Lines of
single/LV-017.lua
from check-in 64b764d6e7
that are changed by the sequence of edits moving toward
check-in 01f4d02028:
1: --puzzle1
2: Debug.SetAIName("Level-017")
3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
4: Debug.SetPlayerInfo(0,8000,0,0)
5: Debug.SetPlayerInfo(1,1000,0,0)
6:
7: Debug.AddCard(63519819,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
8:
9: Debug.AddCard(34853266,0,0,LOCATION_HAND,0,POS_FACEDOWN)
10: Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEDOWN)
11:
12: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
13: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
14: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
15:
16: Debug.ReloadFieldEnd()
64b764d6e7 2023-07-30 17: Debug.ShowHint("GAME START!")
18: aux.BeginPuzzle()
64b764d6e7 2023-07-30 19: local e999=Effect.GlobalEffect()
64b764d6e7 2023-07-30 20: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
64b764d6e7 2023-07-30 21: e999:SetCode(EVENT_DAMAGE)
64b764d6e7 2023-07-30 22: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
64b764d6e7 2023-07-30 23: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
64b764d6e7 2023-07-30 24: Debug.ShowHint("残局群181175613") end)
64b764d6e7 2023-07-30 25: Duel.RegisterEffect(e999,0)