游戏王残局简化版

Annotation For single/LV-143.lua
Login

Annotation For single/LV-143.lua

Origin for each line in single/LV-143.lua from check-in 73fd8479a6:

eae2e30a64 2023-08-02    1: --puzzle1
eae2e30a64 2023-08-02    2: Debug.SetAIName("Level-143")
73fd8479a6 2023-08-02    3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
eae2e30a64 2023-08-02    4: Debug.SetPlayerInfo(0,100,0,0)
eae2e30a64 2023-08-02    5: Debug.SetPlayerInfo(1,20000,0,0)
eae2e30a64 2023-08-02    6: 
eae2e30a64 2023-08-02    7: Debug.AddCard(30606547,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
eae2e30a64 2023-08-02    8: Debug.AddCard(98045062,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
eae2e30a64 2023-08-02    9: Debug.AddCard(42956963,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
eae2e30a64 2023-08-02   10: Debug.AddCard(82324105,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
eae2e30a64 2023-08-02   11: Debug.AddCard(31550470,0,0,LOCATION_SZONE,4,POS_FACEDOWN)
eae2e30a64 2023-08-02   12: 
eae2e30a64 2023-08-02   13: Debug.AddCard(102380,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
eae2e30a64 2023-08-02   14: Debug.AddCard(9391354,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
eae2e30a64 2023-08-02   15: 
eae2e30a64 2023-08-02   16: Debug.AddCard(15341821,0,0,LOCATION_HAND,0,POS_FACEDOWN)
eae2e30a64 2023-08-02   17: Debug.AddCard(36629203,0,0,LOCATION_HAND,0,POS_FACEDOWN)
eae2e30a64 2023-08-02   18: Debug.AddCard(90263923,0,0,LOCATION_HAND,0,POS_FACEDOWN)
eae2e30a64 2023-08-02   19: Debug.AddCard(93187568,0,0,LOCATION_HAND,0,POS_FACEDOWN)
eae2e30a64 2023-08-02   20: Debug.AddCard(1475311,0,0,LOCATION_HAND,0,POS_FACEDOWN)
eae2e30a64 2023-08-02   21: Debug.AddCard(10352095,0,0,LOCATION_HAND,0,POS_FACEDOWN)
eae2e30a64 2023-08-02   22: 
eae2e30a64 2023-08-02   23: Debug.AddCard(37742478,1,1,LOCATION_HAND,0,POS_FACEDOWN)
eae2e30a64 2023-08-02   24: 
eae2e30a64 2023-08-02   25: Debug.ReloadFieldEnd()
eae2e30a64 2023-08-02   26: Debug.ShowHint("GAME START!")
eae2e30a64 2023-08-02   27: aux.BeginPuzzle()
eae2e30a64 2023-08-02   28: local e999=Effect.GlobalEffect()
eae2e30a64 2023-08-02   29: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
eae2e30a64 2023-08-02   30: e999:SetCode(EVENT_DAMAGE)
eae2e30a64 2023-08-02   31: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
eae2e30a64 2023-08-02   32: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
eae2e30a64 2023-08-02   33: Debug.ShowHint("残局群181175613") end)
eae2e30a64 2023-08-02   34: Duel.RegisterEffect(e999,0)