Lines of
single_doc/场景.md
from check-in 5ac154e2db
that are changed by the sequence of edits moving toward
check-in 990505c943:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ## 异常
763:
764: ###
765:
766: 应该不能发动加速同调星尘龙。
767:
768: ~~~
769: Debug.SetAIName("base-2")
770:
771: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
772:
773: Debug.SetPlayerInfo(0,8000,0,0)
774: Debug.SetPlayerInfo(1,8000,0,0)
775:
776:
777: -----------------
778:
779: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
780: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
781:
782: -----------------
783:
784: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
785: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
786:
787: -----------------
788:
789: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
790: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
791: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
792:
793: -----------------
794:
795:
796: -----------------
797:
798:
799: -----------------
800:
801: Debug.ReloadFieldEnd()
802: aux.BeginPuzzle()
803:
804: ~~~
805:
806: ###
807:
808: 应该不能特召火焰手。
809:
810: ~~~
811: Debug.SetAIName("base-2")
812:
813: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
814:
815: Debug.SetPlayerInfo(0,8000,0,0)
816: Debug.SetPlayerInfo(1,8000,0,0)
817:
818:
819: -----------------
820:
821:
822: -----------------
823:
824:
825: -----------------
826:
827: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
828: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
829:
830: -----------------
831:
832: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
833:
834: -----------------
835:
836:
837: -----------------
838:
839: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
840: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
841: Debug.ReloadFieldEnd()
842: aux.BeginPuzzle()
843:
844: ~~~
845:
846: ###
847:
848: 应该可以发动痛苦伯劳效果。
849:
850: ~~~
851: Debug.SetAIName("base-2")
852:
853: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
854:
855: Debug.SetPlayerInfo(0,8000,0,0)
856: Debug.SetPlayerInfo(1,8000,0,0)
857:
858:
859: -----------------
860:
861: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
862:
863: -----------------
864:
865:
866: -----------------
867:
868: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
869: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
870: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
871:
872: -----------------
873:
874:
875: -----------------
876:
877:
878: -----------------
879:
880: Debug.ReloadFieldEnd()
881: aux.BeginPuzzle()
882:
883: ~~~
884:
885: ###
886:
887: 应该可以自己选择适用哪只缺陷编译器的效果。
888:
889: ~~~
890: Debug.SetAIName("base-2")
891:
892: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
893:
894: Debug.SetPlayerInfo(0,8000,0,0)
895: Debug.SetPlayerInfo(1,8000,0,0)
896:
897:
898: -----------------
899:
900:
901: -----------------
902:
903:
904: -----------------
905:
906: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
907: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
908:
909: -----------------
910:
911:
912: -----------------
913:
914:
915: -----------------
916:
917: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
918: Debug.ReloadFieldEnd()
919: aux.BeginPuzzle()
920:
921: ~~~
922:
923: ###
924:
925: 应该可以把连接 3 吹回去。
926:
927: ~~~
928: Debug.SetAIName("base-2")
929:
930: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
931:
932: Debug.SetPlayerInfo(0,8000,0,0)
933: Debug.SetPlayerInfo(1,8000,0,0)
934:
935:
936: -----------------
937:
938: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
939:
940: -----------------
941:
942: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
943:
944: -----------------
945:
946: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
947: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
948: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
949:
950: -----------------
951:
952: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
953:
954: -----------------
955:
956:
957: -----------------
958:
959: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
960: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
961:
962: Debug.ReloadFieldEnd()
963: aux.BeginPuzzle()
964:
965: ~~~
966:
967: ###
968:
969: 应该在对方受到伤害后也可以适用黑羽的效果。
970:
971: ~~~
972: Debug.SetAIName("base-2")
973:
974: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
975:
976: Debug.SetPlayerInfo(0,8000,0,0)
977: Debug.SetPlayerInfo(1,8000,0,0)
978:
979:
980: -----------------
981:
982:
983: -----------------
984:
985:
986: -----------------
987:
988: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
989: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
990: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
991: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
992:
993: -----------------
994:
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1002: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1003: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1013:
1014: ~~~
1015: Debug.SetAIName("base-2")
1016:
1017: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1018:
1019: Debug.SetPlayerInfo(0,8000,0,0)
1020: Debug.SetPlayerInfo(1,8000,0,0)
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1026: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1027: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1028: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1029: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1030: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1031: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1032: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1033:
1034: -----------------
1035:
1036:
1037: -----------------
1038:
1039: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1040:
1041: -----------------
1042:
1043:
1044: -----------------
1045:
1046:
1047: -----------------
1048:
1049:
1050: Debug.ReloadFieldEnd()
1051: aux.BeginPuzzle()
1052:
1053: ~~~
1054:
1055: ###
1056:
1057: 应该可以发动反骨王的效果。
1058:
1059: ~~~
1060: Debug.SetAIName("base-2")
1061:
1062: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1063:
1064: Debug.SetPlayerInfo(0,8000,0,0)
1065: Debug.SetPlayerInfo(1,8000,0,0)
1066:
1067:
1068: -----------------
1069:
1070: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1071: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1072:
1073: -----------------
1074:
1075: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1076:
1077: -----------------
1078:
1079: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1080: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1081:
1082: -----------------
1083:
1084:
1085: -----------------
1086:
1087:
1088: -----------------
1089:
1090:
1091: Debug.ReloadFieldEnd()
1092: aux.BeginPuzzle()
1093:
1094: ~~~
1095:
1096: ###
1097:
1098: 应该否定企鹅会被永恒混沌限制。
1099:
1100: ~~~
1101: Debug.SetAIName("base-2")
1102:
1103: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1104:
1105: Debug.SetPlayerInfo(0,8000,0,0)
1106: Debug.SetPlayerInfo(1,8000,0,0)
1107:
1108:
1109: -----------------
1110:
1111: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1112: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1113: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1114: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1122: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129:
1130: -----------------
1131:
1132: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1133:
1134: Debug.ReloadFieldEnd()
1135: aux.BeginPuzzle()
1136:
1137: ~~~
1138:
1139: ###
1140:
1141: 应该可以特召海神。
1142:
1143: ~~~
1144: Debug.SetAIName("base-2")
1145:
1146: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1147:
1148: Debug.SetPlayerInfo(0,8000,0,0)
1149: Debug.SetPlayerInfo(1,8000,0,0)
1150:
1151:
1152: -----------------
1153:
1154: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1155:
1156: -----------------
1157:
1158: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1159:
1160: -----------------
1161:
1162:
1163: -----------------
1164:
1165:
1166: -----------------
1167:
1168:
1169: -----------------
1170:
1171: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1172: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1173:
1174: Debug.ReloadFieldEnd()
1175: aux.BeginPuzzle()
1176:
1177: ~~~
1178:
1179: ###
1180:
1181: 应该仇恨裂缝可以发动。
1182:
1183: ~~~
1184: Debug.SetAIName("base-2")
1185:
1186: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1187:
1188: Debug.SetPlayerInfo(0,8000,0,0)
1189: Debug.SetPlayerInfo(1,8000,0,0)
1190:
1191:
1192: -----------------
1193:
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1201:
1202: -----------------
1203:
1204:
1205: -----------------
1206:
1207:
1208: -----------------
1209:
1210: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1211: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1212:
1213: Debug.ReloadFieldEnd()
1214: aux.BeginPuzzle()
1215:
1216: ~~~
1217:
1218: ###
1219:
1220: 锈龙不应该被召唤兽除外。
1221:
1222: ~~~
1223: Debug.SetAIName("base-2")
1224:
1225: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1226:
1227: Debug.SetPlayerInfo(0,8000,0,0)
1228: Debug.SetPlayerInfo(1,8000,0,0)
1229:
1230:
1231: -----------------
1232:
1233: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1234: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1235: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1236: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1237:
1238: -----------------
1239:
1240:
1241: -----------------
1242:
1243: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1244:
1245: -----------------
1246:
1247:
1248: -----------------
1249:
1250:
1251: -----------------
1252:
1253:
1254: Debug.ReloadFieldEnd()
1255: aux.BeginPuzzle()
1256:
1257: ~~~
1258:
1259: ###
1260:
1261: 应该能特召冰水。
1262:
1263: ~~~
1264: Debug.SetAIName("base-2")
1265:
1266: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1267:
1268: Debug.SetPlayerInfo(0,8000,0,0)
1269: Debug.SetPlayerInfo(1,8000,0,0)
1270:
1271:
1272: -----------------
1273:
1274:
1275: -----------------
1276:
1277: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1278:
1279: -----------------
1280:
1281: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1282: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1283:
1284: -----------------
1285:
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1293:
1294: Debug.ReloadFieldEnd()
1295: aux.BeginPuzzle()
1296:
1297: ~~~
1298:
1299: ###
1300:
1301: 应该英雄假面改名后不算剑斗兽怪兽了。
1302:
1303: ~~~
1304: Debug.SetAIName("AI")
1305: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1306: Debug.SetPlayerInfo(0,8000,0,0)
1307: Debug.SetPlayerInfo(1,8000,0,0)
1308:
1309: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1310:
1311: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1312: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1313:
1314: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1315: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1316:
1317: Debug.ReloadFieldEnd()
1318: aux.BeginPuzzle()
1319:
1320: ~~~
1321:
1322: ###
1323:
1324: 应该喷气龙不能特召。
1325:
1326: ~~~
1327: Debug.SetAIName("AI")
1328: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1329: Debug.SetPlayerInfo(0,8000,0,0)
1330: Debug.SetPlayerInfo(1,8000,0,0)
1331:
1332: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1333:
1334: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1335:
1336: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1337: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1338:
1339: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1340:
1341: Debug.ReloadFieldEnd()
1342: aux.BeginPuzzle()
1343:
1344: ~~~
1345:
1346: ###
1347:
1348: 应该不能发动简易融合。
1349:
1350: ~~~
1351: Debug.SetAIName("base-2")
1352:
1353: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1354:
1355: Debug.SetPlayerInfo(0,1400,0,0)
1356: Debug.SetPlayerInfo(1,8000,0,0)
1357:
1358: -----------------
1359:
1360: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1361: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1362:
1363: -----------------
1364:
1365: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1366:
1367: -----------------
1368:
1369:
1370: -----------------
1371:
1372:
1373: -----------------
1374:
1375:
1376: -----------------
1377:
1378:
1379: Debug.ReloadFieldEnd()
1380: aux.BeginPuzzle()
1381:
1382: ~~~
1383:
1384: ###
1385:
1386: 应该不能羽衣精效果。
1387:
1388: ~~~
1389: Debug.SetAIName("base-2")
1390:
1391: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1392:
1393: Debug.SetPlayerInfo(0,8000,0,0)
1394: Debug.SetPlayerInfo(1,8000,0,0)
1395:
1396: -----------------
1397:
1398: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1399: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1400: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1401:
1402: -----------------
1403:
1404:
1405: -----------------
1406:
1407: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1408:
1409: -----------------
1410:
1411:
1412: -----------------
1413:
1414:
1415: -----------------
1416:
1417:
1418: Debug.ReloadFieldEnd()
1419: aux.BeginPuzzle()
1420:
1421: ~~~
1422:
1423: ###
1424:
1425: 应该不能以被无效的双龙为代价。
1426:
1427: ~~~
1428: Debug.SetAIName("base-2")
1429:
1430: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1431:
1432: Debug.SetPlayerInfo(0,8000,0,0)
1433: Debug.SetPlayerInfo(1,8000,0,0)
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440:
1441: -----------------
1442:
1443: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1444: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1445:
1446: -----------------
1447:
1448:
1449: -----------------
1450:
1451:
1452: -----------------
1453:
1454: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1455:
1456: Debug.ReloadFieldEnd()
1457: aux.BeginPuzzle()
1458:
1459: ~~~
1460:
1461: ###
1462:
1463: 应该不能以技能抽取为代价。
1464:
1465: ~~~
1466: Debug.SetAIName("base-2")
1467:
1468: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1469:
1470: Debug.SetPlayerInfo(0,8000,0,0)
1471: Debug.SetPlayerInfo(1,8000,0,0)
1472:
1473: -----------------
1474:
1475:
1476: -----------------
1477:
1478:
1479: -----------------
1480:
1481: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1482: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1483:
1484: -----------------
1485:
1486:
1487: -----------------
1488:
1489:
1490: -----------------
1491:
1492: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1493:
1494: Debug.ReloadFieldEnd()
1495: aux.BeginPuzzle()
1496:
1497: ~~~
1498:
1499: ###
1500:
1501: 应该不能发动超银河。
1502:
1503: ~~~
1504: Debug.SetAIName("base-2")
1505:
1506: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1507:
1508: Debug.SetPlayerInfo(0,8000,0,0)
1509: Debug.SetPlayerInfo(1,8000,0,0)
1510:
1511: -----------------
1512:
1513: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1514: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1515:
1516: -----------------
1517:
1518:
1519: -----------------
1520:
1521: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1522:
1523: -----------------
1524:
1525:
1526: -----------------
1527:
1528:
1529: -----------------
1530:
1531: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1532:
1533: Debug.ReloadFieldEnd()
1534: aux.BeginPuzzle()
1535:
1536: ~~~
1537:
1538: ###
1539:
1540: 应该不能发动六武众效果。
1541:
1542: ~~~
1543: Debug.SetAIName("base-2")
1544:
1545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1546:
1547: Debug.SetPlayerInfo(0,8000,0,0)
1548: Debug.SetPlayerInfo(1,8000,0,0)
1549:
1550: -----------------
1551:
1552:
1553: -----------------
1554:
1555:
1556: -----------------
1557:
1558: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1559: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1560: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1561: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568:
1569: -----------------
1570:
1571:
1572: Debug.ReloadFieldEnd()
1573: aux.BeginPuzzle()
1574:
1575: ~~~
1576:
1577: ###
1578:
1579: 应该可以发动新宇融合。
1580:
1581: ~~~
1582: Debug.SetAIName("base-2")
1583:
1584: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1585:
1586: Debug.SetPlayerInfo(0,8000,0,0)
1587: Debug.SetPlayerInfo(1,8000,0,0)
1588:
1589: -----------------
1590:
1591:
1592: -----------------
1593:
1594: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1595:
1596: -----------------
1597:
1598: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1599: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1600: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1601:
1602: -----------------
1603:
1604:
1605: -----------------
1606:
1607:
1608: -----------------
1609:
1610:
1611: Debug.ReloadFieldEnd()
1612: aux.BeginPuzzle()
1613:
1614: ~~~
1615:
1616: ###
1617:
1618: 应该对方恢复 1800 基本分。
1619:
1620: ~~~
1621: Debug.SetAIName("base-2")
1622:
1623: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1624:
1625: Debug.SetPlayerInfo(0,8000,0,0)
1626: Debug.SetPlayerInfo(1,8000,0,0)
1627:
1628: -----------------
1629:
1630:
1631: -----------------
1632:
1633:
1634: -----------------
1635:
1636: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1637: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1638: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1639: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1640: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1641:
1642: -----------------
1643:
1644: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1652: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1653: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1654:
1655: Debug.ReloadFieldEnd()
1656: aux.BeginPuzzle()
1657:
1658: ~~~
1659:
1660: ###
1661:
1662: 应该不是1000伤害。
1663:
1664: ~~~
1665: Debug.SetAIName("base-2")
1666:
1667: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1668:
1669: Debug.SetPlayerInfo(0,800,0,0)
1670: Debug.SetPlayerInfo(1,8000,0,0)
1671:
1672: -----------------
1673:
1674:
1675: -----------------
1676:
1677:
1678: -----------------
1679:
1680: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1681: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1682:
1683: -----------------
1684:
1685:
1686: -----------------
1687:
1688:
1689: -----------------
1690:
1691: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1692: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1693:
1694: Debug.ReloadFieldEnd()
1695: aux.BeginPuzzle()
1696:
1697: ~~~
1698:
1699: ###
1700:
1701: 应该我方不受伤害。
1702:
1703: ~~~
1704: Debug.SetAIName("base-2")
1705:
1706: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1707:
1708: Debug.SetPlayerInfo(0,8000,0,0)
1709: Debug.SetPlayerInfo(1,8000,0,0)
1710:
1711: -----------------
1712:
1713:
1714: -----------------
1715:
1716:
1717: -----------------
1718:
1719: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1720: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1721: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1722: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1723:
1724: -----------------
1725:
1726:
1727: -----------------
1728:
1729:
1730: -----------------
1731:
1732: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1733:
1734: Debug.ReloadFieldEnd()
1735: aux.BeginPuzzle()
1736:
1737: ~~~
1738:
1739: ###
1740:
1741: 应该衍生物不被破坏。
1742:
1743: ~~~
1744: Debug.SetAIName("base-2")
1745:
1746: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1747:
1748: Debug.SetPlayerInfo(0,8000,0,0)
1749: Debug.SetPlayerInfo(1,8000,0,0)
1750:
1751: -----------------
1752:
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1760: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1761: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1762: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1763: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1764:
1765: -----------------
1766:
1767:
1768: -----------------
1769:
1770:
1771: -----------------
1772:
1773:
1774: Debug.ReloadFieldEnd()
1775: aux.BeginPuzzle()
1776:
1777: ~~~