游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 723a7aa619:

eeeff3c24b 2023-07-15    1: 
588454a9f9 2023-07-11    2: str = {}
75bd4dfc8f 2023-07-11    3: 
588454a9f9 2023-07-11    4: fun = {}
588454a9f9 2023-07-11    5: 
ad797768a6 2023-07-14    6: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
588454a9f9 2023-07-11    7: 
588454a9f9 2023-07-11    8: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13    9:   
588454a9f9 2023-07-11   10:   str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
588454a9f9 2023-07-11   11:   
588454a9f9 2023-07-11   12:   str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
1fb42895ff 2023-07-11   13:   
588454a9f9 2023-07-11   14:   if str_2 then --{
993a6dbc45 2023-07-13   15:     
993a6dbc45 2023-07-13   16:     if str_2 == 3 then --{
993a6dbc45 2023-07-13   17:       
993a6dbc45 2023-07-13   18:       str["规则"] = "大师3 "
993a6dbc45 2023-07-13   19:       
993a6dbc45 2023-07-13   20:       --}
993a6dbc45 2023-07-13   21:       
993a6dbc45 2023-07-13   22:     elseif str_2 == 4 then --{
993a6dbc45 2023-07-13   23:       
993a6dbc45 2023-07-13   24:       str["规则"] = "新大师 "
993a6dbc45 2023-07-13   25:       
993a6dbc45 2023-07-13   26:       --}
993a6dbc45 2023-07-13   27:       
993a6dbc45 2023-07-13   28:     elseif str_2 == 5 then --{
993a6dbc45 2023-07-13   29:       
993a6dbc45 2023-07-13   30:       str["规则"] = "大师2020 "
993a6dbc45 2023-07-13   31:       
993a6dbc45 2023-07-13   32:       --}
993a6dbc45 2023-07-13   33:       
993a6dbc45 2023-07-13   34:     end --}
993a6dbc45 2023-07-13   35:     
993a6dbc45 2023-07-13   36:   else --{
993a6dbc45 2023-07-13   37:     
993a6dbc45 2023-07-13   38:     str["规则"] = "大师2020 "
993a6dbc45 2023-07-13   39:     
993a6dbc45 2023-07-13   40:     end --}
993a6dbc45 2023-07-13   41:     
ad797768a6 2023-07-14   42:   fun["Debug.ReloadFieldBegin"](str_1, str_2)
ad797768a6 2023-07-14   43:   
ad797768a6 2023-07-14   44:   end --}
ad797768a6 2023-07-14   45:   
7b13e3e7c3 2023-07-16   46: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16   47: 
02cee86a5d 2023-07-16   48: aux.BeginPuzzle = function() --{
c1424b8fad 2023-07-16   49:   
02cee86a5d 2023-07-16   50:   fun["aux.BeginPuzzle"]()
c1424b8fad 2023-07-16   51:   
02cee86a5d 2023-07-16   52:   fun["开局说明"]()
c1424b8fad 2023-07-16   53:   
cd5279993d 2023-07-16   54:   fun["通关邀请"]()
c1424b8fad 2023-07-16   55:   
02cee86a5d 2023-07-16   56:   end --}
c1424b8fad 2023-07-16   57:   
993a6dbc45 2023-07-13   58: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13   59:   
588454a9f9 2023-07-11   60:   effect_1 = Effect.GlobalEffect()
588454a9f9 2023-07-11   61:   
588454a9f9 2023-07-11   62:   effect_1:SetType(EFFECT_TYPE_FIELD
588454a9f9 2023-07-11   63:   + EFFECT_TYPE_CONTINUOUS)
588454a9f9 2023-07-11   64:   
588454a9f9 2023-07-11   65:   effect_1:SetCode(EVENT_DAMAGE)
1fb42895ff 2023-07-11   66:   
1fb42895ff 2023-07-11   67:   function cache_1() --{
993a6dbc45 2023-07-13   68:     
1fb42895ff 2023-07-11   69:     cache_1 = Duel.GetLP(1)
1fb42895ff 2023-07-11   70:     
1fb42895ff 2023-07-11   71:     if cache_1 <= 0 then --{
993a6dbc45 2023-07-13   72:       
1fb42895ff 2023-07-11   73:       if cache_1 < 0 then --{
993a6dbc45 2023-07-13   74:         
1fb42895ff 2023-07-11   75:         Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
45478ef823 2023-07-13   76:         
7c21defa68 2023-07-13   77:         end --}
993a6dbc45 2023-07-13   78:         
723a7aa619 2023-07-16   79:       Debug.ShowHint("残局群181175613")
723a7aa619 2023-07-16   80: --~       cache_1 = true
45478ef823 2023-07-13   81:       
7c21defa68 2023-07-13   82:       --}
993a6dbc45 2023-07-13   83:       
7c21defa68 2023-07-13   84:     else --{
993a6dbc45 2023-07-13   85:       
723a7aa619 2023-07-16   86: --~       cache_1 = false
723a7aa619 2023-07-16   87:      return false
45478ef823 2023-07-13   88:       
7c21defa68 2023-07-13   89:       end --}
993a6dbc45 2023-07-13   90:       
723a7aa619 2023-07-16   91: --~     return cache_1
45478ef823 2023-07-13   92:     
7c21defa68 2023-07-13   93:     end --}
45478ef823 2023-07-13   94:     
1fb42895ff 2023-07-11   95:   effect_1:SetCondition(cache_1)
1fb42895ff 2023-07-11   96:   
975214d28e 2023-07-16   97: --~   function cache_1() --{
975214d28e 2023-07-16   98: --~     
975214d28e 2023-07-16   99: --~     Debug.ShowHint("残局群181175613")
975214d28e 2023-07-16  100: --~     
975214d28e 2023-07-16  101: --~     end --}
3cb118bc50 2023-07-14  102:     
975214d28e 2023-07-16  103:   effect_1:SetOperation(aux.NULL)
588454a9f9 2023-07-11  104:   
588454a9f9 2023-07-11  105:   Duel.RegisterEffect(effect_1
588454a9f9 2023-07-11  106:   , 0)
45478ef823 2023-07-13  107:   
588454a9f9 2023-07-11  108:   end --}
993a6dbc45 2023-07-13  109:   
588454a9f9 2023-07-11  110: fun["是否效果卡"] = function(card) --{
993a6dbc45 2023-07-13  111:   
588454a9f9 2023-07-11  112:   cache_1 = Card.IsType(card, TYPE_SPELL)
588454a9f9 2023-07-11  113:   
588454a9f9 2023-07-11  114:   cache_2 = Card.IsType(card, TYPE_TRAP)
588454a9f9 2023-07-11  115:   
588454a9f9 2023-07-11  116:   cache_3 = Card.IsType(card, TYPE_EFFECT)
ebd8dd9982 2023-07-11  117:   
588454a9f9 2023-07-11  118:   if cache_1
588454a9f9 2023-07-11  119:   or cache_2
588454a9f9 2023-07-11  120:   or cache_3 then --{
993a6dbc45 2023-07-13  121:     
588454a9f9 2023-07-11  122:     return true
45478ef823 2023-07-13  123:     
588454a9f9 2023-07-11  124:     end --}
993a6dbc45 2023-07-13  125:     
588454a9f9 2023-07-11  126:   cache_1 = Card.IsType(card, TYPE_PENDULUM)
ebd8dd9982 2023-07-11  127:   
588454a9f9 2023-07-11  128:   if cache_1 then --{
993a6dbc45 2023-07-13  129:     
588454a9f9 2023-07-11  130:     cache_1 = Card.IsCode(card, 28363749)
588454a9f9 2023-07-11  131:     
588454a9f9 2023-07-11  132:     cache_2 = Card.IsCode(card, 19474136)
588454a9f9 2023-07-11  133:     
588454a9f9 2023-07-11  134:     cache_3 = Card.IsCode(card, 17390179)
588454a9f9 2023-07-11  135:     
588454a9f9 2023-07-11  136:     cache_4 = Card.IsCode(card, 83980492)
ebd8dd9982 2023-07-11  137:     
588454a9f9 2023-07-11  138:     if cache_1
588454a9f9 2023-07-11  139:     or cache_2
588454a9f9 2023-07-11  140:     or cache_3
588454a9f9 2023-07-11  141:     or cache_4 then --{
993a6dbc45 2023-07-13  142:       
7c21defa68 2023-07-13  143:       --}
993a6dbc45 2023-07-13  144:       
7c21defa68 2023-07-13  145:     else --{
993a6dbc45 2023-07-13  146:       
7c21defa68 2023-07-13  147:       return true
45478ef823 2023-07-13  148:       
7c21defa68 2023-07-13  149:       end --}
993a6dbc45 2023-07-13  150:       
7c21defa68 2023-07-13  151:     end --}
993a6dbc45 2023-07-13  152:     
7c21defa68 2023-07-13  153:   return false
45478ef823 2023-07-13  154:   
7c21defa68 2023-07-13  155:   end --}
45478ef823 2023-07-13  156:   
7c21defa68 2023-07-13  157: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13  158:   
7c21defa68 2023-07-13  159:   if str["开局说明吗"] == 1 then --{
993a6dbc45 2023-07-13  160:     
7c21defa68 2023-07-13  161:     return
45478ef823 2023-07-13  162:     
7c21defa68 2023-07-13  163:     --}
993a6dbc45 2023-07-13  164:     
7c21defa68 2023-07-13  165:   else --{
993a6dbc45 2023-07-13  166:     
7c21defa68 2023-07-13  167:     str["开局说明吗"] = 1
45478ef823 2023-07-13  168:     
7c21defa68 2023-07-13  169:     end --}
993a6dbc45 2023-07-13  170:     
1fb42895ff 2023-07-11  171:   cache_1 = 0
1fb42895ff 2023-07-11  172:   cache_1 = cache_1 + LOCATION_DECK
1fb42895ff 2023-07-11  173:   cache_1 = cache_1 + LOCATION_HAND
1fb42895ff 2023-07-11  174:   cache_1 = cache_1 + LOCATION_MZONE
1fb42895ff 2023-07-11  175:   cache_1 = cache_1 + LOCATION_SZONE
1fb42895ff 2023-07-11  176:   cache_1 = cache_1 + LOCATION_GRAVE
1fb42895ff 2023-07-11  177:   cache_1 = cache_1 + LOCATION_REMOVED
1fb42895ff 2023-07-11  178:   cache_1 = cache_1 + LOCATION_EXTRA
1fb42895ff 2023-07-11  179:   
1fb42895ff 2023-07-11  180:   str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
1fb42895ff 2023-07-11  181:   
1fb42895ff 2023-07-11  182:   cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
1fb42895ff 2023-07-11  183:   
1fb42895ff 2023-07-11  184:   for k in aux.Next(cache_1) do --{
993a6dbc45 2023-07-13  185:     
1fb42895ff 2023-07-11  186:     cache_1 = fun["是否效果卡"](k)
ebd8dd9982 2023-07-11  187:     
1fb42895ff 2023-07-11  188:     if cache_1 then --{
993a6dbc45 2023-07-13  189:       
1fb42895ff 2023-07-11  190:       str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13  191:       
1fb42895ff 2023-07-11  192:       end --}
993a6dbc45 2023-07-13  193:       
1fb42895ff 2023-07-11  194:     end --}
993a6dbc45 2023-07-13  195:     
1fb42895ff 2023-07-11  196:   str["开局说明"] =""
1fb42895ff 2023-07-11  197:   str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
1fb42895ff 2023-07-11  198:   str["开局说明"] = str["开局说明"] .. "卡 "
1fb42895ff 2023-07-11  199:   str["开局说明"] = str["开局说明"] .. str["规则"]
ebd8dd9982 2023-07-11  200:   
1fb42895ff 2023-07-11  201:   if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13  202:     
1fb42895ff 2023-07-11  203:     --}
993a6dbc45 2023-07-13  204:     
1fb42895ff 2023-07-11  205:   else --{
993a6dbc45 2023-07-13  206:     
1fb42895ff 2023-07-11  207:     str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13  208:     
1fb42895ff 2023-07-11  209:     end --}
993a6dbc45 2023-07-13  210:     
1fb42895ff 2023-07-11  211:   if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13  212:     
1fb42895ff 2023-07-11  213:     str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13  214:     
1fb42895ff 2023-07-11  215:     end --}
993a6dbc45 2023-07-13  216:     
1fb42895ff 2023-07-11  217:   if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13  218:     
1fb42895ff 2023-07-11  219:     str["开局说明"] = str["开局说明"] .. "选"
1fb42895ff 2023-07-11  220:     str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
1fb42895ff 2023-07-11  221:     str["开局说明"] = str["开局说明"] .. "卡 "
45478ef823 2023-07-13  222:     
1fb42895ff 2023-07-11  223:     end --}
993a6dbc45 2023-07-13  224:     
1fb42895ff 2023-07-11  225:   if str["禁格"] then --{
993a6dbc45 2023-07-13  226:     
1fb42895ff 2023-07-11  227:     str["开局说明"] = str["开局说明"] .. "禁"
1fb42895ff 2023-07-11  228:     str["开局说明"] = str["开局说明"] .. str["禁格"]
1fb42895ff 2023-07-11  229:     str["开局说明"] = str["开局说明"] .. "格 "
45478ef823 2023-07-13  230:     
1fb42895ff 2023-07-11  231:     end --}
993a6dbc45 2023-07-13  232:     
1fb42895ff 2023-07-11  233:   if str["印卡"] then --{
993a6dbc45 2023-07-13  234:     
1fb42895ff 2023-07-11  235:     str["开局说明"] = str["开局说明"] .. "印卡 "
45478ef823 2023-07-13  236:     
1fb42895ff 2023-07-11  237:     end --}
993a6dbc45 2023-07-13  238:     
1fb42895ff 2023-07-11  239:   Debug.ShowHint(str["开局说明"])
ebd8dd9982 2023-07-11  240:   
4e8f89ad97 2023-07-11  241:   end --}
993a6dbc45 2023-07-13  242:   
4e8f89ad97 2023-07-11  243: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13  244:   
4e8f89ad97 2023-07-11  245:   str["开局添加手卡"] = str_1
4e8f89ad97 2023-07-11  246:   
8e87626fe9 2023-07-16  247:   effect_1 = Effect.GlobalEffect()
8e87626fe9 2023-07-16  248:   
e8a4eb1d6e 2023-07-16  249:   effect_1:SetType(EFFECT_TYPE_FIELD
e8a4eb1d6e 2023-07-16  250:   + EFFECT_TYPE_CONTINUOUS)
b08e3d3ba8 2023-07-16  251:   
1539e099d7 2023-07-16  252:   effect_1:SetCode(EVENT_ADJUST)
1539e099d7 2023-07-16  253:   
88b2475c84 2023-07-16  254:   effect_1:SetCondition(aux.TRUE)
8e87626fe9 2023-07-16  255:   
8e87626fe9 2023-07-16  256:   function cache_1(effect_event
8e87626fe9 2023-07-16  257:   , player_who_activate_the_effect) --{
8e87626fe9 2023-07-16  258:     
8e87626fe9 2023-07-16  259:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11  260:     , Card.IsAbleToHand
8e87626fe9 2023-07-16  261:     , player_who_activate_the_effect
4e8f89ad97 2023-07-11  262:     , LOCATION_DECK
4e8f89ad97 2023-07-11  263:     , 0
4e8f89ad97 2023-07-11  264:     , str_1
4e8f89ad97 2023-07-11  265:     , str_1
4e8f89ad97 2023-07-11  266:     , nil)
4e8f89ad97 2023-07-11  267:     
4e8f89ad97 2023-07-11  268:     Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11  269:     , nil
4e8f89ad97 2023-07-11  270:     , REASON_RULE)
8e87626fe9 2023-07-16  271:     
e28a9fe965 2023-07-16  272:     effect_event:Reset()
1539e099d7 2023-07-16  273:     
8e87626fe9 2023-07-16  274:     end --}
8e87626fe9 2023-07-16  275:     
8e87626fe9 2023-07-16  276:   effect_1:SetOperation(cache_1)
8e87626fe9 2023-07-16  277:   
8e87626fe9 2023-07-16  278:   Duel.RegisterEffect(effect_1
8e87626fe9 2023-07-16  279:   , 0)
17d6844110 2023-07-16  280:   
4e8f89ad97 2023-07-11  281:   end --}
993a6dbc45 2023-07-13  282:   
4e8f89ad97 2023-07-11  283: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13  284:   
4e8f89ad97 2023-07-11  285:   str["禁格"] = str_1
4e8f89ad97 2023-07-11  286:   
4e8f89ad97 2023-07-11  287:   effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11  288:   
4e8f89ad97 2023-07-11  289:   effect_1:SetType(EFFECT_TYPE_FIELD)
4e8f89ad97 2023-07-11  290:   
4e8f89ad97 2023-07-11  291:   effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
4e8f89ad97 2023-07-11  292:   
4e8f89ad97 2023-07-11  293:   effect_1:SetValue(str_1)
4e8f89ad97 2023-07-11  294:   
4e8f89ad97 2023-07-11  295:   Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13  296:   
d5d0e03305 2023-07-11  297:   end --}
993a6dbc45 2023-07-13  298:   
d5d0e03305 2023-07-11  299: fun["印卡"] = function(str_1, str_2, str_3) --{
993a6dbc45 2023-07-13  300:   
d5d0e03305 2023-07-11  301:   str["印卡"] = 1
d5d0e03305 2023-07-11  302:   
d5d0e03305 2023-07-11  303:   if str_3 then --{
993a6dbc45 2023-07-13  304:     
d5d0e03305 2023-07-11  305:     --}
993a6dbc45 2023-07-13  306:     
d5d0e03305 2023-07-11  307:   else --{
993a6dbc45 2023-07-13  308:     
d5d0e03305 2023-07-11  309:     str_3 = str_2
45478ef823 2023-07-13  310:     
d5d0e03305 2023-07-11  311:     end --}
993a6dbc45 2023-07-13  312:     
d5d0e03305 2023-07-11  313:   str["当前印卡数"] = 1
d5d0e03305 2023-07-11  314:   
d5d0e03305 2023-07-11  315:   effect_1 = Effect.CreateEffect(str_1)
d5d0e03305 2023-07-11  316:   
d5d0e03305 2023-07-11  317:   effect_1:SetType(EFFECT_TYPE_IGNITION)
d5d0e03305 2023-07-11  318:   
d5d0e03305 2023-07-11  319:   effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11  320:   + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11  321:   + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11  322:   + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11  323:   
d5d0e03305 2023-07-11  324:   cache_1 = function() --{
993a6dbc45 2023-07-13  325:     
d5d0e03305 2023-07-11  326:     Duel.SetChainLimit(aux.FALSE)
d5d0e03305 2023-07-11  327:     
d5d0e03305 2023-07-11  328:     return true
45478ef823 2023-07-13  329:     
d5d0e03305 2023-07-11  330:     end --}
993a6dbc45 2023-07-13  331:     
d5d0e03305 2023-07-11  332:   effect_1:SetTarget(cache_1)
d5d0e03305 2023-07-11  333:   
d5d0e03305 2023-07-11  334:   effect_1:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11  335:   
d5d0e03305 2023-07-11  336:   function print_hand(effect_event
d5d0e03305 2023-07-11  337:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  338:     
d5d0e03305 2023-07-11  339:     announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11  340:     
d5d0e03305 2023-07-11  341:     card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11  342:     , announce_card)
d5d0e03305 2023-07-11  343:     
d5d0e03305 2023-07-11  344:     if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13  345:       
d5d0e03305 2023-07-11  346:       str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  347:       
d5d0e03305 2023-07-11  348:       Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13  349:       
d5d0e03305 2023-07-11  350:       --}
993a6dbc45 2023-07-13  351:       
d5d0e03305 2023-07-11  352:     else --{
993a6dbc45 2023-07-13  353:       
d5d0e03305 2023-07-11  354:       if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13  355:         
d5d0e03305 2023-07-11  356:         str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  357:         
d5d0e03305 2023-07-11  358:         Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11  359:         
d5d0e03305 2023-07-11  360:         Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13  361:         
d5d0e03305 2023-07-11  362:         --}
993a6dbc45 2023-07-13  363:         
d5d0e03305 2023-07-11  364:       else --{
993a6dbc45 2023-07-13  365:         
d5d0e03305 2023-07-11  366:         Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13  367:         
d5d0e03305 2023-07-11  368:         end --}
993a6dbc45 2023-07-13  369:         
d5d0e03305 2023-07-11  370:       end --}
993a6dbc45 2023-07-13  371:       
d5d0e03305 2023-07-11  372:     end --}
993a6dbc45 2023-07-13  373:     
d5d0e03305 2023-07-11  374:   effect_1:SetOperation(print_hand)
d5d0e03305 2023-07-11  375:   
d5d0e03305 2023-07-11  376:   str_1:RegisterEffect(effect_1)
45478ef823 2023-07-13  377:   
d5d0e03305 2023-07-11  378:   end --}
993a6dbc45 2023-07-13  379:   
d5d0e03305 2023-07-11  380: fun["全部回到卡组"] = function() --{
993a6dbc45 2023-07-13  381:   
d5d0e03305 2023-07-11  382:   Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
d5d0e03305 2023-07-11  383:   
d5d0e03305 2023-07-11  384:   effect_1 = Effect.GlobalEffect()
d5d0e03305 2023-07-11  385:   
d5d0e03305 2023-07-11  386:   effect_1:SetType(EFFECT_TYPE_FIELD
d5d0e03305 2023-07-11  387:   + EFFECT_TYPE_CONTINUOUS)
d5d0e03305 2023-07-11  388:   
d5d0e03305 2023-07-11  389:   effect_1:SetCode(EVENT_ADJUST)
d5d0e03305 2023-07-11  390:   
d5d0e03305 2023-07-11  391:   cache_1 = function() --{
993a6dbc45 2023-07-13  392:     
d5d0e03305 2023-07-11  393:     cache_1 = 0
d5d0e03305 2023-07-11  394:     cache_1 = cache_1 + LOCATION_HAND
d5d0e03305 2023-07-11  395:     cache_1 = cache_1 + LOCATION_MZONE
d5d0e03305 2023-07-11  396:     cache_1 = cache_1 + LOCATION_SZONE
d5d0e03305 2023-07-11  397:     cache_1 = cache_1 + LOCATION_GRAVE
d5d0e03305 2023-07-11  398:     cache_1 = cache_1 + LOCATION_REMOVED
d5d0e03305 2023-07-11  399:     
d5d0e03305 2023-07-11  400:     cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
d5d0e03305 2023-07-11  401:     
d5d0e03305 2023-07-11  402:     if cache_1 == 0 then --{
993a6dbc45 2023-07-13  403:       
d5d0e03305 2023-07-11  404:       return true
45478ef823 2023-07-13  405:       
d5d0e03305 2023-07-11  406:       --}
993a6dbc45 2023-07-13  407:       
d5d0e03305 2023-07-11  408:     else --{
993a6dbc45 2023-07-13  409:       
d5d0e03305 2023-07-11  410:       return false
45478ef823 2023-07-13  411:       
d5d0e03305 2023-07-11  412:       end --}
993a6dbc45 2023-07-13  413:       
d5d0e03305 2023-07-11  414:     end --}
993a6dbc45 2023-07-13  415:     
d5d0e03305 2023-07-11  416:   effect_1:SetCondition(cache_1)
d5d0e03305 2023-07-11  417:   
d5d0e03305 2023-07-11  418:   cache_1 = function() --{
993a6dbc45 2023-07-13  419:     
d5d0e03305 2023-07-11  420:     Debug.ShowHint("目标已达成!")
45478ef823 2023-07-13  421:     
d5d0e03305 2023-07-11  422:     Duel.SetLP(1,0)
45478ef823 2023-07-13  423:     
d5d0e03305 2023-07-11  424:     end --}
993a6dbc45 2023-07-13  425:     
d5d0e03305 2023-07-11  426:   effect_1:SetOperation(cache_1)
d5d0e03305 2023-07-11  427:   
d5d0e03305 2023-07-11  428:   Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13  429:   
1fb42895ff 2023-07-11  430:   end --}
993a6dbc45 2023-07-13  431: