Lines of
single_doc/场景.md
from check-in 5ac5a0f472
that are changed by the sequence of edits moving toward
check-in 6e922b7905:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ###
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ## 异常
1202:
1203: ###
1204:
1205: 应该不能发动加速同调星尘龙。
1206:
1207: ~~~
1208: Debug.SetAIName("base-2")
1209:
1210: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1211:
1212: Debug.SetPlayerInfo(0,8000,0,0)
1213: Debug.SetPlayerInfo(1,8000,0,0)
1214:
1215:
1216: -----------------
1217:
1218: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1219: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1220:
1221: -----------------
1222:
1223: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1224: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1225:
1226: -----------------
1227:
1228: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1229: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1230: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1231:
1232: -----------------
1233:
1234:
1235: -----------------
1236:
1237:
1238: -----------------
1239:
1240: Debug.ReloadFieldEnd()
1241: aux.BeginPuzzle()
1242:
1243: ~~~
1244:
1245: ###
1246:
1247: 应该不能特召火焰手。
1248:
1249: ~~~
1250: Debug.SetAIName("base-2")
1251:
1252: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1253:
1254: Debug.SetPlayerInfo(0,8000,0,0)
1255: Debug.SetPlayerInfo(1,8000,0,0)
1256:
1257:
1258: -----------------
1259:
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1267: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1268:
1269: -----------------
1270:
1271: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1272:
1273: -----------------
1274:
1275:
1276: -----------------
1277:
1278: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1279: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1280: Debug.ReloadFieldEnd()
1281: aux.BeginPuzzle()
1282:
1283: ~~~
1284:
1285: ###
1286:
1287: 应该可以发动痛苦伯劳效果。
1288:
1289: ~~~
1290: Debug.SetAIName("base-2")
1291:
1292: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1293:
1294: Debug.SetPlayerInfo(0,8000,0,0)
1295: Debug.SetPlayerInfo(1,8000,0,0)
1296:
1297:
1298: -----------------
1299:
1300: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1309: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1310:
1311: -----------------
1312:
1313:
1314: -----------------
1315:
1316:
1317: -----------------
1318:
1319: Debug.ReloadFieldEnd()
1320: aux.BeginPuzzle()
1321:
1322: ~~~
1323:
1324: ###
1325:
1326: 应该可以自己选择适用哪只缺陷编译器的效果。
1327:
1328: ~~~
1329: Debug.SetAIName("base-2")
1330:
1331: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1332:
1333: Debug.SetPlayerInfo(0,8000,0,0)
1334: Debug.SetPlayerInfo(1,8000,0,0)
1335:
1336:
1337: -----------------
1338:
1339:
1340: -----------------
1341:
1342:
1343: -----------------
1344:
1345: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1346: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1347:
1348: -----------------
1349:
1350:
1351: -----------------
1352:
1353:
1354: -----------------
1355:
1356: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1357: Debug.ReloadFieldEnd()
1358: aux.BeginPuzzle()
1359:
1360: ~~~
1361:
1362: ###
1363:
1364: 应该可以把连接 3 吹回去。
1365:
1366: ~~~
1367: Debug.SetAIName("base-2")
1368:
1369: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1370:
1371: Debug.SetPlayerInfo(0,8000,0,0)
1372: Debug.SetPlayerInfo(1,8000,0,0)
1373:
1374:
1375: -----------------
1376:
1377: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1378:
1379: -----------------
1380:
1381: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1382:
1383: -----------------
1384:
1385: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1386: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1387: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1388:
1389: -----------------
1390:
1391: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1392:
1393: -----------------
1394:
1395:
1396: -----------------
1397:
1398: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1399: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1400:
1401: Debug.ReloadFieldEnd()
1402: aux.BeginPuzzle()
1403:
1404: ~~~
1405:
1406: ###
1407:
1408: 应该在对方受到伤害后也可以适用黑羽的效果。
1409:
1410: ~~~
1411: Debug.SetAIName("base-2")
1412:
1413: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1414:
1415: Debug.SetPlayerInfo(0,8000,0,0)
1416: Debug.SetPlayerInfo(1,8000,0,0)
1417:
1418:
1419: -----------------
1420:
1421:
1422: -----------------
1423:
1424:
1425: -----------------
1426:
1427: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1428: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1429: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1430: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1441: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1442: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1443:
1444: Debug.ReloadFieldEnd()
1445: aux.BeginPuzzle()
1446:
1447: ~~~
1448:
1449: ###
1450:
1451: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1452:
1453: ~~~
1454: Debug.SetAIName("base-2")
1455:
1456: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1457:
1458: Debug.SetPlayerInfo(0,8000,0,0)
1459: Debug.SetPlayerInfo(1,8000,0,0)
1460:
1461:
1462: -----------------
1463:
1464: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1465: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1466: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1467: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1468: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1469: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1470: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1471: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1472:
1473: -----------------
1474:
1475:
1476: -----------------
1477:
1478: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1479:
1480: -----------------
1481:
1482:
1483: -----------------
1484:
1485:
1486: -----------------
1487:
1488:
1489: Debug.ReloadFieldEnd()
1490: aux.BeginPuzzle()
1491:
1492: ~~~
1493:
1494: ###
1495:
1496: 应该可以发动反骨王的效果。
1497:
1498: ~~~
1499: Debug.SetAIName("base-2")
1500:
1501: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1502:
1503: Debug.SetPlayerInfo(0,8000,0,0)
1504: Debug.SetPlayerInfo(1,8000,0,0)
1505:
1506:
1507: -----------------
1508:
1509: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1510: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1511:
1512: -----------------
1513:
1514: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1515:
1516: -----------------
1517:
1518: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1519: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1520:
1521: -----------------
1522:
1523:
1524: -----------------
1525:
1526:
1527: -----------------
1528:
1529:
1530: Debug.ReloadFieldEnd()
1531: aux.BeginPuzzle()
1532:
1533: ~~~
1534:
1535: ###
1536:
1537: 应该否定企鹅会被永恒混沌限制。
1538:
1539: ~~~
1540: Debug.SetAIName("base-2")
1541:
1542: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1543:
1544: Debug.SetPlayerInfo(0,8000,0,0)
1545: Debug.SetPlayerInfo(1,8000,0,0)
1546:
1547:
1548: -----------------
1549:
1550: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1551: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1552: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1553: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1554:
1555: -----------------
1556:
1557:
1558: -----------------
1559:
1560: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1561: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568:
1569: -----------------
1570:
1571: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1572:
1573: Debug.ReloadFieldEnd()
1574: aux.BeginPuzzle()
1575:
1576: ~~~
1577:
1578: ###
1579:
1580: 应该可以特召海神。
1581:
1582: ~~~
1583: Debug.SetAIName("base-2")
1584:
1585: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1586:
1587: Debug.SetPlayerInfo(0,8000,0,0)
1588: Debug.SetPlayerInfo(1,8000,0,0)
1589:
1590:
1591: -----------------
1592:
1593: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1594:
1595: -----------------
1596:
1597: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1598:
1599: -----------------
1600:
1601:
1602: -----------------
1603:
1604:
1605: -----------------
1606:
1607:
1608: -----------------
1609:
1610: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1611: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1612:
1613: Debug.ReloadFieldEnd()
1614: aux.BeginPuzzle()
1615:
1616: ~~~
1617:
1618: ###
1619:
1620: 应该仇恨裂缝可以发动。
1621:
1622: ~~~
1623: Debug.SetAIName("base-2")
1624:
1625: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1626:
1627: Debug.SetPlayerInfo(0,8000,0,0)
1628: Debug.SetPlayerInfo(1,8000,0,0)
1629:
1630:
1631: -----------------
1632:
1633:
1634: -----------------
1635:
1636:
1637: -----------------
1638:
1639: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1640:
1641: -----------------
1642:
1643:
1644: -----------------
1645:
1646:
1647: -----------------
1648:
1649: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1650: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1651:
1652: Debug.ReloadFieldEnd()
1653: aux.BeginPuzzle()
1654:
1655: ~~~
1656:
1657: ###
1658:
1659: 锈龙不应该被召唤兽除外。
1660:
1661: ~~~
1662: Debug.SetAIName("base-2")
1663:
1664: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1665:
1666: Debug.SetPlayerInfo(0,8000,0,0)
1667: Debug.SetPlayerInfo(1,8000,0,0)
1668:
1669:
1670: -----------------
1671:
1672: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1673: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1674: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1675: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1676:
1677: -----------------
1678:
1679:
1680: -----------------
1681:
1682: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1683:
1684: -----------------
1685:
1686:
1687: -----------------
1688:
1689:
1690: -----------------
1691:
1692:
1693: Debug.ReloadFieldEnd()
1694: aux.BeginPuzzle()
1695:
1696: ~~~
1697:
1698: ###
1699:
1700: 应该能特召冰水。
1701:
1702: ~~~
1703: Debug.SetAIName("base-2")
1704:
1705: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1706:
1707: Debug.SetPlayerInfo(0,8000,0,0)
1708: Debug.SetPlayerInfo(1,8000,0,0)
1709:
1710:
1711: -----------------
1712:
1713:
1714: -----------------
1715:
1716: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1717:
1718: -----------------
1719:
1720: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1721: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1722:
1723: -----------------
1724:
1725:
1726: -----------------
1727:
1728:
1729: -----------------
1730:
1731: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1732:
1733: Debug.ReloadFieldEnd()
1734: aux.BeginPuzzle()
1735:
1736: ~~~
1737:
1738: ###
1739:
1740: 应该英雄假面改名后不算剑斗兽怪兽了。
1741:
1742: ~~~
1743: Debug.SetAIName("AI")
1744: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1745: Debug.SetPlayerInfo(0,8000,0,0)
1746: Debug.SetPlayerInfo(1,8000,0,0)
1747:
1748: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1749:
1750: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1751: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1752:
1753: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1754: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1755:
1756: Debug.ReloadFieldEnd()
1757: aux.BeginPuzzle()
1758:
1759: ~~~
1760:
1761: ###
1762:
1763: 应该喷气龙不能特召。
1764:
1765: ~~~
1766: Debug.SetAIName("AI")
1767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1768: Debug.SetPlayerInfo(0,8000,0,0)
1769: Debug.SetPlayerInfo(1,8000,0,0)
1770:
1771: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1772:
1773: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1774:
1775: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1776: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1777:
1778: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1779:
1780: Debug.ReloadFieldEnd()
1781: aux.BeginPuzzle()
1782:
1783: ~~~
1784:
1785: ###
1786:
1787: 应该不能发动简易融合。
1788:
1789: ~~~
1790: Debug.SetAIName("base-2")
1791:
1792: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1793:
1794: Debug.SetPlayerInfo(0,1400,0,0)
1795: Debug.SetPlayerInfo(1,8000,0,0)
1796:
1797: -----------------
1798:
1799: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1800: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1801:
1802: -----------------
1803:
1804: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1805:
1806: -----------------
1807:
1808:
1809: -----------------
1810:
1811:
1812: -----------------
1813:
1814:
1815: -----------------
1816:
1817:
1818: Debug.ReloadFieldEnd()
1819: aux.BeginPuzzle()
1820:
1821: ~~~
1822:
1823: ###
1824:
1825: 应该不能羽衣精效果。
1826:
1827: ~~~
1828: Debug.SetAIName("base-2")
1829:
1830: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1831:
1832: Debug.SetPlayerInfo(0,8000,0,0)
1833: Debug.SetPlayerInfo(1,8000,0,0)
1834:
1835: -----------------
1836:
1837: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1838: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1839: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1840:
1841: -----------------
1842:
1843:
1844: -----------------
1845:
1846: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1847:
1848: -----------------
1849:
1850:
1851: -----------------
1852:
1853:
1854: -----------------
1855:
1856:
1857: Debug.ReloadFieldEnd()
1858: aux.BeginPuzzle()
1859:
1860: ~~~
1861:
1862: ###
1863:
1864: 应该不能以被无效的双龙为代价。
1865:
1866: ~~~
1867: Debug.SetAIName("base-2")
1868:
1869: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1870:
1871: Debug.SetPlayerInfo(0,8000,0,0)
1872: Debug.SetPlayerInfo(1,8000,0,0)
1873:
1874: -----------------
1875:
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1883: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1884:
1885: -----------------
1886:
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1894:
1895: Debug.ReloadFieldEnd()
1896: aux.BeginPuzzle()
1897:
1898: ~~~
1899:
1900: ###
1901:
1902: 应该不能以技能抽取为代价。
1903:
1904: ~~~
1905: Debug.SetAIName("base-2")
1906:
1907: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1908:
1909: Debug.SetPlayerInfo(0,8000,0,0)
1910: Debug.SetPlayerInfo(1,8000,0,0)
1911:
1912: -----------------
1913:
1914:
1915: -----------------
1916:
1917:
1918: -----------------
1919:
1920: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1921: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1922:
1923: -----------------
1924:
1925:
1926: -----------------
1927:
1928:
1929: -----------------
1930:
1931: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1932:
1933: Debug.ReloadFieldEnd()
1934: aux.BeginPuzzle()
1935:
1936: ~~~
1937:
1938: ###
1939:
1940: 应该不能发动超银河。
1941:
1942: ~~~
1943: Debug.SetAIName("base-2")
1944:
1945: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1946:
1947: Debug.SetPlayerInfo(0,8000,0,0)
1948: Debug.SetPlayerInfo(1,8000,0,0)
1949:
1950: -----------------
1951:
1952: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1953: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1954:
1955: -----------------
1956:
1957:
1958: -----------------
1959:
1960: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1961:
1962: -----------------
1963:
1964:
1965: -----------------
1966:
1967:
1968: -----------------
1969:
1970: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1971:
1972: Debug.ReloadFieldEnd()
1973: aux.BeginPuzzle()
1974:
1975: ~~~
1976:
1977: ###
1978:
1979: 应该不能发动六武众效果。
1980:
1981: ~~~
1982: Debug.SetAIName("base-2")
1983:
1984: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1985:
1986: Debug.SetPlayerInfo(0,8000,0,0)
1987: Debug.SetPlayerInfo(1,8000,0,0)
1988:
1989: -----------------
1990:
1991:
1992: -----------------
1993:
1994:
1995: -----------------
1996:
1997: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1998: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1999: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2000: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2001:
2002: -----------------
2003:
2004:
2005: -----------------
2006:
2007:
2008: -----------------
2009:
2010:
2011: Debug.ReloadFieldEnd()
2012: aux.BeginPuzzle()
2013:
2014: ~~~
2015:
2016: ###
2017:
2018: 应该可以发动新宇融合。
2019:
2020: ~~~
2021: Debug.SetAIName("base-2")
2022:
2023: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2024:
2025: Debug.SetPlayerInfo(0,8000,0,0)
2026: Debug.SetPlayerInfo(1,8000,0,0)
2027:
2028: -----------------
2029:
2030:
2031: -----------------
2032:
2033: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2034:
2035: -----------------
2036:
2037: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2038: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2039: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2040:
2041: -----------------
2042:
2043:
2044: -----------------
2045:
2046:
2047: -----------------
2048:
2049:
2050: Debug.ReloadFieldEnd()
2051: aux.BeginPuzzle()
2052:
2053: ~~~
2054:
2055: ###
2056:
2057: 应该对方恢复 1800 基本分。
2058:
2059: ~~~
2060: Debug.SetAIName("base-2")
2061:
2062: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2063:
2064: Debug.SetPlayerInfo(0,8000,0,0)
2065: Debug.SetPlayerInfo(1,8000,0,0)
2066:
2067: -----------------
2068:
2069:
2070: -----------------
2071:
2072:
2073: -----------------
2074:
2075: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2076: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2077: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2078: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2079: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2080:
2081: -----------------
2082:
2083: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2084:
2085: -----------------
2086:
2087:
2088: -----------------
2089:
2090: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2091: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2092: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2093:
2094: Debug.ReloadFieldEnd()
2095: aux.BeginPuzzle()
2096:
2097: ~~~
2098:
2099: ###
2100:
2101: 应该不是1000伤害。
2102:
2103: ~~~
2104: Debug.SetAIName("base-2")
2105:
2106: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2107:
2108: Debug.SetPlayerInfo(0,800,0,0)
2109: Debug.SetPlayerInfo(1,8000,0,0)
2110:
2111: -----------------
2112:
2113:
2114: -----------------
2115:
2116:
2117: -----------------
2118:
2119: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2120: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2121:
2122: -----------------
2123:
2124:
2125: -----------------
2126:
2127:
2128: -----------------
2129:
2130: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2131: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2132:
2133: Debug.ReloadFieldEnd()
2134: aux.BeginPuzzle()
2135:
2136: ~~~
2137:
2138: ###
2139:
2140: 应该我方不受伤害。
2141:
2142: ~~~
2143: Debug.SetAIName("base-2")
2144:
2145: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2146:
2147: Debug.SetPlayerInfo(0,8000,0,0)
2148: Debug.SetPlayerInfo(1,8000,0,0)
2149:
2150: -----------------
2151:
2152:
2153: -----------------
2154:
2155:
2156: -----------------
2157:
2158: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2159: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2160: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2161: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2162:
2163: -----------------
2164:
2165:
2166: -----------------
2167:
2168:
2169: -----------------
2170:
2171: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2172:
2173: Debug.ReloadFieldEnd()
2174: aux.BeginPuzzle()
2175:
2176: ~~~
2177:
2178: ###
2179:
2180: 应该衍生物不被破坏。
2181:
2182: ~~~
2183: Debug.SetAIName("base-2")
2184:
2185: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2186:
2187: Debug.SetPlayerInfo(0,8000,0,0)
2188: Debug.SetPlayerInfo(1,8000,0,0)
2189:
2190: -----------------
2191:
2192:
2193: -----------------
2194:
2195:
2196: -----------------
2197:
2198: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2199: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2200: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2201: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2202: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2203:
2204: -----------------
2205:
2206:
2207: -----------------
2208:
2209:
2210: -----------------
2211:
2212:
2213: Debug.ReloadFieldEnd()
2214: aux.BeginPuzzle()
2215:
2216: ~~~
2217:
2218: ###
2219:
2220: 应该有一次特召机会。
2221:
2222: ~~~
2223: Debug.SetAIName("base-2")
2224:
2225: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2226:
2227: Debug.SetPlayerInfo(0,8000,0,0)
2228: Debug.SetPlayerInfo(1,8000,0,0)
2229:
2230: -----------------
2231:
2232: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2233: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2234: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2235:
2236: -----------------
2237:
2238: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2239: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2240:
2241: -----------------
2242:
2243: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2244: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2245:
2246: -----------------
2247:
2248:
2249: -----------------
2250:
2251:
2252: -----------------
2253:
2254:
2255: Debug.ReloadFieldEnd()
2256: --~ aux.BeginPuzzle()
2257:
2258: ~~~
2259:
2260: ###
2261:
2262: 应该不回到卡组。
2263:
2264: ~~~
2265: Debug.SetAIName("base-2")
2266:
2267: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2268:
2269: Debug.SetPlayerInfo(0,8000,0,0)
2270: Debug.SetPlayerInfo(1,8000,0,0)
2271:
2272: -----------------
2273:
2274:
2275: -----------------
2276:
2277: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2278:
2279: -----------------
2280:
2281: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2282:
2283: -----------------
2284:
2285:
2286: -----------------
2287:
2288:
2289: -----------------
2290:
2291:
2292: Debug.ReloadFieldEnd()
2293: aux.BeginPuzzle()
2294:
2295: ~~~
2296:
2297: ###
2298:
2299: 应该要用龙星作为素材。
2300:
2301: ~~~
2302: Debug.SetAIName("base-2")
2303:
2304: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2305:
2306: Debug.SetPlayerInfo(0,8000,0,0)
2307: Debug.SetPlayerInfo(1,8000,0,0)
2308:
2309: -----------------
2310:
2311: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2312:
2313: -----------------
2314:
2315: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2316:
2317: -----------------
2318:
2319: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2320: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2321: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2322: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2323:
2324: -----------------
2325:
2326:
2327: -----------------
2328:
2329:
2330: -----------------
2331:
2332:
2333: Debug.ReloadFieldEnd()
2334: aux.BeginPuzzle()
2335:
2336: ~~~
2337:
2338: ###
2339:
2340: 应该不能召唤魔王。
2341:
2342: ~~~
2343: Debug.SetAIName("base-2")
2344:
2345: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2346:
2347: Debug.SetPlayerInfo(0,8000,0,0)
2348: Debug.SetPlayerInfo(1,8000,0,0)
2349:
2350: -----------------
2351:
2352: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2353: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2354:
2355: -----------------
2356:
2357:
2358: -----------------
2359:
2360: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2361: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2362:
2363: -----------------
2364:
2365:
2366: -----------------
2367:
2368:
2369: -----------------
2370:
2371: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2372:
2373: Debug.ReloadFieldEnd()
2374: aux.BeginPuzzle()
2375:
2376: ~~~
2377:
2378: ###
2379:
2380: 应该不能特召野鸭。
2381:
2382: ~~~
2383: Debug.SetAIName("base-2")
2384:
2385: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2386:
2387: Debug.SetPlayerInfo(0,8000,0,0)
2388: Debug.SetPlayerInfo(1,8000,0,0)
2389:
2390: -----------------
2391:
2392: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2393: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2394: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2395:
2396: -----------------
2397:
2398:
2399: -----------------
2400:
2401:
2402: -----------------
2403:
2404:
2405: -----------------
2406:
2407:
2408: -----------------
2409:
2410: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2411:
2412: Debug.ReloadFieldEnd()
2413: aux.BeginPuzzle()
2414:
2415: ~~~
2416:
2417: ###
2418:
2419: 应该不能解放古怪恶魔。
2420:
2421: ~~~
2422: Debug.SetAIName("base-2")
2423:
2424: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2425:
2426: Debug.SetPlayerInfo(0,8000,0,0)
2427: Debug.SetPlayerInfo(1,8000,0,0)
2428:
2429: -----------------
2430:
2431: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2432: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2433:
2434: -----------------
2435:
2436:
2437: -----------------
2438:
2439:
2440: -----------------
2441:
2442:
2443: -----------------
2444:
2445:
2446: -----------------
2447:
2448: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2449:
2450: Debug.ReloadFieldEnd()
2451: aux.BeginPuzzle()
2452:
2453: ~~~
2454:
2455: ###
2456:
2457: 应该能发轰炸龙的效果。
2458:
2459: ~~~
2460: Debug.SetAIName("base-2")
2461:
2462: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2463:
2464: Debug.SetPlayerInfo(0,8000,0,0)
2465: Debug.SetPlayerInfo(1,8000,0,0)
2466:
2467: -----------------
2468:
2469:
2470: -----------------
2471:
2472:
2473: -----------------
2474:
2475: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2476: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2477:
2478: -----------------
2479:
2480:
2481: -----------------
2482:
2483:
2484: -----------------
2485:
2486: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2487: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2488:
2489: Debug.ReloadFieldEnd()
2490: aux.BeginPuzzle()
2491:
2492: ~~~
2493:
2494: ###
2495:
2496: 应该可以连续攻击。
2497:
2498: ~~~
2499: Debug.SetAIName("base-2")
2500:
2501: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2502:
2503: Debug.SetPlayerInfo(0,8000,0,0)
2504: Debug.SetPlayerInfo(1,8000,0,0)
2505:
2506: -----------------
2507:
2508:
2509: -----------------
2510:
2511: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2512: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2513:
2514: -----------------
2515:
2516: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2517: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2518: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2519: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2520: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2521:
2522: -----------------
2523:
2524: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2525:
2526: -----------------
2527:
2528:
2529: -----------------
2530:
2531: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2532:
2533: Debug.ReloadFieldEnd()
2534: aux.BeginPuzzle()
2535:
2536: ~~~
2537:
2538: ###
2539:
2540: 应该可以特召紫翠玉龙。
2541:
2542: ~~~
2543: Debug.SetAIName("base-2")
2544:
2545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2546:
2547: Debug.SetPlayerInfo(0,8000,0,0)
2548: Debug.SetPlayerInfo(1,8000,0,0)
2549:
2550: -----------------
2551:
2552: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2553:
2554: -----------------
2555:
2556: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2557: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2558:
2559: -----------------
2560:
2561: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2562: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2563: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2564: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2565: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2566:
2567: Debug.ReloadFieldEnd()
2568: --~ aux.BeginPuzzle()
2569:
2570: ~~~
2571:
2572: ###
2573:
2574: 应该可以发动特洛伊炸弹。
2575:
2576: ~~~
2577: Debug.SetAIName("base-2")
2578:
2579: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2580:
2581: Debug.SetPlayerInfo(0,8000,0,0)
2582: Debug.SetPlayerInfo(1,8000,0,0)
2583:
2584: -----------------
2585:
2586:
2587: -----------------
2588:
2589:
2590: -----------------
2591:
2592: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2593:
2594: -----------------
2595:
2596:
2597: -----------------
2598:
2599:
2600: -----------------
2601:
2602: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2603: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2604:
2605: Debug.ReloadFieldEnd()
2606: aux.BeginPuzzle()
2607:
2608: ~~~
2609:
2610: ###
2611:
2612: 应该不能发动废品收集者效果。
2613:
2614: ~~~
2615: Debug.SetAIName("base-2")
2616:
2617: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2618:
2619: Debug.SetPlayerInfo(0,8000,0,0)
2620: Debug.SetPlayerInfo(1,8000,0,0)
2621:
2622: -----------------
2623:
2624: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2625:
2626: -----------------
2627:
2628:
2629: -----------------
2630:
2631: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2632:
2633: -----------------
2634:
2635: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2636:
2637: -----------------
2638:
2639:
2640: -----------------
2641:
2642:
2643: Debug.ReloadFieldEnd()
2644: aux.BeginPuzzle()
2645:
2646: ~~~