游戏王残局简化版

Annotation For single/简化版_422.lua
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Annotation For single/简化版_422.lua

Origin for each line in single/简化版_422.lua from check-in 337fdf50c1:

337fdf50c1 2024-07-04    1: --[[message
337fdf50c1 2024-07-04    2: 维护:2024-07-03
337fdf50c1 2024-07-04    3: 简语:egg-26
337fdf50c1 2024-07-04    4: 标签:#蛋总
337fdf50c1 2024-07-04    5: ]]
337fdf50c1 2024-07-04    6: 
337fdf50c1 2024-07-04    7: --created by puzzle editor
337fdf50c1 2024-07-04    8: Debug.SetAIName("QQ群181175613")
337fdf50c1 2024-07-04    9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
337fdf50c1 2024-07-04   10: Debug.SetPlayerInfo(0, 100, 0, 0)
337fdf50c1 2024-07-04   11: Debug.SetPlayerInfo(1, 3200, 0, 0)
337fdf50c1 2024-07-04   12: 
337fdf50c1 2024-07-04   13: --自己的怪兽区
337fdf50c1 2024-07-04   14: --对方的怪兽区
337fdf50c1 2024-07-04   15: Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
337fdf50c1 2024-07-04   16: --自己的魔陷区
337fdf50c1 2024-07-04   17: Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
337fdf50c1 2024-07-04   18: Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
337fdf50c1 2024-07-04   19: Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
337fdf50c1 2024-07-04   20: Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
337fdf50c1 2024-07-04   21: --对方的魔陷区
337fdf50c1 2024-07-04   22: Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
337fdf50c1 2024-07-04   23: --自己的手卡
337fdf50c1 2024-07-04   24: Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
337fdf50c1 2024-07-04   25: Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
337fdf50c1 2024-07-04   26: Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
337fdf50c1 2024-07-04   27: Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
337fdf50c1 2024-07-04   28: --对方的手卡
337fdf50c1 2024-07-04   29: Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
337fdf50c1 2024-07-04   30: Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
337fdf50c1 2024-07-04   31: --自己的墓地
337fdf50c1 2024-07-04   32: --对方的墓地
337fdf50c1 2024-07-04   33: --自己除外的卡
337fdf50c1 2024-07-04   34: Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
337fdf50c1 2024-07-04   35: --对方除外的卡
337fdf50c1 2024-07-04   36: --自己的卡组
337fdf50c1 2024-07-04   37: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
337fdf50c1 2024-07-04   38: Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
337fdf50c1 2024-07-04   39: Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
337fdf50c1 2024-07-04   40: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
337fdf50c1 2024-07-04   41: --对方的卡组
337fdf50c1 2024-07-04   42: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
337fdf50c1 2024-07-04   43: Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
337fdf50c1 2024-07-04   44: Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
337fdf50c1 2024-07-04   45: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
337fdf50c1 2024-07-04   46: --自己的额外
337fdf50c1 2024-07-04   47: Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马
337fdf50c1 2024-07-04   48: 
337fdf50c1 2024-07-04   49: Debug.ReloadFieldEnd("野望之高弗")
337fdf50c1 2024-07-04   50: aux.BeginPuzzle()