游戏王残局简化版

Annotation For single/简化版_442_05.lua
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Annotation For single/简化版_442_05.lua

Lines of single/简化版_442_05.lua from check-in 5bc744b2cf that are changed by the sequence of edits moving toward check-in eb888828c2:

                         1: --[[message
5bc744b2cf 2024-06-27    2: 维护:2024-02-14
                         3: ]]
                         4: 
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
                         7: Debug.SetPlayerInfo(0, 100, 0, 0)
                         8: Debug.SetPlayerInfo(1, 16150, 0, 0)
                         9: 
                        10: --自己的怪兽区
                        11: Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫
                        12: --对方的怪兽区
                        13: Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士
                        14: Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士
                        15: Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士
                        16: --自己的魔陷区
                        17: --对方的魔陷区
                        18: Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡
                        19: --自己的手卡
                        20: --对方的手卡
                        21: --自己的墓地
                        22: Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬
                        23: Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬
                        24: Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬
                        25: --对方的墓地
                        26: --自己除外的卡
                        27: --对方除外的卡
                        28: --自己的卡组
                        29: Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊
                        30: Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使
                        31: Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰
                        32: 
                        33: --自己的额外
                        34: Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼
                        35: Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼
                        36: Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马
                        37: Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔
                        38: Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛
                        39: Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙
                        40: Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士
                        41: Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
                        42: Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
                        43: Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫
                        44: 
                        45: Debug.ReloadFieldEnd()
                        46: aux.BeginPuzzle()