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script/异界共鸣-同调融合.md
from check-in 6a7a1c1fb3
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check-in 93dad078e4:
1: # 异界共鸣-同调融合
2:
3: ## 效果
4:
5: ~~~
6: 这个卡名的卡在1回合只能发动1张,这张卡发动的回合,自己不是融合·同调怪兽不能从额外卡组特殊召唤。
7: ①:把自己场上的表侧表示的调整和调整以外的怪兽各1只送去墓地才能发动。以下怪兽各1只从额外卡组特殊召唤。
8: ●墓地的那2只怪兽为素材可以同调召唤的同调怪兽
9: ●墓地的那2只怪兽为素材可以融合召唤的融合怪兽
10: ~~~
11:
12: ## 相关
13:
14: ### 正常
15:
16: ~~~
17: Debug.SetAIName("base-2")
18: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
19: Debug.SetPlayerInfo(0,8000,0,0)
20: Debug.SetPlayerInfo(1,8000,0,0)
21:
22: Debug.AddCard(7473735,0,0,LOCATION_HAND,0,POS_FACEDOWN)
23:
24: Debug.AddCard(67745632,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
25: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
26:
27: Debug.AddCard(6631034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
29:
30: Debug.ReloadFieldEnd()
31: aux.BeginPuzzle()
32: ~~~
33:
34: ### 正常
35:
36: ~~~
37: Debug.SetAIName("base-2")
38:
39: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
40:
41: Debug.SetPlayerInfo(0,8000,0,0)
42: Debug.SetPlayerInfo(1,8000,0,0)
43:
44:
45: -----------------
46:
47: Debug.AddCard(7473735,0,0,LOCATION_HAND,0,POS_FACEDOWN)
48:
49: -----------------
50:
51: Debug.AddCard(41517789,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52: Debug.AddCard(41209827,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
53:
54: -----------------
55:
56: Debug.AddCard(38955728,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
57: Debug.AddCard(96005454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
58:
59: -----------------
60:
61:
62: -----------------
63:
64:
65: -----------------
66:
67: Debug.ReloadFieldEnd()
68: aux.BeginPuzzle()
69:
70: ~~~
71:
72: ### 异常
73:
74: 应该不能发动异界共鸣。
75:
76: ~~~
77: Debug.SetAIName("base-2")
78:
79: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
80:
81: Debug.SetPlayerInfo(0,8000,0,0)
82: Debug.SetPlayerInfo(1,8000,0,0)
83:
84:
85: -----------------
86:
87: Debug.AddCard(7473735,0,0,LOCATION_HAND,0,POS_FACEDOWN)
88:
89: -----------------
90:
91: Debug.AddCard(60465049,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
92: Debug.AddCard(41209827,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
93:
94: -----------------
95:
96: Debug.AddCard(38955728,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
97: Debug.AddCard(96005454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
98:
99: -----------------
100:
101:
102: -----------------
103:
104:
105: -----------------
106:
107: Debug.ReloadFieldEnd()
108: aux.BeginPuzzle()
109:
110: ~~~
111:
112: ## 无关
113:
114: ### 异常
115:
116: 应该不能发动加速同调星尘龙。
117:
118: ~~~
119: Debug.SetAIName("base-2")
120:
121: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
122:
123: Debug.SetPlayerInfo(0,8000,0,0)
124: Debug.SetPlayerInfo(1,8000,0,0)
125:
126:
127: -----------------
128:
129: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
130: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
131:
132: -----------------
133:
134: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
135: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
136:
137: -----------------
138:
139: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
140: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
141: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151: Debug.ReloadFieldEnd()
152: aux.BeginPuzzle()
153:
154: ~~~
155:
156: ### 异常
157:
158: 应该不能特召火焰手。
159:
160: ~~~
161: Debug.SetAIName("base-2")
162:
163: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
164:
165: Debug.SetPlayerInfo(0,8000,0,0)
166: Debug.SetPlayerInfo(1,8000,0,0)
167:
168:
169: -----------------
170:
171:
172: -----------------
173:
174:
175: -----------------
176:
177: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
178: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
179:
180: -----------------
181:
182: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
183:
184: -----------------
185:
186:
187: -----------------
188:
189: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
190: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
191: Debug.ReloadFieldEnd()
192: aux.BeginPuzzle()
193:
194: ~~~
195:
196: ### 异常
197:
198: 应该可以发动痛苦伯劳效果。
199:
200: ~~~
201: Debug.SetAIName("base-2")
202:
203: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
204:
205: Debug.SetPlayerInfo(0,8000,0,0)
206: Debug.SetPlayerInfo(1,8000,0,0)
207:
208:
209: -----------------
210:
211: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212:
213: -----------------
214:
215:
216: -----------------
217:
218: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
219: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
220: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230: Debug.ReloadFieldEnd()
231: aux.BeginPuzzle()
232:
233: ~~~
234:
235: ### 异常
236:
237: 应该可以自己选择适用哪只缺陷编译器的效果。
238:
239: ~~~
240: Debug.SetAIName("base-2")
241:
242: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
243:
244: Debug.SetPlayerInfo(0,8000,0,0)
245: Debug.SetPlayerInfo(1,8000,0,0)
246:
247:
248: -----------------
249:
250:
251: -----------------
252:
253:
254: -----------------
255:
256: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
257: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
258:
259: -----------------
260:
261:
262: -----------------
263:
264:
265: -----------------
266:
267: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
268: Debug.ReloadFieldEnd()
269: aux.BeginPuzzle()
270:
271: ~~~
272:
273: ### 异常
274:
275: 应该可以把连接3吹回去。
276:
277: ~~~
278: Debug.SetAIName("base-2")
279:
280: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
281:
282: Debug.SetPlayerInfo(0,8000,0,0)
283: Debug.SetPlayerInfo(1,8000,0,0)
284:
285:
286: -----------------
287:
288: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289:
290: -----------------
291:
292: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
293:
294: -----------------
295:
296: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
297: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
298: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
299:
300: -----------------
301:
302: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
303:
304: -----------------
305:
306:
307: -----------------
308:
309: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
310: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ### 异常
318:
319: 应该在对方受到伤害后也可以适用黑羽的效果。
320:
321: ~~~
322: Debug.SetAIName("base-2")
323:
324: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
325:
326: Debug.SetPlayerInfo(0,8000,0,0)
327: Debug.SetPlayerInfo(1,8000,0,0)
328:
329:
330: -----------------
331:
332:
333: -----------------
334:
335:
336: -----------------
337:
338: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
339: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
340: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
341: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
342:
343: -----------------
344:
345:
346: -----------------
347:
348:
349: -----------------
350:
351: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
352: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
353: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
354:
355: Debug.ReloadFieldEnd()
356: aux.BeginPuzzle()
357:
358: ~~~
359:
360: ### 异常
361:
362: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
363:
364: ~~~
365: Debug.SetAIName("base-2")
366:
367: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
368:
369: Debug.SetPlayerInfo(0,8000,0,0)
370: Debug.SetPlayerInfo(1,8000,0,0)
371:
372:
373: -----------------
374:
375: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
376: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
377: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
378: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
379: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
380: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
381: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
382: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
383:
384: -----------------
385:
386:
387: -----------------
388:
389: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
390:
391: -----------------
392:
393:
394: -----------------
395:
396:
397: -----------------
398:
399:
400: Debug.ReloadFieldEnd()
401: aux.BeginPuzzle()
402:
403: ~~~
404:
405: ### 异常
406:
407: 应该可以发动反骨王的效果。
408:
409: ~~~
410: Debug.SetAIName("base-2")
411:
412: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
413:
414: Debug.SetPlayerInfo(0,8000,0,0)
415: Debug.SetPlayerInfo(1,8000,0,0)
416:
417:
418: -----------------
419:
420: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
421: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
422:
423: -----------------
424:
425: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
426:
427: -----------------
428:
429: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
430: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
431:
432: -----------------
433:
434:
435: -----------------
436:
437:
438: -----------------
439:
440:
441: Debug.ReloadFieldEnd()
442: aux.BeginPuzzle()
443:
444: ~~~
445:
446: ### 异常
447:
448: 应该否定企鹅会被永恒混沌限制。
449:
450: ~~~
451: Debug.SetAIName("base-2")
452:
453: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
454:
455: Debug.SetPlayerInfo(0,8000,0,0)
456: Debug.SetPlayerInfo(1,8000,0,0)
457:
458:
459: -----------------
460:
461: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
462: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
463: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
464: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
465:
466: -----------------
467:
468:
469: -----------------
470:
471: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
472: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
473:
474: -----------------
475:
476:
477: -----------------
478:
479:
480: -----------------
481:
482: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
483:
484: Debug.ReloadFieldEnd()
485: aux.BeginPuzzle()
486:
487: ~~~
488:
489: ### 异常
490:
491: 应该可以特召海神。
492:
493: ~~~
494: Debug.SetAIName("base-2")
495:
496: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
497:
498: Debug.SetPlayerInfo(0,8000,0,0)
499: Debug.SetPlayerInfo(1,8000,0,0)
500:
501:
502: -----------------
503:
504: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
505:
506: -----------------
507:
508: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
509:
510: -----------------
511:
512:
513: -----------------
514:
515:
516: -----------------
517:
518:
519: -----------------
520:
521: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
522: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
523:
524: Debug.ReloadFieldEnd()
525: aux.BeginPuzzle()
526:
527: ~~~
528:
529: ### 异常
530:
531: 应该仇恨裂缝可以发动。
532:
533: ~~~
534: Debug.SetAIName("base-2")
535:
536: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
537:
538: Debug.SetPlayerInfo(0,8000,0,0)
539: Debug.SetPlayerInfo(1,8000,0,0)
540:
541:
542: -----------------
543:
544:
545: -----------------
546:
547:
548: -----------------
549:
550: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
551:
552: -----------------
553:
554:
555: -----------------
556:
557:
558: -----------------
559:
560: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
561: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
562:
563: Debug.ReloadFieldEnd()
564: aux.BeginPuzzle()
565:
566: ~~~
567:
568: ### 异常
569:
570: 锈龙不应该被召唤兽除外。
571:
572: ~~~
573: Debug.SetAIName("base-2")
574:
575: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
576:
577: Debug.SetPlayerInfo(0,8000,0,0)
578: Debug.SetPlayerInfo(1,8000,0,0)
579:
580:
581: -----------------
582:
583: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
584: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
585: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
586: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
587:
588: -----------------
589:
590:
591: -----------------
592:
593: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
594:
595: -----------------
596:
597:
598: -----------------
599:
600:
601: -----------------
602:
603:
604: Debug.ReloadFieldEnd()
605: aux.BeginPuzzle()
606:
607: ~~~