Lines of
LV-015.lua
from check-in 62c2a34a52
that are changed by the sequence of edits moving toward
check-in 6768ce7190:
1: --[[message
2: 卡数:
3: 规则:大师3
4: ]]
5: Debug.SetAIName("Level-015")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
7: Debug.SetPlayerInfo(0,8000,0,0)
8: Debug.SetPlayerInfo(1,8100,0,0)
9:
10: Debug.AddCard(31786629,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
11: Debug.AddCard(24611934,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
12:
13: Debug.AddCard(43641473,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
14: Debug.AddCard(43641473,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
15: Debug.AddCard(74701381,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
16: Debug.AddCard(74701381,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
62c2a34a52 2023-06-18 17:
62c2a34a52 2023-06-18 18: Debug.AddCard(7565547,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
19:
20: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
21: Debug.AddCard(61405855,0,0,LOCATION_HAND,0,POS_FACEDOWN)
22: Debug.AddCard(23171610,0,0,LOCATION_HAND,0,POS_FACEDOWN)
23: Debug.AddCard(86318356,0,0,LOCATION_HAND,0,POS_FACEDOWN)
24: Debug.AddCard(18161786,0,0,LOCATION_HAND,0,POS_FACEDOWN)
25:
26: local m01=Debug.AddCard(75347539,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
27: local s01=Debug.AddCard(98495314,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
28: Debug.PreEquip(s01,m01)
29:
30: Debug.ReloadFieldEnd()
31: aux.BeginPuzzle()
32:
33:
34: local str = {}
35: local fun = {}
36:
37: local cache_1
38:
39: fun["通关邀请"] = function()
40: local effect_100
41: effect_100 = Effect.GlobalEffect()
42: effect_100:SetType(EFFECT_TYPE_FIELD
43: + EFFECT_TYPE_CONTINUOUS)
44: effect_100:SetCode(EVENT_DAMAGE)
45: function cache_1()
46:
47: cache_1 = Duel.GetLP(1)
48:
49: if cache_1 <= 0 then
50: cache_1 = true
51: else
52: cache_1 = false
53: end
54:
55: return cache_1
56: end
57: effect_100:SetCondition(cache_1)
58: function cache_1()
59: Debug.ShowHint("残局群181175613")
60: return
61: end
62: effect_100:SetOperation(cache_1)
63: Duel.RegisterEffect(effect_100
64: , 0)
65: end
66:
67: fun["通关邀请"]()
68: