游戏王残局简化版

Annotation For single/ytb01_Reptilianne.lua
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Annotation For single/ytb01_Reptilianne.lua

Lines of single/ytb01_Reptilianne.lua from check-in 6114b8f6c1 that are changed by the sequence of edits moving toward check-in e77fe5dbb5:

                         1: --------------------------
                         2: -- Single Mode Duel Puzzle
                         3: -- Reptilianne
                         4: --------------------------
                         5: 
                         6: Debug.SetAIName("ytb01_Reptilianne")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: Debug.SetPlayerInfo(0,900,0,0)
6114b8f6c1 2023-07-24    9: Debug.SetPlayerInfo(1,12000,0,0)
                        10: 
                        11: 
                        12: --Player's Hand
                        13: Debug.AddCard(74848038,0,0,LOCATION_HAND,0,POS_FACEUP)
                        14: Debug.AddCard(42303365,0,0,LOCATION_HAND,0,POS_FACEUP)
                        15: Debug.AddCard(37520316,0,0,LOCATION_HAND,0,POS_FACEUP)
                        16: Debug.AddCard(89810518,0,0,LOCATION_HAND,0,POS_FACEUP)
                        17: Debug.AddCard(16909657,0,0,LOCATION_HAND,0,POS_FACEUP)
                        18: Debug.AddCard(94656263,0,0,LOCATION_HAND,0,POS_FACEUP)
                        19: 
                        20: --Player's Grave
                        21: Debug.AddCard(93187568,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        22: 
                        23: --Player's Deck
                        24: Debug.AddCard(97127906,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        25: Debug.AddCard(97127906,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        26: Debug.AddCard(08400623,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        27: Debug.AddCard(16886617,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        28: Debug.AddCard(79491903,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        29: 
                        30: --Player's Extra Deck
                        31: Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        32: Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        33: Debug.AddCard(44505297,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        34: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        35: Debug.AddCard(60634565,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        36: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        37: 
                        38: --Player's Monsters
                        39: Debug.AddCard(43002864,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
                        40: Debug.AddCard(43426903,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        41: 
                        42: --Player's S/T
                        43: Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        44: Debug.AddCard(05318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
                        45: Debug.AddCard(43422537,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
                        46: Debug.AddCard(77538567,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
                        47: 
                        48: 
                        49: --Opponent's Hand
                        50: Debug.AddCard(23434538,1,1,LOCATION_HAND,0,POS_FACEDOWN)
                        51: 
                        52: --Opponent's Grave
                        53: Debug.AddCard(64514622,1,1,LOCATION_GRAVE,0,POS_FACEUP)
                        54: Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP)
                        55: 
                        56: --Opponent's Deck
                        57: Debug.AddCard(98777036,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        58: Debug.AddCard(43096270,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        59: Debug.AddCard(03300267,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        60: Debug.AddCard(13140300,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        61: Debug.AddCard(77901552,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        62: Debug.AddCard(43096270,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        63: Debug.AddCard(87151205,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        64: Debug.AddCard(97940434,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        65: Debug.AddCard(87774234,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        66: Debug.AddCard(37742478,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        67: 
                        68: --Opponent's Monsters
                        69: Debug.AddCard(93717133,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        70: Debug.AddCard(71564252,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        71: Debug.AddCard(85138716,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
                        72: Debug.AddCard(03300267,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                        73: 
                        74: --Opponent's S/T
                        75: Debug.AddCard(53582587,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        76: Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
                        77: 
                        78: 
                        79: Debug.ReloadFieldEnd()
                        80: aux.BeginPuzzle()