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27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: </ul></li>
59: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
60: <ul>
61: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">2.1</span> </a></li>
62: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">2.2</span> </a></li>
63: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">2.3</span> </a></li>
64: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">2.4</span> </a></li>
65: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">2.5</span> </a></li>
66: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">2.6</span> </a></li>
67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.7</span> </a></li>
68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.8</span> </a></li>
69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.9</span> </a></li>
70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.10</span> </a></li>
71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.11</span> </a></li>
72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.12</span> </a></li>
73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.13</span> </a></li>
74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.14</span> </a></li>
75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.15</span> </a></li>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.16</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.17</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.18</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.19</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.20</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.21</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.22</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.23</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.24</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.25</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.26</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.27</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.28</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.29</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.30</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.31</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.32</span> </a></li>
93: </ul></li>
94: </ul>
95: </nav>
96: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
97: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
98: <pre><code>Debug.SetAIName("base-2")
99:
100: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
101:
102: Debug.SetPlayerInfo(0,8000,0,0)
103: Debug.SetPlayerInfo(1,8000,0,0)
104:
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
115: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
116: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
117: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
118:
119: -----------------
120:
121:
122: -----------------
123:
124:
125: -----------------
126:
127:
128: Debug.ReloadFieldEnd()
129: aux.BeginPuzzle()
130: </code></pre>
131: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
132: <pre><code>Debug.SetAIName("base-2")
133:
134: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
135:
136: Debug.SetPlayerInfo(0,8000,0,0)
137: Debug.SetPlayerInfo(1,8000,0,0)
138:
139: -----------------
140:
141: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
142: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
143:
144: -----------------
145:
146: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
147:
148: -----------------
149:
150: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
151:
152: -----------------
153:
154: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
155:
156: -----------------
157:
158: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
159:
160: -----------------
161:
162: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
163:
164: Debug.ReloadFieldEnd()
165: aux.BeginPuzzle()
166: </code></pre>
167: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
168: <pre><code>Debug.SetAIName("base-2")
169:
170: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
171:
172: Debug.SetPlayerInfo(0,8000,0,0)
173: Debug.SetPlayerInfo(1,8000,0,0)
174:
175: -----------------
176:
177: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
178: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
179: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
180: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
181: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
182: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
183:
184: -----------------
185:
186: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
187:
188: -----------------
189:
190:
191: -----------------
192:
193:
194: -----------------
195:
196:
197: -----------------
198:
199:
200: Debug.ReloadFieldEnd()
201: aux.BeginPuzzle()
202: </code></pre>
203: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
204: <pre><code>Debug.SetAIName("base-2")
205:
206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
207:
208: Debug.SetPlayerInfo(0,8000,0,0)
209: Debug.SetPlayerInfo(1,8000,0,0)
210:
211: -----------------
212:
213: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
214: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217:
218: -----------------
219:
220:
221: -----------------
222:
223:
224: -----------------
225:
226:
227: -----------------
228:
229:
230: -----------------
231:
232:
233: Debug.ReloadFieldEnd()
234: aux.BeginPuzzle()
235: </code></pre>
236: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
237: <pre><code>Debug.SetAIName("base-2")
238:
239: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
240:
241: Debug.SetPlayerInfo(0,8000,0,0)
242: Debug.SetPlayerInfo(1,8000,0,0)
