Lines of
single/QB072.lua
from check-in 7101ecc1bd
that are changed by the sequence of edits moving toward
check-in bae9cc89cc:
1:
2: --~ 必须位于残局文件顶部
3: --~ 加载残局函数库
4: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
5: --created by puzzle editor
6: Debug.SetAIName("QB072")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
8: Debug.SetPlayerInfo(0,1100,0,0)
7101ecc1bd 2023-07-11 9: Debug.SetPlayerInfo(1,14000,0,0)
10:
11: --自己的怪兽区
12: --对方的怪兽区
13: Debug.AddCard(53347303,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼光龙
14: --自己的魔陷区
15: Debug.AddCard(47436247,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) --紫炎的道场
16: Debug.AddCard(27970830,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --六武之门
17: Debug.AddCard(80604091,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --血之代偿
18: --对方的魔陷区
19: Debug.AddCard(86871614,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --克隆复制
20: Debug.AddCard(86871614,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --克隆复制
21: Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力-
22: --自己的手卡
23: Debug.AddCard(83039729,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --六武众的师范
24: Debug.AddCard(54098121,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --谜之傀儡师
25: Debug.AddCard(48505422,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --真六武众-竹刀
26: Debug.AddCard(2511717,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --真六武众-阴鬼
27: Debug.AddCard(1498130,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --六武众的影武者
28: --对方的手卡
29: --自己的墓地
30: Debug.AddCard(29795530,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --妖怪的恶作剧
31: --对方的墓地
32: Debug.AddCard(6740720,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙
33: Debug.AddCard(6740720,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --圣夜龙
34: Debug.AddCard(6740720,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --圣夜龙
35: Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --青眼白龙
36: Debug.AddCard(89631140,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --青眼白龙
37: Debug.AddCard(89631141,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --青眼白龙
38: Debug.AddCard(39111158,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --三角魔龙
39: Debug.AddCard(56789759,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --鲜红之龙
40: Debug.AddCard(48766543,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --电子科技翼龙
41: Debug.AddCard(2964201,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --蛋龙
42: Debug.AddCard(74677422,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --真红眼黑龙
43: Debug.AddCard(74677422,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --真红眼黑龙
44: --自己除外的卡
45: --对方除外的卡
46: --自己的卡组
47: Debug.AddCard(27782503,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --六武众-伊郎
48: Debug.AddCard(49721904,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真六武众-辉斩
49: --对方的卡组
50: --自己的额外
51: Debug.AddCard(60645181,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --英豪冠军 断钢剑王
52: Debug.AddCard(29981921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --真六武众-紫炎
53: Debug.AddCard(28290705,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --妖精王 阿尔维德
54: Debug.AddCard(1828513,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --六武众之影-紫炎
55:
56: Debug.ReloadFieldEnd()
57: aux.BeginPuzzle()
58: fun["开局说明"]()