eeeff3c24b 2023-07-15 1:
6d182363a9 2023-06-30 2: str = {}
75bd4dfc8f 2023-07-11 3:
6d182363a9 2023-06-30 4: fun = {}
6d182363a9 2023-06-30 5:
ad797768a6 2023-07-14 6: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
312667d63d 2023-07-09 7:
6f45c2f05c 2023-07-11 8: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13 9:
5744929923 2023-07-11 10: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
5744929923 2023-07-11 11:
5744929923 2023-07-11 12: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
1fb42895ff 2023-07-11 13:
5744929923 2023-07-11 14: if str_2 then --{
993a6dbc45 2023-07-13 15:
993a6dbc45 2023-07-13 16: if str_2 == 3 then --{
993a6dbc45 2023-07-13 17:
993a6dbc45 2023-07-13 18: str["规则"] = "大师3 "
993a6dbc45 2023-07-13 19:
993a6dbc45 2023-07-13 20: --}
993a6dbc45 2023-07-13 21:
993a6dbc45 2023-07-13 22: elseif str_2 == 4 then --{
993a6dbc45 2023-07-13 23:
993a6dbc45 2023-07-13 24: str["规则"] = "新大师 "
993a6dbc45 2023-07-13 25:
993a6dbc45 2023-07-13 26: --}
993a6dbc45 2023-07-13 27:
993a6dbc45 2023-07-13 28: elseif str_2 == 5 then --{
993a6dbc45 2023-07-13 29:
993a6dbc45 2023-07-13 30: str["规则"] = "大师2020 "
993a6dbc45 2023-07-13 31:
993a6dbc45 2023-07-13 32: --}
993a6dbc45 2023-07-13 33:
993a6dbc45 2023-07-13 34: end --}
993a6dbc45 2023-07-13 35:
993a6dbc45 2023-07-13 36: else --{
993a6dbc45 2023-07-13 37:
993a6dbc45 2023-07-13 38: str["规则"] = "大师2020 "
993a6dbc45 2023-07-13 39:
993a6dbc45 2023-07-13 40: end --}
993a6dbc45 2023-07-13 41:
ad797768a6 2023-07-14 42: fun["Debug.ReloadFieldBegin"](str_1, str_2)
993a6dbc45 2023-07-13 43:
993a6dbc45 2023-07-13 44: end --}
7b13e3e7c3 2023-07-16 45:
7b13e3e7c3 2023-07-16 46: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16 47:
7b13e3e7c3 2023-07-16 48: aux.BeginPuzzle = deb
993a6dbc45 2023-07-13 49:
993a6dbc45 2023-07-13 50: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13 51:
8736d64183 2023-07-11 52: effect_1 = Effect.GlobalEffect()
8736d64183 2023-07-11 53:
8736d64183 2023-07-11 54: effect_1:SetType(EFFECT_TYPE_FIELD
8736d64183 2023-07-11 55: + EFFECT_TYPE_CONTINUOUS)
8736d64183 2023-07-11 56:
8736d64183 2023-07-11 57: effect_1:SetCode(EVENT_DAMAGE)
1fb42895ff 2023-07-11 58:
588454a9f9 2023-07-11 59: function cache_1() --{
993a6dbc45 2023-07-13 60:
588454a9f9 2023-07-11 61: cache_1 = Duel.GetLP(1)
1fb42895ff 2023-07-11 62:
588454a9f9 2023-07-11 63: if cache_1 <= 0 then --{
993a6dbc45 2023-07-13 64:
588454a9f9 2023-07-11 65: if cache_1 < 0 then --{
993a6dbc45 2023-07-13 66:
7c21defa68 2023-07-13 67: Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
45478ef823 2023-07-13 68:
7c21defa68 2023-07-13 69: end --}
993a6dbc45 2023-07-13 70:
7c21defa68 2023-07-13 71: cache_1 = true
45478ef823 2023-07-13 72:
7c21defa68 2023-07-13 73: --}
993a6dbc45 2023-07-13 74:
7c21defa68 2023-07-13 75: else --{
993a6dbc45 2023-07-13 76:
7c21defa68 2023-07-13 77: cache_1 = false
45478ef823 2023-07-13 78:
7c21defa68 2023-07-13 79: end --}
993a6dbc45 2023-07-13 80:
7c21defa68 2023-07-13 81: return cache_1
45478ef823 2023-07-13 82:
7c21defa68 2023-07-13 83: end --}
45478ef823 2023-07-13 84:
1fb42895ff 2023-07-11 85: effect_1:SetCondition(cache_1)
1fb42895ff 2023-07-11 86:
1fb42895ff 2023-07-11 87: function cache_1() --{
993a6dbc45 2023-07-13 88:
1fb42895ff 2023-07-11 89: Debug.ShowHint("残局群181175613")
45478ef823 2023-07-13 90:
1fb42895ff 2023-07-11 91: end --}
993a6dbc45 2023-07-13 92:
588454a9f9 2023-07-11 93: effect_1:SetOperation(cache_1)
588454a9f9 2023-07-11 94:
588454a9f9 2023-07-11 95: Duel.RegisterEffect(effect_1
588454a9f9 2023-07-11 96: , 0)
45478ef823 2023-07-13 97:
588454a9f9 2023-07-11 98: end --}
993a6dbc45 2023-07-13 99:
588454a9f9 2023-07-11 100: fun["是否效果卡"] = function(card) --{
993a6dbc45 2023-07-13 101:
588454a9f9 2023-07-11 102: cache_1 = Card.IsType(card, TYPE_SPELL)
588454a9f9 2023-07-11 103:
588454a9f9 2023-07-11 104: cache_2 = Card.IsType(card, TYPE_TRAP)
588454a9f9 2023-07-11 105:
588454a9f9 2023-07-11 106: cache_3 = Card.IsType(card, TYPE_EFFECT)
ebd8dd9982 2023-07-11 107:
588454a9f9 2023-07-11 108: if cache_1
588454a9f9 2023-07-11 109: or cache_2
588454a9f9 2023-07-11 110: or cache_3 then --{
993a6dbc45 2023-07-13 111:
588454a9f9 2023-07-11 112: return true
45478ef823 2023-07-13 113:
588454a9f9 2023-07-11 114: end --}
993a6dbc45 2023-07-13 115:
588454a9f9 2023-07-11 116: cache_1 = Card.IsType(card, TYPE_PENDULUM)
ebd8dd9982 2023-07-11 117:
588454a9f9 2023-07-11 118: if cache_1 then --{
993a6dbc45 2023-07-13 119:
588454a9f9 2023-07-11 120: cache_1 = Card.IsCode(card, 28363749)
588454a9f9 2023-07-11 121:
588454a9f9 2023-07-11 122: cache_2 = Card.IsCode(card, 19474136)
588454a9f9 2023-07-11 123:
588454a9f9 2023-07-11 124: cache_3 = Card.IsCode(card, 17390179)
588454a9f9 2023-07-11 125:
588454a9f9 2023-07-11 126: cache_4 = Card.IsCode(card, 83980492)
ebd8dd9982 2023-07-11 127:
588454a9f9 2023-07-11 128: if cache_1
588454a9f9 2023-07-11 129: or cache_2
588454a9f9 2023-07-11 130: or cache_3
588454a9f9 2023-07-11 131: or cache_4 then --{
993a6dbc45 2023-07-13 132:
7c21defa68 2023-07-13 133: --}
993a6dbc45 2023-07-13 134:
7c21defa68 2023-07-13 135: else --{
993a6dbc45 2023-07-13 136:
7c21defa68 2023-07-13 137: return true
45478ef823 2023-07-13 138:
7c21defa68 2023-07-13 139: end --}
993a6dbc45 2023-07-13 140:
7c21defa68 2023-07-13 141: end --}
993a6dbc45 2023-07-13 142:
7c21defa68 2023-07-13 143: return false
45478ef823 2023-07-13 144:
7c21defa68 2023-07-13 145: end --}
45478ef823 2023-07-13 146:
7c21defa68 2023-07-13 147: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13 148:
7c21defa68 2023-07-13 149: if str["开局说明吗"] == 1 then --{
993a6dbc45 2023-07-13 150:
7c21defa68 2023-07-13 151: return
45478ef823 2023-07-13 152:
7c21defa68 2023-07-13 153: --}
993a6dbc45 2023-07-13 154:
7c21defa68 2023-07-13 155: else --{
993a6dbc45 2023-07-13 156:
7c21defa68 2023-07-13 157: str["开局说明吗"] = 1
45478ef823 2023-07-13 158:
7c21defa68 2023-07-13 159: end --}
993a6dbc45 2023-07-13 160:
1fb42895ff 2023-07-11 161: cache_1 = 0
1fb42895ff 2023-07-11 162: cache_1 = cache_1 + LOCATION_DECK
1fb42895ff 2023-07-11 163: cache_1 = cache_1 + LOCATION_HAND
1fb42895ff 2023-07-11 164: cache_1 = cache_1 + LOCATION_MZONE
1fb42895ff 2023-07-11 165: cache_1 = cache_1 + LOCATION_SZONE
1fb42895ff 2023-07-11 166: cache_1 = cache_1 + LOCATION_GRAVE
1fb42895ff 2023-07-11 167: cache_1 = cache_1 + LOCATION_REMOVED
1fb42895ff 2023-07-11 168: cache_1 = cache_1 + LOCATION_EXTRA
1fb42895ff 2023-07-11 169:
1fb42895ff 2023-07-11 170: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
1fb42895ff 2023-07-11 171:
1fb42895ff 2023-07-11 172: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
1fb42895ff 2023-07-11 173:
1fb42895ff 2023-07-11 174: for k in aux.Next(cache_1) do --{
993a6dbc45 2023-07-13 175:
1fb42895ff 2023-07-11 176: cache_1 = fun["是否效果卡"](k)
ebd8dd9982 2023-07-11 177:
1fb42895ff 2023-07-11 178: if cache_1 then --{
993a6dbc45 2023-07-13 179:
1fb42895ff 2023-07-11 180: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13 181:
1fb42895ff 2023-07-11 182: end --}
993a6dbc45 2023-07-13 183:
1fb42895ff 2023-07-11 184: end --}
993a6dbc45 2023-07-13 185:
1fb42895ff 2023-07-11 186: str["开局说明"] =""
1fb42895ff 2023-07-11 187: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
1fb42895ff 2023-07-11 188: str["开局说明"] = str["开局说明"] .. "卡 "
1fb42895ff 2023-07-11 189: str["开局说明"] = str["开局说明"] .. str["规则"]
ebd8dd9982 2023-07-11 190:
1fb42895ff 2023-07-11 191: if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13 192:
1fb42895ff 2023-07-11 193: --}
993a6dbc45 2023-07-13 194:
1fb42895ff 2023-07-11 195: else --{
993a6dbc45 2023-07-13 196:
1fb42895ff 2023-07-11 197: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13 198:
1fb42895ff 2023-07-11 199: end --}
993a6dbc45 2023-07-13 200:
1fb42895ff 2023-07-11 201: if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13 202:
1fb42895ff 2023-07-11 203: str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13 204:
1fb42895ff 2023-07-11 205: end --}
993a6dbc45 2023-07-13 206:
1fb42895ff 2023-07-11 207: if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13 208:
1fb42895ff 2023-07-11 209: str["开局说明"] = str["开局说明"] .. "选"
1fb42895ff 2023-07-11 210: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
1fb42895ff 2023-07-11 211: str["开局说明"] = str["开局说明"] .. "卡 "
45478ef823 2023-07-13 212:
1fb42895ff 2023-07-11 213: end --}
993a6dbc45 2023-07-13 214:
1fb42895ff 2023-07-11 215: if str["禁格"] then --{
993a6dbc45 2023-07-13 216:
1fb42895ff 2023-07-11 217: str["开局说明"] = str["开局说明"] .. "禁"
1fb42895ff 2023-07-11 218: str["开局说明"] = str["开局说明"] .. str["禁格"]
1fb42895ff 2023-07-11 219: str["开局说明"] = str["开局说明"] .. "格 "
45478ef823 2023-07-13 220:
1fb42895ff 2023-07-11 221: end --}
993a6dbc45 2023-07-13 222:
1fb42895ff 2023-07-11 223: if str["印卡"] then --{
993a6dbc45 2023-07-13 224:
1fb42895ff 2023-07-11 225: str["开局说明"] = str["开局说明"] .. "印卡 "
45478ef823 2023-07-13 226:
1fb42895ff 2023-07-11 227: end --}
993a6dbc45 2023-07-13 228:
1fb42895ff 2023-07-11 229: Debug.ShowHint(str["开局说明"])
ebd8dd9982 2023-07-11 230:
1fb42895ff 2023-07-11 231: fun["通关邀请"]()
45478ef823 2023-07-13 232:
4e8f89ad97 2023-07-11 233: end --}
993a6dbc45 2023-07-13 234:
4e8f89ad97 2023-07-11 235: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13 236:
4e8f89ad97 2023-07-11 237: str["开局添加手卡"] = str_1
4e8f89ad97 2023-07-11 238:
4e8f89ad97 2023-07-11 239: effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11 240:
4e8f89ad97 2023-07-11 241: effect_1:SetType(EFFECT_TYPE_FIELD
4e8f89ad97 2023-07-11 242: + EFFECT_TYPE_CONTINUOUS)
4e8f89ad97 2023-07-11 243:
4e8f89ad97 2023-07-11 244: effect_1:SetCode(EVENT_ADJUST)
4e8f89ad97 2023-07-11 245:
4e8f89ad97 2023-07-11 246: effect_1:SetCountLimit(1)
4e8f89ad97 2023-07-11 247:
4e8f89ad97 2023-07-11 248: function cache_1() --{
993a6dbc45 2023-07-13 249:
4e8f89ad97 2023-07-11 250: if str["已添加手卡"] == 1 then --{
993a6dbc45 2023-07-13 251:
4e8f89ad97 2023-07-11 252: return false
45478ef823 2023-07-13 253:
4e8f89ad97 2023-07-11 254: --}
993a6dbc45 2023-07-13 255:
4e8f89ad97 2023-07-11 256: else --{
993a6dbc45 2023-07-13 257:
4e8f89ad97 2023-07-11 258: str["已添加手卡"] = 1
4e8f89ad97 2023-07-11 259:
4e8f89ad97 2023-07-11 260: return true
45478ef823 2023-07-13 261:
4e8f89ad97 2023-07-11 262: end --}
993a6dbc45 2023-07-13 263:
4e8f89ad97 2023-07-11 264: end--}
993a6dbc45 2023-07-13 265:
4e8f89ad97 2023-07-11 266: effect_1:SetCondition(cache_1)
4e8f89ad97 2023-07-11 267:
4e8f89ad97 2023-07-11 268: function cache_1(effect_event
4e8f89ad97 2023-07-11 269: , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13 270:
4e8f89ad97 2023-07-11 271: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11 272: , Card.IsAbleToHand
4e8f89ad97 2023-07-11 273: , player_who_activate_the_effect
4e8f89ad97 2023-07-11 274: , LOCATION_DECK
4e8f89ad97 2023-07-11 275: , 0
4e8f89ad97 2023-07-11 276: , str_1
4e8f89ad97 2023-07-11 277: , str_1
4e8f89ad97 2023-07-11 278: , nil)
4e8f89ad97 2023-07-11 279:
4e8f89ad97 2023-07-11 280: Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11 281: , nil
4e8f89ad97 2023-07-11 282: , REASON_RULE)
45478ef823 2023-07-13 283:
4e8f89ad97 2023-07-11 284: end --}
993a6dbc45 2023-07-13 285:
4e8f89ad97 2023-07-11 286: effect_1:SetOperation(cache_1)
4e8f89ad97 2023-07-11 287:
4e8f89ad97 2023-07-11 288: Duel.RegisterEffect(effect_1
4e8f89ad97 2023-07-11 289: , 0)
4e8f89ad97 2023-07-11 290:
4e8f89ad97 2023-07-11 291: fun["开局说明"]()
45478ef823 2023-07-13 292:
4e8f89ad97 2023-07-11 293: end --}
993a6dbc45 2023-07-13 294:
4e8f89ad97 2023-07-11 295: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13 296:
4e8f89ad97 2023-07-11 297: str["禁格"] = str_1
4e8f89ad97 2023-07-11 298:
4e8f89ad97 2023-07-11 299: effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11 300:
4e8f89ad97 2023-07-11 301: effect_1:SetType(EFFECT_TYPE_FIELD)
4e8f89ad97 2023-07-11 302:
4e8f89ad97 2023-07-11 303: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
4e8f89ad97 2023-07-11 304:
4e8f89ad97 2023-07-11 305: effect_1:SetValue(str_1)
4e8f89ad97 2023-07-11 306:
4e8f89ad97 2023-07-11 307: Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13 308:
d5d0e03305 2023-07-11 309: end --}
993a6dbc45 2023-07-13 310:
d5d0e03305 2023-07-11 311: fun["印卡"] = function(str_1, str_2, str_3) --{
993a6dbc45 2023-07-13 312:
d5d0e03305 2023-07-11 313: str["印卡"] = 1
d5d0e03305 2023-07-11 314:
d5d0e03305 2023-07-11 315: if str_3 then --{
993a6dbc45 2023-07-13 316:
d5d0e03305 2023-07-11 317: --}
993a6dbc45 2023-07-13 318:
d5d0e03305 2023-07-11 319: else --{
993a6dbc45 2023-07-13 320:
d5d0e03305 2023-07-11 321: str_3 = str_2
45478ef823 2023-07-13 322:
d5d0e03305 2023-07-11 323: end --}
993a6dbc45 2023-07-13 324:
d5d0e03305 2023-07-11 325: str["当前印卡数"] = 1
d5d0e03305 2023-07-11 326:
d5d0e03305 2023-07-11 327: effect_1 = Effect.CreateEffect(str_1)
d5d0e03305 2023-07-11 328:
d5d0e03305 2023-07-11 329: effect_1:SetType(EFFECT_TYPE_IGNITION)
d5d0e03305 2023-07-11 330:
d5d0e03305 2023-07-11 331: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11 332: + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11 333: + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11 334: + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11 335:
d5d0e03305 2023-07-11 336: cache_1 = function() --{
993a6dbc45 2023-07-13 337:
d5d0e03305 2023-07-11 338: Duel.SetChainLimit(aux.FALSE)
d5d0e03305 2023-07-11 339:
d5d0e03305 2023-07-11 340: return true
45478ef823 2023-07-13 341:
d5d0e03305 2023-07-11 342: end --}
993a6dbc45 2023-07-13 343:
d5d0e03305 2023-07-11 344: effect_1:SetTarget(cache_1)
d5d0e03305 2023-07-11 345:
d5d0e03305 2023-07-11 346: effect_1:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11 347:
d5d0e03305 2023-07-11 348: function print_hand(effect_event
d5d0e03305 2023-07-11 349: , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13 350:
d5d0e03305 2023-07-11 351: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11 352:
d5d0e03305 2023-07-11 353: card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11 354: , announce_card)
d5d0e03305 2023-07-11 355:
d5d0e03305 2023-07-11 356: if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13 357:
d5d0e03305 2023-07-11 358: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 359:
d5d0e03305 2023-07-11 360: Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13 361:
d5d0e03305 2023-07-11 362: --}
993a6dbc45 2023-07-13 363:
d5d0e03305 2023-07-11 364: else --{
993a6dbc45 2023-07-13 365:
d5d0e03305 2023-07-11 366: if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13 367:
d5d0e03305 2023-07-11 368: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 369:
d5d0e03305 2023-07-11 370: Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11 371:
d5d0e03305 2023-07-11 372: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13 373:
d5d0e03305 2023-07-11 374: --}
993a6dbc45 2023-07-13 375:
d5d0e03305 2023-07-11 376: else --{
993a6dbc45 2023-07-13 377:
d5d0e03305 2023-07-11 378: Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13 379:
d5d0e03305 2023-07-11 380: end --}
993a6dbc45 2023-07-13 381:
d5d0e03305 2023-07-11 382: end --}
993a6dbc45 2023-07-13 383:
d5d0e03305 2023-07-11 384: end --}
993a6dbc45 2023-07-13 385:
d5d0e03305 2023-07-11 386: effect_1:SetOperation(print_hand)
d5d0e03305 2023-07-11 387:
d5d0e03305 2023-07-11 388: str_1:RegisterEffect(effect_1)
45478ef823 2023-07-13 389:
d5d0e03305 2023-07-11 390: end --}
993a6dbc45 2023-07-13 391:
d5d0e03305 2023-07-11 392: fun["全部回到卡组"] = function() --{
993a6dbc45 2023-07-13 393:
d5d0e03305 2023-07-11 394: Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
d5d0e03305 2023-07-11 395:
d5d0e03305 2023-07-11 396: effect_1 = Effect.GlobalEffect()
d5d0e03305 2023-07-11 397:
d5d0e03305 2023-07-11 398: effect_1:SetType(EFFECT_TYPE_FIELD
d5d0e03305 2023-07-11 399: + EFFECT_TYPE_CONTINUOUS)
d5d0e03305 2023-07-11 400:
d5d0e03305 2023-07-11 401: effect_1:SetCode(EVENT_ADJUST)
d5d0e03305 2023-07-11 402:
d5d0e03305 2023-07-11 403: cache_1 = function() --{
993a6dbc45 2023-07-13 404:
d5d0e03305 2023-07-11 405: cache_1 = 0
d5d0e03305 2023-07-11 406: cache_1 = cache_1 + LOCATION_HAND
d5d0e03305 2023-07-11 407: cache_1 = cache_1 + LOCATION_MZONE
d5d0e03305 2023-07-11 408: cache_1 = cache_1 + LOCATION_SZONE
d5d0e03305 2023-07-11 409: cache_1 = cache_1 + LOCATION_GRAVE
d5d0e03305 2023-07-11 410: cache_1 = cache_1 + LOCATION_REMOVED
d5d0e03305 2023-07-11 411:
d5d0e03305 2023-07-11 412: cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
d5d0e03305 2023-07-11 413:
d5d0e03305 2023-07-11 414: if cache_1 == 0 then --{
993a6dbc45 2023-07-13 415:
d5d0e03305 2023-07-11 416: return true
45478ef823 2023-07-13 417:
d5d0e03305 2023-07-11 418: --}
993a6dbc45 2023-07-13 419:
d5d0e03305 2023-07-11 420: else --{
993a6dbc45 2023-07-13 421:
d5d0e03305 2023-07-11 422: return false
45478ef823 2023-07-13 423:
d5d0e03305 2023-07-11 424: end --}
993a6dbc45 2023-07-13 425:
d5d0e03305 2023-07-11 426: end --}
993a6dbc45 2023-07-13 427:
d5d0e03305 2023-07-11 428: effect_1:SetCondition(cache_1)
d5d0e03305 2023-07-11 429:
d5d0e03305 2023-07-11 430: cache_1 = function() --{
993a6dbc45 2023-07-13 431:
d5d0e03305 2023-07-11 432: Debug.ShowHint("目标已达成!")
45478ef823 2023-07-13 433:
d5d0e03305 2023-07-11 434: Duel.SetLP(1,0)
45478ef823 2023-07-13 435:
d5d0e03305 2023-07-11 436: end --}
993a6dbc45 2023-07-13 437:
d5d0e03305 2023-07-11 438: effect_1:SetOperation(cache_1)
d5d0e03305 2023-07-11 439:
d5d0e03305 2023-07-11 440: Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13 441:
1fb42895ff 2023-07-11 442: end --}
993a6dbc45 2023-07-13 443: