Lines of
single/简化版1_320.lua
from check-in 7602dcfb96
that are changed by the sequence of edits moving toward
check-in 7aae189787:
1: --[[message
2: #不死海王星 #28.The Undead Neptune
3: #四妹
4: ]]
5: Debug.SetAIName("QQ群181175613")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
7: Debug.SetPlayerInfo(0, 500, 0, 0)
8: Debug.SetPlayerInfo(1, 18500, 0, 0)
9:
7602dcfb96 2024-07-20 10: local k1 = LOCATION_MZONE
11: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
12: local k1 = LOCATION_SZONE
13: Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
14: local k1 = LOCATION_PZONE
15: local k1 = LOCATION_DECK
16: Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
17: Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEDOWN)
18: Debug.AddCard(4064256, 0, 0, k1, 0, POS_FACEDOWN)
19: Debug.AddCard(88071625, 0, 0, k1, 0, POS_FACEDOWN)
20: Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
21: Debug.AddCard(43040603, 0, 0, k1, 0, POS_FACEDOWN)
22: Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
23: local k1 = LOCATION_EXTRA
24: Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
25: Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
26: Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
27: Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
28: Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
29: Debug.AddCard(11398059, 0, 0, k1, 0, POS_FACEDOWN)
30: Debug.AddCard(76067258, 0, 0, k1, 0, POS_FACEDOWN)
31: Debug.AddCard(3897065, 0, 0, k1, 0, POS_FACEDOWN)
32: local k1 = LOCATION_GRAVE
33: Debug.AddCard(17259470, 0, 0, k1, 0, POS_FACEUP)
34: Debug.AddCard(92826944, 0, 0, k1, 0, POS_FACEUP)
35: Debug.AddCard(65422840, 0, 0, k1, 0, POS_FACEUP)
36: Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEUP)
37: Debug.AddCard(73776643, 0, 0, k1, 0, POS_FACEUP)
38: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
39: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
40: local k1 = LOCATION_REMOVED
41: local k1 = LOCATION_HAND
42: Debug.AddCard(48976825, 0, 0, k1, 0, POS_FACEDOWN)
43: Debug.AddCard(14644902, 0, 0, k1, 0, POS_FACEDOWN)
44:
45: Debug.ReloadFieldEnd("不死世界")
46: aux.BeginPuzzle(1)