Lines of
single_doc/场景.md
from check-in 70ae1ecff7
that are changed by the sequence of edits moving toward
check-in eafcd55711:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ## 异常
198:
199: ###
200:
201: 应该不能发动加速同调星尘龙。
202:
203: ~~~
204: Debug.SetAIName("base-2")
205:
206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
207:
208: Debug.SetPlayerInfo(0,8000,0,0)
209: Debug.SetPlayerInfo(1,8000,0,0)
210:
211:
212: -----------------
213:
214: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216:
217: -----------------
218:
219: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
220: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
221:
222: -----------------
223:
224: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
225: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
226: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236: Debug.ReloadFieldEnd()
237: aux.BeginPuzzle()
238:
239: ~~~
240:
241: ###
242:
243: 应该不能特召火焰手。
244:
245: ~~~
246: Debug.SetAIName("base-2")
247:
248: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
249:
250: Debug.SetPlayerInfo(0,8000,0,0)
251: Debug.SetPlayerInfo(1,8000,0,0)
252:
253:
254: -----------------
255:
256:
257: -----------------
258:
259:
260: -----------------
261:
262: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
263: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
264:
265: -----------------
266:
267: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
268:
269: -----------------
270:
271:
272: -----------------
273:
274: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
275: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
276: Debug.ReloadFieldEnd()
277: aux.BeginPuzzle()
278:
279: ~~~
280:
281: ###
282:
283: 应该可以发动痛苦伯劳效果。
284:
285: ~~~
286: Debug.SetAIName("base-2")
287:
288: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
289:
290: Debug.SetPlayerInfo(0,8000,0,0)
291: Debug.SetPlayerInfo(1,8000,0,0)
292:
293:
294: -----------------
295:
296: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297:
298: -----------------
299:
300:
301: -----------------
302:
303: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
304: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
305: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
306:
307: -----------------
308:
309:
310: -----------------
311:
312:
313: -----------------
314:
315: Debug.ReloadFieldEnd()
316: aux.BeginPuzzle()
317:
318: ~~~
319:
320: ###
321:
322: 应该可以自己选择适用哪只缺陷编译器的效果。
323:
324: ~~~
325: Debug.SetAIName("base-2")
326:
327: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
328:
329: Debug.SetPlayerInfo(0,8000,0,0)
330: Debug.SetPlayerInfo(1,8000,0,0)
331:
332:
333: -----------------
334:
335:
336: -----------------
337:
338:
339: -----------------
340:
341: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
342: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
343:
344: -----------------
345:
346:
347: -----------------
348:
349:
350: -----------------
351:
352: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
353: Debug.ReloadFieldEnd()
354: aux.BeginPuzzle()
355:
356: ~~~
357:
358: ###
359:
360: 应该可以把连接3吹回去。
361:
362: ~~~
363: Debug.SetAIName("base-2")
364:
365: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
366:
367: Debug.SetPlayerInfo(0,8000,0,0)
368: Debug.SetPlayerInfo(1,8000,0,0)
369:
370:
371: -----------------
372:
373: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
374:
375: -----------------
376:
377: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
378:
379: -----------------
380:
381: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
382: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
383: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
384:
385: -----------------
386:
387: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
388:
389: -----------------
390:
391:
392: -----------------
393:
394: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
395: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
396:
397: Debug.ReloadFieldEnd()
398: aux.BeginPuzzle()
399:
400: ~~~
401:
402: ###
403:
404: 应该在对方受到伤害后也可以适用黑羽的效果。
405:
406: ~~~
407: Debug.SetAIName("base-2")
408:
409: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
410:
411: Debug.SetPlayerInfo(0,8000,0,0)
412: Debug.SetPlayerInfo(1,8000,0,0)
413:
414:
415: -----------------
416:
417:
418: -----------------
419:
420:
421: -----------------
422:
423: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
425: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
426: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
427:
428: -----------------
429:
430:
431: -----------------
432:
433:
434: -----------------
435:
436: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
437: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
438: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
439:
440: Debug.ReloadFieldEnd()
441: aux.BeginPuzzle()
442:
443: ~~~
444:
445: ###
446:
447: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
448:
449: ~~~
450: Debug.SetAIName("base-2")
451:
452: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
453:
454: Debug.SetPlayerInfo(0,8000,0,0)
455: Debug.SetPlayerInfo(1,8000,0,0)
456:
457:
458: -----------------
459:
460: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
461: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
462: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
463: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
464: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
465: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
466: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
467: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
468:
469: -----------------
470:
471:
472: -----------------
473:
474: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
475:
476: -----------------
477:
478:
479: -----------------
480:
481:
482: -----------------
483:
484:
485: Debug.ReloadFieldEnd()
486: aux.BeginPuzzle()
487:
488: ~~~
489:
490: ###
491:
492: 应该可以发动反骨王的效果。
493:
494: ~~~
495: Debug.SetAIName("base-2")
496:
497: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
498:
499: Debug.SetPlayerInfo(0,8000,0,0)
500: Debug.SetPlayerInfo(1,8000,0,0)
501:
502:
503: -----------------
504:
505: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
506: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
507:
508: -----------------
509:
510: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
511:
512: -----------------
513:
514: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
515: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
516:
517: -----------------
518:
519:
520: -----------------
521:
522:
523: -----------------
524:
525:
526: Debug.ReloadFieldEnd()
527: aux.BeginPuzzle()
528:
529: ~~~
530:
531: ###
532:
533: 应该否定企鹅会被永恒混沌限制。
534:
535: ~~~
536: Debug.SetAIName("base-2")
537:
538: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
539:
540: Debug.SetPlayerInfo(0,8000,0,0)
541: Debug.SetPlayerInfo(1,8000,0,0)
542:
543:
544: -----------------
545:
546: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
547: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
548: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
549: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
550:
551: -----------------
552:
553:
554: -----------------
555:
556: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
557: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
558:
559: -----------------
560:
561:
562: -----------------
563:
564:
565: -----------------
566:
567: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
568:
569: Debug.ReloadFieldEnd()
570: aux.BeginPuzzle()
571:
572: ~~~
573:
574: ###
575:
576: 应该可以特召海神。
577:
578: ~~~
579: Debug.SetAIName("base-2")
580:
581: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
582:
583: Debug.SetPlayerInfo(0,8000,0,0)
584: Debug.SetPlayerInfo(1,8000,0,0)
585:
586:
587: -----------------
588:
589: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
590:
591: -----------------
592:
593: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
594:
595: -----------------
596:
597:
598: -----------------
599:
600:
601: -----------------
602:
603:
604: -----------------
605:
606: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
607: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: 应该仇恨裂缝可以发动。
617:
618: ~~~
619: Debug.SetAIName("base-2")
620:
621: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
622:
623: Debug.SetPlayerInfo(0,8000,0,0)
624: Debug.SetPlayerInfo(1,8000,0,0)
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632:
633: -----------------
634:
635: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
636:
637: -----------------
638:
639:
640: -----------------
641:
642:
643: -----------------
644:
645: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
646: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
647:
648: Debug.ReloadFieldEnd()
649: aux.BeginPuzzle()
650:
651: ~~~
652:
653: ###
654:
655: 锈龙不应该被召唤兽除外。
656:
657: ~~~
658: Debug.SetAIName("base-2")
659:
660: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
661:
662: Debug.SetPlayerInfo(0,8000,0,0)
663: Debug.SetPlayerInfo(1,8000,0,0)
664:
665:
666: -----------------
667:
668: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
669: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
670: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
671: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: -----------------
681:
682:
683: -----------------
684:
685:
686: -----------------
687:
688:
689: Debug.ReloadFieldEnd()
690: aux.BeginPuzzle()
691:
692: ~~~
693:
694: ###
695:
696: 应该能特召冰水。
697:
698: ~~~
699: Debug.SetAIName("base-2")
700:
701: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
702:
703: Debug.SetPlayerInfo(0,8000,0,0)
704: Debug.SetPlayerInfo(1,8000,0,0)
705:
706:
707: -----------------
708:
709:
710: -----------------
711:
712: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
713:
714: -----------------
715:
716: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
717: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
718:
719: -----------------
720:
721:
722: -----------------
723:
724:
725: -----------------
726:
727: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
728:
729: Debug.ReloadFieldEnd()
730: aux.BeginPuzzle()
731:
732: ~~~
733:
734: ###
735:
736: 应该英雄假面改名后不算剑斗兽怪兽了。
737:
738: ~~~
739: Debug.SetAIName("AI")
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
741: Debug.SetPlayerInfo(0,8000,0,0)
742: Debug.SetPlayerInfo(1,8000,0,0)
743:
744: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
745:
746: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
747: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
748:
749: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
750: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
751:
752: Debug.ReloadFieldEnd()
753: aux.BeginPuzzle()
754:
755: ~~~
756:
757: ###
758:
759: 应该喷气龙不能特召。
760:
761: ~~~
762: Debug.SetAIName("AI")
763: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
764: Debug.SetPlayerInfo(0,8000,0,0)
765: Debug.SetPlayerInfo(1,8000,0,0)
766:
767: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
768:
769: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
770:
771: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
772: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
773:
774: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
775:
776: Debug.ReloadFieldEnd()
777: aux.BeginPuzzle()
778:
779: ~~~
780:
781: ###
782:
783: 应该不能发动简易融合。
784:
785: ~~~
786: Debug.SetAIName("base-2")
787:
788: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
789:
790: Debug.SetPlayerInfo(0,1400,0,0)
791: Debug.SetPlayerInfo(1,8000,0,0)
792:
793: -----------------
794:
795: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
796: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
797:
798: -----------------
799:
800: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
801:
802: -----------------
803:
804:
805: -----------------
806:
807:
808: -----------------
809:
810:
811: -----------------
812:
813:
814: Debug.ReloadFieldEnd()
815: aux.BeginPuzzle()
816:
817: ~~~
818:
819: ###
820:
821: 应该不能羽衣精效果。
822:
823: ~~~
824: Debug.SetAIName("base-2")
825:
826: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
827:
828: Debug.SetPlayerInfo(0,8000,0,0)
829: Debug.SetPlayerInfo(1,8000,0,0)
830:
831: -----------------
832:
833: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
834: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
835: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
836:
837: -----------------
838:
839:
840: -----------------
841:
842: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
843:
844: -----------------
845:
846:
847: -----------------
848:
849:
850: -----------------
851:
852:
853: Debug.ReloadFieldEnd()
854: aux.BeginPuzzle()
855:
856: ~~~
857:
858: ###
859:
860: 应该不能以被无效的双龙为代价。
861:
862: ~~~
863: Debug.SetAIName("base-2")
864:
865: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
866:
867: Debug.SetPlayerInfo(0,8000,0,0)
868: Debug.SetPlayerInfo(1,8000,0,0)
869:
870: -----------------
871:
872:
873: -----------------
874:
875:
876: -----------------
877:
878: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
879: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
880:
881: -----------------
882:
883:
884: -----------------
885:
886:
887: -----------------
888:
889: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
890:
891: Debug.ReloadFieldEnd()
892: aux.BeginPuzzle()
893:
894: ~~~
895:
896: ###
897:
898: 应该不能以技能抽取为代价。
899:
900: ~~~
901: Debug.SetAIName("base-2")
902:
903: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
904:
905: Debug.SetPlayerInfo(0,8000,0,0)
906: Debug.SetPlayerInfo(1,8000,0,0)
907:
908: -----------------
909:
910:
911: -----------------
912:
913:
914: -----------------
915:
916: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
917: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
918:
919: -----------------
920:
921:
922: -----------------
923:
924:
925: -----------------
926:
927: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
928:
929: Debug.ReloadFieldEnd()
930: aux.BeginPuzzle()
931:
932: ~~~
933:
934: ###
935:
936: 应该不能发动超银河。
937:
938: ~~~
939: Debug.SetAIName("base-2")
940:
941: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
942:
943: Debug.SetPlayerInfo(0,8000,0,0)
944: Debug.SetPlayerInfo(1,8000,0,0)
945:
946: -----------------
947:
948: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
949: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
950:
951: -----------------
952:
953:
954: -----------------
955:
956: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
957:
958: -----------------
959:
960:
961: -----------------
962:
963:
964: -----------------
965:
966: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
967:
968: Debug.ReloadFieldEnd()
969: aux.BeginPuzzle()
970:
971: ~~~
972:
973: ###
974:
975: 应该不能发动六武众效果。
976:
977: ~~~
978: Debug.SetAIName("base-2")
979:
980: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
981:
982: Debug.SetPlayerInfo(0,8000,0,0)
983: Debug.SetPlayerInfo(1,8000,0,0)
984:
985: -----------------
986:
987:
988: -----------------
989:
990:
991: -----------------
992:
993: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
994: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
995: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
996: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
997:
998: -----------------
999:
1000:
1001: -----------------
1002:
1003:
1004: -----------------
1005:
1006:
1007: Debug.ReloadFieldEnd()
1008: aux.BeginPuzzle()
1009:
1010: ~~~
1011:
1012: ###
1013:
1014: 应该可以发动新宇融合。
1015:
1016: ~~~
1017: Debug.SetAIName("base-2")
1018:
1019: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1020:
1021: Debug.SetPlayerInfo(0,8000,0,0)
1022: Debug.SetPlayerInfo(1,8000,0,0)
1023:
1024: -----------------
1025:
1026:
1027: -----------------
1028:
1029: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1030:
1031: -----------------
1032:
1033: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1034: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1035: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1036:
1037: -----------------
1038:
1039:
1040: -----------------
1041:
1042:
1043: -----------------
1044:
1045:
1046: Debug.ReloadFieldEnd()
1047: aux.BeginPuzzle()
1048:
1049: ~~~