游戏王残局简化版

Annotation For single/简化版_453_01.lua
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Annotation For single/简化版_453_01.lua

Lines of single/简化版_453_01.lua from check-in 4f08f247d9 that are changed by the sequence of edits moving toward check-in 356cafe047:

                         1: --[[message
                         2: 维护:2024-06-25
                         3: 简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin.
                         4: 标签:#Dragonmaids vs Dragons
                         5: ]]
                         6: 
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         9: Debug.SetPlayerInfo(0, 1100, 0, 0)
                        10: Debug.SetPlayerInfo(1, 24700, 0, 0)
                        11: 
                        12: Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        13: Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        14: Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        15: Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        16: Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        18: Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        19: Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
                        20: Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
                        21: Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
                        22: Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
                        23: Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        24: Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
                        25: Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
                        26: Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
                        27: Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
                        28: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
                        29: Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        30: Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
                        31: 
                        32: Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
                        33: Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        34: Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        35: Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK)
                        36: Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
                        37: Debug.ReloadFieldEnd()
                        38: aux.BeginPuzzle()