游戏王残局简化版

Annotation For single/X-LV-10.lua
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Annotation For single/X-LV-10.lua

Lines of single/X-LV-10.lua from check-in 6817913a96 that are changed by the sequence of edits moving toward check-in 624f9bd8c3:

                         1: --[[message
                         2: 新手教学
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
6817913a96 2024-07-20    5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 300, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(27288416, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        11: Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        12: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        13: Debug.AddCard(56747793, 0, 0, k1, 2, POS_FACEDOWN)
                        14: Debug.AddCard(5318639, 0, 0, k1, 3, POS_FACEDOWN)
                        15: Debug.AddCard(77622396, 1, 1, k1, 2, POS_FACEDOWN)
                        16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        18: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        19: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        20: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        21: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        22: 
                        23: Debug.ReloadFieldEnd()
                        24: aux.BeginPuzzle()
                        25: Debug.ShowHint("尝试一下旋风")