游戏王残局简化版

Annotation For single/枯岳说书人_a41.lua
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Annotation For single/枯岳说书人_a41.lua

Origin for each line in single/枯岳说书人_a41.lua from check-in 579f5d5d5f:

579f5d5d5f 2024-02-08    1: --[[message
579f5d5d5f 2024-02-08    2: 简语:什么叫键魔人!!!
579f5d5d5f 2024-02-08    3: 原局:蛋总_a05
579f5d5d5f 2024-02-08    4: ]]
579f5d5d5f 2024-02-08    5: 
579f5d5d5f 2024-02-08    6: Debug.SetAIName("Egg-05_衍生版_1")
579f5d5d5f 2024-02-08    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
579f5d5d5f 2024-02-08    8: Debug.SetPlayerInfo(0, 2000, 0, 0)
579f5d5d5f 2024-02-08    9: Debug.SetPlayerInfo(1, 14600, 0, 0)
579f5d5d5f 2024-02-08   10: 
579f5d5d5f 2024-02-08   11: --对方的怪兽区
579f5d5d5f 2024-02-08   12: local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
579f5d5d5f 2024-02-08   13: Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
579f5d5d5f 2024-02-08   14: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
579f5d5d5f 2024-02-08   15: Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
579f5d5d5f 2024-02-08   16: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
579f5d5d5f 2024-02-08   17: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
579f5d5d5f 2024-02-08   18: --自己的怪兽区
579f5d5d5f 2024-02-08   19: Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
579f5d5d5f 2024-02-08   20: --自己的魔陷区
579f5d5d5f 2024-02-08   21: Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
579f5d5d5f 2024-02-08   22: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
579f5d5d5f 2024-02-08   23: Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
579f5d5d5f 2024-02-08   24: Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
579f5d5d5f 2024-02-08   25: --对方的魔陷区
579f5d5d5f 2024-02-08   26: local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
579f5d5d5f 2024-02-08   27: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
579f5d5d5f 2024-02-08   28: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
579f5d5d5f 2024-02-08   29: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
579f5d5d5f 2024-02-08   30: --自己的手卡
579f5d5d5f 2024-02-08   31: 
579f5d5d5f 2024-02-08   32: --对方的手卡
579f5d5d5f 2024-02-08   33: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
579f5d5d5f 2024-02-08   34: --自己的墓地
579f5d5d5f 2024-02-08   35: Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
579f5d5d5f 2024-02-08   36: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
579f5d5d5f 2024-02-08   37: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
579f5d5d5f 2024-02-08   38: Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
579f5d5d5f 2024-02-08   39: Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
579f5d5d5f 2024-02-08   40: Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
579f5d5d5f 2024-02-08   41: --对方的墓地
579f5d5d5f 2024-02-08   42: Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
579f5d5d5f 2024-02-08   43: --自己除外的卡
579f5d5d5f 2024-02-08   44: --对方除外的卡
579f5d5d5f 2024-02-08   45: --自己的卡组
579f5d5d5f 2024-02-08   46: Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
579f5d5d5f 2024-02-08   47: Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
579f5d5d5f 2024-02-08   48: Debug.AddCard(10802915, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
579f5d5d5f 2024-02-08   49: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --死者苏生
579f5d5d5f 2024-02-08   50: Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
579f5d5d5f 2024-02-08   51: --对方的卡组
579f5d5d5f 2024-02-08   52: Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
579f5d5d5f 2024-02-08   53: --自己的额外
579f5d5d5f 2024-02-08   54: Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
579f5d5d5f 2024-02-08   55: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
579f5d5d5f 2024-02-08   56: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
579f5d5d5f 2024-02-08   57: Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷
579f5d5d5f 2024-02-08   58: 
579f5d5d5f 2024-02-08   59: Debug.ReloadFieldEnd()
579f5d5d5f 2024-02-08   60: Debug.PreEquip(s01, m01)
579f5d5d5f 2024-02-08   61: aux.BeginPuzzle(2)