游戏王残局简化版

Annotation For single/AlphaKretin_a08.lua
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Annotation For single/AlphaKretin_a08.lua

Origin for each line in single/AlphaKretin_a08.lua from check-in 579f5d5d5f:

579f5d5d5f 2024-02-08    1: --[[message
579f5d5d5f 2024-02-08    2: 察局:
579f5d5d5f 2024-02-08    3: 简语:How much havoc can 1 Brilliant Fusion cause?
579f5d5d5f 2024-02-08    4: ]]
579f5d5d5f 2024-02-08    5: Debug.SetAIName("AlphaKretin_08a_Brillliant")
579f5d5d5f 2024-02-08    6: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)
579f5d5d5f 2024-02-08    7: 
579f5d5d5f 2024-02-08    8: Debug.SetPlayerInfo(0, 1000, 0, 0)
579f5d5d5f 2024-02-08    9: Debug.SetPlayerInfo(1, 6100, 0, 0)
579f5d5d5f 2024-02-08   10: 
579f5d5d5f 2024-02-08   11: --AI's field.
579f5d5d5f 2024-02-08   12: Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front
579f5d5d5f 2024-02-08   13: Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker
579f5d5d5f 2024-02-08   14: Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace
579f5d5d5f 2024-02-08   15: --AI's Extra Deck
579f5d5d5f 2024-02-08   16: 
579f5d5d5f 2024-02-08   17: --AI’s GY
579f5d5d5f 2024-02-08   18: Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf
579f5d5d5f 2024-02-08   19: 
579f5d5d5f 2024-02-08   20: --Player's Extra Deck
579f5d5d5f 2024-02-08   21: Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph
579f5d5d5f 2024-02-08   22: Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD
579f5d5d5f 2024-02-08   23: Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool
579f5d5d5f 2024-02-08   24: Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C
579f5d5d5f 2024-02-08   25: Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH
579f5d5d5f 2024-02-08   26: Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori
579f5d5d5f 2024-02-08   27: Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon
579f5d5d5f 2024-02-08   28: 
579f5d5d5f 2024-02-08   29: --Player's Hand
579f5d5d5f 2024-02-08   30: Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant
579f5d5d5f 2024-02-08   31: Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl
579f5d5d5f 2024-02-08   32: Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat
579f5d5d5f 2024-02-08   33: Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap
579f5d5d5f 2024-02-08   34: 
579f5d5d5f 2024-02-08   35: --Player's Field
579f5d5d5f 2024-02-08   36: 
579f5d5d5f 2024-02-08   37: --Player's Main Deck
579f5d5d5f 2024-02-08   38: Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground
579f5d5d5f 2024-02-08   39: Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp
579f5d5d5f 2024-02-08   40: Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli
579f5d5d5f 2024-02-08   41: Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman
579f5d5d5f 2024-02-08   42: Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle
579f5d5d5f 2024-02-08   43: Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb
579f5d5d5f 2024-02-08   44: Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler
579f5d5d5f 2024-02-08   45: Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie
579f5d5d5f 2024-02-08   46: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
579f5d5d5f 2024-02-08   47: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
579f5d5d5f 2024-02-08   48: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
579f5d5d5f 2024-02-08   49: 
579f5d5d5f 2024-02-08   50: --Player's GY
579f5d5d5f 2024-02-08   51: 
579f5d5d5f 2024-02-08   52: Debug.ReloadFieldEnd()
579f5d5d5f 2024-02-08   53: --Below makes it a one turn puzzle.
579f5d5d5f 2024-02-08   54: aux.BeginPuzzle()
579f5d5d5f 2024-02-08   55: 
579f5d5d5f 2024-02-08   56: --LOCATION_DECK
579f5d5d5f 2024-02-08   57: --LOCATION_SZONE
579f5d5d5f 2024-02-08   58: --LOCATION_GRAVE
579f5d5d5f 2024-02-08   59: --LOCATION_HAND
579f5d5d5f 2024-02-08   60: --LOCATION_MZONE
579f5d5d5f 2024-02-08   61: --LOCATION_EXTRA
579f5d5d5f 2024-02-08   62: --LOCATION_REMOVED
579f5d5d5f 2024-02-08   63: --POS_FACEDOWN
579f5d5d5f 2024-02-08   64: --POS_FACEDOWN_DEFENSE
579f5d5d5f 2024-02-08   65: --POS_FACEUP
579f5d5d5f 2024-02-08   66: --POS_FACEUP_DEFENSE
579f5d5d5f 2024-02-08   67: --POS_FACEUP_ATTACK
579f5d5d5f 2024-02-08   68: --Debug.PreEquip(e1,c1)
579f5d5d5f 2024-02-08   69: --Debug.PreSummon(c,type)
579f5d5d5f 2024-02-08   70: --Debug.AddCard()
579f5d5d5f 2024-02-08   71: --aux.BeginPuzzle()