243:
244: -----------------
245:
246: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
247: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
248: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
249: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
250:
251: -----------------
252:
253:
254: -----------------
255:
256:
257: -----------------
258:
259:
260: -----------------
261:
262:
263: -----------------
264:
265:
266: Debug.ReloadFieldEnd()
267: aux.BeginPuzzle()
268: </code></pre>
269: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
270: <pre><code>Debug.SetAIName("base-2")
271:
272: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
273:
274: Debug.SetPlayerInfo(0,8000,0,0)
275: Debug.SetPlayerInfo(1,8000,0,0)
276:
277: -----------------
278:
279: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
280: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
285: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
286: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
287: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
288: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
290: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291:
292: -----------------
293:
294:
295: -----------------
296:
297:
298: -----------------
299:
300:
301: -----------------
302:
303:
304: -----------------
305:
306:
307: Debug.ReloadFieldEnd()
308: aux.BeginPuzzle()
309: </code></pre>
310: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
311: <pre><code>Debug.SetAIName("base-2")
312:
313: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
314:
315: Debug.SetPlayerInfo(0,8000,0,0)
316: Debug.SetPlayerInfo(1,8000,0,0)
317:
318: -----------------
319:
320: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
321: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
322: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
323:
324: -----------------
325:
326:
327: -----------------
328:
329: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
330: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
331:
332: -----------------
333:
334:
335: -----------------
336:
337:
338: -----------------
339:
340:
341: Debug.ReloadFieldEnd()
342: --~ aux.BeginPuzzle()
343: </code></pre>
344: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
345: <pre><code>Debug.SetAIName("base-2")
346:
347: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
348:
349: Debug.SetPlayerInfo(0,8000,0,0)
350: Debug.SetPlayerInfo(1,8000,0,0)
351:
352: -----------------
353:
354: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
355: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
356: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
357:
358: -----------------
359:
360: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
361:
362: -----------------
363:
364:
365: -----------------
366:
367:
368: -----------------
369:
370:
371: -----------------
372:
373:
374: Debug.ReloadFieldEnd()
375: aux.BeginPuzzle()
376: </code></pre>
377: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
378: <pre><code>Debug.SetAIName("base-2")
379:
380: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
381:
382: Debug.SetPlayerInfo(0,8000,0,0)
383: Debug.SetPlayerInfo(1,8000,0,0)
384:
385: -----------------
386:
387: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
388:
389: -----------------
390:
391:
392: -----------------
393:
394: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
395: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
396:
397: -----------------
398:
399: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
400: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
401:
402: -----------------
403:
404:
405: -----------------
406:
407: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
408:
409: Debug.ReloadFieldEnd()
410: aux.BeginPuzzle()
411: </code></pre>
412: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
413: <pre><code>Debug.SetAIName("base-2")
414:
415: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
416:
417: Debug.SetPlayerInfo(0,8000,0,0)
418: Debug.SetPlayerInfo(1,8000,0,0)
419:
420: -----------------
421:
422: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
423: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
424: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
425:
426: -----------------
427:
428:
429: -----------------
430:
431:
432: -----------------
433:
434:
435: -----------------
436:
437:
438: -----------------
439:
440: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
441:
442: Debug.ReloadFieldEnd()
443: aux.BeginPuzzle()
444: </code></pre>
445: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
446: <pre><code>Debug.SetAIName("base-2")
447:
448: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
449:
450: Debug.SetPlayerInfo(0,8000,0,0)
451: Debug.SetPlayerInfo(1,8000,0,0)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
462: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
463:
464: -----------------
465:
466:
467: -----------------
468:
469:
470: -----------------
471:
472: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
473: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
474: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
475:
476: Debug.ReloadFieldEnd()
477: aux.BeginPuzzle()
478: </code></pre>
479: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
480: <pre><code>Debug.SetAIName("base-2")
481:
482: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
483:
484: Debug.SetPlayerInfo(0,8000,0,0)
485: Debug.SetPlayerInfo(1,8000,0,0)
486:
487: -----------------
488:
489:
490: -----------------
491:
492:
493: -----------------
494:
495: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
496: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
497: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
498:
499: -----------------
500:
501:
502: -----------------
503:
504:
505: -----------------
506:
507:
508: Debug.ReloadFieldEnd()
509: aux.BeginPuzzle()
510: </code></pre>
511: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
512: <pre><code>Debug.SetAIName("base-2")
513:
514: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
515:
516: Debug.SetPlayerInfo(0,8000,0,0)
517: Debug.SetPlayerInfo(1,8000,0,0)
518:
519: -----------------
520:
521:
522: -----------------
523:
524:
525: -----------------
526:
527: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
528: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
529: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
530: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
531:
532: -----------------
533:
534: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
535:
536: -----------------
537:
538:
539: -----------------
540:
541:
542: Debug.ReloadFieldEnd()
543: --~ aux.BeginPuzzle()
544: </code></pre>
545: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
546: <pre><code>Debug.SetAIName("base-2")
547:
548: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
549:
550: Debug.SetPlayerInfo(0,8000,0,0)
551: Debug.SetPlayerInfo(1,8000,0,0)
552:
553: -----------------
554:
555:
556: -----------------
557:
558:
559: -----------------
560:
561: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
562: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
563:
564: -----------------
565:
566:
567: -----------------
568:
569:
570: -----------------
571:
572:
573: Debug.ReloadFieldEnd()
574: --~ aux.BeginPuzzle()
575: </code></pre>
576: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
577: <pre><code>Debug.SetAIName("base-2")
578:
579: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
580:
581: Debug.SetPlayerInfo(0,800,0,0)
582: Debug.SetPlayerInfo(1,8000,0,0)
583:
584: -----------------
585:
586:
587: -----------------
588:
589:
590: -----------------
591:
592: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
593: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
594:
595: -----------------
596:
597:
598: -----------------
599:
600:
601: -----------------
602:
603: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
604: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
605:
606: Debug.ReloadFieldEnd()
607: aux.BeginPuzzle()
608: </code></pre>
609: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
610: <pre><code>Debug.SetAIName("base-2")
611:
612: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
613:
614: Debug.SetPlayerInfo(0,8000,0,0)
615: Debug.SetPlayerInfo(1,8000,0,0)
616:
617: -----------------
618:
619:
620: -----------------
621:
622:
623: -----------------
624:
625: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
626: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
627: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
628:
629: -----------------
630:
631:
632: -----------------
633:
634:
635: -----------------
636:
637: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
638:
639: Debug.ReloadFieldEnd()
640: aux.BeginPuzzle()
641: </code></pre>
642: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
643: <pre><code>Debug.SetAIName("base-2")
644:
645: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
646:
647: Debug.SetPlayerInfo(0,8000,0,0)
648: Debug.SetPlayerInfo(1,8000,0,0)
649:
650: -----------------
651:
652:
653: -----------------
654:
655:
656: -----------------
657:
658: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
659: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
660:
661: -----------------
662:
663:
664: -----------------
665:
666:
667: -----------------
668:
669:
670: Debug.ReloadFieldEnd()
671: aux.BeginPuzzle()
672: </code></pre>
673: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
674: <pre><code>Debug.SetAIName("base-2")
675:
676: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
677:
678: Debug.SetPlayerInfo(0,8000,0,0)
679: Debug.SetPlayerInfo(1,8000,0,0)
680:
681: -----------------
682:
683:
684: -----------------
685:
686:
687: -----------------
688:
689: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
690:
691: -----------------
692:
693: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
694:
695: -----------------
696:
697:
698: -----------------
699:
700: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
701:
702: Debug.ReloadFieldEnd()
703: aux.BeginPuzzle()
704: </code></pre>
705: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
706: <pre><code>Debug.SetAIName("base-2")
707:
708: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
709:
710: Debug.SetPlayerInfo(0,8000,0,0)
711: Debug.SetPlayerInfo(1,8000,0,0)
712:
713: -----------------
714:
715: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
716: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
717:
718: -----------------
719:
720:
721: -----------------
722:
723: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
724: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
725: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
726: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
727:
728: -----------------
729:
730:
731: -----------------
732:
733:
734: -----------------
735:
736: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
737:
738: Debug.ReloadFieldEnd()
739: aux.BeginPuzzle()
740: </code></pre>
741: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
742: <pre><code>Debug.SetAIName("base-2")
743:
744: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
745:
746: Debug.SetPlayerInfo(0,8000,0,0)
747: Debug.SetPlayerInfo(1,8000,0,0)
748:
749: -----------------
750:
751:
752: -----------------
753:
754:
755: -----------------
756:
757: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
758: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
759: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
760: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
761:
762: -----------------
763:
764:
765: -----------------
766:
767:
768: -----------------
769:
770:
771: Debug.ReloadFieldEnd()
772: aux.BeginPuzzle()
773: </code></pre>
774: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
775: <pre><code>Debug.SetAIName("base-2")
776:
777: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
778:
779: Debug.SetPlayerInfo(0,8000,0,0)
780: Debug.SetPlayerInfo(1,8000,0,0)
781:
782: -----------------
783:
784: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
785:
786: -----------------
787:
788: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
789:
790: -----------------
791:
792: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
793: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
794: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
795: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
796:
797: -----------------
798:
799:
800: -----------------
801:
802:
803: -----------------
804:
805:
806: Debug.ReloadFieldEnd()
807: aux.BeginPuzzle()
808: </code></pre>
809: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
810: <h2 data-number="2.1" id="section-21"><span class="header-section-number">2.1</span> </h2>
811: <p>应该不能发动加速同调星尘龙。</p>
812: <pre><code>Debug.SetAIName("base-2")
813:
814: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
815:
816: Debug.SetPlayerInfo(0,8000,0,0)
817: Debug.SetPlayerInfo(1,8000,0,0)
818:
819:
820: -----------------
821:
822: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
823: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
824:
825: -----------------
826:
827: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
828: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
829:
830: -----------------
831:
832: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
833: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
834: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
835:
836: -----------------
837:
838:
839: -----------------
840:
841:
842: -----------------
843:
844: Debug.ReloadFieldEnd()
845: aux.BeginPuzzle()
846: </code></pre>
847: <h2 data-number="2.2" id="section-22"><span class="header-section-number">2.2</span> </h2>
848: <p>应该不能特召火焰手。</p>
849: <pre><code>Debug.SetAIName("base-2")
850:
851: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
852:
853: Debug.SetPlayerInfo(0,8000,0,0)
854: Debug.SetPlayerInfo(1,8000,0,0)
855:
856:
857: -----------------
858:
859:
860: -----------------
861:
862:
863: -----------------
864:
865: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
866: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
867:
868: -----------------
869:
870: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
871:
872: -----------------
873:
874:
875: -----------------
876:
877: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
878: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
879: Debug.ReloadFieldEnd()
880: aux.BeginPuzzle()
881: </code></pre>
882: <h2 data-number="2.3" id="section-23"><span class="header-section-number">2.3</span> </h2>
883: <p>应该可以发动痛苦伯劳效果。</p>
884: <pre><code>Debug.SetAIName("base-2")
885:
886: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
887:
888: Debug.SetPlayerInfo(0,8000,0,0)
889: Debug.SetPlayerInfo(1,8000,0,0)
890:
891:
892: -----------------
893:
894: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
895:
896: -----------------
897:
898:
899: -----------------
900:
901: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
902: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
903: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
904:
905: -----------------
906:
907:
908: -----------------
909:
910:
911: -----------------
912:
913: Debug.ReloadFieldEnd()
914: aux.BeginPuzzle()
915: </code></pre>
916: <h2 data-number="2.4" id="section-24"><span class="header-section-number">2.4</span> </h2>
917: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
918: <pre><code>Debug.SetAIName("base-2")
919:
920: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
921:
922: Debug.SetPlayerInfo(0,8000,0,0)
923: Debug.SetPlayerInfo(1,8000,0,0)
924:
925:
926: -----------------
927:
928:
929: -----------------
930:
931:
932: -----------------
933:
934: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
935: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
936:
937: -----------------
938:
939:
940: -----------------
941:
942:
943: -----------------
944:
945: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
946: Debug.ReloadFieldEnd()
947: aux.BeginPuzzle()
948: </code></pre>
949: <h2 data-number="2.5" id="section-25"><span class="header-section-number">2.5</span> </h2>
950: <p>应该可以把连接 3 吹回去。</p>
951: <pre><code>Debug.SetAIName("base-2")
952:
953: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
954:
955: Debug.SetPlayerInfo(0,8000,0,0)
956: Debug.SetPlayerInfo(1,8000,0,0)
957:
958:
959: -----------------
960:
961: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
962:
963: -----------------
964:
965: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
966:
967: -----------------
968:
969: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
970: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
971: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
972:
973: -----------------
974:
975: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
976:
977: -----------------
978:
979:
980: -----------------
981:
982: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
983: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
984:
985: Debug.ReloadFieldEnd()
986: aux.BeginPuzzle()
987: </code></pre>
988: <h2 data-number="2.6" id="section-26"><span class="header-section-number">2.6</span> </h2>
989: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
990: <pre><code>Debug.SetAIName("base-2")
991:
992: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
993:
994: Debug.SetPlayerInfo(0,8000,0,0)
995: Debug.SetPlayerInfo(1,8000,0,0)
996:
997:
998: -----------------
999:
1000:
1001: -----------------
1002:
1003:
1004: -----------------
1005:
1006: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1007: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1008: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1009: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1010:
1011: -----------------
1012:
1013:
1014: -----------------
1015:
1016:
1017: -----------------
1018:
1019: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1020: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1021: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1022:
1023: Debug.ReloadFieldEnd()
1024: aux.BeginPuzzle()
1025: </code></pre>
1026: <h2 data-number="2.7" id="section-27"><span class="header-section-number">2.7</span> </h2>
1027: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1028: <pre><code>Debug.SetAIName("base-2")
1029:
1030: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1031:
1032: Debug.SetPlayerInfo(0,8000,0,0)
1033: Debug.SetPlayerInfo(1,8000,0,0)
1034:
1035:
1036: -----------------
1037:
1038: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1039: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1040: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1041: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1042: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1043: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1044: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1045: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1046:
1047: -----------------
1048:
1049:
1050: -----------------
1051:
1052: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1053:
1054: -----------------
1055:
1056:
1057: -----------------
1058:
1059:
1060: -----------------
1061:
1062:
1063: Debug.ReloadFieldEnd()
1064: aux.BeginPuzzle()
1065: </code></pre>
1066: <h2 data-number="2.8" id="section-28"><span class="header-section-number">2.8</span> </h2>
1067: <p>应该可以发动反骨王的效果。</p>
1068: <pre><code>Debug.SetAIName("base-2")
1069:
1070: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1071:
1072: Debug.SetPlayerInfo(0,8000,0,0)
1073: Debug.SetPlayerInfo(1,8000,0,0)
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1079: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1080:
1081: -----------------
1082:
1083: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1084:
1085: -----------------
1086:
1087: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1088: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095:
1096: -----------------
1097:
1098:
1099: Debug.ReloadFieldEnd()
1100: aux.BeginPuzzle()
1101: </code></pre>
1102: <h2 data-number="2.9" id="section-29"><span class="header-section-number">2.9</span> </h2>
1103: <p>应该否定企鹅会被永恒混沌限制。</p>
1104: <pre><code>Debug.SetAIName("base-2")
1105:
1106: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1107:
1108: Debug.SetPlayerInfo(0,8000,0,0)
1109: Debug.SetPlayerInfo(1,8000,0,0)
1110:
1111:
1112: -----------------
1113:
1114: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1115: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1116: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1117: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1118:
1119: -----------------
1120:
1121:
1122: -----------------
1123:
1124: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1125: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1126:
1127: -----------------
1128:
1129:
1130: -----------------
1131:
1132:
1133: -----------------
1134:
1135: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1136:
1137: Debug.ReloadFieldEnd()
1138: aux.BeginPuzzle()
1139: </code></pre>
1140: <h2 data-number="2.10" id="section-30"><span class="header-section-number">2.10</span> </h2>
1141: <p>应该可以特召海神。</p>
1142: <pre><code>Debug.SetAIName("base-2")
1143:
1144: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1145:
1146: Debug.SetPlayerInfo(0,8000,0,0)
1147: Debug.SetPlayerInfo(1,8000,0,0)
1148:
1149:
1150: -----------------
1151:
1152: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1153:
1154: -----------------
1155:
1156: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1157:
1158: -----------------
1159:
1160:
1161: -----------------
1162:
1163:
1164: -----------------
1165:
1166:
1167: -----------------
1168:
1169: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1170: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1171:
1172: Debug.ReloadFieldEnd()
1173: aux.BeginPuzzle()
1174: </code></pre>
1175: <h2 data-number="2.11" id="section-31"><span class="header-section-number">2.11</span> </h2>
1176: <p>应该仇恨裂缝可以发动。</p>
1177: <pre><code>Debug.SetAIName("base-2")
1178:
1179: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1180:
1181: Debug.SetPlayerInfo(0,8000,0,0)
1182: Debug.SetPlayerInfo(1,8000,0,0)
1183:
1184:
1185: -----------------
1186:
1187:
1188: -----------------
1189:
1190:
1191: -----------------
1192:
1193: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200:
1201: -----------------
1202:
1203: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1204: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1205:
1206: Debug.ReloadFieldEnd()
1207: aux.BeginPuzzle()
1208: </code></pre>
1209: <h2 data-number="2.12" id="section-32"><span class="header-section-number">2.12</span> </h2>
1210: <p>锈龙不应该被召唤兽除外。</p>
1211: <pre><code>Debug.SetAIName("base-2")
1212:
1213: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1214:
1215: Debug.SetPlayerInfo(0,8000,0,0)
1216: Debug.SetPlayerInfo(1,8000,0,0)
1217:
1218:
1219: -----------------
1220:
1221: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1222: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1223: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1224: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1232:
1233: -----------------
1234:
1235:
1236: -----------------
1237:
1238:
1239: -----------------
1240:
1241:
1242: Debug.ReloadFieldEnd()
1243: aux.BeginPuzzle()
1244: </code></pre>
1245: <h2 data-number="2.13" id="section-33"><span class="header-section-number">2.13</span> </h2>
1246: <p>应该能特召冰水。</p>
1247: <pre><code>Debug.SetAIName("base-2")
1248:
1249: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1250:
1251: Debug.SetPlayerInfo(0,8000,0,0)
1252: Debug.SetPlayerInfo(1,8000,0,0)
1253:
1254:
1255: -----------------
1256:
1257:
1258: -----------------
1259:
1260: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1261:
1262: -----------------
1263:
1264: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1265: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1266:
1267: -----------------
1268:
1269:
1270: -----------------
1271:
1272:
1273: -----------------
1274:
1275: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1276:
1277: Debug.ReloadFieldEnd()
1278: aux.BeginPuzzle()
1279: </code></pre>
1280: <h2 data-number="2.14" id="section-34"><span class="header-section-number">2.14</span> </h2>
1281: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1282: <pre><code>Debug.SetAIName("AI")
1283: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1288:
1289: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1290: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1291:
1292: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1293: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1294:
1295: Debug.ReloadFieldEnd()
1296: aux.BeginPuzzle()
1297: </code></pre>
1298: <h2 data-number="2.15" id="section-35"><span class="header-section-number">2.15</span> </h2>
1299: <p>应该喷气龙不能特召。</p>
1300: <pre><code>Debug.SetAIName("AI")
1301: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1302: Debug.SetPlayerInfo(0,8000,0,0)
1303: Debug.SetPlayerInfo(1,8000,0,0)
1304:
1305: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1306:
1307: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1308:
1309: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1310: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1311:
1312: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1313:
1314: Debug.ReloadFieldEnd()
1315: aux.BeginPuzzle()
1316: </code></pre>
1317: <h2 data-number="2.16" id="section-36"><span class="header-section-number">2.16</span> </h2>
1318: <p>应该不能发动简易融合。</p>
1319: <pre><code>Debug.SetAIName("base-2")
1320:
1321: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1322:
1323: Debug.SetPlayerInfo(0,1400,0,0)
1324: Debug.SetPlayerInfo(1,8000,0,0)
1325:
1326: -----------------
1327:
1328: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1329: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1330:
1331: -----------------
1332:
1333: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1334:
1335: -----------------
1336:
1337:
1338: -----------------
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346:
1347: Debug.ReloadFieldEnd()
1348: aux.BeginPuzzle()
1349: </code></pre>
1350: <h2 data-number="2.17" id="section-37"><span class="header-section-number">2.17</span> </h2>
1351: <p>应该不能羽衣精效果。</p>
1352: <pre><code>Debug.SetAIName("base-2")
1353:
1354: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1355:
1356: Debug.SetPlayerInfo(0,8000,0,0)
1357: Debug.SetPlayerInfo(1,8000,0,0)
1358:
1359: -----------------
1360:
1361: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1362: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1363: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1364:
1365: -----------------
1366:
1367:
1368: -----------------
1369:
1370: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1371:
1372: -----------------
1373:
1374:
1375: -----------------
1376:
1377:
1378: -----------------
1379:
1380:
1381: Debug.ReloadFieldEnd()
1382: aux.BeginPuzzle()
1383: </code></pre>
1384: <h2 data-number="2.18" id="section-38"><span class="header-section-number">2.18</span> </h2>
1385: <p>应该不能以被无效的双龙为代价。</p>
1386: <pre><code>Debug.SetAIName("base-2")
1387:
1388: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1389:
1390: Debug.SetPlayerInfo(0,8000,0,0)
1391: Debug.SetPlayerInfo(1,8000,0,0)
1392:
1393: -----------------
1394:
1395:
1396: -----------------
1397:
1398:
1399: -----------------
1400:
1401: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1402: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1403:
1404: -----------------
1405:
1406:
1407: -----------------
1408:
1409:
1410: -----------------
1411:
1412: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1413:
1414: Debug.ReloadFieldEnd()
1415: aux.BeginPuzzle()
1416: </code></pre>
1417: <h2 data-number="2.19" id="section-39"><span class="header-section-number">2.19</span> </h2>
1418: <p>应该不能以技能抽取为代价。</p>
1419: <pre><code>Debug.SetAIName("base-2")
1420:
1421: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1422:
1423: Debug.SetPlayerInfo(0,8000,0,0)
1424: Debug.SetPlayerInfo(1,8000,0,0)
1425:
1426: -----------------
1427:
1428:
1429: -----------------
1430:
1431:
1432: -----------------
1433:
1434: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1435: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1436:
1437: -----------------
1438:
1439:
1440: -----------------
1441:
1442:
1443: -----------------
1444:
1445: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1446:
1447: Debug.ReloadFieldEnd()
1448: aux.BeginPuzzle()
1449: </code></pre>
1450: <h2 data-number="2.20" id="section-40"><span class="header-section-number">2.20</span> </h2>
1451: <p>应该不能发动超银河。</p>
1452: <pre><code>Debug.SetAIName("base-2")
1453:
1454: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1455:
1456: Debug.SetPlayerInfo(0,8000,0,0)
1457: Debug.SetPlayerInfo(1,8000,0,0)
1458:
1459: -----------------
1460:
1461: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1462: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1463:
1464: -----------------
1465:
1466:
1467: -----------------
1468:
1469: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1470:
1471: -----------------
1472:
1473:
1474: -----------------
1475:
1476:
1477: -----------------
1478:
1479: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1480:
1481: Debug.ReloadFieldEnd()
1482: aux.BeginPuzzle()
1483: </code></pre>
1484: <h2 data-number="2.21" id="section-41"><span class="header-section-number">2.21</span> </h2>
1485: <p>应该不能发动六武众效果。</p>
1486: <pre><code>Debug.SetAIName("base-2")
1487:
1488: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1489:
1490: Debug.SetPlayerInfo(0,8000,0,0)
1491: Debug.SetPlayerInfo(1,8000,0,0)
1492:
1493: -----------------
1494:
1495:
1496: -----------------
1497:
1498:
1499: -----------------
1500:
1501: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1502: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1503: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1504: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1505:
1506: -----------------
1507:
1508:
1509: -----------------
1510:
1511:
1512: -----------------
1513:
1514:
1515: Debug.ReloadFieldEnd()
1516: aux.BeginPuzzle()
1517: </code></pre>
1518: <h2 data-number="2.22" id="section-42"><span class="header-section-number">2.22</span> </h2>
1519: <p>应该可以发动新宇融合。</p>
1520: <pre><code>Debug.SetAIName("base-2")
1521:
1522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1523:
1524: Debug.SetPlayerInfo(0,8000,0,0)
1525: Debug.SetPlayerInfo(1,8000,0,0)
1526:
1527: -----------------
1528:
1529:
1530: -----------------
1531:
1532: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1533:
1534: -----------------
1535:
1536: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1537: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1538: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1539:
1540: -----------------
1541:
1542:
1543: -----------------
1544:
1545:
1546: -----------------
1547:
1548:
1549: Debug.ReloadFieldEnd()
1550: aux.BeginPuzzle()
1551: </code></pre>
1552: <h2 data-number="2.23" id="section-43"><span class="header-section-number">2.23</span> </h2>
1553: <p>应该对方恢复 1800 基本分。</p>
1554: <pre><code>Debug.SetAIName("base-2")
1555:
1556: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1557:
1558: Debug.SetPlayerInfo(0,8000,0,0)
1559: Debug.SetPlayerInfo(1,8000,0,0)
1560:
1561: -----------------
1562:
1563:
1564: -----------------
1565:
1566:
1567: -----------------
1568:
1569: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1570: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1571: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1572: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1573: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1574:
1575: -----------------
1576:
1577: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1578:
1579: -----------------
1580:
1581:
1582: -----------------
1583:
1584: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1585: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1586: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1587:
1588: Debug.ReloadFieldEnd()
1589: aux.BeginPuzzle()
1590: </code></pre>
1591: <h2 data-number="2.24" id="section-44"><span class="header-section-number">2.24</span> </h2>
1592: <p>应该不是1000伤害。</p>
1593: <pre><code>Debug.SetAIName("base-2")
1594:
1595: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1596:
1597: Debug.SetPlayerInfo(0,800,0,0)
1598: Debug.SetPlayerInfo(1,8000,0,0)
1599:
1600: -----------------
1601:
1602:
1603: -----------------
1604:
1605:
1606: -----------------
1607:
1608: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1609: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1610:
1611: -----------------
1612:
1613:
1614: -----------------
1615:
1616:
1617: -----------------
1618:
1619: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1620: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1621:
1622: Debug.ReloadFieldEnd()
1623: aux.BeginPuzzle()
1624: </code></pre>
1625: <h2 data-number="2.25" id="section-45"><span class="header-section-number">2.25</span> </h2>
1626: <p>应该我方不受伤害。</p>
1627: <pre><code>Debug.SetAIName("base-2")
1628:
1629: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1630:
1631: Debug.SetPlayerInfo(0,8000,0,0)
1632: Debug.SetPlayerInfo(1,8000,0,0)
1633:
1634: -----------------
1635:
1636:
1637: -----------------
1638:
1639:
1640: -----------------
1641:
1642: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1643: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1644: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1645: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1646:
1647: -----------------
1648:
1649:
1650: -----------------
1651:
1652:
1653: -----------------
1654:
1655: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1656:
1657: Debug.ReloadFieldEnd()
1658: aux.BeginPuzzle()
1659: </code></pre>
1660: <h2 data-number="2.26" id="section-46"><span class="header-section-number">2.26</span> </h2>
1661: <p>应该衍生物不被破坏。</p>
1662: <pre><code>Debug.SetAIName("base-2")
1663:
1664: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1665:
1666: Debug.SetPlayerInfo(0,8000,0,0)
1667: Debug.SetPlayerInfo(1,8000,0,0)
1668:
1669: -----------------
1670:
1671:
1672: -----------------
1673:
1674:
1675: -----------------
1676:
1677: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1678: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1679: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1680: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1681: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1682:
1683: -----------------
1684:
1685:
1686: -----------------
1687:
1688:
1689: -----------------
1690:
1691:
1692: Debug.ReloadFieldEnd()
1693: aux.BeginPuzzle()
1694: </code></pre>
1695: <h2 data-number="2.27" id="section-47"><span class="header-section-number">2.27</span> </h2>
1696: <p>应该有一次特召机会。</p>
1697: <pre><code>Debug.SetAIName("base-2")
1698:
1699: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1700:
1701: Debug.SetPlayerInfo(0,8000,0,0)
1702: Debug.SetPlayerInfo(1,8000,0,0)
1703:
1704: -----------------
1705:
1706: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1707: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1708: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1709:
1710: -----------------
1711:
1712: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1713: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1714:
1715: -----------------
1716:
1717: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1718: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1719:
1720: -----------------
1721:
1722:
1723: -----------------
1724:
1725:
1726: -----------------
1727:
1728:
1729: Debug.ReloadFieldEnd()
1730: --~ aux.BeginPuzzle()
1731: </code></pre>
1732: <h2 data-number="2.28" id="section-48"><span class="header-section-number">2.28</span> </h2>
1733: <p>应该不回到卡组。</p>
1734: <pre><code>Debug.SetAIName("base-2")
1735:
1736: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1737:
1738: Debug.SetPlayerInfo(0,8000,0,0)
1739: Debug.SetPlayerInfo(1,8000,0,0)
1740:
1741: -----------------
1742:
1743:
1744: -----------------
1745:
1746: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1747:
1748: -----------------
1749:
1750: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1751:
1752: -----------------
1753:
1754:
1755: -----------------
1756:
1757:
1758: -----------------
1759:
1760:
1761: Debug.ReloadFieldEnd()
1762: aux.BeginPuzzle()
1763: </code></pre>
1764: <h2 data-number="2.29" id="section-49"><span class="header-section-number">2.29</span> </h2>
1765: <p>应该要用龙星作为素材。</p>
1766: <pre><code>Debug.SetAIName("base-2")
1767:
1768: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1769:
1770: Debug.SetPlayerInfo(0,8000,0,0)
1771: Debug.SetPlayerInfo(1,8000,0,0)
1772:
1773: -----------------
1774:
1775: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1776:
1777: -----------------
1778:
1779: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1780:
1781: -----------------
1782:
1783: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1784: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1785: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1786: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1787:
1788: -----------------
1789:
1790:
1791: -----------------
1792:
1793:
1794: -----------------
1795:
1796:
1797: Debug.ReloadFieldEnd()
1798: aux.BeginPuzzle()
1799: </code></pre>
1800: <h2 data-number="2.30" id="section-50"><span class="header-section-number">2.30</span> </h2>
1801: <p>应该不能召唤魔王。</p>
1802: <pre><code>Debug.SetAIName("base-2")
1803:
1804: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1805:
1806: Debug.SetPlayerInfo(0,8000,0,0)
1807: Debug.SetPlayerInfo(1,8000,0,0)
1808:
1809: -----------------
1810:
1811: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1812: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1813:
1814: -----------------
1815:
1816:
1817: -----------------
1818:
1819: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1820: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1821:
1822: -----------------
1823:
1824:
1825: -----------------
1826:
1827:
1828: -----------------
1829:
1830: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1831:
1832: Debug.ReloadFieldEnd()
1833: aux.BeginPuzzle()
1834: </code></pre>
1835: <h2 data-number="2.31" id="section-51"><span class="header-section-number">2.31</span> </h2>
1836: <p>应该不能特召野鸭。</p>
1837: <pre><code>Debug.SetAIName("base-2")
1838:
1839: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1840:
1841: Debug.SetPlayerInfo(0,8000,0,0)
1842: Debug.SetPlayerInfo(1,8000,0,0)
1843:
1844: -----------------
1845:
1846: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1847: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1848: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1849:
1850: -----------------
1851:
1852:
1853: -----------------
1854:
1855:
1856: -----------------
1857:
1858:
1859: -----------------
1860:
1861:
1862: -----------------
1863:
1864: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1865:
1866: Debug.ReloadFieldEnd()
1867: aux.BeginPuzzle()
1868: </code></pre>
1869: <h2 data-number="2.32" id="section-52"><span class="header-section-number">2.32</span> </h2>
1870: <p>应该不能解放古怪恶魔。</p>
1871: <pre><code>Debug.SetAIName("base-2")
1872:
1873: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1874:
1875: Debug.SetPlayerInfo(0,8000,0,0)
1876: Debug.SetPlayerInfo(1,8000,0,0)
1877:
1878: -----------------
1879:
1880: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1881: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1882:
1883: -----------------
1884:
1885:
1886: -----------------
1887:
1888:
1889: -----------------
1890:
1891:
1892: -----------------
1893:
1894:
1895: -----------------
1896:
1897: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1898:
1899: Debug.ReloadFieldEnd()
1900: aux.BeginPuzzle()
1901: </code></pre>
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