游戏王残局简化版

Annotation For single/简化版_452_13.lua
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Annotation For single/简化版_452_13.lua

Origin for each line in single/简化版_452_13.lua from check-in 72d2fe6a6a:

72d2fe6a6a 2024-06-26    1: --[[message
72d2fe6a6a 2024-06-26    2: 维护:2024-02-12
72d2fe6a6a 2024-06-26    3: 原局:z2001jx_a07
72d2fe6a6a 2024-06-26    4: ]]
72d2fe6a6a 2024-06-26    5: --created by puzzle editor
72d2fe6a6a 2024-06-26    6: Debug.SetAIName("QQ群181175613")
72d2fe6a6a 2024-06-26    7: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
72d2fe6a6a 2024-06-26    8: Debug.SetPlayerInfo(0, 100, 0, 0)
72d2fe6a6a 2024-06-26    9: Debug.SetPlayerInfo(1, 8300, 0, 0)
72d2fe6a6a 2024-06-26   10: 
72d2fe6a6a 2024-06-26   11: --自己的怪兽区
72d2fe6a6a 2024-06-26   12: --对方的怪兽区
72d2fe6a6a 2024-06-26   13: --自己的魔陷区
72d2fe6a6a 2024-06-26   14: --对方的魔陷区
72d2fe6a6a 2024-06-26   15: --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑
72d2fe6a6a 2024-06-26   16: --~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑
72d2fe6a6a 2024-06-26   17: --自己的手卡
72d2fe6a6a 2024-06-26   18: Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q
72d2fe6a6a 2024-06-26   19: Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙
72d2fe6a6a 2024-06-26   20: Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者
72d2fe6a6a 2024-06-26   21: --对方的手卡
72d2fe6a6a 2024-06-26   22: --~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科
72d2fe6a6a 2024-06-26   23: --自己的墓地
72d2fe6a6a 2024-06-26   24: --对方的墓地
72d2fe6a6a 2024-06-26   25: --自己除外的卡
72d2fe6a6a 2024-06-26   26: --对方除外的卡
72d2fe6a6a 2024-06-26   27: --自己的卡组
72d2fe6a6a 2024-06-26   28: Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q
72d2fe6a6a 2024-06-26   29: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
72d2fe6a6a 2024-06-26   30: Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠
72d2fe6a6a 2024-06-26   31: Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠
72d2fe6a6a 2024-06-26   32: Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁
72d2fe6a6a 2024-06-26   33: Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
72d2fe6a6a 2024-06-26   34: Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱
72d2fe6a6a 2024-06-26   35: Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融
72d2fe6a6a 2024-06-26   36: Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
72d2fe6a6a 2024-06-26   37: Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N
72d2fe6a6a 2024-06-26   38: Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
72d2fe6a6a 2024-06-26   39: Debug.AddCard(5182107, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 同心C-N
72d2fe6a6a 2024-06-26   40: Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8
72d2fe6a6a 2024-06-26   41: --对方的卡组
72d2fe6a6a 2024-06-26   42: --自己的额外
72d2fe6a6a 2024-06-26   43: Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B
72d2fe6a6a 2024-06-26   44: Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士
72d2fe6a6a 2024-06-26   45: Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C
72d2fe6a6a 2024-06-26   46: Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵
72d2fe6a6a 2024-06-26   47: Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙
72d2fe6a6a 2024-06-26   48: Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --我我我枪手
72d2fe6a6a 2024-06-26   49: 
72d2fe6a6a 2024-06-26   50: Debug.ReloadFieldEnd()
72d2fe6a6a 2024-06-26   51: aux.BeginPuzzle()