游戏王残局简化版

Annotation For single/16.Flip Illusions_衍生版_1.lua
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Annotation For single/16.Flip Illusions_衍生版_1.lua

Lines of single/16.Flip Illusions_衍生版_1.lua from check-in 642cb19321 that are changed by the sequence of edits moving toward check-in 84dbad5fa8:

                         1: --[[message
                         2: 反转幻想
                         3: ]]
                         4: 
                         5: --puzzle1
                         6: Debug.SetAIName("四妹")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: Debug.SetPlayerInfo(0,1000,0,0)
                         9: Debug.SetPlayerInfo(1,24300,0,0)
                        10: 
                        11: Debug.AddCard(92826944,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        12: Debug.AddCard(96146814,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        13: Debug.AddCard(7392745,0,0,LOCATION_DECK,4,POS_FACEDOWN)
                        14: Debug.AddCard(37101832,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        15: Debug.AddCard(24317029,0,0,LOCATION_DECK,0,POS_FACEDOWN)
642cb19321 2023-07-16   16: Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEDOWN)
642cb19321 2023-07-16   17: Debug.AddCard(43434803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
642cb19321 2023-07-16   18: Debug.AddCard(35480699,0,0,LOCATION_HAND,0,POS_FACEDOWN)
642cb19321 2023-07-16   19: Debug.AddCard(39648965,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
642cb19321 2023-07-16   20: Debug.AddCard(14644902,0,0,LOCATION_HAND,0,POS_FACEDOWN)
642cb19321 2023-07-16   21: Debug.AddCard(30915572,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        22: Debug.AddCard(90075978,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
                        23: Debug.AddCard(4081825,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        24: Debug.AddCard(93747864,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
                        25: Debug.AddCard(5014629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        26: Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        27: Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        28: Debug.AddCard(6602300,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        29: Debug.AddCard(99916754,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        30: Debug.AddCard(1546124,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        31: Debug.AddCard(54702678,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        32: Debug.AddCard(57844634,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        33: Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN)
                        34: Debug.AddCard(15175429,1,1,LOCATION_GRAVE,0,POS_FACEUP)
                        35: Debug.AddCard(52286175,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENCE)
                        36: Debug.AddCard(57844634,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
                        37: Debug.AddCard(87340664,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
                        38: Debug.AddCard(44789585,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
                        39: Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
                        40: Debug.AddCard(35686187,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        41: Debug.AddCard(20522190,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
                        42: Debug.ReloadFieldEnd()
                        43: aux.BeginPuzzle()