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27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: </ul></li>
64: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
65: <ul>
66: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">2.1</span> </a></li>
67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.2</span> </a></li>
68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.3</span> </a></li>
69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.4</span> </a></li>
70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.5</span> </a></li>
71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.6</span> </a></li>
72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.7</span> </a></li>
73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.8</span> </a></li>
74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.9</span> </a></li>
75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.10</span> </a></li>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.11</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.12</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.13</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.14</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.15</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.16</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.17</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.18</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.19</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.20</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.21</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.22</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.23</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.24</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.25</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.26</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.27</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.28</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.29</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.30</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.31</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.32</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.33</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.34</span> </a></li>
100: </ul></li>
101: </ul>
102: </nav>
103: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
104: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
105: <pre><code>Debug.SetAIName("base-2")
106:
107: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
108:
109: Debug.SetPlayerInfo(0,8000,0,0)
110: Debug.SetPlayerInfo(1,8000,0,0)
111:
112:
113: -----------------
114:
115:
116: -----------------
117:
118:
119: -----------------
120:
121: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
122: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
123: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
124: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
125:
126: -----------------
127:
128:
129: -----------------
130:
131:
132: -----------------
133:
134:
135: Debug.ReloadFieldEnd()
136: aux.BeginPuzzle()
137: </code></pre>
138: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
139: <pre><code>Debug.SetAIName("base-2")
140:
141: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
142:
143: Debug.SetPlayerInfo(0,8000,0,0)
144: Debug.SetPlayerInfo(1,8000,0,0)
145:
146: -----------------
147:
148: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
149: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
150:
151: -----------------
152:
153: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
154:
155: -----------------
156:
157: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
158:
159: -----------------
160:
161: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
162:
163: -----------------
164:
165: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
166:
167: -----------------
168:
169: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
170:
171: Debug.ReloadFieldEnd()
172: aux.BeginPuzzle()
173: </code></pre>
174: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
175: <pre><code>Debug.SetAIName("base-2")
176:
177: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
178:
179: Debug.SetPlayerInfo(0,8000,0,0)
180: Debug.SetPlayerInfo(1,8000,0,0)
181:
182: -----------------
183:
184: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
185: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
186: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
187: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
188: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
189: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
190:
191: -----------------
192:
193: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
194:
195: -----------------
196:
197:
198: -----------------
199:
200:
201: -----------------
202:
203:
204: -----------------
205:
206:
207: Debug.ReloadFieldEnd()
208: aux.BeginPuzzle()
209: </code></pre>
210: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
211: <pre><code>Debug.SetAIName("base-2")
212:
213: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
214:
215: Debug.SetPlayerInfo(0,8000,0,0)
216: Debug.SetPlayerInfo(1,8000,0,0)
217:
218: -----------------
219:
220: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
221: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
222: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
223: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: -----------------
238:
239:
240: Debug.ReloadFieldEnd()
241: aux.BeginPuzzle()
242: </code></pre>
243: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
244: <pre><code>Debug.SetAIName("base-2")
245:
246: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
247:
248: Debug.SetPlayerInfo(0,8000,0,0)
249: Debug.SetPlayerInfo(1,8000,0,0)
250:
251: -----------------
252:
253: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
254: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
257:
258: -----------------
259:
260:
261: -----------------
262:
263:
264: -----------------
265:
266:
267: -----------------
268:
269:
270: -----------------
271:
272:
273: Debug.ReloadFieldEnd()
274: aux.BeginPuzzle()
275: </code></pre>
276: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
277: <pre><code>Debug.SetAIName("base-2")
278:
279: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
280:
281: Debug.SetPlayerInfo(0,8000,0,0)
282: Debug.SetPlayerInfo(1,8000,0,0)
283:
284: -----------------
285:
286: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
287: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
288: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
290: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
292: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
293: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
298:
299: -----------------
300:
301:
302: -----------------
303:
304:
305: -----------------
306:
307:
308: -----------------
309:
310:
311: -----------------
312:
313:
314: Debug.ReloadFieldEnd()
315: aux.BeginPuzzle()
316: </code></pre>
317: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
318: <pre><code>Debug.SetAIName("base-2")
319:
320: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
321:
322: Debug.SetPlayerInfo(0,8000,0,0)
323: Debug.SetPlayerInfo(1,8000,0,0)
324:
325: -----------------
326:
327: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
328: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
329: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
337: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341:
342: -----------------
343:
344:
345: -----------------
346:
347:
348: Debug.ReloadFieldEnd()
349: --~ aux.BeginPuzzle()
350: </code></pre>
351: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
352: <pre><code>Debug.SetAIName("base-2")
353:
354: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
355:
356: Debug.SetPlayerInfo(0,8000,0,0)
357: Debug.SetPlayerInfo(1,8000,0,0)
358:
359: -----------------
360:
361: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
362: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
363: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
364:
365: -----------------
366:
367: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
368:
369: -----------------
370:
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: Debug.ReloadFieldEnd()
382: aux.BeginPuzzle()
383: </code></pre>
384: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
385: <pre><code>Debug.SetAIName("base-2")
386:
387: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
388:
389: Debug.SetPlayerInfo(0,8000,0,0)
390: Debug.SetPlayerInfo(1,8000,0,0)
391:
392: -----------------
393:
394: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
395:
396: -----------------
397:
398:
399: -----------------
400:
401: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
402: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
403:
404: -----------------
405:
406: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
407: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
408:
409: -----------------
410:
411:
412: -----------------
413:
414: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
415:
416: Debug.ReloadFieldEnd()
417: aux.BeginPuzzle()
418: </code></pre>
419: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
420: <pre><code>Debug.SetAIName("base-2")
421:
422: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
423:
424: Debug.SetPlayerInfo(0,8000,0,0)
425: Debug.SetPlayerInfo(1,8000,0,0)
426:
427: -----------------
428:
429: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
430: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
431: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
432:
433: -----------------
434:
435:
436: -----------------
437:
438:
439: -----------------
440:
441:
442: -----------------
443:
444:
445: -----------------
446:
447: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
448:
449: Debug.ReloadFieldEnd()
450: aux.BeginPuzzle()
451: </code></pre>
452: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
453: <pre><code>Debug.SetAIName("base-2")
454:
455: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
456:
457: Debug.SetPlayerInfo(0,8000,0,0)
458: Debug.SetPlayerInfo(1,8000,0,0)
459:
460: -----------------
461:
462:
463: -----------------
464:
465:
466: -----------------
467:
468: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
469: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
470:
471: -----------------
472:
473:
474: -----------------
475:
476:
477: -----------------
478:
479: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
480: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
481: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
482:
483: Debug.ReloadFieldEnd()
484: aux.BeginPuzzle()
485: </code></pre>
486: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
487: <pre><code>Debug.SetAIName("base-2")
488:
489: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
490:
491: Debug.SetPlayerInfo(0,8000,0,0)
492: Debug.SetPlayerInfo(1,8000,0,0)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: -----------------
501:
502: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
503: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
504: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
505:
506: -----------------
507:
508:
509: -----------------
510:
511:
512: -----------------
513:
514:
515: Debug.ReloadFieldEnd()
516: aux.BeginPuzzle()
517: </code></pre>
518: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
519: <pre><code>Debug.SetAIName("base-2")
520:
521: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
522:
523: Debug.SetPlayerInfo(0,8000,0,0)
524: Debug.SetPlayerInfo(1,8000,0,0)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
535: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
536: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
537: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
538:
539: -----------------
540:
541: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
542:
543: -----------------
544:
545:
546: -----------------
547:
548:
549: Debug.ReloadFieldEnd()
550: --~ aux.BeginPuzzle()
551: </code></pre>
552: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
553: <pre><code>Debug.SetAIName("base-2")
554:
555: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
556:
557: Debug.SetPlayerInfo(0,8000,0,0)
558: Debug.SetPlayerInfo(1,8000,0,0)
559:
560: -----------------
561:
562:
563: -----------------
564:
565:
566: -----------------
567:
568: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
569: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
570:
571: -----------------
572:
573:
574: -----------------
575:
576:
577: -----------------
578:
579:
580: Debug.ReloadFieldEnd()
581: --~ aux.BeginPuzzle()
582: </code></pre>
583: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
584: <pre><code>Debug.SetAIName("base-2")
585:
586: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
587:
588: Debug.SetPlayerInfo(0,800,0,0)
589: Debug.SetPlayerInfo(1,8000,0,0)
590:
591: -----------------
592:
593:
594: -----------------
595:
596:
597: -----------------
598:
599: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
600: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
601:
602: -----------------
603:
604:
605: -----------------
606:
607:
608: -----------------
609:
610: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
611: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
612:
613: Debug.ReloadFieldEnd()
614: aux.BeginPuzzle()
615: </code></pre>
616: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
617: <pre><code>Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
634: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
635:
636: -----------------
637:
638:
639: -----------------
640:
641:
642: -----------------
643:
644: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
645:
646: Debug.ReloadFieldEnd()
647: aux.BeginPuzzle()
648: </code></pre>
649: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
650: <pre><code>Debug.SetAIName("base-2")
651:
652: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
653:
654: Debug.SetPlayerInfo(0,8000,0,0)
655: Debug.SetPlayerInfo(1,8000,0,0)
656:
657: -----------------
658:
659:
660: -----------------
661:
662:
663: -----------------
664:
665: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
666: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
667:
668: -----------------
669:
670:
671: -----------------
672:
673:
674: -----------------
675:
676:
677: Debug.ReloadFieldEnd()
678: aux.BeginPuzzle()
679: </code></pre>
680: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
681: <pre><code>Debug.SetAIName("base-2")
682:
683: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
684:
685: Debug.SetPlayerInfo(0,8000,0,0)
686: Debug.SetPlayerInfo(1,8000,0,0)
687:
688: -----------------
689:
690:
691: -----------------
692:
693:
694: -----------------
695:
696: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
697:
698: -----------------
699:
700: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
701:
702: -----------------
703:
704:
705: -----------------
706:
707: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708:
709: Debug.ReloadFieldEnd()
710: aux.BeginPuzzle()
711: </code></pre>
712: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
713: <pre><code>Debug.SetAIName("base-2")
714:
715: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
716:
717: Debug.SetPlayerInfo(0,8000,0,0)
718: Debug.SetPlayerInfo(1,8000,0,0)
719:
720: -----------------
721:
722: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
723: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
724:
725: -----------------
726:
727:
728: -----------------
729:
730: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
731: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
732: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
733: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
744:
745: Debug.ReloadFieldEnd()
746: aux.BeginPuzzle()
747: </code></pre>
748: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
749: <pre><code>Debug.SetAIName("base-2")
750:
751: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
752:
753: Debug.SetPlayerInfo(0,8000,0,0)
754: Debug.SetPlayerInfo(1,8000,0,0)
755:
756: -----------------
757:
758:
759: -----------------
760:
761:
762: -----------------
763:
764: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
765: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
766: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
767: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
768:
769: -----------------
770:
771:
772: -----------------
773:
774:
775: -----------------
776:
777:
778: Debug.ReloadFieldEnd()
779: aux.BeginPuzzle()
780: </code></pre>
781: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
782: <pre><code>Debug.SetAIName("base-2")
783:
784: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
785:
786: Debug.SetPlayerInfo(0,8000,0,0)
787: Debug.SetPlayerInfo(1,8000,0,0)
788:
789: -----------------
790:
791: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
792:
793: -----------------
794:
795: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
796:
797: -----------------
798:
799: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
800: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
801: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
802: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
803:
804: -----------------
805:
806:
807: -----------------
808:
809:
810: -----------------
811:
812:
813: Debug.ReloadFieldEnd()
814: aux.BeginPuzzle()
815: </code></pre>
816: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
817: <pre><code>Debug.SetAIName("base-2")
818:
819: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
820:
821: Debug.SetPlayerInfo(0,8000,0,0)
822: Debug.SetPlayerInfo(1,8000,0,0)
823:
824: -----------------
825:
826: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
827: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
828:
829: -----------------
830:
831:
832: -----------------
833:
834: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
835: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
836:
837: -----------------
838:
839:
840: -----------------
841:
842:
843: -----------------
844:
845:
846: Debug.ReloadFieldEnd()
847: aux.BeginPuzzle()
848: </code></pre>
849: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
850: <pre><code>Debug.SetAIName("base-2")
851:
852: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
853:
854: Debug.SetPlayerInfo(0,8000,0,0)
855: Debug.SetPlayerInfo(1,8000,0,0)
856:
857: -----------------
858:
859: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
860: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
861:
862: -----------------
863:
864:
865: -----------------
866:
867: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
868:
869: -----------------
870:
871:
872: -----------------
873:
874:
875: -----------------
876:
877:
878: Debug.ReloadFieldEnd()
879: aux.BeginPuzzle()
880: </code></pre>
881: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
882: <pre><code>Debug.SetAIName("base-2")
883:
884: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
885:
886: Debug.SetPlayerInfo(0,8000,0,0)
887: Debug.SetPlayerInfo(1,8000,0,0)
888:
889: -----------------
890:
891:
892: -----------------
893:
894:
895: -----------------
896:
897: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
898:
899: -----------------
900:
901:
902: -----------------
903:
904:
905: -----------------
906:
907: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
908: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
909:
910: Debug.ReloadFieldEnd()
911: --~ aux.BeginPuzzle()
912: </code></pre>
913: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
914: <pre><code>Debug.SetAIName("base-2")
915:
916: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
917:
918: Debug.SetPlayerInfo(0,8000,0,0)
919: Debug.SetPlayerInfo(1,8000,0,0)
920:
921: -----------------
922:
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971:
972: -----------------
973:
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986:
987: -----------------
988:
989: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
992: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
995: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
996:
997: -----------------
998:
999:
1000: -----------------
1001:
1002:
1003: -----------------
1004:
1005:
1006: Debug.ReloadFieldEnd()
1007: aux.BeginPuzzle()
1008: </code></pre>
1009: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1010: <pre><code>Debug.SetAIName("base-2")
1011:
1012: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1013:
1014: Debug.SetPlayerInfo(0,8000,0,0)
1015: Debug.SetPlayerInfo(1,8000,0,0)
1016:
1017: -----------------
1018:
1019:
1020: -----------------
1021:
1022: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1023:
1024: -----------------
1025:
1026: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1027: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1028: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1029:
1030: -----------------
1031:
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: Debug.ReloadFieldEnd()
1040: aux.BeginPuzzle()
1041: </code></pre>
1042: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1043: <h2 data-number="2.1" id="section-26"><span class="header-section-number">2.1</span> </h2>
1044: <p>应该不能发动加速同调星尘龙。</p>
1045: <pre><code>Debug.SetAIName("base-2")
1046:
1047: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1048:
1049: Debug.SetPlayerInfo(0,8000,0,0)
1050: Debug.SetPlayerInfo(1,8000,0,0)
1051:
1052:
1053: -----------------
1054:
1055: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1056: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1057:
1058: -----------------
1059:
1060: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1061: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1062:
1063: -----------------
1064:
1065: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1066: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1067: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1068:
1069: -----------------
1070:
1071:
1072: -----------------
1073:
1074:
1075: -----------------
1076:
1077: Debug.ReloadFieldEnd()
1078: aux.BeginPuzzle()
1079: </code></pre>
1080: <h2 data-number="2.2" id="section-27"><span class="header-section-number">2.2</span> </h2>
1081: <p>应该不能特召火焰手。</p>
1082: <pre><code>Debug.SetAIName("base-2")
1083:
1084: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1085:
1086: Debug.SetPlayerInfo(0,8000,0,0)
1087: Debug.SetPlayerInfo(1,8000,0,0)
1088:
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095:
1096: -----------------
1097:
1098: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1099: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1100:
1101: -----------------
1102:
1103: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1104:
1105: -----------------
1106:
1107:
1108: -----------------
1109:
1110: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112: Debug.ReloadFieldEnd()
1113: aux.BeginPuzzle()
1114: </code></pre>
1115: <h2 data-number="2.3" id="section-28"><span class="header-section-number">2.3</span> </h2>
1116: <p>应该可以发动痛苦伯劳效果。</p>
1117: <pre><code>Debug.SetAIName("base-2")
1118:
1119: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1120:
1121: Debug.SetPlayerInfo(0,8000,0,0)
1122: Debug.SetPlayerInfo(1,8000,0,0)
1123:
1124:
1125: -----------------
1126:
1127: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1128:
1129: -----------------
1130:
1131:
1132: -----------------
1133:
1134: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1135: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1136: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1137:
1138: -----------------
1139:
1140:
1141: -----------------
1142:
1143:
1144: -----------------
1145:
1146: Debug.ReloadFieldEnd()
1147: aux.BeginPuzzle()
1148: </code></pre>
1149: <h2 data-number="2.4" id="section-29"><span class="header-section-number">2.4</span> </h2>
1150: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1151: <pre><code>Debug.SetAIName("base-2")
1152:
1153: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1154:
1155: Debug.SetPlayerInfo(0,8000,0,0)
1156: Debug.SetPlayerInfo(1,8000,0,0)
1157:
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164:
1165: -----------------
1166:
1167: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1168: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1169:
1170: -----------------
1171:
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1179: Debug.ReloadFieldEnd()
1180: aux.BeginPuzzle()
1181: </code></pre>
1182: <h2 data-number="2.5" id="section-30"><span class="header-section-number">2.5</span> </h2>
1183: <p>应该可以把连接 3 吹回去。</p>
1184: <pre><code>Debug.SetAIName("base-2")
1185:
1186: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1187:
1188: Debug.SetPlayerInfo(0,8000,0,0)
1189: Debug.SetPlayerInfo(1,8000,0,0)
1190:
1191:
1192: -----------------
1193:
1194: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1195:
1196: -----------------
1197:
1198: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1199:
1200: -----------------
1201:
1202: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1203: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1204: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1205:
1206: -----------------
1207:
1208: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1209:
1210: -----------------
1211:
1212:
1213: -----------------
1214:
1215: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1216: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1217:
1218: Debug.ReloadFieldEnd()
1219: aux.BeginPuzzle()
1220: </code></pre>
1221: <h2 data-number="2.6" id="section-31"><span class="header-section-number">2.6</span> </h2>
1222: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1223: <pre><code>Debug.SetAIName("base-2")
1224:
1225: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1226:
1227: Debug.SetPlayerInfo(0,8000,0,0)
1228: Debug.SetPlayerInfo(1,8000,0,0)
1229:
1230:
1231: -----------------
1232:
1233:
1234: -----------------
1235:
1236:
1237: -----------------
1238:
1239: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1240: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1241: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1242: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1243:
1244: -----------------
1245:
1246:
1247: -----------------
1248:
1249:
1250: -----------------
1251:
1252: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1253: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1254: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1255:
1256: Debug.ReloadFieldEnd()
1257: aux.BeginPuzzle()
1258: </code></pre>
1259: <h2 data-number="2.7" id="section-32"><span class="header-section-number">2.7</span> </h2>
1260: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1261: <pre><code>Debug.SetAIName("base-2")
1262:
1263: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1264:
1265: Debug.SetPlayerInfo(0,8000,0,0)
1266: Debug.SetPlayerInfo(1,8000,0,0)
1267:
1268:
1269: -----------------
1270:
1271: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1272: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1273: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1274: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1275: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1276: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1277: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1278: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1279:
1280: -----------------
1281:
1282:
1283: -----------------
1284:
1285: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295:
1296: Debug.ReloadFieldEnd()
1297: aux.BeginPuzzle()
1298: </code></pre>
1299: <h2 data-number="2.8" id="section-33"><span class="header-section-number">2.8</span> </h2>
1300: <p>应该可以发动反骨王的效果。</p>
1301: <pre><code>Debug.SetAIName("base-2")
1302:
1303: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1304:
1305: Debug.SetPlayerInfo(0,8000,0,0)
1306: Debug.SetPlayerInfo(1,8000,0,0)
1307:
1308:
1309: -----------------
1310:
1311: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1312: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1313:
1314: -----------------
1315:
1316: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1317:
1318: -----------------
1319:
1320: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1321: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1322:
1323: -----------------
1324:
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331:
1332: Debug.ReloadFieldEnd()
1333: aux.BeginPuzzle()
1334: </code></pre>
1335: <h2 data-number="2.9" id="section-34"><span class="header-section-number">2.9</span> </h2>
1336: <p>应该否定企鹅会被永恒混沌限制。</p>
1337: <pre><code>Debug.SetAIName("base-2")
1338:
1339: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1340:
1341: Debug.SetPlayerInfo(0,8000,0,0)
1342: Debug.SetPlayerInfo(1,8000,0,0)
1343:
1344:
1345: -----------------
1346:
1347: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1348: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1349: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1350: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1351:
1352: -----------------
1353:
1354:
1355: -----------------
1356:
1357: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1358: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1369:
1370: Debug.ReloadFieldEnd()
1371: aux.BeginPuzzle()
1372: </code></pre>
1373: <h2 data-number="2.10" id="section-35"><span class="header-section-number">2.10</span> </h2>
1374: <p>应该可以特召海神。</p>
1375: <pre><code>Debug.SetAIName("base-2")
1376:
1377: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1378:
1379: Debug.SetPlayerInfo(0,8000,0,0)
1380: Debug.SetPlayerInfo(1,8000,0,0)
1381:
1382:
1383: -----------------
1384:
1385: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1386:
1387: -----------------
1388:
1389: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1390:
1391: -----------------
1392:
1393:
1394: -----------------
1395:
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1403: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1404:
1405: Debug.ReloadFieldEnd()
1406: aux.BeginPuzzle()
1407: </code></pre>
1408: <h2 data-number="2.11" id="section-36"><span class="header-section-number">2.11</span> </h2>
1409: <p>应该仇恨裂缝可以发动。</p>
1410: <pre><code>Debug.SetAIName("base-2")
1411:
1412: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1413:
1414: Debug.SetPlayerInfo(0,8000,0,0)
1415: Debug.SetPlayerInfo(1,8000,0,0)
1416:
1417:
1418: -----------------
1419:
1420:
1421: -----------------
1422:
1423:
1424: -----------------
1425:
1426: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1427:
1428: -----------------
1429:
1430:
1431: -----------------
1432:
1433:
1434: -----------------
1435:
1436: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1437: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1438:
1439: Debug.ReloadFieldEnd()
1440: aux.BeginPuzzle()
1441: </code></pre>
1442: <h2 data-number="2.12" id="section-37"><span class="header-section-number">2.12</span> </h2>
1443: <p>锈龙不应该被召唤兽除外。</p>
1444: <pre><code>Debug.SetAIName("base-2")
1445:
1446: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1447:
1448: Debug.SetPlayerInfo(0,8000,0,0)
1449: Debug.SetPlayerInfo(1,8000,0,0)
1450:
1451:
1452: -----------------
1453:
1454: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1455: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1456: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1457: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1458:
1459: -----------------
1460:
1461:
1462: -----------------
1463:
1464: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1465:
1466: -----------------
1467:
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474:
1475: Debug.ReloadFieldEnd()
1476: aux.BeginPuzzle()
1477: </code></pre>
1478: <h2 data-number="2.13" id="section-38"><span class="header-section-number">2.13</span> </h2>
1479: <p>应该能特召冰水。</p>
1480: <pre><code>Debug.SetAIName("base-2")
1481:
1482: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1483:
1484: Debug.SetPlayerInfo(0,8000,0,0)
1485: Debug.SetPlayerInfo(1,8000,0,0)
1486:
1487:
1488: -----------------
1489:
1490:
1491: -----------------
1492:
1493: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1494:
1495: -----------------
1496:
1497: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1498: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1499:
1500: -----------------
1501:
1502:
1503: -----------------
1504:
1505:
1506: -----------------
1507:
1508: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1509:
1510: Debug.ReloadFieldEnd()
1511: aux.BeginPuzzle()
1512: </code></pre>
1513: <h2 data-number="2.14" id="section-39"><span class="header-section-number">2.14</span> </h2>
1514: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1515: <pre><code>Debug.SetAIName("AI")
1516: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1517: Debug.SetPlayerInfo(0,8000,0,0)
1518: Debug.SetPlayerInfo(1,8000,0,0)
1519:
1520: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1521:
1522: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1523: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1524:
1525: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1526: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1527:
1528: Debug.ReloadFieldEnd()
1529: aux.BeginPuzzle()
1530: </code></pre>
1531: <h2 data-number="2.15" id="section-40"><span class="header-section-number">2.15</span> </h2>
1532: <p>应该喷气龙不能特召。</p>
1533: <pre><code>Debug.SetAIName("AI")
1534: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1535: Debug.SetPlayerInfo(0,8000,0,0)
1536: Debug.SetPlayerInfo(1,8000,0,0)
1537:
1538: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1539:
1540: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1541:
1542: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1543: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1544:
1545: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1546:
1547: Debug.ReloadFieldEnd()
1548: aux.BeginPuzzle()
1549: </code></pre>
1550: <h2 data-number="2.16" id="section-41"><span class="header-section-number">2.16</span> </h2>
1551: <p>应该不能发动简易融合。</p>
1552: <pre><code>Debug.SetAIName("base-2")
1553:
1554: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1555:
1556: Debug.SetPlayerInfo(0,1400,0,0)
1557: Debug.SetPlayerInfo(1,8000,0,0)
1558:
1559: -----------------
1560:
1561: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1562: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1563:
1564: -----------------
1565:
1566: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1567:
1568: -----------------
1569:
1570:
1571: -----------------
1572:
1573:
1574: -----------------
1575:
1576:
1577: -----------------
1578:
1579:
1580: Debug.ReloadFieldEnd()
1581: aux.BeginPuzzle()
1582: </code></pre>
1583: <h2 data-number="2.17" id="section-42"><span class="header-section-number">2.17</span> </h2>
1584: <p>应该不能羽衣精效果。</p>
1585: <pre><code>Debug.SetAIName("base-2")
1586:
1587: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1588:
1589: Debug.SetPlayerInfo(0,8000,0,0)
1590: Debug.SetPlayerInfo(1,8000,0,0)
1591:
1592: -----------------
1593:
1594: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1595: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1596: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1597:
1598: -----------------
1599:
1600:
1601: -----------------
1602:
1603: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1604:
1605: -----------------
1606:
1607:
1608: -----------------
1609:
1610:
1611: -----------------
1612:
1613:
1614: Debug.ReloadFieldEnd()
1615: aux.BeginPuzzle()
1616: </code></pre>
1617: <h2 data-number="2.18" id="section-43"><span class="header-section-number">2.18</span> </h2>
1618: <p>应该不能以被无效的双龙为代价。</p>
1619: <pre><code>Debug.SetAIName("base-2")
1620:
1621: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1622:
1623: Debug.SetPlayerInfo(0,8000,0,0)
1624: Debug.SetPlayerInfo(1,8000,0,0)
1625:
1626: -----------------
1627:
1628:
1629: -----------------
1630:
1631:
1632: -----------------
1633:
1634: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1635: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1636:
1637: -----------------
1638:
1639:
1640: -----------------
1641:
1642:
1643: -----------------
1644:
1645: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1646:
1647: Debug.ReloadFieldEnd()
1648: aux.BeginPuzzle()
1649: </code></pre>
1650: <h2 data-number="2.19" id="section-44"><span class="header-section-number">2.19</span> </h2>
1651: <p>应该不能以技能抽取为代价。</p>
1652: <pre><code>Debug.SetAIName("base-2")
1653:
1654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1655:
1656: Debug.SetPlayerInfo(0,8000,0,0)
1657: Debug.SetPlayerInfo(1,8000,0,0)
1658:
1659: -----------------
1660:
1661:
1662: -----------------
1663:
1664:
1665: -----------------
1666:
1667: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1668: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1669:
1670: -----------------
1671:
1672:
1673: -----------------
1674:
1675:
1676: -----------------
1677:
1678: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1679:
1680: Debug.ReloadFieldEnd()
1681: aux.BeginPuzzle()
1682: </code></pre>
1683: <h2 data-number="2.20" id="section-45"><span class="header-section-number">2.20</span> </h2>
1684: <p>应该不能发动超银河。</p>
1685: <pre><code>Debug.SetAIName("base-2")
1686:
1687: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1688:
1689: Debug.SetPlayerInfo(0,8000,0,0)
1690: Debug.SetPlayerInfo(1,8000,0,0)
1691:
1692: -----------------
1693:
1694: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1695: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1696:
1697: -----------------
1698:
1699:
1700: -----------------
1701:
1702: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1703:
1704: -----------------
1705:
1706:
1707: -----------------
1708:
1709:
1710: -----------------
1711:
1712: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1713:
1714: Debug.ReloadFieldEnd()
1715: aux.BeginPuzzle()
1716: </code></pre>
1717: <h2 data-number="2.21" id="section-46"><span class="header-section-number">2.21</span> </h2>
1718: <p>应该不能发动六武众效果。</p>
1719: <pre><code>Debug.SetAIName("base-2")
1720:
1721: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1722:
1723: Debug.SetPlayerInfo(0,8000,0,0)
1724: Debug.SetPlayerInfo(1,8000,0,0)
1725:
1726: -----------------
1727:
1728:
1729: -----------------
1730:
1731:
1732: -----------------
1733:
1734: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1735: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1736: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1737: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1738:
1739: -----------------
1740:
1741:
1742: -----------------
1743:
1744:
1745: -----------------
1746:
1747:
1748: Debug.ReloadFieldEnd()
1749: aux.BeginPuzzle()
1750: </code></pre>
1751: <h2 data-number="2.22" id="section-47"><span class="header-section-number">2.22</span> </h2>
1752: <p>应该可以发动新宇融合。</p>
1753: <pre><code>Debug.SetAIName("base-2")
1754:
1755: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1756:
1757: Debug.SetPlayerInfo(0,8000,0,0)
1758: Debug.SetPlayerInfo(1,8000,0,0)
1759:
1760: -----------------
1761:
1762:
1763: -----------------
1764:
1765: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1766:
1767: -----------------
1768:
1769: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1770: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1771: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1772:
1773: -----------------
1774:
1775:
1776: -----------------
1777:
1778:
1779: -----------------
1780:
1781:
1782: Debug.ReloadFieldEnd()
1783: aux.BeginPuzzle()
1784: </code></pre>
1785: <h2 data-number="2.23" id="section-48"><span class="header-section-number">2.23</span> </h2>
1786: <p>应该对方恢复 1800 基本分。</p>
1787: <pre><code>Debug.SetAIName("base-2")
1788:
1789: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1790:
1791: Debug.SetPlayerInfo(0,8000,0,0)
1792: Debug.SetPlayerInfo(1,8000,0,0)
1793:
1794: -----------------
1795:
1796:
1797: -----------------
1798:
1799:
1800: -----------------
1801:
1802: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1803: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1804: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1805: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1806: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1807:
1808: -----------------
1809:
1810: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1811:
1812: -----------------
1813:
1814:
1815: -----------------
1816:
1817: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1818: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1819: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1820:
1821: Debug.ReloadFieldEnd()
1822: aux.BeginPuzzle()
1823: </code></pre>
1824: <h2 data-number="2.24" id="section-49"><span class="header-section-number">2.24</span> </h2>
1825: <p>应该不是1000伤害。</p>
1826: <pre><code>Debug.SetAIName("base-2")
1827:
1828: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1829:
1830: Debug.SetPlayerInfo(0,800,0,0)
1831: Debug.SetPlayerInfo(1,8000,0,0)
1832:
1833: -----------------
1834:
1835:
1836: -----------------
1837:
1838:
1839: -----------------
1840:
1841: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1842: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1843:
1844: -----------------
1845:
1846:
1847: -----------------
1848:
1849:
1850: -----------------
1851:
1852: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1853: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1854:
1855: Debug.ReloadFieldEnd()
1856: aux.BeginPuzzle()
1857: </code></pre>
1858: <h2 data-number="2.25" id="section-50"><span class="header-section-number">2.25</span> </h2>
1859: <p>应该我方不受伤害。</p>
1860: <pre><code>Debug.SetAIName("base-2")
1861:
1862: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1863:
1864: Debug.SetPlayerInfo(0,8000,0,0)
1865: Debug.SetPlayerInfo(1,8000,0,0)
1866:
1867: -----------------
1868:
1869:
1870: -----------------
1871:
1872:
1873: -----------------
1874:
1875: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1876: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1877: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1878: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1879:
1880: -----------------
1881:
1882:
1883: -----------------
1884:
1885:
1886: -----------------
1887:
1888: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1889:
1890: Debug.ReloadFieldEnd()
1891: aux.BeginPuzzle()
1892: </code></pre>
1893: <h2 data-number="2.26" id="section-51"><span class="header-section-number">2.26</span> </h2>
1894: <p>应该衍生物不被破坏。</p>
1895: <pre><code>Debug.SetAIName("base-2")
1896:
1897: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1898:
1899: Debug.SetPlayerInfo(0,8000,0,0)
1900: Debug.SetPlayerInfo(1,8000,0,0)
1901:
1902: -----------------
1903:
1904:
1905: -----------------
1906:
1907:
1908: -----------------
1909:
1910: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1911: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1912: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1913: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1914: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1915:
1916: -----------------
1917:
1918:
1919: -----------------
1920:
1921:
1922: -----------------
1923:
1924:
1925: Debug.ReloadFieldEnd()
1926: aux.BeginPuzzle()
1927: </code></pre>
1928: <h2 data-number="2.27" id="section-52"><span class="header-section-number">2.27</span> </h2>
1929: <p>应该有一次特召机会。</p>
1930: <pre><code>Debug.SetAIName("base-2")
1931:
1932: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1933:
1934: Debug.SetPlayerInfo(0,8000,0,0)
1935: Debug.SetPlayerInfo(1,8000,0,0)
1936:
1937: -----------------
1938:
1939: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1940: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1941: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1942:
1943: -----------------
1944:
1945: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1946: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1947:
1948: -----------------
1949:
1950: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1951: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1952:
1953: -----------------
1954:
1955:
1956: -----------------
1957:
1958:
1959: -----------------
1960:
1961:
1962: Debug.ReloadFieldEnd()
1963: --~ aux.BeginPuzzle()
1964: </code></pre>
1965: <h2 data-number="2.28" id="section-53"><span class="header-section-number">2.28</span> </h2>
1966: <p>应该不回到卡组。</p>
1967: <pre><code>Debug.SetAIName("base-2")
1968:
1969: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1970:
1971: Debug.SetPlayerInfo(0,8000,0,0)
1972: Debug.SetPlayerInfo(1,8000,0,0)
1973:
1974: -----------------
1975:
1976:
1977: -----------------
1978:
1979: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1980:
1981: -----------------
1982:
1983: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1984:
1985: -----------------
1986:
1987:
1988: -----------------
1989:
1990:
1991: -----------------
1992:
1993:
1994: Debug.ReloadFieldEnd()
1995: aux.BeginPuzzle()
1996: </code></pre>
1997: <h2 data-number="2.29" id="section-54"><span class="header-section-number">2.29</span> </h2>
1998: <p>应该要用龙星作为素材。</p>
1999: <pre><code>Debug.SetAIName("base-2")
2000:
2001: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2002:
2003: Debug.SetPlayerInfo(0,8000,0,0)
2004: Debug.SetPlayerInfo(1,8000,0,0)
2005:
2006: -----------------
2007:
2008: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2009:
2010: -----------------
2011:
2012: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2013:
2014: -----------------
2015:
2016: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2017: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2018: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2019: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2020:
2021: -----------------
2022:
2023:
2024: -----------------
2025:
2026:
2027: -----------------
2028:
2029:
2030: Debug.ReloadFieldEnd()
2031: aux.BeginPuzzle()
2032: </code></pre>
2033: <h2 data-number="2.30" id="section-55"><span class="header-section-number">2.30</span> </h2>
2034: <p>应该不能召唤魔王。</p>
2035: <pre><code>Debug.SetAIName("base-2")
2036:
2037: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2038:
2039: Debug.SetPlayerInfo(0,8000,0,0)
2040: Debug.SetPlayerInfo(1,8000,0,0)
2041:
2042: -----------------
2043:
2044: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2045: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2046:
2047: -----------------
2048:
2049:
2050: -----------------
2051:
2052: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2053: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2054:
2055: -----------------
2056:
2057:
2058: -----------------
2059:
2060:
2061: -----------------
2062:
2063: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2064:
2065: Debug.ReloadFieldEnd()
2066: aux.BeginPuzzle()
2067: </code></pre>
2068: <h2 data-number="2.31" id="section-56"><span class="header-section-number">2.31</span> </h2>
2069: <p>应该不能特召野鸭。</p>
2070: <pre><code>Debug.SetAIName("base-2")
2071:
2072: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2073:
2074: Debug.SetPlayerInfo(0,8000,0,0)
2075: Debug.SetPlayerInfo(1,8000,0,0)
2076:
2077: -----------------
2078:
2079: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2080: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2081: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2082:
2083: -----------------
2084:
2085:
2086: -----------------
2087:
2088:
2089: -----------------
2090:
2091:
2092: -----------------
2093:
2094:
2095: -----------------
2096:
2097: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2098:
2099: Debug.ReloadFieldEnd()
2100: aux.BeginPuzzle()
2101: </code></pre>
2102: <h2 data-number="2.32" id="section-57"><span class="header-section-number">2.32</span> </h2>
2103: <p>应该不能解放古怪恶魔。</p>
2104: <pre><code>Debug.SetAIName("base-2")
2105:
2106: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2107:
2108: Debug.SetPlayerInfo(0,8000,0,0)
2109: Debug.SetPlayerInfo(1,8000,0,0)
2110:
2111: -----------------
2112:
2113: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2114: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2115:
2116: -----------------
2117:
2118:
2119: -----------------
2120:
2121:
2122: -----------------
2123:
2124:
2125: -----------------
2126:
2127:
2128: -----------------
2129:
2130: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2131:
2132: Debug.ReloadFieldEnd()
2133: aux.BeginPuzzle()
2134: </code></pre>
2135: <h2 data-number="2.33" id="section-58"><span class="header-section-number">2.33</span> </h2>
2136: <p>应该能发轰炸龙的效果。</p>
2137: <pre><code>Debug.SetAIName("base-2")
2138:
2139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2140:
2141: Debug.SetPlayerInfo(0,8000,0,0)
2142: Debug.SetPlayerInfo(1,8000,0,0)
2143:
2144: -----------------
2145:
2146:
2147: -----------------
2148:
2149:
2150: -----------------
2151:
2152: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2153: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2154:
2155: -----------------
2156:
2157:
2158: -----------------
2159:
2160:
2161: -----------------
2162:
2163: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2164: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2165:
2166: Debug.ReloadFieldEnd()
2167: aux.BeginPuzzle()
2168: </code></pre>
2169: <h2 data-number="2.34" id="section-59"><span class="header-section-number">2.34</span> </h2>
2170: <p>应该可以连续攻击。</p>
2171: <pre><code>Debug.SetAIName("base-2")
2172:
2173: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2174:
2175: Debug.SetPlayerInfo(0,8000,0,0)
2176: Debug.SetPlayerInfo(1,8000,0,0)
2177:
2178: -----------------
2179:
2180:
2181: -----------------
2182:
2183: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2184: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2185:
2186: -----------------
2187:
2188: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2189: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2190: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2191: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2192: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2193:
2194: -----------------
2195:
2196: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2197:
2198: -----------------
2199:
2200:
2201: -----------------
2202:
2203: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2204:
2205: Debug.ReloadFieldEnd()
2206: aux.BeginPuzzle()
2207: </code></pre>
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