Lines of
single_doc/场景.html
from check-in 70ae1ecff7
that are changed by the sequence of edits moving toward
check-in eafcd55711:
1: <!DOCTYPE html>
2: <html xmlns="http://www.w3.org/1999/xhtml" lang xml:lang>
3: <head>
4: <meta charset="utf-8" />
5: <meta name="generator" content="pandoc" />
6: <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
7: <title>场景</title>
8: <style>
9: code{white-space: pre-wrap;}
10: span.smallcaps{font-variant: small-caps;}
11: div.columns{display: flex; gap: min(4vw, 1.5em);}
12: div.column{flex: auto; overflow-x: auto;}
13: div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
14:
15: ul.task-list[class]{list-style: none;}
16: ul.task-list li input[type="checkbox"] {
17: font-size: inherit;
18: width: 0.8em;
19: margin: 0 0.8em 0.2em -1.6em;
20: vertical-align: middle;
21: }
22: .display.math{display: block; text-align: center; margin: 0.5rem auto;}
23: </style>
24: <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background: linear-gradient(to right, #efefefff, #efefeffc);padding: 2em 11%;line-height: 2.1em;box-shadow: 0px 0px 1px rgba(160, 160, 160, 1), 0px 0px 1px rgba(160, 160, 160, 1);}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 1px solid #dddddd;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;border-radius: 0.2em;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {}p {margin: 1.2em 0;letter-spacing: 0.1em;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;border-radius: 0.2em;}details {border-bottom: 1px solid #dddddd;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;outline: none;border-radius: 0.2em;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style>
25: <!--[if lt IE 9]>
26: <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
27: <![endif]-->
28: </head>
29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: </ul></li>
42: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
43: <ul>
70ae1ecff7 2023-10-07 44: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.2.1</span> </a></li>
70ae1ecff7 2023-10-07 45: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.2.2</span> </a></li>
70ae1ecff7 2023-10-07 46: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.2.3</span> </a></li>
70ae1ecff7 2023-10-07 47: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.2.4</span> </a></li>
70ae1ecff7 2023-10-07 48: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.2.5</span> </a></li>
70ae1ecff7 2023-10-07 49: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.2.6</span> </a></li>
70ae1ecff7 2023-10-07 50: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.2.7</span> </a></li>
70ae1ecff7 2023-10-07 51: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.2.8</span> </a></li>
70ae1ecff7 2023-10-07 52: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.2.9</span> </a></li>
70ae1ecff7 2023-10-07 53: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.2.10</span> </a></li>
70ae1ecff7 2023-10-07 54: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.2.11</span> </a></li>
70ae1ecff7 2023-10-07 55: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.2.12</span> </a></li>
70ae1ecff7 2023-10-07 56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.13</span> </a></li>
70ae1ecff7 2023-10-07 57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.14</span> </a></li>
70ae1ecff7 2023-10-07 58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.15</span> </a></li>
70ae1ecff7 2023-10-07 59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.16</span> </a></li>
70ae1ecff7 2023-10-07 60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.17</span> </a></li>
70ae1ecff7 2023-10-07 61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.18</span> </a></li>
70ae1ecff7 2023-10-07 62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.19</span> </a></li>
70ae1ecff7 2023-10-07 63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.20</span> </a></li>
70ae1ecff7 2023-10-07 64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.21</span> </a></li>
70ae1ecff7 2023-10-07 65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.22</span> </a></li>
66: </ul></li>
67: </ul></li>
68: </ul>
69: </nav>
70: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
71: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
72: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
73: <pre><code>Debug.SetAIName("base-2")
74:
75: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
76:
77: Debug.SetPlayerInfo(0,8000,0,0)
78: Debug.SetPlayerInfo(1,8000,0,0)
79:
80:
81: -----------------
82:
83:
84: -----------------
85:
86:
87: -----------------
88:
89: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
90: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
91: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
92: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
93:
94: -----------------
95:
96:
97: -----------------
98:
99:
100: -----------------
101:
102:
103: Debug.ReloadFieldEnd()
104: aux.BeginPuzzle()
105: </code></pre>
106: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
107: <pre><code>Debug.SetAIName("base-2")
108:
109: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
110:
111: Debug.SetPlayerInfo(0,8000,0,0)
112: Debug.SetPlayerInfo(1,8000,0,0)
113:
114: -----------------
115:
116: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
117: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
118:
119: -----------------
120:
121: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
122:
123: -----------------
124:
125: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
126:
127: -----------------
128:
129: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
130:
131: -----------------
132:
133: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
134:
135: -----------------
136:
137: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
138:
139: Debug.ReloadFieldEnd()
140: aux.BeginPuzzle()
141: </code></pre>
142: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
143: <pre><code>Debug.SetAIName("base-2")
144:
145: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
146:
147: Debug.SetPlayerInfo(0,8000,0,0)
148: Debug.SetPlayerInfo(1,8000,0,0)
149:
150: -----------------
151:
152: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
153: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
154: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
155: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
156: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
157: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
158:
159: -----------------
160:
161: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
162:
163: -----------------
164:
165:
166: -----------------
167:
168:
169: -----------------
170:
171:
172: -----------------
173:
174:
175: Debug.ReloadFieldEnd()
176: aux.BeginPuzzle()
177: </code></pre>
178: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
179: <pre><code>Debug.SetAIName("base-2")
180:
181: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
182:
183: Debug.SetPlayerInfo(0,8000,0,0)
184: Debug.SetPlayerInfo(1,8000,0,0)
185:
186: -----------------
187:
188: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
189: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
190: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
191: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
192:
193: -----------------
194:
195:
196: -----------------
197:
198:
199: -----------------
200:
201:
202: -----------------
203:
204:
205: -----------------
206:
207:
208: Debug.ReloadFieldEnd()
209: aux.BeginPuzzle()
210: </code></pre>
211: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
212: <pre><code>Debug.SetAIName("base-2")
213:
214: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
215:
216: Debug.SetPlayerInfo(0,8000,0,0)
217: Debug.SetPlayerInfo(1,8000,0,0)
218:
219: -----------------
220:
221: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
222: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
223: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
224: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
225:
226: -----------------
227:
228:
229: -----------------
230:
231:
232: -----------------
233:
234:
235: -----------------
236:
237:
238: -----------------
239:
240:
241: Debug.ReloadFieldEnd()
242: aux.BeginPuzzle()
243: </code></pre>
244: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
70ae1ecff7 2023-10-07 245: <h3 data-number="1.2.1" id="section-5"><span class="header-section-number">1.2.1</span> </h3>
246: <p>应该不能发动加速同调星尘龙。</p>
247: <pre><code>Debug.SetAIName("base-2")
248:
249: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
250:
251: Debug.SetPlayerInfo(0,8000,0,0)
252: Debug.SetPlayerInfo(1,8000,0,0)
253:
254:
255: -----------------
256:
257: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
258: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
259:
260: -----------------
261:
262: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
263: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
264:
265: -----------------
266:
267: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
268: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
269: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
270:
271: -----------------
272:
273:
274: -----------------
275:
276:
277: -----------------
278:
279: Debug.ReloadFieldEnd()
280: aux.BeginPuzzle()
281: </code></pre>
70ae1ecff7 2023-10-07 282: <h3 data-number="1.2.2" id="section-6"><span class="header-section-number">1.2.2</span> </h3>
283: <p>应该不能特召火焰手。</p>
284: <pre><code>Debug.SetAIName("base-2")
285:
286: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
287:
288: Debug.SetPlayerInfo(0,8000,0,0)
289: Debug.SetPlayerInfo(1,8000,0,0)
290:
291:
292: -----------------
293:
294:
295: -----------------
296:
297:
298: -----------------
299:
300: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
301: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
302:
303: -----------------
304:
305: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
306:
307: -----------------
308:
309:
310: -----------------
311:
312: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
313: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
314: Debug.ReloadFieldEnd()
315: aux.BeginPuzzle()
316: </code></pre>
70ae1ecff7 2023-10-07 317: <h3 data-number="1.2.3" id="section-7"><span class="header-section-number">1.2.3</span> </h3>
318: <p>应该可以发动痛苦伯劳效果。</p>
319: <pre><code>Debug.SetAIName("base-2")
320:
321: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
322:
323: Debug.SetPlayerInfo(0,8000,0,0)
324: Debug.SetPlayerInfo(1,8000,0,0)
325:
326:
327: -----------------
328:
329: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
339:
340: -----------------
341:
342:
343: -----------------
344:
345:
346: -----------------
347:
348: Debug.ReloadFieldEnd()
349: aux.BeginPuzzle()
350: </code></pre>
70ae1ecff7 2023-10-07 351: <h3 data-number="1.2.4" id="section-8"><span class="header-section-number">1.2.4</span> </h3>
352: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
353: <pre><code>Debug.SetAIName("base-2")
354:
355: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
356:
357: Debug.SetPlayerInfo(0,8000,0,0)
358: Debug.SetPlayerInfo(1,8000,0,0)
359:
360:
361: -----------------
362:
363:
364: -----------------
365:
366:
367: -----------------
368:
369: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
370: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
381: Debug.ReloadFieldEnd()
382: aux.BeginPuzzle()
383: </code></pre>
70ae1ecff7 2023-10-07 384: <h3 data-number="1.2.5" id="section-9"><span class="header-section-number">1.2.5</span> </h3>
385: <p>应该可以把连接3吹回去。</p>
386: <pre><code>Debug.SetAIName("base-2")
387:
388: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
389:
390: Debug.SetPlayerInfo(0,8000,0,0)
391: Debug.SetPlayerInfo(1,8000,0,0)
392:
393:
394: -----------------
395:
396: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
397:
398: -----------------
399:
400: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
401:
402: -----------------
403:
404: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
405: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
406: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
407:
408: -----------------
409:
410: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
411:
412: -----------------
413:
414:
415: -----------------
416:
417: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
418: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
419:
420: Debug.ReloadFieldEnd()
421: aux.BeginPuzzle()
422: </code></pre>
70ae1ecff7 2023-10-07 423: <h3 data-number="1.2.6" id="section-10"><span class="header-section-number">1.2.6</span> </h3>
424: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
425: <pre><code>Debug.SetAIName("base-2")
426:
427: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
428:
429: Debug.SetPlayerInfo(0,8000,0,0)
430: Debug.SetPlayerInfo(1,8000,0,0)
431:
432:
433: -----------------
434:
435:
436: -----------------
437:
438:
439: -----------------
440:
441: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
442: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
443: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
444: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
445:
446: -----------------
447:
448:
449: -----------------
450:
451:
452: -----------------
453:
454: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
455: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
456: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
457:
458: Debug.ReloadFieldEnd()
459: aux.BeginPuzzle()
460: </code></pre>
70ae1ecff7 2023-10-07 461: <h3 data-number="1.2.7" id="section-11"><span class="header-section-number">1.2.7</span> </h3>
462: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
463: <pre><code>Debug.SetAIName("base-2")
464:
465: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
466:
467: Debug.SetPlayerInfo(0,8000,0,0)
468: Debug.SetPlayerInfo(1,8000,0,0)
469:
470:
471: -----------------
472:
473: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
474: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
475: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
476: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
477: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
478: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
479: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
480: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
481:
482: -----------------
483:
484:
485: -----------------
486:
487: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
488:
489: -----------------
490:
491:
492: -----------------
493:
494:
495: -----------------
496:
497:
498: Debug.ReloadFieldEnd()
499: aux.BeginPuzzle()
500: </code></pre>
70ae1ecff7 2023-10-07 501: <h3 data-number="1.2.8" id="section-12"><span class="header-section-number">1.2.8</span> </h3>
502: <p>应该可以发动反骨王的效果。</p>
503: <pre><code>Debug.SetAIName("base-2")
504:
505: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
506:
507: Debug.SetPlayerInfo(0,8000,0,0)
508: Debug.SetPlayerInfo(1,8000,0,0)
509:
510:
511: -----------------
512:
513: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
514: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
515:
516: -----------------
517:
518: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
519:
520: -----------------
521:
522: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
523: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
524:
525: -----------------
526:
527:
528: -----------------
529:
530:
531: -----------------
532:
533:
534: Debug.ReloadFieldEnd()
535: aux.BeginPuzzle()
536: </code></pre>
70ae1ecff7 2023-10-07 537: <h3 data-number="1.2.9" id="section-13"><span class="header-section-number">1.2.9</span> </h3>
538: <p>应该否定企鹅会被永恒混沌限制。</p>
539: <pre><code>Debug.SetAIName("base-2")
540:
541: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
542:
543: Debug.SetPlayerInfo(0,8000,0,0)
544: Debug.SetPlayerInfo(1,8000,0,0)
545:
546:
547: -----------------
548:
549: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
550: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
551: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
552: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
553:
554: -----------------
555:
556:
557: -----------------
558:
559: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
560: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
561:
562: -----------------
563:
564:
565: -----------------
566:
567:
568: -----------------
569:
570: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574: </code></pre>
70ae1ecff7 2023-10-07 575: <h3 data-number="1.2.10" id="section-14"><span class="header-section-number">1.2.10</span> </h3>
576: <p>应该可以特召海神。</p>
577: <pre><code>Debug.SetAIName("base-2")
578:
579: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
580:
581: Debug.SetPlayerInfo(0,8000,0,0)
582: Debug.SetPlayerInfo(1,8000,0,0)
583:
584:
585: -----------------
586:
587: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
588:
589: -----------------
590:
591: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
592:
593: -----------------
594:
595:
596: -----------------
597:
598:
599: -----------------
600:
601:
602: -----------------
603:
604: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
605: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
606:
607: Debug.ReloadFieldEnd()
608: aux.BeginPuzzle()
609: </code></pre>
70ae1ecff7 2023-10-07 610: <h3 data-number="1.2.11" id="section-15"><span class="header-section-number">1.2.11</span> </h3>
611: <p>应该仇恨裂缝可以发动。</p>
612: <pre><code>Debug.SetAIName("base-2")
613:
614: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
615:
616: Debug.SetPlayerInfo(0,8000,0,0)
617: Debug.SetPlayerInfo(1,8000,0,0)
618:
619:
620: -----------------
621:
622:
623: -----------------
624:
625:
626: -----------------
627:
628: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
629:
630: -----------------
631:
632:
633: -----------------
634:
635:
636: -----------------
637:
638: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
639: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
640:
641: Debug.ReloadFieldEnd()
642: aux.BeginPuzzle()
643: </code></pre>
70ae1ecff7 2023-10-07 644: <h3 data-number="1.2.12" id="section-16"><span class="header-section-number">1.2.12</span> </h3>
645: <p>锈龙不应该被召唤兽除外。</p>
646: <pre><code>Debug.SetAIName("base-2")
647:
648: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
649:
650: Debug.SetPlayerInfo(0,8000,0,0)
651: Debug.SetPlayerInfo(1,8000,0,0)
652:
653:
654: -----------------
655:
656: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
657: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
658: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
659: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
660:
661: -----------------
662:
663:
664: -----------------
665:
666: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
667:
668: -----------------
669:
670:
671: -----------------
672:
673:
674: -----------------
675:
676:
677: Debug.ReloadFieldEnd()
678: aux.BeginPuzzle()
679: </code></pre>
70ae1ecff7 2023-10-07 680: <h3 data-number="1.2.13" id="section-17"><span class="header-section-number">1.2.13</span> </h3>
681: <p>应该能特召冰水。</p>
682: <pre><code>Debug.SetAIName("base-2")
683:
684: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
685:
686: Debug.SetPlayerInfo(0,8000,0,0)
687: Debug.SetPlayerInfo(1,8000,0,0)
688:
689:
690: -----------------
691:
692:
693: -----------------
694:
695: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
696:
697: -----------------
698:
699: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
700: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
701:
702: -----------------
703:
704:
705: -----------------
706:
707:
708: -----------------
709:
710: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
711:
712: Debug.ReloadFieldEnd()
713: aux.BeginPuzzle()
714: </code></pre>
70ae1ecff7 2023-10-07 715: <h3 data-number="1.2.14" id="section-18"><span class="header-section-number">1.2.14</span> </h3>
716: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
717: <pre><code>Debug.SetAIName("AI")
718: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
719: Debug.SetPlayerInfo(0,8000,0,0)
720: Debug.SetPlayerInfo(1,8000,0,0)
721:
722: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
723:
724: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
725: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
726:
727: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
728: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
729:
730: Debug.ReloadFieldEnd()
731: aux.BeginPuzzle()
732: </code></pre>
70ae1ecff7 2023-10-07 733: <h3 data-number="1.2.15" id="section-19"><span class="header-section-number">1.2.15</span> </h3>
734: <p>应该喷气龙不能特召。</p>
735: <pre><code>Debug.SetAIName("AI")
736: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
737: Debug.SetPlayerInfo(0,8000,0,0)
738: Debug.SetPlayerInfo(1,8000,0,0)
739:
740: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
741:
742: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
743:
744: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
745: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
746:
747: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
748:
749: Debug.ReloadFieldEnd()
750: aux.BeginPuzzle()
751: </code></pre>
70ae1ecff7 2023-10-07 752: <h3 data-number="1.2.16" id="section-20"><span class="header-section-number">1.2.16</span> </h3>
753: <p>应该不能发动简易融合。</p>
754: <pre><code>Debug.SetAIName("base-2")
755:
756: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
757:
758: Debug.SetPlayerInfo(0,1400,0,0)
759: Debug.SetPlayerInfo(1,8000,0,0)
760:
761: -----------------
762:
763: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
764: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
765:
766: -----------------
767:
768: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
769:
770: -----------------
771:
772:
773: -----------------
774:
775:
776: -----------------
777:
778:
779: -----------------
780:
781:
782: Debug.ReloadFieldEnd()
783: aux.BeginPuzzle()
784: </code></pre>
70ae1ecff7 2023-10-07 785: <h3 data-number="1.2.17" id="section-21"><span class="header-section-number">1.2.17</span> </h3>
786: <p>应该不能羽衣精效果。</p>
787: <pre><code>Debug.SetAIName("base-2")
788:
789: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
790:
791: Debug.SetPlayerInfo(0,8000,0,0)
792: Debug.SetPlayerInfo(1,8000,0,0)
793:
794: -----------------
795:
796: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
797: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
798: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
799:
800: -----------------
801:
802:
803: -----------------
804:
805: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
806:
807: -----------------
808:
809:
810: -----------------
811:
812:
813: -----------------
814:
815:
816: Debug.ReloadFieldEnd()
817: aux.BeginPuzzle()
818: </code></pre>
70ae1ecff7 2023-10-07 819: <h3 data-number="1.2.18" id="section-22"><span class="header-section-number">1.2.18</span> </h3>
820: <p>应该不能以被无效的双龙为代价。</p>
821: <pre><code>Debug.SetAIName("base-2")
822:
823: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
824:
825: Debug.SetPlayerInfo(0,8000,0,0)
826: Debug.SetPlayerInfo(1,8000,0,0)
827:
828: -----------------
829:
830:
831: -----------------
832:
833:
834: -----------------
835:
836: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
837: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
838:
839: -----------------
840:
841:
842: -----------------
843:
844:
845: -----------------
846:
847: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
848:
849: Debug.ReloadFieldEnd()
850: aux.BeginPuzzle()
851: </code></pre>
70ae1ecff7 2023-10-07 852: <h3 data-number="1.2.19" id="section-23"><span class="header-section-number">1.2.19</span> </h3>
853: <p>应该不能以技能抽取为代价。</p>
854: <pre><code>Debug.SetAIName("base-2")
855:
856: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
857:
858: Debug.SetPlayerInfo(0,8000,0,0)
859: Debug.SetPlayerInfo(1,8000,0,0)
860:
861: -----------------
862:
863:
864: -----------------
865:
866:
867: -----------------
868:
869: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
870: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
871:
872: -----------------
873:
874:
875: -----------------
876:
877:
878: -----------------
879:
880: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
881:
882: Debug.ReloadFieldEnd()
883: aux.BeginPuzzle()
884: </code></pre>
70ae1ecff7 2023-10-07 885: <h3 data-number="1.2.20" id="section-24"><span class="header-section-number">1.2.20</span> </h3>
886: <p>应该不能发动超银河。</p>
887: <pre><code>Debug.SetAIName("base-2")
888:
889: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
890:
891: Debug.SetPlayerInfo(0,8000,0,0)
892: Debug.SetPlayerInfo(1,8000,0,0)
893:
894: -----------------
895:
896: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
897: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
898:
899: -----------------
900:
901:
902: -----------------
903:
904: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
905:
906: -----------------
907:
908:
909: -----------------
910:
911:
912: -----------------
913:
914: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
915:
916: Debug.ReloadFieldEnd()
917: aux.BeginPuzzle()
918: </code></pre>
70ae1ecff7 2023-10-07 919: <h3 data-number="1.2.21" id="section-25"><span class="header-section-number">1.2.21</span> </h3>
920: <p>应该不能发动六武众效果。</p>
921: <pre><code>Debug.SetAIName("base-2")
922:
923: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
924:
925: Debug.SetPlayerInfo(0,8000,0,0)
926: Debug.SetPlayerInfo(1,8000,0,0)
927:
928: -----------------
929:
930:
931: -----------------
932:
933:
934: -----------------
935:
936: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
937: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
938: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
939: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
940:
941: -----------------
942:
943:
944: -----------------
945:
946:
947: -----------------
948:
949:
950: Debug.ReloadFieldEnd()
951: aux.BeginPuzzle()
952: </code></pre>
70ae1ecff7 2023-10-07 953: <h3 data-number="1.2.22" id="section-26"><span class="header-section-number">1.2.22</span> </h3>
954: <p>应该可以发动新宇融合。</p>
955: <pre><code>Debug.SetAIName("base-2")
956:
957: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
958:
959: Debug.SetPlayerInfo(0,8000,0,0)
960: Debug.SetPlayerInfo(1,8000,0,0)
961:
962: -----------------
963:
964:
965: -----------------
966:
967: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
968:
969: -----------------
970:
971: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
972: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
973: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
974:
975: -----------------
976:
977:
978: -----------------
979:
980:
981: -----------------
982:
983:
984: Debug.ReloadFieldEnd()
985: aux.BeginPuzzle()
986: </code></pre>
987: <script>
988:
989: document.onclick = function(event) {
990:
991: var target = event.target
992:
993: if (target.tagName == "PRE"
994: || target.tagName == "CODE") {
995: if (window.getSelection().toString() !== "") {
996: return
997: }
998: var range = document.createRange();
999: range.selectNodeContents(target);
1000: window.getSelection().removeAllRanges();
1001: window.getSelection().addRange(range);
1002: var successful = document.execCommand("copy");
1003: target.removeAttribute("contenteditable");
1004: window.getSelection().removeAllRanges();
1005: }
1006:
1007: }
1008:
1009: </script>
1010: </body>
1011: </html>