c3f96fe46f 2023-06-29 1: local str = {}
d8ed6de3ad 2023-06-29 2: local fun = {}
c3f96fe46f 2023-06-29 3:
c3f96fe46f 2023-06-29 4: local cache_1
c3f96fe46f 2023-06-29 5: local cache_2
d2dde12476 2023-06-29 6: local cache_3
40620faf3c 2023-06-29 7:
e08f058cc6 2023-06-29 8:
c3f96fe46f 2023-06-29 9:
c3f96fe46f 2023-06-29 10: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29 11: local effect_1
c3f96fe46f 2023-06-29 12: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 13: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 14: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 15: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 16: function cache_1()
c3f96fe46f 2023-06-29 17: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 18: if cache_1 <= 0 then
c3f96fe46f 2023-06-29 19: cache_1 = true
c3f96fe46f 2023-06-29 20: else
c3f96fe46f 2023-06-29 21: cache_1 = false
c3f96fe46f 2023-06-29 22: end
c3f96fe46f 2023-06-29 23: return cache_1
c3f96fe46f 2023-06-29 24: end
c3f96fe46f 2023-06-29 25: effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29 26: function cache_1()
c3f96fe46f 2023-06-29 27: Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29 28: return
c3f96fe46f 2023-06-29 29: end
c3f96fe46f 2023-06-29 30: effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29 31:
c3f96fe46f 2023-06-29 32: Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29 33: , 0)
edfc81dcfd 2023-06-29 34: end
a855d3a3c7 2023-06-29 35:
78d7353d8f 2023-06-29 36: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 37: local cache_1
d2dde12476 2023-06-29 38: local cache_2
d2dde12476 2023-06-29 39: local cache_3
d2dde12476 2023-06-29 40:
d2dde12476 2023-06-29 41: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 42: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 43: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 44:
d2dde12476 2023-06-29 45: if cache_1
d2dde12476 2023-06-29 46: or cache_2
d2dde12476 2023-06-29 47: or cache_3 then
e7130db7c4 2023-06-29 48: return true
e7130db7c4 2023-06-29 49: end
e7130db7c4 2023-06-29 50: return false
e08f058cc6 2023-06-29 51: end
e08f058cc6 2023-06-29 52:
f93cdd3242 2023-06-29 53: _G["开局说明"] = function()
ff0aefc8cb 2023-06-30 54: cache_1 = 0
ff0aefc8cb 2023-06-30 55: cache_1 = cache_1 + LOCATION_DECK
ff0aefc8cb 2023-06-30 56: cache_1 = cache_1 + LOCATION_HAND
ff0aefc8cb 2023-06-30 57: cache_1 = cache_1 + LOCATION_MZONE
ff0aefc8cb 2023-06-30 58: cache_1 = cache_1 + LOCATION_SZONE
ff0aefc8cb 2023-06-30 59: cache_1 = cache_1 + LOCATION_GRAVE
ff0aefc8cb 2023-06-30 60: cache_1 = cache_1 + LOCATION_REMOVED
ff0aefc8cb 2023-06-30 61: cache_1 = cache_1 + LOCATION_EXTRA
ff0aefc8cb 2023-06-30 62: cache_1 = cache_1 + LOCATION_OVERLAY
ff0aefc8cb 2023-06-30 63:
ff0aefc8cb 2023-06-30 64: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
ff0aefc8cb 2023-06-30 65: --~ str["我方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_DECK,0,nil)
ff0aefc8cb 2023-06-30 66: --~ str["我方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_GRAVE,0,nil)
ff0aefc8cb 2023-06-30 67: --~ str["我方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,6,LOCATION_MZONE,nil)
8eb57101e2 2023-06-30 68: --~ str["我方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_HAND,0,nil)
ff0aefc8cb 2023-06-30 69: --~ str["我方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_PZONE,0,nil)
ff0aefc8cb 2023-06-30 70: --~ str["我方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_REMOVED,0,nil)
ff0aefc8cb 2023-06-30 71: --~ str["我方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_EXTRA,0,nil)
ff0aefc8cb 2023-06-30 72: --~ str["我方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_SZONE,0,nil)
ff0aefc8cb 2023-06-30 73: --~ str["我方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,LOCATION_OVERLAY,0,nil)
ff0aefc8cb 2023-06-30 74:
ff0aefc8cb 2023-06-30 75: --~ str["对方卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_DECK,nil)
ff0aefc8cb 2023-06-30 76: --~ str["对方墓地"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_GRAVE,nil)
10c1ea5093 2023-06-30 77: --~ str["对方怪兽区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_MZONE,nil)
ff0aefc8cb 2023-06-30 78: --~ str["对方手卡"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_HAND,nil)
ff0aefc8cb 2023-06-30 79: --~ str["对方灵摆区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_PZONE,nil)
ff0aefc8cb 2023-06-30 80: --~ str["对方除外区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_REMOVED,nil)
ff0aefc8cb 2023-06-30 81: --~ str["对方额外卡组"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_EXTRA,nil)
ff0aefc8cb 2023-06-30 82: --~ str["对方魔陷区"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_SZONE,nil)
ff0aefc8cb 2023-06-30 83: --~ str["对方超量素材"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,0,LOCATION_OVERLAY,nil)
ff0aefc8cb 2023-06-30 84:
ff0aefc8cb 2023-06-30 85: --~ str["这个残局的效果卡数量"] = 0
ff0aefc8cb 2023-06-30 86:
ff0aefc8cb 2023-06-30 87: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
ff0aefc8cb 2023-06-30 88: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
ff0aefc8cb 2023-06-30 89: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
8eb57101e2 2023-06-30 90: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
ff0aefc8cb 2023-06-30 91: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
ff0aefc8cb 2023-06-30 92: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
ff0aefc8cb 2023-06-30 93: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
ff0aefc8cb 2023-06-30 94: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
ff0aefc8cb 2023-06-30 95: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
ff0aefc8cb 2023-06-30 96:
ff0aefc8cb 2023-06-30 97: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
ff0aefc8cb 2023-06-30 98: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
8eb57101e2 2023-06-30 99: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
ff0aefc8cb 2023-06-30 100: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
ff0aefc8cb 2023-06-30 101: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
ff0aefc8cb 2023-06-30 102: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
ff0aefc8cb 2023-06-30 103: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
ff0aefc8cb 2023-06-30 104: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]
ff0aefc8cb 2023-06-30 105: --~ str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]
6c3013db57 2023-06-29 106:
4f50d4f4dc 2023-06-29 107: str["开局说明"] = "效果卡:"
4f50d4f4dc 2023-06-29 108: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
4f50d4f4dc 2023-06-29 109:
647c058939 2023-06-30 110: Debug.ShowHint(str["开局说明"])
ff0aefc8cb 2023-06-30 111: --~ Debug.ShowHint(str["我方怪兽区"])
a855d3a3c7 2023-06-29 112: end
a855d3a3c7 2023-06-29 113:
a754e6f3f2 2023-06-29 114: