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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: </ul></li>
62: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
63: <ul>
636b190da0 2023-10-08 64: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">2.1</span> </a></li>
636b190da0 2023-10-08 65: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">2.2</span> </a></li>
636b190da0 2023-10-08 66: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">2.3</span> </a></li>
636b190da0 2023-10-08 67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.4</span> </a></li>
636b190da0 2023-10-08 68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.5</span> </a></li>
636b190da0 2023-10-08 69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.6</span> </a></li>
636b190da0 2023-10-08 70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.7</span> </a></li>
636b190da0 2023-10-08 71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.8</span> </a></li>
636b190da0 2023-10-08 72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.9</span> </a></li>
636b190da0 2023-10-08 73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.10</span> </a></li>
636b190da0 2023-10-08 74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.11</span> </a></li>
636b190da0 2023-10-08 75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.12</span> </a></li>
636b190da0 2023-10-08 76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.13</span> </a></li>
636b190da0 2023-10-08 77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.14</span> </a></li>
636b190da0 2023-10-08 78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.15</span> </a></li>
636b190da0 2023-10-08 79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.16</span> </a></li>
636b190da0 2023-10-08 80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.17</span> </a></li>
636b190da0 2023-10-08 81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.18</span> </a></li>
636b190da0 2023-10-08 82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.19</span> </a></li>
636b190da0 2023-10-08 83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.20</span> </a></li>
636b190da0 2023-10-08 84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.21</span> </a></li>
636b190da0 2023-10-08 85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.22</span> </a></li>
636b190da0 2023-10-08 86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.23</span> </a></li>
636b190da0 2023-10-08 87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.24</span> </a></li>
636b190da0 2023-10-08 88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.25</span> </a></li>
636b190da0 2023-10-08 89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.26</span> </a></li>
636b190da0 2023-10-08 90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.27</span> </a></li>
636b190da0 2023-10-08 91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.28</span> </a></li>
636b190da0 2023-10-08 92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.29</span> </a></li>
636b190da0 2023-10-08 93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.30</span> </a></li>
636b190da0 2023-10-08 94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.31</span> </a></li>
636b190da0 2023-10-08 95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.32</span> </a></li>
636b190da0 2023-10-08 96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.33</span> </a></li>
636b190da0 2023-10-08 97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.34</span> </a></li>
98: </ul></li>
99: </ul>
100: </nav>
101: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
102: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
103: <pre><code>Debug.SetAIName("base-2")
104:
105: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
106:
107: Debug.SetPlayerInfo(0,8000,0,0)
108: Debug.SetPlayerInfo(1,8000,0,0)
109:
110:
111: -----------------
112:
113:
114: -----------------
115:
116:
117: -----------------
118:
119: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
120: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
121: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
122: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
123:
124: -----------------
125:
126:
127: -----------------
128:
129:
130: -----------------
131:
132:
133: Debug.ReloadFieldEnd()
134: aux.BeginPuzzle()
135: </code></pre>
136: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
137: <pre><code>Debug.SetAIName("base-2")
138:
139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
140:
141: Debug.SetPlayerInfo(0,8000,0,0)
142: Debug.SetPlayerInfo(1,8000,0,0)
143:
144: -----------------
145:
146: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
147: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
148:
149: -----------------
150:
151: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
152:
153: -----------------
154:
155: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
156:
157: -----------------
158:
159: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
160:
161: -----------------
162:
163: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
164:
165: -----------------
166:
167: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
168:
169: Debug.ReloadFieldEnd()
170: aux.BeginPuzzle()
171: </code></pre>
172: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
173: <pre><code>Debug.SetAIName("base-2")
174:
175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
176:
177: Debug.SetPlayerInfo(0,8000,0,0)
178: Debug.SetPlayerInfo(1,8000,0,0)
179:
180: -----------------
181:
182: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
183: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
184: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
185: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
186: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
187: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
188:
189: -----------------
190:
191: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
192:
193: -----------------
194:
195:
196: -----------------
197:
198:
199: -----------------
200:
201:
202: -----------------
203:
204:
205: Debug.ReloadFieldEnd()
206: aux.BeginPuzzle()
207: </code></pre>
208: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
209: <pre><code>Debug.SetAIName("base-2")
210:
211: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
212:
213: Debug.SetPlayerInfo(0,8000,0,0)
214: Debug.SetPlayerInfo(1,8000,0,0)
215:
216: -----------------
217:
218: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
219: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
222:
223: -----------------
224:
225:
226: -----------------
227:
228:
229: -----------------
230:
231:
232: -----------------
233:
234:
235: -----------------
236:
237:
238: Debug.ReloadFieldEnd()
239: aux.BeginPuzzle()
240: </code></pre>
241: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
242: <pre><code>Debug.SetAIName("base-2")
243:
244: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
245:
246: Debug.SetPlayerInfo(0,8000,0,0)
247: Debug.SetPlayerInfo(1,8000,0,0)
248:
249: -----------------
250:
251: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
252: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
253: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
254: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255:
256: -----------------
257:
258:
259: -----------------
260:
261:
262: -----------------
263:
264:
265: -----------------
266:
267:
268: -----------------
269:
270:
271: Debug.ReloadFieldEnd()
272: aux.BeginPuzzle()
273: </code></pre>
274: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
275: <pre><code>Debug.SetAIName("base-2")
276:
277: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
278:
279: Debug.SetPlayerInfo(0,8000,0,0)
280: Debug.SetPlayerInfo(1,8000,0,0)
281:
282: -----------------
283:
284: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
285: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
286: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
287: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
288: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
290: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
292: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
293: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296:
297: -----------------
298:
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314: </code></pre>
315: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
316: <pre><code>Debug.SetAIName("base-2")
317:
318: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
319:
320: Debug.SetPlayerInfo(0,8000,0,0)
321: Debug.SetPlayerInfo(1,8000,0,0)
322:
323: -----------------
324:
325: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
326: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
327: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
328:
329: -----------------
330:
331:
332: -----------------
333:
334: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
335: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
336:
337: -----------------
338:
339:
340: -----------------
341:
342:
343: -----------------
344:
345:
346: Debug.ReloadFieldEnd()
347: --~ aux.BeginPuzzle()
348: </code></pre>
349: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
350: <pre><code>Debug.SetAIName("base-2")
351:
352: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
353:
354: Debug.SetPlayerInfo(0,8000,0,0)
355: Debug.SetPlayerInfo(1,8000,0,0)
356:
357: -----------------
358:
359: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
360: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
361: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
362:
363: -----------------
364:
365: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
366:
367: -----------------
368:
369:
370: -----------------
371:
372:
373: -----------------
374:
375:
376: -----------------
377:
378:
379: Debug.ReloadFieldEnd()
380: aux.BeginPuzzle()
381: </code></pre>
382: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
383: <pre><code>Debug.SetAIName("base-2")
384:
385: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
386:
387: Debug.SetPlayerInfo(0,8000,0,0)
388: Debug.SetPlayerInfo(1,8000,0,0)
389:
390: -----------------
391:
392: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
393:
394: -----------------
395:
396:
397: -----------------
398:
399: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
400: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
401:
402: -----------------
403:
404: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
405: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
406:
407: -----------------
408:
409:
410: -----------------
411:
412: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
413:
414: Debug.ReloadFieldEnd()
415: aux.BeginPuzzle()
416: </code></pre>
417: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
418: <pre><code>Debug.SetAIName("base-2")
419:
420: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
421:
422: Debug.SetPlayerInfo(0,8000,0,0)
423: Debug.SetPlayerInfo(1,8000,0,0)
424:
425: -----------------
426:
427: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
428: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
429: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
430:
431: -----------------
432:
433:
434: -----------------
435:
436:
437: -----------------
438:
439:
440: -----------------
441:
442:
443: -----------------
444:
445: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
446:
447: Debug.ReloadFieldEnd()
448: aux.BeginPuzzle()
449: </code></pre>
450: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
451: <pre><code>Debug.SetAIName("base-2")
452:
453: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
454:
455: Debug.SetPlayerInfo(0,8000,0,0)
456: Debug.SetPlayerInfo(1,8000,0,0)
457:
458: -----------------
459:
460:
461: -----------------
462:
463:
464: -----------------
465:
466: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
467: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
468:
469: -----------------
470:
471:
472: -----------------
473:
474:
475: -----------------
476:
477: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
478: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
479: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
480:
481: Debug.ReloadFieldEnd()
482: aux.BeginPuzzle()
483: </code></pre>
484: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
485: <pre><code>Debug.SetAIName("base-2")
486:
487: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
488:
489: Debug.SetPlayerInfo(0,8000,0,0)
490: Debug.SetPlayerInfo(1,8000,0,0)
491:
492: -----------------
493:
494:
495: -----------------
496:
497:
498: -----------------
499:
500: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
501: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
502: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
503:
504: -----------------
505:
506:
507: -----------------
508:
509:
510: -----------------
511:
512:
513: Debug.ReloadFieldEnd()
514: aux.BeginPuzzle()
515: </code></pre>
516: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
517: <pre><code>Debug.SetAIName("base-2")
518:
519: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
520:
521: Debug.SetPlayerInfo(0,8000,0,0)
522: Debug.SetPlayerInfo(1,8000,0,0)
523:
524: -----------------
525:
526:
527: -----------------
528:
529:
530: -----------------
531:
532: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
533: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
534: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
535: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
536:
537: -----------------
538:
539: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
540:
541: -----------------
542:
543:
544: -----------------
545:
546:
547: Debug.ReloadFieldEnd()
548: --~ aux.BeginPuzzle()
549: </code></pre>
550: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
551: <pre><code>Debug.SetAIName("base-2")
552:
553: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
554:
555: Debug.SetPlayerInfo(0,8000,0,0)
556: Debug.SetPlayerInfo(1,8000,0,0)
557:
558: -----------------
559:
560:
561: -----------------
562:
563:
564: -----------------
565:
566: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
567: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
568:
569: -----------------
570:
571:
572: -----------------
573:
574:
575: -----------------
576:
577:
578: Debug.ReloadFieldEnd()
579: --~ aux.BeginPuzzle()
580: </code></pre>
581: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
582: <pre><code>Debug.SetAIName("base-2")
583:
584: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
585:
586: Debug.SetPlayerInfo(0,800,0,0)
587: Debug.SetPlayerInfo(1,8000,0,0)
588:
589: -----------------
590:
591:
592: -----------------
593:
594:
595: -----------------
596:
597: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
598: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
599:
600: -----------------
601:
602:
603: -----------------
604:
605:
606: -----------------
607:
608: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
609: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
610:
611: Debug.ReloadFieldEnd()
612: aux.BeginPuzzle()
613: </code></pre>
614: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
615: <pre><code>Debug.SetAIName("base-2")
616:
617: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
618:
619: Debug.SetPlayerInfo(0,8000,0,0)
620: Debug.SetPlayerInfo(1,8000,0,0)
621:
622: -----------------
623:
624:
625: -----------------
626:
627:
628: -----------------
629:
630: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
631: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
632: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
633:
634: -----------------
635:
636:
637: -----------------
638:
639:
640: -----------------
641:
642: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646: </code></pre>
647: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
648: <pre><code>Debug.SetAIName("base-2")
649:
650: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
651:
652: Debug.SetPlayerInfo(0,8000,0,0)
653: Debug.SetPlayerInfo(1,8000,0,0)
654:
655: -----------------
656:
657:
658: -----------------
659:
660:
661: -----------------
662:
663: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
664: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
665:
666: -----------------
667:
668:
669: -----------------
670:
671:
672: -----------------
673:
674:
675: Debug.ReloadFieldEnd()
676: aux.BeginPuzzle()
677: </code></pre>
678: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
679: <pre><code>Debug.SetAIName("base-2")
680:
681: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
682:
683: Debug.SetPlayerInfo(0,8000,0,0)
684: Debug.SetPlayerInfo(1,8000,0,0)
685:
686: -----------------
687:
688:
689: -----------------
690:
691:
692: -----------------
693:
694: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
695:
696: -----------------
697:
698: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
706:
707: Debug.ReloadFieldEnd()
708: aux.BeginPuzzle()
709: </code></pre>
710: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
711: <pre><code>Debug.SetAIName("base-2")
712:
713: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
714:
715: Debug.SetPlayerInfo(0,8000,0,0)
716: Debug.SetPlayerInfo(1,8000,0,0)
717:
718: -----------------
719:
720: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
721: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
722:
723: -----------------
724:
725:
726: -----------------
727:
728: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
729: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
730: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
731: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
732:
733: -----------------
734:
735:
736: -----------------
737:
738:
739: -----------------
740:
741: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
742:
743: Debug.ReloadFieldEnd()
744: aux.BeginPuzzle()
745: </code></pre>
746: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
747: <pre><code>Debug.SetAIName("base-2")
748:
749: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
750:
751: Debug.SetPlayerInfo(0,8000,0,0)
752: Debug.SetPlayerInfo(1,8000,0,0)
753:
754: -----------------
755:
756:
757: -----------------
758:
759:
760: -----------------
761:
762: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
763: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
764: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
765: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
766:
767: -----------------
768:
769:
770: -----------------
771:
772:
773: -----------------
774:
775:
776: Debug.ReloadFieldEnd()
777: aux.BeginPuzzle()
778: </code></pre>
779: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
780: <pre><code>Debug.SetAIName("base-2")
781:
782: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
783:
784: Debug.SetPlayerInfo(0,8000,0,0)
785: Debug.SetPlayerInfo(1,8000,0,0)
786:
787: -----------------
788:
789: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
790:
791: -----------------
792:
793: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
794:
795: -----------------
796:
797: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
798: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
799: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
800: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
801:
802: -----------------
803:
804:
805: -----------------
806:
807:
808: -----------------
809:
810:
811: Debug.ReloadFieldEnd()
812: aux.BeginPuzzle()
813: </code></pre>
814: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
815: <pre><code>Debug.SetAIName("base-2")
816:
817: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
818:
819: Debug.SetPlayerInfo(0,8000,0,0)
820: Debug.SetPlayerInfo(1,8000,0,0)
821:
822: -----------------
823:
824: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
825: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
826:
827: -----------------
828:
829:
830: -----------------
831:
832: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
833: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
834:
835: -----------------
836:
837:
838: -----------------
839:
840:
841: -----------------
842:
843:
844: Debug.ReloadFieldEnd()
845: aux.BeginPuzzle()
846: </code></pre>
847: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
848: <pre><code>Debug.SetAIName("base-2")
849:
850: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
851:
852: Debug.SetPlayerInfo(0,8000,0,0)
853: Debug.SetPlayerInfo(1,8000,0,0)
854:
855: -----------------
856:
857: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
858: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
859:
860: -----------------
861:
862:
863: -----------------
864:
865: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
866:
867: -----------------
868:
869:
870: -----------------
871:
872:
873: -----------------
874:
875:
876: Debug.ReloadFieldEnd()
877: aux.BeginPuzzle()
878: </code></pre>
879: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
880: <pre><code>Debug.SetAIName("base-2")
881:
882: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
883:
884: Debug.SetPlayerInfo(0,8000,0,0)
885: Debug.SetPlayerInfo(1,8000,0,0)
886:
887: -----------------
888:
889:
890: -----------------
891:
892:
893: -----------------
894:
895: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
896:
897: -----------------
898:
899:
900: -----------------
901:
902:
903: -----------------
904:
905: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
906: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
907:
908: Debug.ReloadFieldEnd()
909: --~ aux.BeginPuzzle()
636b190da0 2023-10-08 910:
911: </code></pre>
912: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
636b190da0 2023-10-08 913: <h2 data-number="2.1" id="section-24"><span class="header-section-number">2.1</span> </h2>
914: <p>应该不能发动加速同调星尘龙。</p>
915: <pre><code>Debug.SetAIName("base-2")
916:
917: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
918:
919: Debug.SetPlayerInfo(0,8000,0,0)
920: Debug.SetPlayerInfo(1,8000,0,0)
921:
922:
923: -----------------
924:
925: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
926: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
927:
928: -----------------
929:
930: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
931: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
932:
933: -----------------
934:
935: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
936: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
937: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
938:
939: -----------------
940:
941:
942: -----------------
943:
944:
945: -----------------
946:
947: Debug.ReloadFieldEnd()
948: aux.BeginPuzzle()
949: </code></pre>
636b190da0 2023-10-08 950: <h2 data-number="2.2" id="section-25"><span class="header-section-number">2.2</span> </h2>
951: <p>应该不能特召火焰手。</p>
952: <pre><code>Debug.SetAIName("base-2")
953:
954: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
955:
956: Debug.SetPlayerInfo(0,8000,0,0)
957: Debug.SetPlayerInfo(1,8000,0,0)
958:
959:
960: -----------------
961:
962:
963: -----------------
964:
965:
966: -----------------
967:
968: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
969: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
970:
971: -----------------
972:
973: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
974:
975: -----------------
976:
977:
978: -----------------
979:
980: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
981: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
982: Debug.ReloadFieldEnd()
983: aux.BeginPuzzle()
984: </code></pre>
636b190da0 2023-10-08 985: <h2 data-number="2.3" id="section-26"><span class="header-section-number">2.3</span> </h2>
986: <p>应该可以发动痛苦伯劳效果。</p>
987: <pre><code>Debug.SetAIName("base-2")
988:
989: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
990:
991: Debug.SetPlayerInfo(0,8000,0,0)
992: Debug.SetPlayerInfo(1,8000,0,0)
993:
994:
995: -----------------
996:
997: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1005: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1006: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1007:
1008: -----------------
1009:
1010:
1011: -----------------
1012:
1013:
1014: -----------------
1015:
1016: Debug.ReloadFieldEnd()
1017: aux.BeginPuzzle()
1018: </code></pre>
636b190da0 2023-10-08 1019: <h2 data-number="2.4" id="section-27"><span class="header-section-number">2.4</span> </h2>
1020: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1021: <pre><code>Debug.SetAIName("base-2")
1022:
1023: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1024:
1025: Debug.SetPlayerInfo(0,8000,0,0)
1026: Debug.SetPlayerInfo(1,8000,0,0)
1027:
1028:
1029: -----------------
1030:
1031:
1032: -----------------
1033:
1034:
1035: -----------------
1036:
1037: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1038: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1039:
1040: -----------------
1041:
1042:
1043: -----------------
1044:
1045:
1046: -----------------
1047:
1048: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1049: Debug.ReloadFieldEnd()
1050: aux.BeginPuzzle()
1051: </code></pre>
636b190da0 2023-10-08 1052: <h2 data-number="2.5" id="section-28"><span class="header-section-number">2.5</span> </h2>
1053: <p>应该可以把连接 3 吹回去。</p>
1054: <pre><code>Debug.SetAIName("base-2")
1055:
1056: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1057:
1058: Debug.SetPlayerInfo(0,8000,0,0)
1059: Debug.SetPlayerInfo(1,8000,0,0)
1060:
1061:
1062: -----------------
1063:
1064: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1065:
1066: -----------------
1067:
1068: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1069:
1070: -----------------
1071:
1072: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1073: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1074: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1075:
1076: -----------------
1077:
1078: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1079:
1080: -----------------
1081:
