e03305 2023-07-11  410:     cache_1 = cache_1 + LOCATION_REMOVED
d5d0e03305 2023-07-11  411:     
d5d0e03305 2023-07-11  412:     cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
d5d0e03305 2023-07-11  413:     
d5d0e03305 2023-07-11  414:     if cache_1 == 0 then --{
993a6dbc45 2023-07-13  415:       
d5d0e03305 2023-07-11  416:       return true
45478ef823 2023-07-13  417:       
d5d0e03305 2023-07-11  418:       --}
993a6dbc45 2023-07-13  419:       
d5d0e03305 2023-07-11  420:     else --{
993a6dbc45 2023-07-13  421:       
d5d0e03305 2023-07-11  422:       return false
45478ef823 2023-07-13  423:       
d5d0e03305 2023-07-11  424:       end --}
993a6dbc45 2023-07-13  425:       
d5d0e03305 2023-07-11  426:     end --}
993a6dbc45 2023-07-13  427:     
d5d0e03305 2023-07-11  428:   effect_1:SetCondition(cache_1)
d5d0e03305 2023-07-11  429:   
d5d0e03305 2023-07-11  430:   cache_1 = function() --{
993a6dbc45 2023-07-13  431:     
d5d0e03305 2023-07-11  432:     Debug.ShowHint("目标已达成!")
45478ef823 2023-07-13  433:     
d5d0e03305 2023-07-11  434:     Duel.SetLP(1,0)
45478ef823 2023-07-13  435:     
d5d0e03305 2023-07-11  436:     end --}
993a6dbc45 2023-07-13  437:     
d5d0e03305 2023-07-11  438:   effect_1:SetOperation(cache_1)
d5d0e03305 2023-07-11  439:   
d5d0e03305 2023-07-11  440:   Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13  441:   
1fb42895ff 2023-07-11  442:   end --}
993a6dbc45 2023-07-13  443: