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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: </ul></li>
119: </ul>
120: </nav>
121: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
122: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
123: <pre><code>Debug.SetAIName("base-2")
124:
125: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
126:
127: Debug.SetPlayerInfo(0,8000,0,0)
128: Debug.SetPlayerInfo(1,8000,0,0)
129:
130:
131: -----------------
132:
133:
134: -----------------
135:
136:
137: -----------------
138:
139: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
140: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
141: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
142: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
143:
144: -----------------
145:
146:
147: -----------------
148:
149:
150: -----------------
151:
152:
153: Debug.ReloadFieldEnd()
154: aux.BeginPuzzle()
155: </code></pre>
156: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
157: <pre><code>Debug.SetAIName("base-2")
158:
159: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
160:
161: Debug.SetPlayerInfo(0,8000,0,0)
162: Debug.SetPlayerInfo(1,8000,0,0)
163:
164: -----------------
165:
166: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
167: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
168:
169: -----------------
170:
171: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
172:
173: -----------------
174:
175: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
176:
177: -----------------
178:
179: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
180:
181: -----------------
182:
183: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
184:
185: -----------------
186:
187: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
188:
189: Debug.ReloadFieldEnd()
190: aux.BeginPuzzle()
191: </code></pre>
192: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
193: <pre><code>Debug.SetAIName("base-2")
194:
195: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
196:
197: Debug.SetPlayerInfo(0,8000,0,0)
198: Debug.SetPlayerInfo(1,8000,0,0)
199:
200: -----------------
201:
202: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
203: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
204: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
205: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
206: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
207: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
208:
209: -----------------
210:
211: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
212:
213: -----------------
214:
215:
216: -----------------
217:
218:
219: -----------------
220:
221:
222: -----------------
223:
224:
225: Debug.ReloadFieldEnd()
226: aux.BeginPuzzle()
227: </code></pre>
228: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
229: <pre><code>Debug.SetAIName("base-2")
230:
231: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
232:
233: Debug.SetPlayerInfo(0,8000,0,0)
234: Debug.SetPlayerInfo(1,8000,0,0)
235:
236: -----------------
237:
238: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
239: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
240: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
241: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
242:
243: -----------------
244:
245:
246: -----------------
247:
248:
249: -----------------
250:
251:
252: -----------------
253:
254:
255: -----------------
256:
257:
258: Debug.ReloadFieldEnd()
259: aux.BeginPuzzle()
260: </code></pre>
261: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
262: <pre><code>Debug.SetAIName("base-2")
263:
264: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
265:
266: Debug.SetPlayerInfo(0,8000,0,0)
267: Debug.SetPlayerInfo(1,8000,0,0)
268:
269: -----------------
270:
271: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275:
276: -----------------
277:
278:
279: -----------------
280:
281:
282: -----------------
283:
284:
285: -----------------
286:
287:
288: -----------------
289:
290:
291: Debug.ReloadFieldEnd()
292: aux.BeginPuzzle()
293: </code></pre>
294: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
295: <pre><code>Debug.SetAIName("base-2")
296:
297: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
298:
299: Debug.SetPlayerInfo(0,8000,0,0)
300: Debug.SetPlayerInfo(1,8000,0,0)
301:
302: -----------------
303:
304: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
305: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
306: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
307: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
308: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
309: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
310: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
311: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
313: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
314: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316:
317: -----------------
318:
319:
320: -----------------
321:
322:
323: -----------------
324:
325:
326: -----------------
327:
328:
329: -----------------
330:
331:
332: Debug.ReloadFieldEnd()
333: aux.BeginPuzzle()
334: </code></pre>
335: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
336: <pre><code>Debug.SetAIName("base-2")
337:
338: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
339:
340: Debug.SetPlayerInfo(0,8000,0,0)
341: Debug.SetPlayerInfo(1,8000,0,0)
342:
343: -----------------
344:
345: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
346: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
347: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
348:
349: -----------------
350:
351:
352: -----------------
353:
354: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
355: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
356:
357: -----------------
358:
359:
360: -----------------
361:
362:
363: -----------------
364:
365:
366: Debug.ReloadFieldEnd()
367: --~ aux.BeginPuzzle()
368: </code></pre>
369: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
370: <pre><code>Debug.SetAIName("base-2")
371:
372: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
373:
374: Debug.SetPlayerInfo(0,8000,0,0)
375: Debug.SetPlayerInfo(1,8000,0,0)
376:
377: -----------------
378:
379: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
380: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
381: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
382:
383: -----------------
384:
385: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
386:
387: -----------------
388:
389:
390: -----------------
391:
392:
393: -----------------
394:
395:
396: -----------------
397:
398:
399: Debug.ReloadFieldEnd()
400: aux.BeginPuzzle()
401: </code></pre>
402: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
403: <pre><code>Debug.SetAIName("base-2")
404:
405: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
406:
407: Debug.SetPlayerInfo(0,8000,0,0)
408: Debug.SetPlayerInfo(1,8000,0,0)
409:
410: -----------------
411:
412: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
413:
414: -----------------
415:
416:
417: -----------------
418:
419: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
420: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
421:
422: -----------------
423:
424: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
425: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
426:
427: -----------------
428:
429:
430: -----------------
431:
432: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
433:
434: Debug.ReloadFieldEnd()
435: aux.BeginPuzzle()
436: </code></pre>
437: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
438: <pre><code>Debug.SetAIName("base-2")
439:
440: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
441:
442: Debug.SetPlayerInfo(0,8000,0,0)
443: Debug.SetPlayerInfo(1,8000,0,0)
444:
445: -----------------
446:
447: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
448: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
449: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
450:
451: -----------------
452:
453:
454: -----------------
455:
456:
457: -----------------
458:
459:
460: -----------------
461:
462:
463: -----------------
464:
465: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
466:
467: Debug.ReloadFieldEnd()
468: aux.BeginPuzzle()
469: </code></pre>
470: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
471: <pre><code>Debug.SetAIName("base-2")
472:
473: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
474:
475: Debug.SetPlayerInfo(0,8000,0,0)
476: Debug.SetPlayerInfo(1,8000,0,0)
477:
478: -----------------
479:
480:
481: -----------------
482:
483:
484: -----------------
485:
486: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
487: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
488:
489: -----------------
490:
491:
492: -----------------
493:
494:
495: -----------------
496:
497: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
498: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
499: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
500:
501: Debug.ReloadFieldEnd()
502: aux.BeginPuzzle()
503: </code></pre>
504: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
505: <pre><code>Debug.SetAIName("base-2")
506:
507: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
508:
509: Debug.SetPlayerInfo(0,8000,0,0)
510: Debug.SetPlayerInfo(1,8000,0,0)
511:
512: -----------------
513:
514:
515: -----------------
516:
517:
518: -----------------
519:
520: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
521: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
522: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
523:
524: -----------------
525:
526:
527: -----------------
528:
529:
530: -----------------
531:
532:
533: Debug.ReloadFieldEnd()
534: aux.BeginPuzzle()
535: </code></pre>
536: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
537: <pre><code>Debug.SetAIName("base-2")
538:
539: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
540:
541: Debug.SetPlayerInfo(0,8000,0,0)
542: Debug.SetPlayerInfo(1,8000,0,0)
543:
544: -----------------
545:
546:
547: -----------------
548:
549:
550: -----------------
551:
552: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
553: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
554: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
555: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
556:
557: -----------------
558:
559: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: Debug.ReloadFieldEnd()
568: --~ aux.BeginPuzzle()
569: </code></pre>
570: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
571: <pre><code>Debug.SetAIName("base-2")
572:
573: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
574:
575: Debug.SetPlayerInfo(0,8000,0,0)
576: Debug.SetPlayerInfo(1,8000,0,0)
577:
578: -----------------
579:
580:
581: -----------------
582:
583:
584: -----------------
585:
586: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
587: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
588:
589: -----------------
590:
591:
592: -----------------
593:
594:
595: -----------------
596:
597:
598: Debug.ReloadFieldEnd()
599: --~ aux.BeginPuzzle()
600: </code></pre>
601: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
602: <pre><code>Debug.SetAIName("base-2")
603:
604: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
605:
606: Debug.SetPlayerInfo(0,800,0,0)
607: Debug.SetPlayerInfo(1,8000,0,0)
608:
609: -----------------
610:
611:
612: -----------------
613:
614:
615: -----------------
616:
617: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
618: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
619:
620: -----------------
621:
622:
623: -----------------
624:
625:
626: -----------------
627:
628: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
629: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
630:
631: Debug.ReloadFieldEnd()
632: aux.BeginPuzzle()
633: </code></pre>
634: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
635: <pre><code>Debug.SetAIName("base-2")
636:
637: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
638:
639: Debug.SetPlayerInfo(0,8000,0,0)
640: Debug.SetPlayerInfo(1,8000,0,0)
641:
642: -----------------
643:
644:
645: -----------------
646:
647:
648: -----------------
649:
650: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
651: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
652: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
653:
654: -----------------
655:
656:
657: -----------------
658:
659:
660: -----------------
661:
662: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
663:
664: Debug.ReloadFieldEnd()
665: aux.BeginPuzzle()
666: </code></pre>
667: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
668: <pre><code>Debug.SetAIName("base-2")
669:
670: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
671:
672: Debug.SetPlayerInfo(0,8000,0,0)
673: Debug.SetPlayerInfo(1,8000,0,0)
674:
675: -----------------
676:
677:
678: -----------------
679:
680:
681: -----------------
682:
683: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
684: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
685:
686: -----------------
687:
688:
689: -----------------
690:
691:
692: -----------------
693:
694:
695: Debug.ReloadFieldEnd()
696: aux.BeginPuzzle()
697: </code></pre>
698: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
699: <pre><code>Debug.SetAIName("base-2")
700:
701: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
702:
703: Debug.SetPlayerInfo(0,8000,0,0)
704: Debug.SetPlayerInfo(1,8000,0,0)
705:
706: -----------------
707:
708:
709: -----------------
710:
711:
712: -----------------
713:
714: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
715:
716: -----------------
717:
718: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
719:
720: -----------------
721:
722:
723: -----------------
724:
725: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
726:
727: Debug.ReloadFieldEnd()
728: aux.BeginPuzzle()
729: </code></pre>
730: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
731: <pre><code>Debug.SetAIName("base-2")
732:
733: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
734:
735: Debug.SetPlayerInfo(0,8000,0,0)
736: Debug.SetPlayerInfo(1,8000,0,0)
737:
738: -----------------
739:
740: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
741: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
742:
743: -----------------
744:
745:
746: -----------------
747:
748: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
749: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
750: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
751: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
752:
753: -----------------
754:
755:
756: -----------------
757:
758:
759: -----------------
760:
761: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
762:
763: Debug.ReloadFieldEnd()
764: aux.BeginPuzzle()
765: </code></pre>
766: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
767: <pre><code>Debug.SetAIName("base-2")
768:
769: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
770:
771: Debug.SetPlayerInfo(0,8000,0,0)
772: Debug.SetPlayerInfo(1,8000,0,0)
773:
774: -----------------
775:
776:
777: -----------------
778:
779:
780: -----------------
781:
782: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
783: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
784: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
785: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798: </code></pre>
799: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
800: <pre><code>Debug.SetAIName("base-2")
801:
802: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
803:
804: Debug.SetPlayerInfo(0,8000,0,0)
805: Debug.SetPlayerInfo(1,8000,0,0)
806:
807: -----------------
808:
809: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
810:
811: -----------------
812:
813: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
814:
815: -----------------
816:
817: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
818: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
819: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
820: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
821:
822: -----------------
823:
824:
825: -----------------
826:
827:
828: -----------------
829:
830:
831: Debug.ReloadFieldEnd()
832: aux.BeginPuzzle()
833: </code></pre>
834: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
835: <pre><code>Debug.SetAIName("base-2")
836:
837: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
838:
839: Debug.SetPlayerInfo(0,8000,0,0)
840: Debug.SetPlayerInfo(1,8000,0,0)
841:
842: -----------------
843:
844: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
845: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
846:
847: -----------------
848:
849:
850: -----------------
851:
852: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
853: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
854:
855: -----------------
856:
857:
858: -----------------
859:
860:
861: -----------------
862:
863:
864: Debug.ReloadFieldEnd()
865: aux.BeginPuzzle()
866: </code></pre>
867: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
868: <pre><code>Debug.SetAIName("base-2")
869:
870: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
871:
872: Debug.SetPlayerInfo(0,8000,0,0)
873: Debug.SetPlayerInfo(1,8000,0,0)
874:
875: -----------------
876:
877: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
878: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
879:
880: -----------------
881:
882:
883: -----------------
884:
885: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
886:
887: -----------------
888:
889:
890: -----------------
891:
892:
893: -----------------
894:
895:
896: Debug.ReloadFieldEnd()
897: aux.BeginPuzzle()
898: </code></pre>
899: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
900: <pre><code>Debug.SetAIName("base-2")
901:
902: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
903:
904: Debug.SetPlayerInfo(0,8000,0,0)
905: Debug.SetPlayerInfo(1,8000,0,0)
906:
907: -----------------
908:
909:
910: -----------------
911:
912:
913: -----------------
914:
915: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
916:
917: -----------------
918:
919:
920: -----------------
921:
922:
923: -----------------
924:
925: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
926: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
927:
928: Debug.ReloadFieldEnd()
929: --~ aux.BeginPuzzle()
930: </code></pre>
931: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
932: <pre><code>Debug.SetAIName("base-2")
933:
934: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
935:
936: Debug.SetPlayerInfo(0,8000,0,0)
937: Debug.SetPlayerInfo(1,8000,0,0)
938:
939: -----------------
940:
941: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989:
990: -----------------
991:
992: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
993: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
994: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
995: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
996: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
997: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
998: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
999: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1000: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1001: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1002: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1003: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1004:
1005: -----------------
1006:
1007: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1008: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1009: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1010: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1011: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1012: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1013: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1014:
1015: -----------------
1016:
1017:
1018: -----------------
1019:
1020:
1021: -----------------
1022:
1023:
1024: Debug.ReloadFieldEnd()
1025: aux.BeginPuzzle()
1026: </code></pre>
1027: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1028: <pre><code>Debug.SetAIName("base-2")
1029:
1030: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1031:
1032: Debug.SetPlayerInfo(0,8000,0,0)
1033: Debug.SetPlayerInfo(1,8000,0,0)
1034:
1035: -----------------
1036:
1037:
1038: -----------------
1039:
1040: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1041:
1042: -----------------
1043:
1044: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1045: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1046: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1047:
1048: -----------------
1049:
1050:
1051: -----------------
1052:
1053:
1054: -----------------
1055:
1056:
1057: Debug.ReloadFieldEnd()
1058: aux.BeginPuzzle()
1059: </code></pre>
1060: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1061: <pre><code>Debug.SetAIName("base-2")
1062:
1063: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1064:
1065: Debug.SetPlayerInfo(0,8000,0,0)
1066: Debug.SetPlayerInfo(1,8000,0,0)
1067:
1068: -----------------
1069:
1070: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1071:
1072: -----------------
1073:
1074:
1075: -----------------
1076:
1077: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1078: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1079: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1080:
1081: -----------------
1082:
1083:
1084: -----------------
1085:
1086:
1087: -----------------
1088:
1089: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1090: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1091: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1092: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1093: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1094:
1095: Debug.ReloadFieldEnd()
1096: aux.BeginPuzzle()
1097: </code></pre>
1098: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1099: <pre><code>Debug.SetAIName("base-2")
1100:
1101: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1102:
1103: Debug.SetPlayerInfo(0,8000,0,0)
1104: Debug.SetPlayerInfo(1,8000,0,0)
1105:
1106: -----------------
1107:
1108: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1109:
1110: -----------------
1111:
1112:
1113: -----------------
1114:
1115: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1116: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1117: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1118: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1119:
1120: -----------------
1121:
1122:
1123: -----------------
1124:
1125:
1126: -----------------
1127:
1128:
1129: Debug.ReloadFieldEnd()
1130: aux.BeginPuzzle()
1131: </code></pre>
1132: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1133: <pre><code>Debug.SetAIName("base-2")
1134:
1135: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1136:
1137: Debug.SetPlayerInfo(0,8000,0,0)
1138: Debug.SetPlayerInfo(1,8000,0,0)
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145:
1146: -----------------
1147:
1148: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1149: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1150: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: -----------------
1159:
1160:
1161: Debug.ReloadFieldEnd()
1162: aux.BeginPuzzle()
1163: </code></pre>
1164: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1165: <pre><code>Debug.SetAIName("base-2")
1166:
1167: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1168:
1169: Debug.SetPlayerInfo(0,8000,0,0)
1170: Debug.SetPlayerInfo(1,8000,0,0)
1171:
1172: -----------------
1173:
1174:
1175: -----------------
1176:
1177:
1178: -----------------
1179:
1180: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1181: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184:
1185:
1186: -----------------
1187:
1188:
1189: -----------------
1190:
1191:
1192: -----------------
1193:
1194:
1195: Debug.ReloadFieldEnd()
1196: aux.BeginPuzzle()
1197: </code></pre>
1198: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1199: <pre><code>Debug.SetAIName("base-2")
1200:
1201: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1202:
1203: Debug.SetPlayerInfo(0,8000,0,0)
1204: Debug.SetPlayerInfo(1,8000,0,0)
1205:
1206: -----------------
1207:
1208:
1209: -----------------
1210:
1211:
1212: -----------------
1213:
1214: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1215: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1216: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1217: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1218: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1219: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1220:
1221: -----------------
1222:
1223:
1224: -----------------
1225:
1226:
1227: -----------------
1228:
1229:
1230: Debug.ReloadFieldEnd()
1231: aux.BeginPuzzle()
1232: </code></pre>
1233: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1234: <pre><code>Debug.SetAIName("base-2")
1235:
1236: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1237:
1238: Debug.SetPlayerInfo(0,8000,0,0)
