49c7170ac4 2024-07-20 1: --[[message
49c7170ac4 2024-07-20 2: #[WCS2006]21_token
49c7170ac4 2024-07-20 3: ]]
49c7170ac4 2024-07-20 4: Debug.SetAIName("QQ群181175613")
49c7170ac4 2024-07-20 5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
49c7170ac4 2024-07-20 6: Debug.SetPlayerInfo(0, 1400, 0, 0)
49c7170ac4 2024-07-20 7: Debug.SetPlayerInfo(1, 4600, 0, 0)
49c7170ac4 2024-07-20 8:
7aae189787 2024-07-20 9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
49c7170ac4 2024-07-20 10: Debug.AddCard(58192742, 0, 0, k1, 2, POS_FACEUP_ATTACK)
49c7170ac4 2024-07-20 11: Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
49c7170ac4 2024-07-20 12: Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
49c7170ac4 2024-07-20 13: Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
85d12233c3 2024-07-20 14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
49c7170ac4 2024-07-20 15: Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
4581bd8f69 2024-07-20 16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
9defe72774 2024-07-20 17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
9e7c7336bd 2024-07-20 18: Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
9defe72774 2024-07-20 19: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
be52ceb1bb 2024-07-20 20: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
49c7170ac4 2024-07-20 21: Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
872c51c323 2024-07-20 22: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
6817913a96 2024-07-20 23: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
49c7170ac4 2024-07-20 24: Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
49c7170ac4 2024-07-20 25: Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
49c7170ac4 2024-07-20 26: Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
49c7170ac4 2024-07-20 27: Debug.AddCard(65810489, 0, 0, k1, 0, POS_FACEDOWN)
49c7170ac4 2024-07-20 28: Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)
49c7170ac4 2024-07-20 29:
49c7170ac4 2024-07-20 30: Debug.ReloadFieldEnd("光学迷彩铠甲")
9e7c7336bd 2024-07-20 31: aux.BeginPuzzle(1)