1082:
1083: -----------------
1084:
1085: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1086: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1087:
1088: Debug.ReloadFieldEnd()
1089: aux.BeginPuzzle()
1090: </code></pre>
636b190da0 2023-10-08 1091: <h2 data-number="2.6" id="section-29"><span class="header-section-number">2.6</span> </h2>
1092: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1093: <pre><code>Debug.SetAIName("base-2")
1094:
1095: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1096:
1097: Debug.SetPlayerInfo(0,8000,0,0)
1098: Debug.SetPlayerInfo(1,8000,0,0)
1099:
1100:
1101: -----------------
1102:
1103:
1104: -----------------
1105:
1106:
1107: -----------------
1108:
1109: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1110: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1111: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1112: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1113:
1114: -----------------
1115:
1116:
1117: -----------------
1118:
1119:
1120: -----------------
1121:
1122: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1123: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1124: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1125:
1126: Debug.ReloadFieldEnd()
1127: aux.BeginPuzzle()
1128: </code></pre>
636b190da0 2023-10-08 1129: <h2 data-number="2.7" id="section-30"><span class="header-section-number">2.7</span> </h2>
1130: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1131: <pre><code>Debug.SetAIName("base-2")
1132:
1133: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1134:
1135: Debug.SetPlayerInfo(0,8000,0,0)
1136: Debug.SetPlayerInfo(1,8000,0,0)
1137:
1138:
1139: -----------------
1140:
1141: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1142: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1143: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1144: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1145: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1146: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1147: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1148: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1149:
1150: -----------------
1151:
1152:
1153: -----------------
1154:
1155: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1156:
1157: -----------------
1158:
1159:
1160: -----------------
1161:
1162:
1163: -----------------
1164:
1165:
1166: Debug.ReloadFieldEnd()
1167: aux.BeginPuzzle()
1168: </code></pre>
636b190da0 2023-10-08 1169: <h2 data-number="2.8" id="section-31"><span class="header-section-number">2.8</span> </h2>
1170: <p>应该可以发动反骨王的效果。</p>
1171: <pre><code>Debug.SetAIName("base-2")
1172:
1173: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1174:
1175: Debug.SetPlayerInfo(0,8000,0,0)
1176: Debug.SetPlayerInfo(1,8000,0,0)
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1182: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1183:
1184: -----------------
1185:
1186: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1187:
1188: -----------------
1189:
1190: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1191: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1192:
1193: -----------------
1194:
1195:
1196: -----------------
1197:
1198:
1199: -----------------
1200:
1201:
1202: Debug.ReloadFieldEnd()
1203: aux.BeginPuzzle()
1204: </code></pre>
636b190da0 2023-10-08 1205: <h2 data-number="2.9" id="section-32"><span class="header-section-number">2.9</span> </h2>
1206: <p>应该否定企鹅会被永恒混沌限制。</p>
1207: <pre><code>Debug.SetAIName("base-2")
1208:
1209: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1210:
1211: Debug.SetPlayerInfo(0,8000,0,0)
1212: Debug.SetPlayerInfo(1,8000,0,0)
1213:
1214:
1215: -----------------
1216:
1217: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1218: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1219: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1220: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1221:
1222: -----------------
1223:
1224:
1225: -----------------
1226:
1227: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1228: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1229:
1230: -----------------
1231:
1232:
1233: -----------------
1234:
1235:
1236: -----------------
1237:
1238: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1239:
1240: Debug.ReloadFieldEnd()
1241: aux.BeginPuzzle()
1242: </code></pre>
636b190da0 2023-10-08 1243: <h2 data-number="2.10" id="section-33"><span class="header-section-number">2.10</span> </h2>
1244: <p>应该可以特召海神。</p>
1245: <pre><code>Debug.SetAIName("base-2")
1246:
1247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1248:
1249: Debug.SetPlayerInfo(0,8000,0,0)
1250: Debug.SetPlayerInfo(1,8000,0,0)
1251:
1252:
1253: -----------------
1254:
1255: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1256:
1257: -----------------
1258:
1259: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266:
1267: -----------------
1268:
1269:
1270: -----------------
1271:
1272: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1273: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1274:
1275: Debug.ReloadFieldEnd()
1276: aux.BeginPuzzle()
1277: </code></pre>
636b190da0 2023-10-08 1278: <h2 data-number="2.11" id="section-34"><span class="header-section-number">2.11</span> </h2>
1279: <p>应该仇恨裂缝可以发动。</p>
1280: <pre><code>Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1283:
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287:
1288: -----------------
1289:
1290:
1291: -----------------
1292:
1293:
1294: -----------------
1295:
1296: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1297:
1298: -----------------
1299:
1300:
1301: -----------------
1302:
1303:
1304: -----------------
1305:
1306: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1307: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1308:
1309: Debug.ReloadFieldEnd()
1310: aux.BeginPuzzle()
1311: </code></pre>
636b190da0 2023-10-08 1312: <h2 data-number="2.12" id="section-35"><span class="header-section-number">2.12</span> </h2>
1313: <p>锈龙不应该被召唤兽除外。</p>
1314: <pre><code>Debug.SetAIName("base-2")
1315:
1316: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1317:
1318: Debug.SetPlayerInfo(0,8000,0,0)
1319: Debug.SetPlayerInfo(1,8000,0,0)
1320:
1321:
1322: -----------------
1323:
1324: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1325: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1326: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1327: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1328:
1329: -----------------
1330:
1331:
1332: -----------------
1333:
1334: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1335:
1336: -----------------
1337:
1338:
1339: -----------------
1340:
1341:
1342: -----------------
1343:
1344:
1345: Debug.ReloadFieldEnd()
1346: aux.BeginPuzzle()
1347: </code></pre>
636b190da0 2023-10-08 1348: <h2 data-number="2.13" id="section-36"><span class="header-section-number">2.13</span> </h2>
1349: <p>应该能特召冰水。</p>
1350: <pre><code>Debug.SetAIName("base-2")
1351:
1352: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1353:
1354: Debug.SetPlayerInfo(0,8000,0,0)
1355: Debug.SetPlayerInfo(1,8000,0,0)
1356:
1357:
1358: -----------------
1359:
1360:
1361: -----------------
1362:
1363: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1364:
1365: -----------------
1366:
1367: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1368: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1369:
1370: -----------------
1371:
1372:
1373: -----------------
1374:
1375:
1376: -----------------
1377:
1378: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1379:
1380: Debug.ReloadFieldEnd()
1381: aux.BeginPuzzle()
1382: </code></pre>
636b190da0 2023-10-08 1383: <h2 data-number="2.14" id="section-37"><span class="header-section-number">2.14</span> </h2>
1384: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1385: <pre><code>Debug.SetAIName("AI")
1386: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1387: Debug.SetPlayerInfo(0,8000,0,0)
1388: Debug.SetPlayerInfo(1,8000,0,0)
1389:
1390: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1391:
1392: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1393: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1394:
1395: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1396: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1397:
1398: Debug.ReloadFieldEnd()
1399: aux.BeginPuzzle()
1400: </code></pre>
636b190da0 2023-10-08 1401: <h2 data-number="2.15" id="section-38"><span class="header-section-number">2.15</span> </h2>
1402: <p>应该喷气龙不能特召。</p>
1403: <pre><code>Debug.SetAIName("AI")
1404: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1405: Debug.SetPlayerInfo(0,8000,0,0)
1406: Debug.SetPlayerInfo(1,8000,0,0)
1407:
1408: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1409:
1410: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1411:
1412: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1413: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1414:
1415: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1416:
1417: Debug.ReloadFieldEnd()
1418: aux.BeginPuzzle()
1419: </code></pre>
636b190da0 2023-10-08 1420: <h2 data-number="2.16" id="section-39"><span class="header-section-number">2.16</span> </h2>
1421: <p>应该不能发动简易融合。</p>
1422: <pre><code>Debug.SetAIName("base-2")
1423:
1424: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1425:
1426: Debug.SetPlayerInfo(0,1400,0,0)
1427: Debug.SetPlayerInfo(1,8000,0,0)
1428:
1429: -----------------
1430:
1431: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1432: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1433:
1434: -----------------
1435:
1436: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1437:
1438: -----------------
1439:
1440:
1441: -----------------
1442:
1443:
1444: -----------------
1445:
1446:
1447: -----------------
1448:
1449:
1450: Debug.ReloadFieldEnd()
1451: aux.BeginPuzzle()
1452: </code></pre>
636b190da0 2023-10-08 1453: <h2 data-number="2.17" id="section-40"><span class="header-section-number">2.17</span> </h2>
1454: <p>应该不能羽衣精效果。</p>
1455: <pre><code>Debug.SetAIName("base-2")
1456:
1457: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1458:
1459: Debug.SetPlayerInfo(0,8000,0,0)
1460: Debug.SetPlayerInfo(1,8000,0,0)
1461:
1462: -----------------
1463:
1464: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1465: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1466: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1467:
1468: -----------------
1469:
1470:
1471: -----------------
1472:
1473: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1474:
1475: -----------------
1476:
1477:
1478: -----------------
1479:
1480:
1481: -----------------
1482:
1483:
1484: Debug.ReloadFieldEnd()
1485: aux.BeginPuzzle()
1486: </code></pre>
636b190da0 2023-10-08 1487: <h2 data-number="2.18" id="section-41"><span class="header-section-number">2.18</span> </h2>
1488: <p>应该不能以被无效的双龙为代价。</p>
1489: <pre><code>Debug.SetAIName("base-2")
1490:
1491: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1492:
1493: Debug.SetPlayerInfo(0,8000,0,0)
1494: Debug.SetPlayerInfo(1,8000,0,0)
1495:
1496: -----------------
1497:
1498:
1499: -----------------
1500:
1501:
1502: -----------------
1503:
1504: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1505: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1506:
1507: -----------------
1508:
1509:
1510: -----------------
1511:
1512:
1513: -----------------
1514:
1515: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1516:
1517: Debug.ReloadFieldEnd()
1518: aux.BeginPuzzle()
1519: </code></pre>
636b190da0 2023-10-08 1520: <h2 data-number="2.19" id="section-42"><span class="header-section-number">2.19</span> </h2>
1521: <p>应该不能以技能抽取为代价。</p>
1522: <pre><code>Debug.SetAIName("base-2")
1523:
1524: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1525:
1526: Debug.SetPlayerInfo(0,8000,0,0)
1527: Debug.SetPlayerInfo(1,8000,0,0)
1528:
1529: -----------------
1530:
1531:
1532: -----------------
1533:
1534:
1535: -----------------
1536:
1537: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1538: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1539:
1540: -----------------
1541:
1542:
1543: -----------------
1544:
1545:
1546: -----------------
1547:
1548: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1549:
1550: Debug.ReloadFieldEnd()
1551: aux.BeginPuzzle()
1552: </code></pre>
636b190da0 2023-10-08 1553: <h2 data-number="2.20" id="section-43"><span class="header-section-number">2.20</span> </h2>
1554: <p>应该不能发动超银河。</p>
1555: <pre><code>Debug.SetAIName("base-2")
1556:
1557: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1558:
1559: Debug.SetPlayerInfo(0,8000,0,0)
1560: Debug.SetPlayerInfo(1,8000,0,0)
1561:
1562: -----------------
1563:
1564: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1565: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1566:
1567: -----------------
1568:
1569:
1570: -----------------
1571:
1572: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1573:
1574: -----------------
1575:
1576:
1577: -----------------
1578:
1579:
1580: -----------------
1581:
1582: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1583:
1584: Debug.ReloadFieldEnd()
1585: aux.BeginPuzzle()
1586: </code></pre>
636b190da0 2023-10-08 1587: <h2 data-number="2.21" id="section-44"><span class="header-section-number">2.21</span> </h2>
1588: <p>应该不能发动六武众效果。</p>
1589: <pre><code>Debug.SetAIName("base-2")
1590:
1591: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1592:
1593: Debug.SetPlayerInfo(0,8000,0,0)
1594: Debug.SetPlayerInfo(1,8000,0,0)
1595:
1596: -----------------
1597:
1598:
1599: -----------------
1600:
1601:
1602: -----------------
1603:
1604: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1605: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1606: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1607: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614:
1615: -----------------
1616:
1617:
1618: Debug.ReloadFieldEnd()
1619: aux.BeginPuzzle()
1620: </code></pre>
636b190da0 2023-10-08 1621: <h2 data-number="2.22" id="section-45"><span class="header-section-number">2.22</span> </h2>
1622: <p>应该可以发动新宇融合。</p>
1623: <pre><code>Debug.SetAIName("base-2")
1624:
1625: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1626:
1627: Debug.SetPlayerInfo(0,8000,0,0)
1628: Debug.SetPlayerInfo(1,8000,0,0)
1629:
1630: -----------------
1631:
1632:
1633: -----------------
1634:
1635: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1636:
1637: -----------------
1638:
1639: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1640: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1641: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1642:
1643: -----------------
1644:
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651:
1652: Debug.ReloadFieldEnd()
1653: aux.BeginPuzzle()
1654: </code></pre>
636b190da0 2023-10-08 1655: <h2 data-number="2.23" id="section-46"><span class="header-section-number">2.23</span> </h2>
1656: <p>应该对方恢复 1800 基本分。</p>
1657: <pre><code>Debug.SetAIName("base-2")
1658:
1659: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1660:
1661: Debug.SetPlayerInfo(0,8000,0,0)
1662: Debug.SetPlayerInfo(1,8000,0,0)
1663:
1664: -----------------
1665:
1666:
1667: -----------------
1668:
1669:
1670: -----------------
1671:
1672: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1673: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1674: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1675: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1676: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1677:
1678: -----------------
1679:
1680: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1681:
1682: -----------------
1683:
1684:
1685: -----------------
1686:
1687: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1688: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1689: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1690:
1691: Debug.ReloadFieldEnd()
1692: aux.BeginPuzzle()
1693: </code></pre>
636b190da0 2023-10-08 1694: <h2 data-number="2.24" id="section-47"><span class="header-section-number">2.24</span> </h2>
1695: <p>应该不是1000伤害。</p>
1696: <pre><code>Debug.SetAIName("base-2")
1697:
1698: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1699:
1700: Debug.SetPlayerInfo(0,800,0,0)
1701: Debug.SetPlayerInfo(1,8000,0,0)
1702:
1703: -----------------
1704:
1705:
1706: -----------------
1707:
1708:
1709: -----------------
1710:
1711: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1712: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1713:
1714: -----------------
1715:
1716:
1717: -----------------
1718:
1719:
1720: -----------------
1721:
1722: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1723: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1724:
1725: Debug.ReloadFieldEnd()
1726: aux.BeginPuzzle()
1727: </code></pre>
636b190da0 2023-10-08 1728: <h2 data-number="2.25" id="section-48"><span class="header-section-number">2.25</span> </h2>
1729: <p>应该我方不受伤害。</p>
1730: <pre><code>Debug.SetAIName("base-2")
1731:
1732: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1733:
1734: Debug.SetPlayerInfo(0,8000,0,0)
1735: Debug.SetPlayerInfo(1,8000,0,0)
1736:
1737: -----------------
1738:
1739:
1740: -----------------
1741:
1742:
1743: -----------------
1744:
1745: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1746: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1747: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1748: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1749:
1750: -----------------
1751:
1752:
1753: -----------------
1754:
1755:
1756: -----------------
1757:
1758: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1759:
1760: Debug.ReloadFieldEnd()
1761: aux.BeginPuzzle()
1762: </code></pre>
636b190da0 2023-10-08 1763: <h2 data-number="2.26" id="section-49"><span class="header-section-number">2.26</span> </h2>
1764: <p>应该衍生物不被破坏。</p>
1765: <pre><code>Debug.SetAIName("base-2")
1766:
1767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1768:
1769: Debug.SetPlayerInfo(0,8000,0,0)
1770: Debug.SetPlayerInfo(1,8000,0,0)
1771:
1772: -----------------
1773:
1774:
1775: -----------------
1776:
1777:
1778: -----------------
1779:
1780: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1781: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1782: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1783: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1784: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1785:
1786: -----------------
1787:
1788:
1789: -----------------
1790:
1791:
1792: -----------------
1793:
1794:
1795: Debug.ReloadFieldEnd()
1796: aux.BeginPuzzle()
1797: </code></pre>
636b190da0 2023-10-08 1798: <h2 data-number="2.27" id="section-50"><span class="header-section-number">2.27</span> </h2>
1799: <p>应该有一次特召机会。</p>
1800: <pre><code>Debug.SetAIName("base-2")
1801:
1802: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1803:
1804: Debug.SetPlayerInfo(0,8000,0,0)
1805: Debug.SetPlayerInfo(1,8000,0,0)
1806:
1807: -----------------
1808:
1809: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1810: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1811: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1812:
1813: -----------------
1814:
1815: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1816: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1817:
1818: -----------------
1819:
1820: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1821: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1822:
1823: -----------------
1824:
1825:
1826: -----------------
1827:
1828:
1829: -----------------
1830:
1831:
1832: Debug.ReloadFieldEnd()
1833: --~ aux.BeginPuzzle()
1834: </code></pre>
636b190da0 2023-10-08 1835: <h2 data-number="2.28" id="section-51"><span class="header-section-number">2.28</span> </h2>
1836: <p>应该不回到卡组。</p>
1837: <pre><code>Debug.SetAIName("base-2")
1838:
1839: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1840:
1841: Debug.SetPlayerInfo(0,8000,0,0)
1842: Debug.SetPlayerInfo(1,8000,0,0)
1843:
1844: -----------------
1845:
1846:
1847: -----------------
1848:
1849: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1850:
1851: -----------------
1852:
1853: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1854:
1855: -----------------
1856:
1857:
1858: -----------------
1859:
1860:
1861: -----------------
1862:
1863:
1864: Debug.ReloadFieldEnd()
1865: aux.BeginPuzzle()
1866: </code></pre>
636b190da0 2023-10-08 1867: <h2 data-number="2.29" id="section-52"><span class="header-section-number">2.29</span> </h2>
1868: <p>应该要用龙星作为素材。</p>
1869: <pre><code>Debug.SetAIName("base-2")
1870:
1871: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1872:
1873: Debug.SetPlayerInfo(0,8000,0,0)
1874: Debug.SetPlayerInfo(1,8000,0,0)
1875:
1876: -----------------
1877:
1878: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1879:
1880: -----------------
1881:
1882: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1883:
1884: -----------------
1885:
1886: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1887: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1888: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1889: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1890:
1891: -----------------
1892:
1893:
1894: -----------------
1895:
1896:
1897: -----------------
1898:
1899:
1900: Debug.ReloadFieldEnd()
1901: aux.BeginPuzzle()
1902: </code></pre>
636b190da0 2023-10-08 1903: <h2 data-number="2.30" id="section-53"><span class="header-section-number">2.30</span> </h2>
1904: <p>应该不能召唤魔王。</p>
1905: <pre><code>Debug.SetAIName("base-2")
1906:
1907: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1908:
1909: Debug.SetPlayerInfo(0,8000,0,0)
1910: Debug.SetPlayerInfo(1,8000,0,0)
1911:
1912: -----------------
1913:
1914: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1915: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1916:
1917: -----------------
1918:
1919:
1920: -----------------
1921:
1922: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1923: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1924:
1925: -----------------
1926:
1927:
1928: -----------------
1929:
1930:
1931: -----------------
1932:
1933: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1934:
1935: Debug.ReloadFieldEnd()
1936: aux.BeginPuzzle()
1937: </code></pre>
636b190da0 2023-10-08 1938: <h2 data-number="2.31" id="section-54"><span class="header-section-number">2.31</span> </h2>
1939: <p>应该不能特召野鸭。</p>
1940: <pre><code>Debug.SetAIName("base-2")
1941:
1942: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1943:
1944: Debug.SetPlayerInfo(0,8000,0,0)
1945: Debug.SetPlayerInfo(1,8000,0,0)
1946:
1947: -----------------
1948:
1949: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1950: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1951: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1952:
1953: -----------------
1954:
1955:
1956: -----------------
1957:
1958:
1959: -----------------
1960:
1961:
1962: -----------------
1963:
1964:
1965: -----------------
1966:
1967: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1968:
1969: Debug.ReloadFieldEnd()
1970: aux.BeginPuzzle()
1971: </code></pre>
636b190da0 2023-10-08 1972: <h2 data-number="2.32" id="section-55"><span class="header-section-number">2.32</span> </h2>
1973: <p>应该不能解放古怪恶魔。</p>
1974: <pre><code>Debug.SetAIName("base-2")
1975:
1976: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1977:
1978: Debug.SetPlayerInfo(0,8000,0,0)
1979: Debug.SetPlayerInfo(1,8000,0,0)
1980:
1981: -----------------
1982:
1983: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1984: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1985:
1986: -----------------
1987:
1988:
1989: -----------------
1990:
1991:
1992: -----------------
1993:
1994:
1995: -----------------
1996:
1997:
1998: -----------------
1999:
2000: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2001:
2002: Debug.ReloadFieldEnd()
2003: aux.BeginPuzzle()
2004: </code></pre>
636b190da0 2023-10-08 2005: <h2 data-number="2.33" id="section-56"><span class="header-section-number">2.33</span> </h2>
2006: <p>应该能发轰炸龙的效果。</p>
2007: <pre><code>Debug.SetAIName("base-2")
2008:
2009: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2010:
2011: Debug.SetPlayerInfo(0,8000,0,0)
2012: Debug.SetPlayerInfo(1,8000,0,0)
2013:
2014: -----------------
2015:
2016:
2017: -----------------
2018:
2019:
2020: -----------------
2021:
2022: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2023: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2024:
2025: -----------------
2026:
2027:
2028: -----------------
2029:
2030:
2031: -----------------
2032:
2033: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2034: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2035:
2036: Debug.ReloadFieldEnd()
2037: aux.BeginPuzzle()
2038: </code></pre>
636b190da0 2023-10-08 2039: <h2 data-number="2.34" id="section-57"><span class="header-section-number">2.34</span> </h2>
2040: <p>应该可以连续攻击。</p>
2041: <pre><code>Debug.SetAIName("base-2")
2042:
2043: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2044:
2045: Debug.SetPlayerInfo(0,8000,0,0)
2046: Debug.SetPlayerInfo(1,8000,0,0)
2047:
2048: -----------------
2049:
2050:
2051: -----------------
2052:
2053: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2054: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2055:
2056: -----------------
2057:
2058: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2059: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2060: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2061: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2062: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2063:
2064: -----------------
2065:
2066: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2067:
2068: -----------------
2069:
2070:
2071: -----------------
2072:
2073: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2074:
2075: Debug.ReloadFieldEnd()
2076: aux.BeginPuzzle()
2077: </code></pre>
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