Lines of
single/印卡局_3.lua
from check-in 7aae189787
that are changed by the sequence of edits moving toward
check-in 85d12233c3:
1: --[[message
2: 不容小觑的似羊动物!
3: 这局的核心理念是:
4:
5: > 烈烈炎火燃九幽,淼淼清水漫仙境。
6: 零落残品,遗落于世界之角落。
7: 被人遗弃,却绝不曾放弃,虽久处低劣仍犹言未悔。
8: 刚强不屈,即使天生破碎,也要在残缺中昭示胜利的信念!
9: 聚集的祈愿,将唤醒光芒万丈的通天大道!
10: 斗破长天,吾等将超越森罗万象!
11: 明镜止水之心发动!
12: 破~限~疾~驰!
13:
14: 标签:#法老审判
15: ]]
16:
17: Debug.SetAIName("QQ群181175613")
18: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
19: Debug.SetPlayerInfo(0, 500, 0, 0)
20: Debug.SetPlayerInfo(1, 30000, 0, 0)
21:
22: local d = {}
23:
24: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
25: Debug.AddCard(81035362, 0, 0, k1, 1, POS_FACEUP_ATTACK)
26: local m1 = Debug.AddCard(65403020, 0, 0, k1, 2, POS_FACEUP_ATTACK)
27: Debug.AddCard(17016362, 1, 1, k1, 0, POS_FACEUP_ATTACK)
28: Debug.AddCard(26268488, 1, 1, k1, 1, POS_FACEUP_ATTACK)
29: Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK)
30: Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
31: local m2 = Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
7aae189787 2024-07-20 32: local k1 = LOCATION_SZONE
33: local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
34: local s2 = Debug.AddCard(38296564, 1, 1, k1, 0, POS_FACEUP_ATTACK)
35: Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
36: local k1 = LOCATION_PZONE
37: local k1 = LOCATION_DECK
38: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
39: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
40: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
41: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
42: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
43: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
44: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
45: local k1 = LOCATION_EXTRA
46: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
47: local k1 = LOCATION_GRAVE
48: Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
49: local k1 = LOCATION_REMOVED
50: local k1 = LOCATION_HAND
51: Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)
52:
53: Debug.ReloadFieldEnd("混沌超量 风纪大宫司 祭文")
54: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 2, 10)
55:
56: Debug.PreSetTarget(s2, m2)
57: Debug.PreEquip(s1, m1)