游戏王残局简化版

Annotation For single/Dragonmaids vs Dragons_衍生版_1.lua
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Annotation For single/Dragonmaids vs Dragons_衍生版_1.lua

Lines of single/Dragonmaids vs Dragons_衍生版_1.lua from check-in 7665cbd8e4 that are changed by the sequence of edits moving toward check-in 4d6a6ac614:

                         1: --[[message
                         2: This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
                         3: ]]
7665cbd8e4 2023-07-05    4: 
7665cbd8e4 2023-07-05    5: --~ 必须位于残局文件顶部
7665cbd8e4 2023-07-05    6: --~ 加载残局函数库
7665cbd8e4 2023-07-05    7: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         8: 
                         9: 
                        10: Debug.SetAIName("闪光的白日梦")
                        11: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
                        12: Debug.SetPlayerInfo(0,1100,0,0)
                        13: Debug.SetPlayerInfo(1,24700,0,0)
                        14: 
                        15: Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        16: Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        17: Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        18: Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        19: Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
                        20: Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        21: Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        22: Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
                        23: Debug.AddCard(62256492,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
                        24: Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
                        25: Debug.AddCard(77515704,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
                        26: Debug.AddCard(56051086,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        27: Debug.AddCard(40398073,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
                        28: Debug.AddCard(76782778,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
                        29: Debug.AddCard(13171876,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
                        30: Debug.AddCard(80161395,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
                        31: Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
                        32: Debug.AddCard(99267151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        33: Debug.AddCard(86780027,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
                        34: 
                        35: Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
                        36: Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        37: Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        38: Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK)
                        39: Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
                        40: Debug.ReloadFieldEnd()
                        41: aux.BeginPuzzle()
                        42: 
                        43: fun["开局说明"]()