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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: </ul></li>
68: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
69: <ul>
5ac5a0f472 2023-10-09 70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.1</span> </a></li>
5ac5a0f472 2023-10-09 71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.2</span> </a></li>
5ac5a0f472 2023-10-09 72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.3</span> </a></li>
5ac5a0f472 2023-10-09 73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.4</span> </a></li>
5ac5a0f472 2023-10-09 74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.5</span> </a></li>
5ac5a0f472 2023-10-09 75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.6</span> </a></li>
5ac5a0f472 2023-10-09 76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.7</span> </a></li>
5ac5a0f472 2023-10-09 77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.8</span> </a></li>
5ac5a0f472 2023-10-09 78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.9</span> </a></li>
5ac5a0f472 2023-10-09 79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.10</span> </a></li>
5ac5a0f472 2023-10-09 80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.11</span> </a></li>
5ac5a0f472 2023-10-09 81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.12</span> </a></li>
5ac5a0f472 2023-10-09 82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.13</span> </a></li>
5ac5a0f472 2023-10-09 83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.14</span> </a></li>
5ac5a0f472 2023-10-09 84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.15</span> </a></li>
5ac5a0f472 2023-10-09 85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.16</span> </a></li>
5ac5a0f472 2023-10-09 86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.17</span> </a></li>
5ac5a0f472 2023-10-09 87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.18</span> </a></li>
5ac5a0f472 2023-10-09 88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.19</span> </a></li>
5ac5a0f472 2023-10-09 89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.20</span> </a></li>
5ac5a0f472 2023-10-09 90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.21</span> </a></li>
5ac5a0f472 2023-10-09 91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.22</span> </a></li>
5ac5a0f472 2023-10-09 92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.23</span> </a></li>
5ac5a0f472 2023-10-09 93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.24</span> </a></li>
5ac5a0f472 2023-10-09 94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.25</span> </a></li>
5ac5a0f472 2023-10-09 95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.26</span> </a></li>
5ac5a0f472 2023-10-09 96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.27</span> </a></li>
5ac5a0f472 2023-10-09 97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.28</span> </a></li>
5ac5a0f472 2023-10-09 98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.29</span> </a></li>
5ac5a0f472 2023-10-09 99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.30</span> </a></li>
5ac5a0f472 2023-10-09 100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.31</span> </a></li>
5ac5a0f472 2023-10-09 101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.32</span> </a></li>
5ac5a0f472 2023-10-09 102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.33</span> </a></li>
5ac5a0f472 2023-10-09 103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.34</span> </a></li>
5ac5a0f472 2023-10-09 104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.35</span> </a></li>
5ac5a0f472 2023-10-09 105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.36</span> </a></li>
5ac5a0f472 2023-10-09 106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.37</span> </a></li>
107: </ul></li>
108: </ul>
109: </nav>
110: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
111: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
112: <pre><code>Debug.SetAIName("base-2")
113:
114: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
115:
116: Debug.SetPlayerInfo(0,8000,0,0)
117: Debug.SetPlayerInfo(1,8000,0,0)
118:
119:
120: -----------------
121:
122:
123: -----------------
124:
125:
126: -----------------
127:
128: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
129: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
130: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
131: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
132:
133: -----------------
134:
135:
136: -----------------
137:
138:
139: -----------------
140:
141:
142: Debug.ReloadFieldEnd()
143: aux.BeginPuzzle()
144: </code></pre>
145: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
146: <pre><code>Debug.SetAIName("base-2")
147:
148: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
149:
150: Debug.SetPlayerInfo(0,8000,0,0)
151: Debug.SetPlayerInfo(1,8000,0,0)
152:
153: -----------------
154:
155: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
156: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
157:
158: -----------------
159:
160: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
161:
162: -----------------
163:
164: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
165:
166: -----------------
167:
168: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
169:
170: -----------------
171:
172: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
173:
174: -----------------
175:
176: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
177:
178: Debug.ReloadFieldEnd()
179: aux.BeginPuzzle()
180: </code></pre>
181: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
182: <pre><code>Debug.SetAIName("base-2")
183:
184: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
185:
186: Debug.SetPlayerInfo(0,8000,0,0)
187: Debug.SetPlayerInfo(1,8000,0,0)
188:
189: -----------------
190:
191: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
192: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
193: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
194: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
195: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
196: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
197:
198: -----------------
199:
200: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
201:
202: -----------------
203:
204:
205: -----------------
206:
207:
208: -----------------
209:
210:
211: -----------------
212:
213:
214: Debug.ReloadFieldEnd()
215: aux.BeginPuzzle()
216: </code></pre>
217: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
218: <pre><code>Debug.SetAIName("base-2")
219:
220: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
221:
222: Debug.SetPlayerInfo(0,8000,0,0)
223: Debug.SetPlayerInfo(1,8000,0,0)
224:
225: -----------------
226:
227: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
228: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
229: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
230: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
231:
232: -----------------
233:
234:
235: -----------------
236:
237:
238: -----------------
239:
240:
241: -----------------
242:
243:
244: -----------------
245:
246:
247: Debug.ReloadFieldEnd()
248: aux.BeginPuzzle()
249: </code></pre>
250: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
251: <pre><code>Debug.SetAIName("base-2")
252:
253: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
254:
255: Debug.SetPlayerInfo(0,8000,0,0)
256: Debug.SetPlayerInfo(1,8000,0,0)
257:
258: -----------------
259:
260: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
261: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
262: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
263: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
264:
265: -----------------
266:
267:
268: -----------------
269:
270:
271: -----------------
272:
273:
274: -----------------
275:
276:
277: -----------------
278:
279:
280: Debug.ReloadFieldEnd()
281: aux.BeginPuzzle()
282: </code></pre>
283: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
284: <pre><code>Debug.SetAIName("base-2")
285:
286: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
287:
288: Debug.SetPlayerInfo(0,8000,0,0)
289: Debug.SetPlayerInfo(1,8000,0,0)
290:
291: -----------------
292:
293: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
294: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
298: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
299: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
300: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
301: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
302: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
303: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
304: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: -----------------
313:
314:
315: -----------------
316:
317:
318: -----------------
319:
320:
321: Debug.ReloadFieldEnd()
322: aux.BeginPuzzle()
323: </code></pre>
324: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
325: <pre><code>Debug.SetAIName("base-2")
326:
327: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
328:
329: Debug.SetPlayerInfo(0,8000,0,0)
330: Debug.SetPlayerInfo(1,8000,0,0)
331:
332: -----------------
333:
334: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
335: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
336: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
337:
338: -----------------
339:
340:
341: -----------------
342:
343: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
344: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
345:
346: -----------------
347:
348:
349: -----------------
350:
351:
352: -----------------
353:
354:
355: Debug.ReloadFieldEnd()
356: --~ aux.BeginPuzzle()
357: </code></pre>
358: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
359: <pre><code>Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
369: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
371:
372: -----------------
373:
374: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
375:
376: -----------------
377:
378:
379: -----------------
380:
381:
382: -----------------
383:
384:
385: -----------------
386:
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390: </code></pre>
391: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
392: <pre><code>Debug.SetAIName("base-2")
393:
394: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
395:
396: Debug.SetPlayerInfo(0,8000,0,0)
397: Debug.SetPlayerInfo(1,8000,0,0)
398:
399: -----------------
400:
401: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
402:
403: -----------------
404:
405:
406: -----------------
407:
408: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
409: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
410:
411: -----------------
412:
413: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
414: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
415:
416: -----------------
417:
418:
419: -----------------
420:
421: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
422:
423: Debug.ReloadFieldEnd()
424: aux.BeginPuzzle()
425: </code></pre>
426: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
427: <pre><code>Debug.SetAIName("base-2")
428:
429: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
430:
431: Debug.SetPlayerInfo(0,8000,0,0)
432: Debug.SetPlayerInfo(1,8000,0,0)
433:
434: -----------------
435:
436: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
437: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
438: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
439:
440: -----------------
441:
442:
443: -----------------
444:
445:
446: -----------------
447:
448:
449: -----------------
450:
451:
452: -----------------
453:
454: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
455:
456: Debug.ReloadFieldEnd()
457: aux.BeginPuzzle()
458: </code></pre>
459: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
460: <pre><code>Debug.SetAIName("base-2")
461:
462: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
463:
464: Debug.SetPlayerInfo(0,8000,0,0)
465: Debug.SetPlayerInfo(1,8000,0,0)
466:
467: -----------------
468:
469:
470: -----------------
471:
472:
473: -----------------
474:
475: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
476: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
477:
478: -----------------
479:
480:
481: -----------------
482:
483:
484: -----------------
485:
486: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
487: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
489:
490: Debug.ReloadFieldEnd()
491: aux.BeginPuzzle()
492: </code></pre>
493: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
494: <pre><code>Debug.SetAIName("base-2")
495:
496: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
497:
498: Debug.SetPlayerInfo(0,8000,0,0)
499: Debug.SetPlayerInfo(1,8000,0,0)
500:
501: -----------------
502:
503:
504: -----------------
505:
506:
507: -----------------
508:
509: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
510: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
511: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
512:
513: -----------------
514:
515:
516: -----------------
517:
518:
519: -----------------
520:
521:
522: Debug.ReloadFieldEnd()
523: aux.BeginPuzzle()
524: </code></pre>
525: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
526: <pre><code>Debug.SetAIName("base-2")
527:
528: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
529:
530: Debug.SetPlayerInfo(0,8000,0,0)
531: Debug.SetPlayerInfo(1,8000,0,0)
532:
533: -----------------
534:
535:
536: -----------------
537:
538:
539: -----------------
540:
541: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
542: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
543: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
544: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
545:
546: -----------------
547:
548: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: Debug.ReloadFieldEnd()
557: --~ aux.BeginPuzzle()
558: </code></pre>
559: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
560: <pre><code>Debug.SetAIName("base-2")
561:
562: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
563:
564: Debug.SetPlayerInfo(0,8000,0,0)
565: Debug.SetPlayerInfo(1,8000,0,0)
566:
567: -----------------
568:
569:
570: -----------------
571:
572:
573: -----------------
574:
575: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
576: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
577:
578: -----------------
579:
580:
581: -----------------
582:
583:
584: -----------------
585:
586:
587: Debug.ReloadFieldEnd()
588: --~ aux.BeginPuzzle()
589: </code></pre>
590: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
591: <pre><code>Debug.SetAIName("base-2")
592:
593: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
594:
595: Debug.SetPlayerInfo(0,800,0,0)
596: Debug.SetPlayerInfo(1,8000,0,0)
597:
598: -----------------
599:
600:
601: -----------------
602:
603:
604: -----------------
605:
606: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
607: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
608:
609: -----------------
610:
611:
612: -----------------
613:
614:
615: -----------------
616:
617: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
618: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
619:
620: Debug.ReloadFieldEnd()
621: aux.BeginPuzzle()
622: </code></pre>
623: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
624: <pre><code>Debug.SetAIName("base-2")
625:
626: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
627:
628: Debug.SetPlayerInfo(0,8000,0,0)
629: Debug.SetPlayerInfo(1,8000,0,0)
630:
631: -----------------
632:
633:
634: -----------------
635:
636:
637: -----------------
638:
639: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
640: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
641: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
642:
643: -----------------
644:
645:
646: -----------------
647:
648:
649: -----------------
650:
651: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
652:
653: Debug.ReloadFieldEnd()
654: aux.BeginPuzzle()
655: </code></pre>
656: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
657: <pre><code>Debug.SetAIName("base-2")
658:
659: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
660:
661: Debug.SetPlayerInfo(0,8000,0,0)
662: Debug.SetPlayerInfo(1,8000,0,0)
663:
664: -----------------
665:
666:
667: -----------------
668:
669:
670: -----------------
671:
672: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
673: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
674:
675: -----------------
676:
677:
678: -----------------
679:
680:
681: -----------------
682:
683:
684: Debug.ReloadFieldEnd()
685: aux.BeginPuzzle()
686: </code></pre>
687: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
688: <pre><code>Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697:
698: -----------------
699:
700:
701: -----------------
702:
703: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
704:
705: -----------------
706:
707: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
708:
709: -----------------
710:
711:
712: -----------------
713:
714: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
715:
716: Debug.ReloadFieldEnd()
717: aux.BeginPuzzle()
718: </code></pre>
719: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
720: <pre><code>Debug.SetAIName("base-2")
721:
722: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
723:
724: Debug.SetPlayerInfo(0,8000,0,0)
725: Debug.SetPlayerInfo(1,8000,0,0)
726:
727: -----------------
728:
729: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
730: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
731:
732: -----------------
733:
734:
735: -----------------
736:
737: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
738: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
739: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
740: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
741:
742: -----------------
743:
744:
745: -----------------
746:
747:
748: -----------------
749:
750: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
751:
752: Debug.ReloadFieldEnd()
753: aux.BeginPuzzle()
754: </code></pre>
755: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
756: <pre><code>Debug.SetAIName("base-2")
757:
758: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
759:
760: Debug.SetPlayerInfo(0,8000,0,0)
761: Debug.SetPlayerInfo(1,8000,0,0)
762:
763: -----------------
764:
765:
766: -----------------
767:
768:
769: -----------------
770:
771: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
772: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
773: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
774: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
775:
776: -----------------
777:
778:
779: -----------------
780:
781:
782: -----------------
783:
784:
785: Debug.ReloadFieldEnd()
786: aux.BeginPuzzle()
787: </code></pre>
788: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
789: <pre><code>Debug.SetAIName("base-2")
790:
791: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
792:
793: Debug.SetPlayerInfo(0,8000,0,0)
794: Debug.SetPlayerInfo(1,8000,0,0)
795:
796: -----------------
797:
798: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
799:
800: -----------------
801:
802: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
803:
804: -----------------
805:
806: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
807: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
808: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
809: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
810:
811: -----------------
812:
813:
814: -----------------
815:
816:
817: -----------------
818:
819:
820: Debug.ReloadFieldEnd()
821: aux.BeginPuzzle()
822: </code></pre>
823: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
824: <pre><code>Debug.SetAIName("base-2")
825:
826: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
827:
828: Debug.SetPlayerInfo(0,8000,0,0)
829: Debug.SetPlayerInfo(1,8000,0,0)
830:
831: -----------------
832:
833: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
834: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
835:
836: -----------------
837:
838:
839: -----------------
840:
841: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
842: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
843:
844: -----------------
845:
846:
847: -----------------
848:
849:
850: -----------------
851:
852:
853: Debug.ReloadFieldEnd()
854: aux.BeginPuzzle()
855: </code></pre>
856: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
857: <pre><code>Debug.SetAIName("base-2")
858:
859: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
860:
861: Debug.SetPlayerInfo(0,8000,0,0)
862: Debug.SetPlayerInfo(1,8000,0,0)
863:
864: -----------------
865:
866: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
867: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
868:
869: -----------------
870:
871:
872: -----------------
873:
874: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
875:
876: -----------------
877:
878:
879: -----------------
880:
881:
882: -----------------
883:
884:
885: Debug.ReloadFieldEnd()
886: aux.BeginPuzzle()
887: </code></pre>
888: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
889: <pre><code>Debug.SetAIName("base-2")
890:
891: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
892:
893: Debug.SetPlayerInfo(0,8000,0,0)
894: Debug.SetPlayerInfo(1,8000,0,0)
895:
896: -----------------
897:
898:
899: -----------------
900:
901:
902: -----------------
903:
904: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
905:
906: -----------------
907:
908:
909: -----------------
910:
911:
912: -----------------
913:
914: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
915: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
916:
917: Debug.ReloadFieldEnd()
918: --~ aux.BeginPuzzle()
919: </code></pre>
920: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
921: <pre><code>Debug.SetAIName("base-2")
922:
923: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
924:
925: Debug.SetPlayerInfo(0,8000,0,0)
926: Debug.SetPlayerInfo(1,8000,0,0)
927:
928: -----------------
929:
930: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978:
979: -----------------
980:
981: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
987: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
988: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
989: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
990: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
991: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
992: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
993:
994: -----------------
995:
996: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
997: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
998: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
999: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1000: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1001: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1002: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1003:
1004: -----------------
1005:
1006:
1007: -----------------
1008:
1009:
1010: -----------------
1011:
1012:
1013: Debug.ReloadFieldEnd()
1014: aux.BeginPuzzle()
1015: </code></pre>
1016: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1017: <pre><code>Debug.SetAIName("base-2")
1018:
1019: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1020:
1021: Debug.SetPlayerInfo(0,8000,0,0)
1022: Debug.SetPlayerInfo(1,8000,0,0)
1023:
1024: -----------------
1025:
1026:
1027: -----------------
1028:
1029: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1030:
1031: -----------------
1032:
1033: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1034: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1035: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1036:
1037: -----------------
1038:
1039:
1040: -----------------
1041:
1042:
1043: -----------------
1044:
1045:
1046: Debug.ReloadFieldEnd()
1047: aux.BeginPuzzle()
1048: </code></pre>
1049: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1050: <pre><code>Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086: </code></pre>
1087: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1088: <pre><code>Debug.SetAIName("base-2")
1089:
1090: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1091:
1092: Debug.SetPlayerInfo(0,8000,0,0)
1093: Debug.SetPlayerInfo(1,8000,0,0)
1094:
1095: -----------------
1096:
1097: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1098:
1099: -----------------
1100:
1101:
1102: -----------------
1103:
1104: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1105: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1106: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1107: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1108:
1109: -----------------
1110:
1111:
1112: -----------------
1113:
1114:
1115: -----------------
1116:
1117:
1118: Debug.ReloadFieldEnd()
1119: aux.BeginPuzzle()
1120: </code></pre>
1121: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1122: <pre><code>Debug.SetAIName("base-2")
1123:
1124: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1125:
1126: Debug.SetPlayerInfo(0,8000,0,0)
1127: Debug.SetPlayerInfo(1,8000,0,0)
1128:
1129: -----------------
1130:
1131:
1132: -----------------
1133:
1134:
1135: -----------------
1136:
1137: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1138: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1139: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1140:
1141: -----------------
1142:
1143:
1144: -----------------
1145:
1146:
1147: -----------------
1148:
1149:
1150: Debug.ReloadFieldEnd()
1151: aux.BeginPuzzle()
1152: </code></pre>
1153: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1154: <pre><code>Debug.SetAIName("base-2")
1155:
1156: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1157:
1158: Debug.SetPlayerInfo(0,8000,0,0)
1159: Debug.SetPlayerInfo(1,8000,0,0)
1160:
1161: -----------------
1162:
1163:
1164: -----------------
1165:
1166:
1167: -----------------
1168:
1169: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1170: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1171: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1172: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1173:
1174:
1175: -----------------
1176:
1177:
1178: -----------------
1179:
1180:
1181: -----------------
1182:
1183:
1184: Debug.ReloadFieldEnd()
1185: aux.BeginPuzzle()
1186: </code></pre>
1187: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
5ac5a0f472 2023-10-09 1188: <h2 data-number="2.1" id="section-30"><span class="header-section-number">2.1</span> </h2>
1189: <p>应该不能发动加速同调星尘龙。</p>
1190: <pre><code>Debug.SetAIName("base-2")
1191:
1192: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1193:
1194: Debug.SetPlayerInfo(0,8000,0,0)
1195: Debug.SetPlayerInfo(1,8000,0,0)
1196:
1197:
1198: -----------------
1199:
1200: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1201: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1202:
1203: -----------------
1204:
1205: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1206: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1207:
1208: -----------------
1209:
1210: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1211: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1212: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219:
1220: -----------------
1221:
1222: Debug.ReloadFieldEnd()
1223: aux.BeginPuzzle()
1224: </code></pre>
5ac5a0f472 2023-10-09 1225: <h2 data-number="2.2" id="section-31"><span class="header-section-number">2.2</span> </h2>
1226: <p>应该不能特召火焰手。</p>
1227: <pre><code>Debug.SetAIName("base-2")
1228:
1229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1230:
1231: Debug.SetPlayerInfo(0,8000,0,0)
1232: Debug.SetPlayerInfo(1,8000,0,0)
1233:
1234:
1235: -----------------
1236:
1237:
1238: -----------------
1239:
1240:
1241: -----------------
1242:
1243: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1244: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1245:
1246: -----------------
1247:
1248: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1249:
1250: -----------------
1251:
1252:
1253: -----------------
1254:
1255: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1256: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1257: Debug.ReloadFieldEnd()
1258: aux.BeginPuzzle()
1259: </code></pre>
5ac5a0f472 2023-10-09 1260: <h2 data-number="2.3" id="section-32"><span class="header-section-number">2.3</span> </h2>
1261: <p>应该可以发动痛苦伯劳效果。</p>
1262: <pre><code>Debug.SetAIName("base-2")
1263:
1264: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1265:
1266: Debug.SetPlayerInfo(0,8000,0,0)
1267: Debug.SetPlayerInfo(1,8000,0,0)
1268:
1269:
1270: -----------------
1271:
1272: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1273:
1274: -----------------
1275:
1276:
1277: -----------------
1278:
1279: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1280: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1281: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1282:
1283: -----------------
1284:
1285:
1286: -----------------
1287:
1288:
1289: -----------------
1290:
1291: Debug.ReloadFieldEnd()
1292: aux.BeginPuzzle()
1293: </code></pre>
5ac5a0f472 2023-10-09 1294: <h2 data-number="2.4" id="section-33"><span class="header-section-number">2.4</span> </h2>
1295: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1296: <pre><code>Debug.SetAIName("base-2")
1297:
1298: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1299:
1300: Debug.SetPlayerInfo(0,8000,0,0)
1301: Debug.SetPlayerInfo(1,8000,0,0)
1302:
1303:
1304: -----------------
1305:
1306:
1307: -----------------
1308:
1309:
1310: -----------------
1311:
1312: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1313: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1314:
1315: -----------------
1316:
1317:
1318: -----------------
1319:
1320:
1321: -----------------
1322:
1323: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1324: Debug.ReloadFieldEnd()
1325: aux.BeginPuzzle()
1326: </code></pre>
5ac5a0f472 2023-10-09 1327: <h2 data-number="2.5" id="section-34"><span class="header-section-number">2.5</span> </h2>
1328: <p>应该可以把连接 3 吹回去。</p>
1329: <pre><code>Debug.SetAIName("base-2")
1330:
1331: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1332:
1333: Debug.SetPlayerInfo(0,8000,0,0)
1334: Debug.SetPlayerInfo(1,8000,0,0)
1335:
1336:
1337: -----------------
1338:
1339: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1340:
1341: -----------------
1342:
1343: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1344:
1345: -----------------
1346:
1347: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1348: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1349: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1350:
1351: -----------------
1352:
1353: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1354:
1355: -----------------
1356:
1357:
1358: -----------------
1359:
1360: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1361: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1362:
1363: Debug.ReloadFieldEnd()
1364: aux.BeginPuzzle()
1365: </code></pre>
5ac5a0f472 2023-10-09 1366: <h2 data-number="2.6" id="section-35"><span class="header-section-number">2.6</span> </h2>
1367: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1368: <pre><code>Debug.SetAIName("base-2")
1369:
1370: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1371:
1372: Debug.SetPlayerInfo(0,8000,0,0)
1373: Debug.SetPlayerInfo(1,8000,0,0)
1374:
1375:
1376: -----------------
1377:
1378:
1379: -----------------
1380:
1381:
1382: -----------------
1383:
1384: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1385: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1386: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1387: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1388:
1389: -----------------
1390:
1391:
1392: -----------------
1393:
1394:
1395: -----------------
1396:
1397: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1398: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1399: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1400:
1401: Debug.ReloadFieldEnd()
1402: aux.BeginPuzzle()
1403: </code></pre>
5ac5a0f472 2023-10-09 1404: <h2 data-number="2.7" id="section-36"><span class="header-section-number">2.7</span> </h2>
1405: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1406: <pre><code>Debug.SetAIName("base-2")
1407:
1408: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1409:
1410: Debug.SetPlayerInfo(0,8000,0,0)
1411: Debug.SetPlayerInfo(1,8000,0,0)
1412:
1413:
1414: -----------------
1415:
1416: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1417: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1418: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1419: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1420: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1421: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1422: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1423: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1424:
1425: -----------------
1426:
1427:
1428: -----------------
1429:
1430: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440:
1441: Debug.ReloadFieldEnd()
1442: aux.BeginPuzzle()
1443: </code></pre>
5ac5a0f472 2023-10-09 1444: <h2 data-number="2.8" id="section-37"><span class="header-section-number">2.8</span> </h2>
1445: <p>应该可以发动反骨王的效果。</p>
1446: <pre><code>Debug.SetAIName("base-2")
1447:
1448: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1449:
1450: Debug.SetPlayerInfo(0,8000,0,0)
1451: Debug.SetPlayerInfo(1,8000,0,0)
1452:
1453:
1454: -----------------
1455:
1456: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1457: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1458:
1459: -----------------
1460:
1461: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1462:
1463: -----------------
1464:
1465: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1466: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1467:
1468: -----------------
1469:
1470:
1471: -----------------
1472:
1473:
1474: -----------------
1475:
1476:
1477: Debug.ReloadFieldEnd()
1478: aux.BeginPuzzle()
1479: </code></pre>
5ac5a0f472 2023-10-09 1480: <h2 data-number="2.9" id="section-38"><span class="header-section-number">2.9</span> </h2>
1481: <p>应该否定企鹅会被永恒混沌限制。</p>
1482: <pre><code>Debug.SetAIName("base-2")
1483:
1484: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1485:
1486: Debug.SetPlayerInfo(0,8000,0,0)
1487: Debug.SetPlayerInfo(1,8000,0,0)
1488:
1489:
1490: -----------------
1491:
1492: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1493: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1494: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1495: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1496:
1497: -----------------
1498:
1499:
1500: -----------------
1501:
1502: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1503: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1504:
1505: -----------------
1506:
1507:
1508: -----------------
1509:
1510:
1511: -----------------
1512:
1513: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1514:
1515: Debug.ReloadFieldEnd()
1516: aux.BeginPuzzle()
1517: </code></pre>
5ac5a0f472 2023-10-09 1518: <h2 data-number="2.10" id="section-39"><span class="header-section-number">2.10</span> </h2>
1519: <p>应该可以特召海神。</p>
1520: <pre><code>Debug.SetAIName("base-2")
1521:
1522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1523:
1524: Debug.SetPlayerInfo(0,8000,0,0)
1525: Debug.SetPlayerInfo(1,8000,0,0)
1526:
1527:
1528: -----------------
1529:
1530: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1531:
1532: -----------------
1533:
1534: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1535:
1536: -----------------
1537:
1538:
1539: -----------------
1540:
1541:
1542: -----------------
1543:
1544:
1545: -----------------
1546:
1547: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1548: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1549:
1550: Debug.ReloadFieldEnd()
1551: aux.BeginPuzzle()
1552: </code></pre>
5ac5a0f472 2023-10-09 1553: <h2 data-number="2.11" id="section-40"><span class="header-section-number">2.11</span> </h2>
1554: <p>应该仇恨裂缝可以发动。</p>
1555: <pre><code>Debug.SetAIName("base-2")
1556:
1557: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1558:
1559: Debug.SetPlayerInfo(0,8000,0,0)
1560: Debug.SetPlayerInfo(1,8000,0,0)
1561:
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568:
1569: -----------------
1570:
1571: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578:
1579: -----------------
1580:
1581: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1582: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1583:
1584: Debug.ReloadFieldEnd()
1585: aux.BeginPuzzle()
1586: </code></pre>
5ac5a0f472 2023-10-09 1587: <h2 data-number="2.12" id="section-41"><span class="header-section-number">2.12</span> </h2>
1588: <p>锈龙不应该被召唤兽除外。</p>
1589: <pre><code>Debug.SetAIName("base-2")
1590:
1591: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1592:
1593: Debug.SetPlayerInfo(0,8000,0,0)
1594: Debug.SetPlayerInfo(1,8000,0,0)
1595:
1596:
1597: -----------------
1598:
1599: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1600: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1601: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1602: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1603:
1604: -----------------
1605:
1606:
1607: -----------------
1608:
1609: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1610:
1611: -----------------
1612:
1613:
1614: -----------------
1615:
1616:
1617: -----------------
1618:
1619:
1620: Debug.ReloadFieldEnd()
1621: aux.BeginPuzzle()
1622: </code></pre>
5ac5a0f472 2023-10-09 1623: <h2 data-number="2.13" id="section-42"><span class="header-section-number">2.13</span> </h2>
1624: <p>应该能特召冰水。</p>
1625: <pre><code>Debug.SetAIName("base-2")
1626:
1627: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1628:
1629: Debug.SetPlayerInfo(0,8000,0,0)
1630: Debug.SetPlayerInfo(1,8000,0,0)
1631:
1632:
1633: -----------------
1634:
1635:
1636: -----------------
1637:
1638: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1639:
1640: -----------------
1641:
1642: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1643: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1644:
1645: -----------------
1646:
1647:
1648: -----------------
1649:
1650:
1651: -----------------
1652:
1653: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1654:
1655: Debug.ReloadFieldEnd()
1656: aux.BeginPuzzle()
1657: </code></pre>
5ac5a0f472 2023-10-09 1658: <h2 data-number="2.14" id="section-43"><span class="header-section-number">2.14</span> </h2>
1659: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1660: <pre><code>Debug.SetAIName("AI")
1661: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1662: Debug.SetPlayerInfo(0,8000,0,0)
1663: Debug.SetPlayerInfo(1,8000,0,0)
1664:
1665: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1666:
1667: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1668: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1669:
1670: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1671: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1672:
1673: Debug.ReloadFieldEnd()
1674: aux.BeginPuzzle()
1675: </code></pre>
5ac5a0f472 2023-10-09 1676: <h2 data-number="2.15" id="section-44"><span class="header-section-number">2.15</span> </h2>
1677: <p>应该喷气龙不能特召。</p>
1678: <pre><code>Debug.SetAIName("AI")
1679: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1680: Debug.SetPlayerInfo(0,8000,0,0)
1681: Debug.SetPlayerInfo(1,8000,0,0)
1682:
1683: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1684:
1685: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1686:
1687: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1688: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1689:
1690: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1691:
1692: Debug.ReloadFieldEnd()
1693: aux.BeginPuzzle()
1694: </code></pre>
5ac5a0f472 2023-10-09 1695: <h2 data-number="2.16" id="section-45"><span class="header-section-number">2.16</span> </h2>
1696: <p>应该不能发动简易融合。</p>
1697: <pre><code>Debug.SetAIName("base-2")
1698:
1699: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1700:
1701: Debug.SetPlayerInfo(0,1400,0,0)
1702: Debug.SetPlayerInfo(1,8000,0,0)
1703:
1704: -----------------
1705:
1706: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1707: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1708:
1709: -----------------
1710:
1711: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1712:
1713: -----------------
1714:
1715:
1716: -----------------
1717:
1718:
1719: -----------------
1720:
1721:
1722: -----------------
1723:
1724:
1725: Debug.ReloadFieldEnd()
1726: aux.BeginPuzzle()
1727: </code></pre>
5ac5a0f472 2023-10-09 1728: <h2 data-number="2.17" id="section-46"><span class="header-section-number">2.17</span> </h2>
1729: <p>应该不能羽衣精效果。</p>
1730: <pre><code>Debug.SetAIName("base-2")
1731:
1732: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1733:
1734: Debug.SetPlayerInfo(0,8000,0,0)
1735: Debug.SetPlayerInfo(1,8000,0,0)
1736:
1737: -----------------
1738:
1739: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1740: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1741: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1742:
1743: -----------------
1744:
1745:
1746: -----------------
1747:
1748: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1749:
1750: -----------------
1751:
1752:
1753: -----------------
1754:
1755:
1756: -----------------
1757:
1758:
1759: Debug.ReloadFieldEnd()
1760: aux.BeginPuzzle()
1761: </code></pre>
5ac5a0f472 2023-10-09 1762: <h2 data-number="2.18" id="section-47"><span class="header-section-number">2.18</span> </h2>
1763: <p>应该不能以被无效的双龙为代价。</p>
1764: <pre><code>Debug.SetAIName("base-2")
1765:
1766: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1767:
1768: Debug.SetPlayerInfo(0,8000,0,0)
1769: Debug.SetPlayerInfo(1,8000,0,0)
1770:
1771: -----------------
1772:
1773:
1774: -----------------
1775:
1776:
1777: -----------------
1778:
1779: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1780: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1781:
1782: -----------------
1783:
1784:
1785: -----------------
1786:
1787:
1788: -----------------
1789:
1790: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1791:
1792: Debug.ReloadFieldEnd()
1793: aux.BeginPuzzle()
1794: </code></pre>
5ac5a0f472 2023-10-09 1795: <h2 data-number="2.19" id="section-48"><span class="header-section-number">2.19</span> </h2>
1796: <p>应该不能以技能抽取为代价。</p>
1797: <pre><code>Debug.SetAIName("base-2")
1798:
1799: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1800:
1801: Debug.SetPlayerInfo(0,8000,0,0)
1802: Debug.SetPlayerInfo(1,8000,0,0)
1803:
1804: -----------------
1805:
1806:
1807: -----------------
1808:
1809:
1810: -----------------
1811:
1812: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1813: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1814:
1815: -----------------
1816:
1817:
1818: -----------------
1819:
1820:
1821: -----------------
1822:
1823: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1824:
1825: Debug.ReloadFieldEnd()
1826: aux.BeginPuzzle()
1827: </code></pre>
5ac5a0f472 2023-10-09 1828: <h2 data-number="2.20" id="section-49"><span class="header-section-number">2.20</span> </h2>
1829: <p>应该不能发动超银河。</p>
1830: <pre><code>Debug.SetAIName("base-2")
1831:
1832: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1833:
1834: Debug.SetPlayerInfo(0,8000,0,0)
1835: Debug.SetPlayerInfo(1,8000,0,0)
1836:
1837: -----------------
1838:
1839: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1840: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1841:
1842: -----------------
1843:
1844:
1845: -----------------
1846:
1847: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1848:
1849: -----------------
1850:
1851:
1852: -----------------
1853:
1854:
1855: -----------------
1856:
1857: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1858:
1859: Debug.ReloadFieldEnd()
1860: aux.BeginPuzzle()
1861: </code></pre>
5ac5a0f472 2023-10-09 1862: <h2 data-number="2.21" id="section-50"><span class="header-section-number">2.21</span> </h2>
1863: <p>应该不能发动六武众效果。</p>
1864: <pre><code>Debug.SetAIName("base-2")
1865:
1866: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1867:
1868: Debug.SetPlayerInfo(0,8000,0,0)
1869: Debug.SetPlayerInfo(1,8000,0,0)
1870:
1871: -----------------
1872:
1873:
1874: -----------------
1875:
1876:
1877: -----------------
1878:
1879: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1880: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1881: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1882: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1883:
1884: -----------------
1885:
1886:
1887: -----------------
1888:
1889:
1890: -----------------
1891:
1892:
1893: Debug.ReloadFieldEnd()
1894: aux.BeginPuzzle()
1895: </code></pre>
5ac5a0f472 2023-10-09 1896: <h2 data-number="2.22" id="section-51"><span class="header-section-number">2.22</span> </h2>
1897: <p>应该可以发动新宇融合。</p>
1898: <pre><code>Debug.SetAIName("base-2")
1899:
1900: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1901:
1902: Debug.SetPlayerInfo(0,8000,0,0)
1903: Debug.SetPlayerInfo(1,8000,0,0)
1904:
1905: -----------------
1906:
1907:
1908: -----------------
1909:
1910: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1911:
1912: -----------------
1913:
1914: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1915: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1916: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1917:
1918: -----------------
1919:
1920:
1921: -----------------
1922:
1923:
1924: -----------------
1925:
1926:
1927: Debug.ReloadFieldEnd()
1928: aux.BeginPuzzle()
1929: </code></pre>
5ac5a0f472 2023-10-09 1930: <h2 data-number="2.23" id="section-52"><span class="header-section-number">2.23</span> </h2>
1931: <p>应该对方恢复 1800 基本分。</p>
1932: <pre><code>Debug.SetAIName("base-2")
1933:
1934: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1935:
1936: Debug.SetPlayerInfo(0,8000,0,0)
1937: Debug.SetPlayerInfo(1,8000,0,0)
1938:
1939: -----------------
1940:
1941:
1942: -----------------
1943:
1944:
1945: -----------------
1946:
1947: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1948: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1949: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1950: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1951: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1952:
1953: -----------------
1954:
1955: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1956:
1957: -----------------
1958:
1959:
1960: -----------------
1961:
1962: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1963: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1964: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1965:
1966: Debug.ReloadFieldEnd()
1967: aux.BeginPuzzle()
1968: </code></pre>
5ac5a0f472 2023-10-09 1969: <h2 data-number="2.24" id="section-53"><span class="header-section-number">2.24</span> </h2>
1970: <p>应该不是1000伤害。</p>
1971: <pre><code>Debug.SetAIName("base-2")
1972:
1973: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1974:
1975: Debug.SetPlayerInfo(0,800,0,0)
1976: Debug.SetPlayerInfo(1,8000,0,0)
1977:
1978: -----------------
1979:
1980:
1981: -----------------
1982:
1983:
1984: -----------------
1985:
1986: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1987: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1988:
1989: -----------------
1990:
1991:
1992: -----------------
1993:
1994:
1995: -----------------
1996:
1997: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1998: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1999:
2000: Debug.ReloadFieldEnd()
2001: aux.BeginPuzzle()
2002: </code></pre>
5ac5a0f472 2023-10-09 2003: <h2 data-number="2.25" id="section-54"><span class="header-section-number">2.25</span> </h2>
2004: <p>应该我方不受伤害。</p>
2005: <pre><code>Debug.SetAIName("base-2")
2006:
2007: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2008:
2009: Debug.SetPlayerInfo(0,8000,0,0)
2010: Debug.SetPlayerInfo(1,8000,0,0)
2011:
2012: -----------------
2013:
2014:
2015: -----------------
2016:
2017:
2018: -----------------
2019:
2020: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2021: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2022: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2023: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2024:
2025: -----------------
2026:
2027:
2028: -----------------
2029:
2030:
2031: -----------------
2032:
2033: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2034:
2035: Debug.ReloadFieldEnd()
2036: aux.BeginPuzzle()
2037: </code></pre>
5ac5a0f472 2023-10-09 2038: <h2 data-number="2.26" id="section-55"><span class="header-section-number">2.26</span> </h2>
2039: <p>应该衍生物不被破坏。</p>
2040: <pre><code>Debug.SetAIName("base-2")
2041:
2042: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2043:
2044: Debug.SetPlayerInfo(0,8000,0,0)
2045: Debug.SetPlayerInfo(1,8000,0,0)
2046:
2047: -----------------
2048:
2049:
2050: -----------------
2051:
2052:
2053: -----------------
2054:
2055: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2056: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2057: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2058: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2059: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2060:
2061: -----------------
2062:
2063:
2064: -----------------
2065:
2066:
2067: -----------------
2068:
2069:
2070: Debug.ReloadFieldEnd()
2071: aux.BeginPuzzle()
2072: </code></pre>
5ac5a0f472 2023-10-09 2073: <h2 data-number="2.27" id="section-56"><span class="header-section-number">2.27</span> </h2>
2074: <p>应该有一次特召机会。</p>
2075: <pre><code>Debug.SetAIName("base-2")
2076:
2077: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2078:
2079: Debug.SetPlayerInfo(0,8000,0,0)
2080: Debug.SetPlayerInfo(1,8000,0,0)
2081:
2082: -----------------
2083:
2084: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2085: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2086: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2087:
2088: -----------------
2089:
2090: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2091: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2092:
2093: -----------------
2094:
2095: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2096: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2097:
2098: -----------------
2099:
2100:
2101: -----------------
2102:
2103:
2104: -----------------
2105:
2106:
2107: Debug.ReloadFieldEnd()
2108: --~ aux.BeginPuzzle()
2109: </code></pre>
5ac5a0f472 2023-10-09 2110: <h2 data-number="2.28" id="section-57"><span class="header-section-number">2.28</span> </h2>
2111: <p>应该不回到卡组。</p>
2112: <pre><code>Debug.SetAIName("base-2")
2113:
2114: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2115:
2116: Debug.SetPlayerInfo(0,8000,0,0)
2117: Debug.SetPlayerInfo(1,8000,0,0)
2118:
2119: -----------------
2120:
2121:
2122: -----------------
2123:
2124: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2125:
2126: -----------------
2127:
2128: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2129:
2130: -----------------
2131:
2132:
2133: -----------------
2134:
2135:
2136: -----------------
2137:
2138:
2139: Debug.ReloadFieldEnd()
2140: aux.BeginPuzzle()
2141: </code></pre>
5ac5a0f472 2023-10-09 2142: <h2 data-number="2.29" id="section-58"><span class="header-section-number">2.29</span> </h2>
2143: <p>应该要用龙星作为素材。</p>
2144: <pre><code>Debug.SetAIName("base-2")
2145:
2146: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2147:
2148: Debug.SetPlayerInfo(0,8000,0,0)
2149: Debug.SetPlayerInfo(1,8000,0,0)
2150:
2151: -----------------
2152:
2153: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2154:
2155: -----------------
2156:
2157: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2158:
2159: -----------------
2160:
2161: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2162: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2163: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2164: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2165:
2166: -----------------
2167:
2168:
2169: -----------------
2170:
2171:
2172: -----------------
2173:
2174:
2175: Debug.ReloadFieldEnd()
2176: aux.BeginPuzzle()
2177: </code></pre>
5ac5a0f472 2023-10-09 2178: <h2 data-number="2.30" id="section-59"><span class="header-section-number">2.30</span> </h2>
2179: <p>应该不能召唤魔王。</p>
2180: <pre><code>Debug.SetAIName("base-2")
2181:
2182: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2183:
2184: Debug.SetPlayerInfo(0,8000,0,0)
2185: Debug.SetPlayerInfo(1,8000,0,0)
2186:
2187: -----------------
2188:
2189: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2190: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2191:
2192: -----------------
2193:
2194:
2195: -----------------
2196:
2197: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2198: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2199:
2200: -----------------
2201:
2202:
2203: -----------------
2204:
2205:
2206: -----------------
2207:
2208: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2209:
2210: Debug.ReloadFieldEnd()
2211: aux.BeginPuzzle()
2212: </code></pre>
5ac5a0f472 2023-10-09 2213: <h2 data-number="2.31" id="section-60"><span class="header-section-number">2.31</span> </h2>
2214: <p>应该不能特召野鸭。</p>
2215: <pre><code>Debug.SetAIName("base-2")
2216:
2217: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2218:
2219: Debug.SetPlayerInfo(0,8000,0,0)
2220: Debug.SetPlayerInfo(1,8000,0,0)
2221:
2222: -----------------
2223:
2224: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2225: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2226: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2227:
2228: -----------------
2229:
2230:
2231: -----------------
2232:
2233:
2234: -----------------
2235:
2236:
2237: -----------------
2238:
2239:
2240: -----------------
2241:
2242: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2243:
2244: Debug.ReloadFieldEnd()
2245: aux.BeginPuzzle()
2246: </code></pre>
5ac5a0f472 2023-10-09 2247: <h2 data-number="2.32" id="section-61"><span class="header-section-number">2.32</span> </h2>
2248: <p>应该不能解放古怪恶魔。</p>
2249: <pre><code>Debug.SetAIName("base-2")
2250:
2251: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2252:
2253: Debug.SetPlayerInfo(0,8000,0,0)
2254: Debug.SetPlayerInfo(1,8000,0,0)
2255:
2256: -----------------
2257:
2258: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2259: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2260:
2261: -----------------
2262:
2263:
2264: -----------------
2265:
2266:
2267: -----------------
2268:
2269:
2270: -----------------
2271:
2272:
2273: -----------------
2274:
2275: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2276:
2277: Debug.ReloadFieldEnd()
2278: aux.BeginPuzzle()
2279: </code></pre>
5ac5a0f472 2023-10-09 2280: <h2 data-number="2.33" id="section-62"><span class="header-section-number">2.33</span> </h2>
2281: <p>应该能发轰炸龙的效果。</p>
2282: <pre><code>Debug.SetAIName("base-2")
2283:
2284: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2285:
2286: Debug.SetPlayerInfo(0,8000,0,0)
2287: Debug.SetPlayerInfo(1,8000,0,0)
2288:
2289: -----------------
2290:
2291:
2292: -----------------
2293:
2294:
2295: -----------------
2296:
2297: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2298: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2299:
2300: -----------------
2301:
2302:
2303: -----------------
2304:
2305:
2306: -----------------
2307:
2308: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2309: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2310:
2311: Debug.ReloadFieldEnd()
2312: aux.BeginPuzzle()
2313: </code></pre>
5ac5a0f472 2023-10-09 2314: <h2 data-number="2.34" id="section-63"><span class="header-section-number">2.34</span> </h2>
2315: <p>应该可以连续攻击。</p>
2316: <pre><code>Debug.SetAIName("base-2")
2317:
2318: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2319:
2320: Debug.SetPlayerInfo(0,8000,0,0)
2321: Debug.SetPlayerInfo(1,8000,0,0)
2322:
2323: -----------------
2324:
2325:
2326: -----------------
2327:
2328: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2329: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2330:
2331: -----------------
2332:
2333: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2334: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2335: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2336: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2337: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2338:
2339: -----------------
2340:
2341: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2342:
2343: -----------------
2344:
2345:
2346: -----------------
2347:
2348: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2349:
2350: Debug.ReloadFieldEnd()
2351: aux.BeginPuzzle()
2352: </code></pre>
5ac5a0f472 2023-10-09 2353: <h2 data-number="2.35" id="section-64"><span class="header-section-number">2.35</span> </h2>
2354: <p>应该可以特召紫翠玉龙。</p>
2355: <pre><code>Debug.SetAIName("base-2")
2356:
2357: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2358:
2359: Debug.SetPlayerInfo(0,8000,0,0)
2360: Debug.SetPlayerInfo(1,8000,0,0)
2361:
2362: -----------------
2363:
2364: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2365:
2366: -----------------
2367:
2368: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2369: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2370:
2371: -----------------
2372:
2373: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2374: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2375: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2376: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2377: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2378:
2379: Debug.ReloadFieldEnd()
2380: --~ aux.BeginPuzzle()
2381: </code></pre>
5ac5a0f472 2023-10-09 2382: <h2 data-number="2.36" id="section-65"><span class="header-section-number">2.36</span> </h2>
2383: <p>应该可以发动特洛伊炸弹。</p>
2384: <pre><code>Debug.SetAIName("base-2")
2385:
2386: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2387:
2388: Debug.SetPlayerInfo(0,8000,0,0)
2389: Debug.SetPlayerInfo(1,8000,0,0)
2390:
2391: -----------------
2392:
2393:
2394: -----------------
2395:
2396:
2397: -----------------
2398:
2399: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2400:
2401: -----------------
2402:
2403:
2404: -----------------
2405:
2406:
2407: -----------------
2408:
2409: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2410: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2411:
2412: Debug.ReloadFieldEnd()
2413: aux.BeginPuzzle()
2414: </code></pre>
5ac5a0f472 2023-10-09 2415: <h2 data-number="2.37" id="section-66"><span class="header-section-number">2.37</span> </h2>
2416: <p>应该不能发动废品收集者效果。</p>
2417: <pre><code>Debug.SetAIName("base-2")
2418:
2419: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2420:
2421: Debug.SetPlayerInfo(0,8000,0,0)
2422: Debug.SetPlayerInfo(1,8000,0,0)
2423:
2424: -----------------
2425:
2426: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2427:
2428: -----------------
2429:
2430:
2431: -----------------
2432:
2433: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2434:
2435: -----------------
2436:
2437: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2438:
2439: -----------------
2440:
2441:
2442: -----------------
2443:
2444:
2445: Debug.ReloadFieldEnd()
2446: aux.BeginPuzzle()
2447: </code></pre>
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