1239: Debug.SetPlayerInfo(1,8000,0,0)
1240:
1241: -----------------
1242:
1243: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1244:
1245: -----------------
1246:
1247:
1248: -----------------
1249:
1250: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1251: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1252: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259:
1260: -----------------
1261:
1262:
1263: Debug.ReloadFieldEnd()
1264: aux.BeginPuzzle()
1265: </code></pre>
1266: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1267: <pre><code>Debug.SetAIName("base-2")
1268:
1269: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1270:
1271: Debug.SetPlayerInfo(0,8000,0,0)
1272: Debug.SetPlayerInfo(1,8000,0,0)
1273:
1274: -----------------
1275:
1276:
1277: -----------------
1278:
1279:
1280: -----------------
1281:
1282: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1283: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1284: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1285:
1286: -----------------
1287:
1288:
1289: -----------------
1290:
1291:
1292: -----------------
1293:
1294: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1295: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1296:
1297: Debug.ReloadFieldEnd()
1298: aux.BeginPuzzle()
1299: </code></pre>
1300: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1301: <pre><code>Debug.SetAIName("base-2")
1302:
1303: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1304:
1305: Debug.SetPlayerInfo(0,8000,0,0)
1306: Debug.SetPlayerInfo(1,8000,0,0)
1307:
1308: -----------------
1309:
1310:
1311: -----------------
1312:
1313:
1314: -----------------
1315:
1316: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1317: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1318: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1319: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1320:
1321: -----------------
1322:
1323:
1324: -----------------
1325:
1326:
1327: -----------------
1328:
1329: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1330: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1331:
1332: Debug.ReloadFieldEnd()
1333: aux.BeginPuzzle()
1334: </code></pre>
1335: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1336: <pre><code>Debug.SetAIName("base-2")
1337:
1338: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1339:
1340: Debug.SetPlayerInfo(0,8000,0,0)
1341: Debug.SetPlayerInfo(1,8000,0,0)
1342:
1343: -----------------
1344:
1345: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1346:
1347: -----------------
1348:
1349:
1350: -----------------
1351:
1352: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1353: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1354: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1355:
1356: -----------------
1357:
1358:
1359: -----------------
1360:
1361:
1362: -----------------
1363:
1364: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1365:
1366: Debug.ReloadFieldEnd()
1367: aux.BeginPuzzle()
1368: </code></pre>
1369: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1370: <pre><code>Debug.SetAIName("base-2")
1371:
1372: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1373:
1374: Debug.SetPlayerInfo(0,500,0,0)
1375: Debug.SetPlayerInfo(1,8000,0,0)
1376:
1377: -----------------
1378:
1379: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1380:
1381: -----------------
1382:
1383:
1384: -----------------
1385:
1386: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1387: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1388: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1389: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1390: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1391:
1392: -----------------
1393:
1394:
1395: -----------------
1396:
1397:
1398: -----------------
1399:
1400: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1401: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1402: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1403:
1404: Debug.ReloadFieldEnd()
1405: aux.BeginPuzzle()
1406: </code></pre>
1407: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1408: <pre><code>Debug.SetAIName("base-2")
1409:
1410: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1411:
1412: Debug.SetPlayerInfo(0,8000,0,0)
1413: Debug.SetPlayerInfo(1,8000,0,0)
1414:
1415: -----------------
1416:
1417:
1418: -----------------
1419:
1420:
1421: -----------------
1422:
1423: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1424: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1425:
1426: -----------------
1427:
1428: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1429:
1430: -----------------
1431:
1432: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1433:
1434: -----------------
1435:
1436: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1437:
1438: Debug.ReloadFieldEnd()
1439: aux.BeginPuzzle()
1440: </code></pre>
1441: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1442: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1443: <p>应该不能发动加速同调星尘龙。</p>
1444: <pre><code>Debug.SetAIName("base-2")
1445:
1446: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1447:
1448: Debug.SetPlayerInfo(0,8000,0,0)
1449: Debug.SetPlayerInfo(1,8000,0,0)
1450:
1451:
1452: -----------------
1453:
1454: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1455: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1456:
1457: -----------------
1458:
1459: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1460: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1461:
1462: -----------------
1463:
1464: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1465: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1466: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1467:
1468: -----------------
1469:
1470:
1471: -----------------
1472:
1473:
1474: -----------------
1475:
1476: Debug.ReloadFieldEnd()
1477: aux.BeginPuzzle()
1478: </code></pre>
1479: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1480: <p>应该不能特召火焰手。</p>
1481: <pre><code>Debug.SetAIName("base-2")
1482:
1483: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1484:
1485: Debug.SetPlayerInfo(0,8000,0,0)
1486: Debug.SetPlayerInfo(1,8000,0,0)
1487:
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494:
1495: -----------------
1496:
1497: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1498: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1499:
1500: -----------------
1501:
1502: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1503:
1504: -----------------
1505:
1506:
1507: -----------------
1508:
1509: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1510: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1511: Debug.ReloadFieldEnd()
1512: aux.BeginPuzzle()
1513: </code></pre>
1514: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1515: <p>应该可以发动痛苦伯劳效果。</p>
1516: <pre><code>Debug.SetAIName("base-2")
1517:
1518: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1519:
1520: Debug.SetPlayerInfo(0,8000,0,0)
1521: Debug.SetPlayerInfo(1,8000,0,0)
1522:
1523:
1524: -----------------
1525:
1526: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1527:
1528: -----------------
1529:
1530:
1531: -----------------
1532:
1533: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1534: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1535: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1536:
1537: -----------------
1538:
1539:
1540: -----------------
1541:
1542:
1543: -----------------
1544:
1545: Debug.ReloadFieldEnd()
1546: aux.BeginPuzzle()
1547: </code></pre>
1548: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1549: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1550: <pre><code>Debug.SetAIName("base-2")
1551:
1552: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1553:
1554: Debug.SetPlayerInfo(0,8000,0,0)
1555: Debug.SetPlayerInfo(1,8000,0,0)
1556:
1557:
1558: -----------------
1559:
1560:
1561: -----------------
1562:
1563:
1564: -----------------
1565:
1566: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1567: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1568:
1569: -----------------
1570:
1571:
1572: -----------------
1573:
1574:
1575: -----------------
1576:
1577: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1578: Debug.ReloadFieldEnd()
1579: aux.BeginPuzzle()
1580: </code></pre>
1581: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1582: <p>应该可以把连接 3 吹回去。</p>
1583: <pre><code>Debug.SetAIName("base-2")
1584:
1585: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1586:
1587: Debug.SetPlayerInfo(0,8000,0,0)
1588: Debug.SetPlayerInfo(1,8000,0,0)
1589:
1590:
1591: -----------------
1592:
1593: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1594:
1595: -----------------
1596:
1597: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1598:
1599: -----------------
1600:
1601: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1602: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1603: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1604:
1605: -----------------
1606:
1607: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1615: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1616:
1617: Debug.ReloadFieldEnd()
1618: aux.BeginPuzzle()
1619: </code></pre>
1620: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1621: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1622: <pre><code>Debug.SetAIName("base-2")
1623:
1624: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1625:
1626: Debug.SetPlayerInfo(0,8000,0,0)
1627: Debug.SetPlayerInfo(1,8000,0,0)
1628:
1629:
1630: -----------------
1631:
1632:
1633: -----------------
1634:
1635:
1636: -----------------
1637:
1638: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1639: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1640: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1641: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1642:
1643: -----------------
1644:
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1652: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1653: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1654:
1655: Debug.ReloadFieldEnd()
1656: aux.BeginPuzzle()
1657: </code></pre>
1658: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1659: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1660: <pre><code>Debug.SetAIName("base-2")
1661:
1662: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1663:
1664: Debug.SetPlayerInfo(0,8000,0,0)
1665: Debug.SetPlayerInfo(1,8000,0,0)
1666:
1667:
1668: -----------------
1669:
1670: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1671: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1672: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1673: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1674: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1675: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1676: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1677: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1678:
1679: -----------------
1680:
1681:
1682: -----------------
1683:
1684: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1685:
1686: -----------------
1687:
1688:
1689: -----------------
1690:
1691:
1692: -----------------
1693:
1694:
1695: Debug.ReloadFieldEnd()
1696: aux.BeginPuzzle()
1697: </code></pre>
1698: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1699: <p>应该可以发动反骨王的效果。</p>
1700: <pre><code>Debug.SetAIName("base-2")
1701:
1702: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1703:
1704: Debug.SetPlayerInfo(0,8000,0,0)
1705: Debug.SetPlayerInfo(1,8000,0,0)
1706:
1707:
1708: -----------------
1709:
1710: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1711: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1712:
1713: -----------------
1714:
1715: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1716:
1717: -----------------
1718:
1719: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1720: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1721:
1722: -----------------
1723:
1724:
1725: -----------------
1726:
1727:
1728: -----------------
1729:
1730:
1731: Debug.ReloadFieldEnd()
1732: aux.BeginPuzzle()
1733: </code></pre>
1734: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1735: <p>应该否定企鹅会被永恒混沌限制。</p>
1736: <pre><code>Debug.SetAIName("base-2")
1737:
1738: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1739:
1740: Debug.SetPlayerInfo(0,8000,0,0)
1741: Debug.SetPlayerInfo(1,8000,0,0)
1742:
1743:
1744: -----------------
1745:
1746: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1747: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1748: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1749: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1750:
1751: -----------------
1752:
1753:
1754: -----------------
1755:
1756: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1757: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1758:
1759: -----------------
1760:
1761:
1762: -----------------
1763:
1764:
1765: -----------------
1766:
1767: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1768:
1769: Debug.ReloadFieldEnd()
1770: aux.BeginPuzzle()
1771: </code></pre>
1772: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1773: <p>应该可以特召海神。</p>
1774: <pre><code>Debug.SetAIName("base-2")
1775:
1776: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1777:
1778: Debug.SetPlayerInfo(0,8000,0,0)
1779: Debug.SetPlayerInfo(1,8000,0,0)
1780:
1781:
1782: -----------------
1783:
1784: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1785:
1786: -----------------
1787:
1788: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1789:
1790: -----------------
1791:
1792:
1793: -----------------
1794:
1795:
1796: -----------------
1797:
1798:
1799: -----------------
1800:
1801: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1802: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1803:
1804: Debug.ReloadFieldEnd()
1805: aux.BeginPuzzle()
1806: </code></pre>
1807: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1808: <p>应该仇恨裂缝可以发动。</p>
1809: <pre><code>Debug.SetAIName("base-2")
1810:
1811: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1812:
1813: Debug.SetPlayerInfo(0,8000,0,0)
1814: Debug.SetPlayerInfo(1,8000,0,0)
1815:
1816:
1817: -----------------
1818:
1819:
1820: -----------------
1821:
1822:
1823: -----------------
1824:
1825: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1826:
1827: -----------------
1828:
1829:
1830: -----------------
1831:
1832:
1833: -----------------
1834:
1835: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1836: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1837:
1838: Debug.ReloadFieldEnd()
1839: aux.BeginPuzzle()
1840: </code></pre>
1841: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1842: <p>锈龙不应该被召唤兽除外。</p>
1843: <pre><code>Debug.SetAIName("base-2")
1844:
1845: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1846:
1847: Debug.SetPlayerInfo(0,8000,0,0)
1848: Debug.SetPlayerInfo(1,8000,0,0)
1849:
1850:
1851: -----------------
1852:
1853: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1854: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1855: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1856: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1857:
1858: -----------------
1859:
1860:
1861: -----------------
1862:
1863: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1864:
1865: -----------------
1866:
1867:
1868: -----------------
1869:
1870:
1871: -----------------
1872:
1873:
1874: Debug.ReloadFieldEnd()
1875: aux.BeginPuzzle()
1876: </code></pre>
1877: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1878: <p>应该能特召冰水。</p>
1879: <pre><code>Debug.SetAIName("base-2")
1880:
1881: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1882:
1883: Debug.SetPlayerInfo(0,8000,0,0)
1884: Debug.SetPlayerInfo(1,8000,0,0)
1885:
1886:
1887: -----------------
1888:
1889:
1890: -----------------
1891:
1892: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1893:
1894: -----------------
1895:
1896: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1897: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1898:
1899: -----------------
1900:
1901:
1902: -----------------
1903:
1904:
1905: -----------------
1906:
1907: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1908:
1909: Debug.ReloadFieldEnd()
1910: aux.BeginPuzzle()
1911: </code></pre>
1912: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1913: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1914: <pre><code>Debug.SetAIName("AI")
1915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1916: Debug.SetPlayerInfo(0,8000,0,0)
1917: Debug.SetPlayerInfo(1,8000,0,0)
1918:
1919: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1920:
1921: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1922: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1923:
1924: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1925: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1926:
1927: Debug.ReloadFieldEnd()
1928: aux.BeginPuzzle()
1929: </code></pre>
1930: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1931: <p>应该喷气龙不能特召。</p>
1932: <pre><code>Debug.SetAIName("AI")
1933: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1934: Debug.SetPlayerInfo(0,8000,0,0)
1935: Debug.SetPlayerInfo(1,8000,0,0)
1936:
1937: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1938:
1939: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1940:
1941: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1942: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1943:
1944: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1945:
1946: Debug.ReloadFieldEnd()
1947: aux.BeginPuzzle()
1948: </code></pre>
1949: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1950: <p>应该不能发动简易融合。</p>
1951: <pre><code>Debug.SetAIName("base-2")
1952:
1953: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1954:
1955: Debug.SetPlayerInfo(0,1400,0,0)
1956: Debug.SetPlayerInfo(1,8000,0,0)
1957:
1958: -----------------
1959:
1960: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1961: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1962:
1963: -----------------
1964:
1965: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1966:
1967: -----------------
1968:
1969:
1970: -----------------
1971:
1972:
1973: -----------------
1974:
1975:
1976: -----------------
1977:
1978:
1979: Debug.ReloadFieldEnd()
1980: aux.BeginPuzzle()
1981: </code></pre>
1982: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
1983: <p>应该不能羽衣精效果。</p>
1984: <pre><code>Debug.SetAIName("base-2")
1985:
1986: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1987:
1988: Debug.SetPlayerInfo(0,8000,0,0)
1989: Debug.SetPlayerInfo(1,8000,0,0)
1990:
1991: -----------------
1992:
1993: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1994: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1995: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1996:
1997: -----------------
1998:
1999:
2000: -----------------
2001:
2002: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2003:
2004: -----------------
2005:
2006:
2007: -----------------
2008:
2009:
2010: -----------------
2011:
2012:
2013: Debug.ReloadFieldEnd()
2014: aux.BeginPuzzle()
2015: </code></pre>
2016: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2017: <p>应该不能以被无效的双龙为代价。</p>
2018: <pre><code>Debug.SetAIName("base-2")
2019:
2020: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2021:
2022: Debug.SetPlayerInfo(0,8000,0,0)
2023: Debug.SetPlayerInfo(1,8000,0,0)
2024:
2025: -----------------
2026:
2027:
2028: -----------------
2029:
2030:
2031: -----------------
2032:
2033: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2034: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2035:
2036: -----------------
2037:
2038:
2039: -----------------
2040:
2041:
2042: -----------------
2043:
2044: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2045:
2046: Debug.ReloadFieldEnd()
2047: aux.BeginPuzzle()
2048: </code></pre>
2049: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2050: <p>应该不能以技能抽取为代价。</p>
2051: <pre><code>Debug.SetAIName("base-2")
2052:
2053: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2054:
2055: Debug.SetPlayerInfo(0,8000,0,0)
2056: Debug.SetPlayerInfo(1,8000,0,0)
2057:
2058: -----------------
2059:
2060:
2061: -----------------
2062:
2063:
2064: -----------------
2065:
2066: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2067: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2068:
2069: -----------------
2070:
2071:
2072: -----------------
2073:
2074:
2075: -----------------
2076:
2077: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2078:
2079: Debug.ReloadFieldEnd()
2080: aux.BeginPuzzle()
2081: </code></pre>
2082: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2083: <p>应该不能发动超银河。</p>
2084: <pre><code>Debug.SetAIName("base-2")
2085:
2086: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2087:
2088: Debug.SetPlayerInfo(0,8000,0,0)
2089: Debug.SetPlayerInfo(1,8000,0,0)
2090:
2091: -----------------
2092:
2093: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2094: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2095:
2096: -----------------
2097:
2098:
2099: -----------------
2100:
2101: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2102:
2103: -----------------
2104:
2105:
2106: -----------------
2107:
2108:
2109: -----------------
2110:
2111: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2112:
2113: Debug.ReloadFieldEnd()
2114: aux.BeginPuzzle()
2115: </code></pre>
2116: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2117: <p>应该不能发动六武众效果。</p>
2118: <pre><code>Debug.SetAIName("base-2")
2119:
2120: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2121:
2122: Debug.SetPlayerInfo(0,8000,0,0)
2123: Debug.SetPlayerInfo(1,8000,0,0)
2124:
2125: -----------------
2126:
2127:
2128: -----------------
2129:
2130:
2131: -----------------
2132:
2133: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2134: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2135: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2136: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2137:
2138: -----------------
2139:
2140:
2141: -----------------
2142:
2143:
2144: -----------------
2145:
2146:
2147: Debug.ReloadFieldEnd()
2148: aux.BeginPuzzle()
2149: </code></pre>
2150: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2151: <p>应该可以发动新宇融合。</p>
2152: <pre><code>Debug.SetAIName("base-2")
2153:
2154: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2155:
2156: Debug.SetPlayerInfo(0,8000,0,0)
2157: Debug.SetPlayerInfo(1,8000,0,0)
2158:
2159: -----------------
2160:
2161:
2162: -----------------
2163:
2164: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2165:
2166: -----------------
2167:
2168: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2169: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2170: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2171:
2172: -----------------
2173:
2174:
2175: -----------------
2176:
2177:
2178: -----------------
2179:
2180:
2181: Debug.ReloadFieldEnd()
2182: aux.BeginPuzzle()
2183: </code></pre>
2184: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2185: <p>应该对方恢复 1800 基本分。</p>
2186: <pre><code>Debug.SetAIName("base-2")
2187:
2188: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2189:
2190: Debug.SetPlayerInfo(0,8000,0,0)
2191: Debug.SetPlayerInfo(1,8000,0,0)
2192:
2193: -----------------
2194:
2195:
2196: -----------------
2197:
2198:
2199: -----------------
2200:
2201: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2202: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2203: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2204: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2205: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2206:
2207: -----------------
2208:
2209: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2210:
2211: -----------------
2212:
2213:
2214: -----------------
2215:
2216: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2217: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2218: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2219:
2220: Debug.ReloadFieldEnd()
2221: aux.BeginPuzzle()
2222: </code></pre>
2223: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
2224: <p>应该不是1000伤害。</p>
2225: <pre><code>Debug.SetAIName("base-2")
2226:
2227: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2228:
2229: Debug.SetPlayerInfo(0,800,0,0)
2230: Debug.SetPlayerInfo(1,8000,0,0)
2231:
2232: -----------------
2233:
2234:
2235: -----------------
2236:
2237:
2238: -----------------
2239:
2240: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2241: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2242:
2243: -----------------
2244:
2245:
2246: -----------------
2247:
2248:
2249: -----------------
2250:
2251: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2252: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2253:
2254: Debug.ReloadFieldEnd()
2255: aux.BeginPuzzle()
2256: </code></pre>
2257: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2258: <p>应该我方不受伤害。</p>
2259: <pre><code>Debug.SetAIName("base-2")
2260:
2261: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2262:
2263: Debug.SetPlayerInfo(0,8000,0,0)
2264: Debug.SetPlayerInfo(1,8000,0,0)
2265:
2266: -----------------
2267:
2268:
2269: -----------------
2270:
2271:
2272: -----------------
2273:
2274: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2275: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2276: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2277: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2278:
2279: -----------------
2280:
2281:
2282: -----------------
2283:
2284:
2285: -----------------
2286:
2287: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2288:
2289: Debug.ReloadFieldEnd()
2290: aux.BeginPuzzle()
2291: </code></pre>
2292: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2293: <p>应该衍生物不被破坏。</p>
2294: <pre><code>Debug.SetAIName("base-2")
2295:
2296: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2297:
2298: Debug.SetPlayerInfo(0,8000,0,0)
2299: Debug.SetPlayerInfo(1,8000,0,0)
2300:
2301: -----------------
2302:
2303:
2304: -----------------
2305:
2306:
2307: -----------------
2308:
2309: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2310: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2311: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2312: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2313: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2314:
2315: -----------------
2316:
2317:
2318: -----------------
2319:
2320:
2321: -----------------
2322:
2323:
2324: Debug.ReloadFieldEnd()
2325: aux.BeginPuzzle()
2326: </code></pre>
2327: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2328: <p>应该有一次特召机会。</p>
2329: <pre><code>Debug.SetAIName("base-2")
2330:
2331: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2332:
2333: Debug.SetPlayerInfo(0,8000,0,0)
2334: Debug.SetPlayerInfo(1,8000,0,0)
2335:
2336: -----------------
2337:
2338: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2339: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2340: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2341:
2342: -----------------
2343:
2344: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2345: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2346:
2347: -----------------
2348:
2349: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2350: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2351:
2352: -----------------
2353:
2354:
2355: -----------------
2356:
2357:
2358: -----------------
2359:
2360:
2361: Debug.ReloadFieldEnd()
2362: --~ aux.BeginPuzzle()
2363: </code></pre>
2364: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2365: <p>应该不回到卡组。</p>
2366: <pre><code>Debug.SetAIName("base-2")
2367:
2368: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2369:
2370: Debug.SetPlayerInfo(0,8000,0,0)
2371: Debug.SetPlayerInfo(1,8000,0,0)
2372:
2373: -----------------
2374:
2375:
2376: -----------------
2377:
2378: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2379:
2380: -----------------
2381:
2382: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2383:
2384: -----------------
2385:
2386:
2387: -----------------
2388:
2389:
2390: -----------------
2391:
2392:
2393: Debug.ReloadFieldEnd()
2394: aux.BeginPuzzle()
2395: </code></pre>
2396: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2397: <p>应该要用龙星作为素材。</p>
2398: <pre><code>Debug.SetAIName("base-2")
2399:
2400: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2401:
2402: Debug.SetPlayerInfo(0,8000,0,0)
2403: Debug.SetPlayerInfo(1,8000,0,0)
2404:
2405: -----------------
2406:
2407: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2408:
2409: -----------------
2410:
2411: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2412:
2413: -----------------
2414:
2415: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2416: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2417: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2418: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2419:
2420: -----------------
2421:
2422:
2423: -----------------
2424:
2425:
2426: -----------------
2427:
2428:
2429: Debug.ReloadFieldEnd()
2430: aux.BeginPuzzle()
2431: </code></pre>
2432: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2433: <p>应该不能召唤魔王。</p>
2434: <pre><code>Debug.SetAIName("base-2")
2435:
2436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2437:
2438: Debug.SetPlayerInfo(0,8000,0,0)
2439: Debug.SetPlayerInfo(1,8000,0,0)
2440:
2441: -----------------
2442:
2443: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2444: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2445:
2446: -----------------
2447:
2448:
2449: -----------------
2450:
2451: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2452: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2453:
2454: -----------------
2455:
2456:
2457: -----------------
2458:
2459:
2460: -----------------
2461:
2462: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2463:
2464: Debug.ReloadFieldEnd()
2465: aux.BeginPuzzle()
2466: </code></pre>
2467: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2468: <p>应该不能特召野鸭。</p>
2469: <pre><code>Debug.SetAIName("base-2")
2470:
2471: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2472:
2473: Debug.SetPlayerInfo(0,8000,0,0)
2474: Debug.SetPlayerInfo(1,8000,0,0)
2475:
2476: -----------------
2477:
2478: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2479: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2480: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2481:
2482: -----------------
2483:
2484:
2485: -----------------
2486:
2487:
2488: -----------------
2489:
2490:
2491: -----------------
2492:
2493:
2494: -----------------
2495:
2496: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2497:
2498: Debug.ReloadFieldEnd()
2499: aux.BeginPuzzle()
2500: </code></pre>
2501: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2502: <p>应该不能解放古怪恶魔。</p>
2503: <pre><code>Debug.SetAIName("base-2")
2504:
2505: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2506:
2507: Debug.SetPlayerInfo(0,8000,0,0)
2508: Debug.SetPlayerInfo(1,8000,0,0)
2509:
2510: -----------------
2511:
2512: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2513: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2514:
2515: -----------------
2516:
2517:
2518: -----------------
2519:
2520:
2521: -----------------
2522:
2523:
2524: -----------------
2525:
2526:
2527: -----------------
2528:
2529: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2530:
2531: Debug.ReloadFieldEnd()
2532: aux.BeginPuzzle()
2533: </code></pre>
2534: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2535: <p>应该能发轰炸龙的效果。</p>
2536: <pre><code>Debug.SetAIName("base-2")
2537:
2538: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2539:
2540: Debug.SetPlayerInfo(0,8000,0,0)
2541: Debug.SetPlayerInfo(1,8000,0,0)
2542:
2543: -----------------
2544:
2545:
2546: -----------------
2547:
2548:
2549: -----------------
2550:
2551: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2552: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2553:
2554: -----------------
2555:
2556:
2557: -----------------
2558:
2559:
2560: -----------------
2561:
2562: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2563: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2564:
2565: Debug.ReloadFieldEnd()
2566: aux.BeginPuzzle()
2567: </code></pre>
2568: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2569: <p>应该可以连续攻击。</p>
2570: <pre><code>Debug.SetAIName("base-2")
2571:
2572: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2573:
2574: Debug.SetPlayerInfo(0,8000,0,0)
2575: Debug.SetPlayerInfo(1,8000,0,0)
2576:
2577: -----------------
2578:
2579:
2580: -----------------
2581:
2582: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2583: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2584:
2585: -----------------
2586:
2587: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2588: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2589: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2590: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2591: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2592:
2593: -----------------
2594:
2595: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2596:
2597: -----------------
2598:
2599:
2600: -----------------
2601:
2602: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2603:
2604: Debug.ReloadFieldEnd()
2605: aux.BeginPuzzle()
2606: </code></pre>
2607: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2608: <p>应该可以特召紫翠玉龙。</p>
2609: <pre><code>Debug.SetAIName("base-2")
2610:
2611: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2612:
2613: Debug.SetPlayerInfo(0,8000,0,0)
2614: Debug.SetPlayerInfo(1,8000,0,0)
2615:
2616: -----------------
2617:
2618: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2619:
2620: -----------------
2621:
2622: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2623: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2624:
2625: -----------------
2626:
2627: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2628: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2629: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2630: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2631: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2632:
2633: Debug.ReloadFieldEnd()
2634: --~ aux.BeginPuzzle()
2635: </code></pre>
2636: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2637: <p>应该可以发动特洛伊炸弹。</p>
2638: <pre><code>Debug.SetAIName("base-2")
2639:
2640: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2641:
2642: Debug.SetPlayerInfo(0,8000,0,0)
2643: Debug.SetPlayerInfo(1,8000,0,0)
2644:
2645: -----------------
2646:
2647:
2648: -----------------
2649:
2650:
2651: -----------------
2652:
2653: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2654:
2655: -----------------
2656:
2657:
2658: -----------------
2659:
2660:
2661: -----------------
2662:
2663: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2664: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2665:
2666: Debug.ReloadFieldEnd()
2667: aux.BeginPuzzle()
2668: </code></pre>
2669: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2670: <p>应该不能发动废品收集者效果。</p>
2671: <pre><code>Debug.SetAIName("base-2")
2672:
2673: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2674:
2675: Debug.SetPlayerInfo(0,8000,0,0)
2676: Debug.SetPlayerInfo(1,8000,0,0)
2677:
2678: -----------------
2679:
2680: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2681:
2682: -----------------
2683:
2684:
2685: -----------------
2686:
2687: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2688:
2689: -----------------
2690:
2691: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2692:
2693: -----------------
2694:
2695:
2696: -----------------
2697:
2698:
2699: Debug.ReloadFieldEnd()
2700: aux.BeginPuzzle()
2701: </code></pre>
2702: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2703: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2704: <pre><code>Debug.SetAIName("base-2")
2705:
2706: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2707:
2708: Debug.SetPlayerInfo(0,8000,0,0)
2709: Debug.SetPlayerInfo(1,8000,0,0)
2710:
2711: -----------------
2712:
2713: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2714: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2715: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2716: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2717: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2718: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2719:
2720: -----------------
2721:
2722: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2723:
2724: -----------------
2725:
2726: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2727: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2728: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2729:
2730: -----------------
2731:
2732:
2733: -----------------
2734:
2735:
2736: -----------------
2737:
2738: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2739:
2740: Debug.ReloadFieldEnd()
2741: aux.BeginPuzzle()
2742: Debug.SetAIName("base-2")
2743:
2744: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2745:
2746: Debug.SetPlayerInfo(0,8000,0,0)
2747: Debug.SetPlayerInfo(1,8000,0,0)
2748:
2749: -----------------
2750:
2751: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2752: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2753: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2754: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2755: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2756: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2757:
2758: -----------------
2759:
2760: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2761:
2762: -----------------
2763:
2764: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2765: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2766: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2767:
2768: -----------------
2769:
2770:
2771: -----------------
2772:
2773:
2774: -----------------
2775:
2776: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2777:
2778: Debug.ReloadFieldEnd()
2779: aux.BeginPuzzle()
2780: </code></pre>
2781: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2782: <p>应该游戏不崩溃。</p>
2783: <pre><code>Debug.SetAIName("base-2")
2784:
2785: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2786:
2787: Debug.SetPlayerInfo(0,8000,0,0)
2788: Debug.SetPlayerInfo(1,8000,0,0)
2789:
2790: -----------------
2791:
2792:
2793: -----------------
2794:
2795:
2796: -----------------
2797:
2798: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2799: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2800: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2801:
2802: -----------------
2803:
2804:
2805: -----------------
2806:
2807:
2808: -----------------
2809:
2810: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2811: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2812:
2813: Debug.ReloadFieldEnd()
2814: aux.BeginPuzzle()
2815: </code></pre>
2816: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2817: <p>应该可以选择适用顺序。</p>
2818: <pre><code>Debug.SetAIName("base-2")
2819:
2820: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2821:
2822: Debug.SetPlayerInfo(0,500,0,0)
2823: Debug.SetPlayerInfo(1,8000,0,0)
2824:
2825: -----------------
2826:
2827:
2828: -----------------
2829:
2830:
2831: -----------------
2832:
2833: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2834: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2835:
2836: -----------------
2837:
2838:
2839: -----------------
2840:
2841:
2842: -----------------
2843:
2844:
2845: Debug.ReloadFieldEnd()
2846: aux.BeginPuzzle()
2847: </code></pre>
2848: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2849: <p>应该不是如此分别计算。</p>
2850: <pre><code>Debug.SetAIName("base-2")
2851:
2852: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2853:
2854: Debug.SetPlayerInfo(0,8000,0,0)
2855: Debug.SetPlayerInfo(1,8000,0,0)
2856:
2857: -----------------
2858:
2859:
2860: -----------------
2861:
2862: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2863: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2864: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2865: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2866: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2867: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2868: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2869: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2870: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2871: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2872: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2873: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2874:
2875: -----------------
2876:
2877: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2878: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2879: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2880: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2881:
2882: -----------------
2883:
2884:
2885: -----------------
2886:
2887: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2888: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2889: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2890: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2891: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2892: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2893: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2894: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2895: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2896: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2897: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2898: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2899:
2900: -----------------
2901:
2902:
2903: Debug.ReloadFieldEnd()
2904: aux.BeginPuzzle()
2905: </code></pre>
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