6d182363a9 2023-06-30 1: str = {}
6d182363a9 2023-06-30 2: fun = {}
d95f494908 2023-06-30 3:
d95f494908 2023-06-30 4: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
d95f494908 2023-06-30 5:
d95f494908 2023-06-30 6: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30 7: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
4be88097db 2023-07-05 8: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
bf6cc894c2 2023-06-30 9:
935340b0b8 2023-06-30 10: if str_2 then
935340b0b8 2023-06-30 11: if str_2 == 3 then
36a332440b 2023-06-30 12: str["规则"] = "大师3 "
935340b0b8 2023-06-30 13: elseif str_2 == 4 then
36a332440b 2023-06-30 14: str["规则"] = "新大师 "
8210af4dfb 2023-07-01 15: elseif str_2 == 5 then
8210af4dfb 2023-07-01 16: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 17: end
ab8e787d19 2023-06-30 18: else
36a332440b 2023-06-30 19: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 20: end
2ed229a931 2023-06-30 21: str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30 22: end
d95f494908 2023-06-30 23:
fa3eaf118c 2023-07-08 24: fun["通关邀请"] = function(str_1, str_2)
c3f96fe46f 2023-06-29 25: local effect_1
c3f96fe46f 2023-06-29 26: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 27: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 28: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 29: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 30: function cache_1()
c3f96fe46f 2023-06-29 31: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 32: if cache_1 <= 0 then
da250ab414 2023-07-08 33: if str_1 == "QB" then
b2f344b9fc 2023-07-08 34: if cache_1 < 0 then
8ac61f2bc0 2023-07-08 35: Debug.ShowHint(str_2)
b2f344b9fc 2023-07-08 36: end
da250ab414 2023-07-08 37: end
c3f96fe46f 2023-06-29 38: cache_1 = true
c3f96fe46f 2023-06-29 39: else
c3f96fe46f 2023-06-29 40: cache_1 = false
c3f96fe46f 2023-06-29 41: end
c3f96fe46f 2023-06-29 42: return cache_1
c3f96fe46f 2023-06-29 43: end
c3f96fe46f 2023-06-29 44: effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29 45: function cache_1()
c3f96fe46f 2023-06-29 46: Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29 47: return
c3f96fe46f 2023-06-29 48: end
c3f96fe46f 2023-06-29 49: effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29 50:
c2795c660d 2023-06-29 51: Duel.RegisterEffect(effect_1
c2795c660d 2023-06-29 52: , 0)
c2795c660d 2023-06-29 53: end
c2795c660d 2023-06-29 54:
78d7353d8f 2023-06-29 55: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 56:
d2dde12476 2023-06-29 57: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 58: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 59: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 60:
d2dde12476 2023-06-29 61: if cache_1
d2dde12476 2023-06-29 62: or cache_2
6f3de2e0f3 2023-07-04 63: or cache_3 then
e7130db7c4 2023-06-29 64: return true
e7130db7c4 2023-06-29 65: end
cc327b2c58 2023-07-04 66: cache_1 = Card.IsType(card, TYPE_PENDULUM)
cc327b2c58 2023-07-04 67:
cc327b2c58 2023-07-04 68: if cache_1 then
d8d61432b6 2023-07-04 69: cache_1 = Card.IsCode(card, 28363749)
d8d61432b6 2023-07-04 70: cache_2 = Card.IsCode(card, 19474136)
1d09fc48b2 2023-07-04 71: cache_3 = Card.IsCode(card, 17390179)
1d09fc48b2 2023-07-04 72: cache_4 = Card.IsCode(card, 83980492)
1d09fc48b2 2023-07-04 73: if cache_1
1d09fc48b2 2023-07-04 74: or cache_2
1d09fc48b2 2023-07-04 75: or cache_3
1d09fc48b2 2023-07-04 76: or cache_4 then
5c3d90f056 2023-07-04 77: else
1d09fc48b2 2023-07-04 78: return true
1d09fc48b2 2023-07-04 79: end
cc327b2c58 2023-07-04 80: end
cc327b2c58 2023-07-04 81:
e7130db7c4 2023-06-29 82: return false
e7130db7c4 2023-06-29 83: end
e7130db7c4 2023-06-29 84:
648e2ae3c0 2023-07-08 85: fun["开局说明"] = function()
567a672978 2023-07-01 86: if str["开局说明吗"] == 1 then
7592a88912 2023-07-01 87: return
7592a88912 2023-07-01 88: else
567a672978 2023-07-01 89: str["开局说明吗"] = 1
7592a88912 2023-07-01 90: end
7592a88912 2023-07-01 91:
ff0aefc8cb 2023-06-30 92: cache_1 = 0
0c34cecc84 2023-06-30 93: cache_1 = cache_1 + LOCATION_DECK
0c34cecc84 2023-06-30 94: cache_1 = cache_1 + LOCATION_HAND
0c34cecc84 2023-06-30 95: cache_1 = cache_1 + LOCATION_MZONE
0c34cecc84 2023-06-30 96: cache_1 = cache_1 + LOCATION_SZONE
0c34cecc84 2023-06-30 97: cache_1 = cache_1 + LOCATION_GRAVE
0c34cecc84 2023-06-30 98: cache_1 = cache_1 + LOCATION_REMOVED
0c34cecc84 2023-06-30 99: cache_1 = cache_1 + LOCATION_EXTRA
ff0aefc8cb 2023-06-30 100:
ff0aefc8cb 2023-06-30 101: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
72f53d3a1a 2023-06-30 102:
4e48d105e5 2023-06-30 103: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
72f53d3a1a 2023-06-30 104:
4e48d105e5 2023-06-30 105: for k in aux.Next(cache_1) do
4e48d105e5 2023-06-30 106: cache_1 = fun["是否效果卡"](k)
4e48d105e5 2023-06-30 107: if cache_1 then
4e48d105e5 2023-06-30 108: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
4e48d105e5 2023-06-30 109: end
4e48d105e5 2023-06-30 110: end
06ee05c026 2023-06-30 111:
06ee05c026 2023-06-30 112: str["开局说明"] =""
06ee05c026 2023-06-30 113:
0d3a4c8010 2023-06-30 114: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
36a332440b 2023-06-30 115: str["开局说明"] = str["开局说明"] .. "卡 "
8338c6d2e6 2023-06-30 116:
8338c6d2e6 2023-06-30 117: str["开局说明"] = str["开局说明"] .. str["规则"]
8338c6d2e6 2023-06-30 118:
3fd449f7a7 2023-06-30 119: if str["不洗牌"] == 0 then
3fd449f7a7 2023-06-30 120: else
36a332440b 2023-06-30 121: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
15b94d8040 2023-06-30 122: end
be78d8f253 2023-07-05 123: if str["无BP"] == 0 then
be78d8f253 2023-07-05 124: str["开局说明"] = str["开局说明"] .. "无BP "
be78d8f253 2023-07-05 125: end
15b94d8040 2023-06-30 126:
15b94d8040 2023-06-30 127: if str["开局添加手卡"] then
36a332440b 2023-06-30 128: str["开局说明"] = str["开局说明"] .. "选"
15b94d8040 2023-06-30 129: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
36a332440b 2023-06-30 130: str["开局说明"] = str["开局说明"] .. "卡 "
36a332440b 2023-06-30 131: end
36a332440b 2023-06-30 132:
6a26890958 2023-07-06 133: if str["禁格"] then
38127bc74b 2023-07-06 134: str["开局说明"] = str["开局说明"] .. "禁"
38127bc74b 2023-07-06 135: str["开局说明"] = str["开局说明"] .. str["禁格"]
38127bc74b 2023-07-06 136: str["开局说明"] = str["开局说明"] .. "格 "
38127bc74b 2023-07-06 137: end
38127bc74b 2023-07-06 138:
52e4f82c0b 2023-07-07 139: if str["印卡"] then
52e4f82c0b 2023-07-07 140: str["开局说明"] = str["开局说明"] .. "印卡 "
52e4f82c0b 2023-07-07 141: end
52e4f82c0b 2023-07-07 142:
647c058939 2023-06-30 143: Debug.ShowHint(str["开局说明"])
648e2ae3c0 2023-07-08 144: fun["通关邀请"]()
32fa479c6d 2023-06-30 145: end
32fa479c6d 2023-06-30 146:
45467c0d0c 2023-06-30 147: fun["开局添加手卡"] = function(str_1)
32fa479c6d 2023-06-30 148: str["开局添加手卡"] = str_1
32fa479c6d 2023-06-30 149: effect_1 = Effect.GlobalEffect()
32fa479c6d 2023-06-30 150: effect_1:SetType(EFFECT_TYPE_FIELD
32fa479c6d 2023-06-30 151: + EFFECT_TYPE_CONTINUOUS)
32fa479c6d 2023-06-30 152: effect_1:SetCode(EVENT_ADJUST)
32fa479c6d 2023-06-30 153: effect_1:SetCountLimit(1)
32fa479c6d 2023-06-30 154: function cache_1()
287a20cec6 2023-07-01 155: if str["已添加手卡"] == 1 then
287a20cec6 2023-07-01 156: return false
287a20cec6 2023-07-01 157: else
287a20cec6 2023-07-01 158: str["已添加手卡"] = 1
287a20cec6 2023-07-01 159: return true
287a20cec6 2023-07-01 160: end
287a20cec6 2023-07-01 161:
32fa479c6d 2023-06-30 162: end
32fa479c6d 2023-06-30 163: effect_1:SetCondition(cache_1)
32fa479c6d 2023-06-30 164: function cache_1(effect_event
32fa479c6d 2023-06-30 165: , player_who_activate_the_effect)
737aacba66 2023-06-30 166:
32fa479c6d 2023-06-30 167: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
32fa479c6d 2023-06-30 168: , Card.IsAbleToHand
32fa479c6d 2023-06-30 169: , player_who_activate_the_effect
32fa479c6d 2023-06-30 170: , LOCATION_DECK
32fa479c6d 2023-06-30 171: , 0
32fa479c6d 2023-06-30 172: , str_1
32fa479c6d 2023-06-30 173: , str_1
32fa479c6d 2023-06-30 174: , nil)
32fa479c6d 2023-06-30 175: Duel.SendtoHand(str["玩家选定的卡"]
32fa479c6d 2023-06-30 176: , nil
32fa479c6d 2023-06-30 177: , REASON_RULE)
32fa479c6d 2023-06-30 178: end
32fa479c6d 2023-06-30 179: effect_1:SetOperation(cache_1)
32fa479c6d 2023-06-30 180: Duel.RegisterEffect(effect_1
32fa479c6d 2023-06-30 181: , 0)
dbd1c234df 2023-07-05 182: fun["开局说明"]()
dbd1c234df 2023-07-05 183: end
1700f9f25e 2023-07-06 184:
1700f9f25e 2023-07-06 185: fun["禁格"] = function(str_1)
6a26890958 2023-07-06 186: str["禁格"] = str_1
1700f9f25e 2023-07-06 187: effect_1 = Effect.GlobalEffect()
1700f9f25e 2023-07-06 188: effect_1:SetType(EFFECT_TYPE_FIELD)
6a26890958 2023-07-06 189: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
6a26890958 2023-07-06 190: effect_1:SetValue(str_1)
6a26890958 2023-07-06 191: Duel.RegisterEffect(effect_1,0)
6a26890958 2023-07-06 192: end
264925f3bc 2023-07-07 193:
bd625da610 2023-07-07 194: fun["印卡"] = function(str_1, str_2, str_3)
4d7cf6cdaf 2023-07-07 195: str["印卡"] = 1
bd625da610 2023-07-07 196:
2ddc3f05f9 2023-07-07 197: if str_3 then
2ddc3f05f9 2023-07-07 198: else
2ddc3f05f9 2023-07-07 199: str_3 = str_2
2ddc3f05f9 2023-07-07 200: end
2ddc3f05f9 2023-07-07 201:
94bd545b2f 2023-07-07 202: str["当前印卡数"] = 1
94bd545b2f 2023-07-07 203:
a2c4818549 2023-07-07 204: effect_1 = Effect.CreateEffect(str_1)
b325ab1169 2023-07-07 205:
c8084df530 2023-07-07 206: effect_1:SetType(EFFECT_TYPE_IGNITION)
0db518c6bf 2023-07-07 207:
c197dc7121 2023-07-07 208: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
c197dc7121 2023-07-07 209: + EFFECT_FLAG_UNCOPYABLE
c71ce2ef3c 2023-07-07 210: + EFFECT_FLAG_CANNOT_NEGATE
c71ce2ef3c 2023-07-07 211: + EFFECT_FLAG_CANNOT_DISABLE)
0db518c6bf 2023-07-07 212:
cd97fa9b51 2023-07-07 213:
086529037c 2023-07-07 214: cache_1 = function()
086529037c 2023-07-07 215: Duel.SetChainLimit(aux.FALSE)
086529037c 2023-07-07 216: return true
086529037c 2023-07-07 217: end
0db518c6bf 2023-07-07 218:
086529037c 2023-07-07 219: effect_1:SetTarget(cache_1)
0db518c6bf 2023-07-07 220:
48b1ff2073 2023-07-07 221: effect_1:SetRange(LOCATION_EXTRA)
0db518c6bf 2023-07-07 222:
48b1ff2073 2023-07-07 223: function print_hand(effect_event
48b1ff2073 2023-07-07 224: , player_who_activate_the_effect)
6f74bff292 2023-07-07 225: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
6f74bff292 2023-07-07 226: card = Duel.CreateToken(player_who_activate_the_effect
6f74bff292 2023-07-07 227: , announce_card)
bd625da610 2023-07-07 228: if str["当前印卡数"] <= str_2 then
df472ff387 2023-07-07 229: str["当前印卡数"] = str["当前印卡数"] + 1
df472ff387 2023-07-07 230: Duel.SendtoHand(card,nil,REASON_RULE)
df472ff387 2023-07-07 231: else
bd625da610 2023-07-07 232: if str["当前印卡数"] <= str_3 then
7cf8de5797 2023-07-07 233: str["当前印卡数"] = str["当前印卡数"] + 1
7cf8de5797 2023-07-07 234: Duel.Remove(card,POS_FACEUP,REASON_RULE)
7cf8de5797 2023-07-07 235: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
7cf8de5797 2023-07-07 236: else
7cf8de5797 2023-07-07 237: Debug.ShowHint("印卡过多!")
6fd7ae5db6 2023-07-07 238: end
6fd7ae5db6 2023-07-07 239:
6fd7ae5db6 2023-07-07 240: end
6fd7ae5db6 2023-07-07 241: end
8c94409d80 2023-07-07 242: effect_1:SetOperation(print_hand)
6fd7ae5db6 2023-07-07 243: str_1:RegisterEffect(effect_1)
6fd7ae5db6 2023-07-07 244: end
dfafea2170 2023-07-08 245:
dfafea2170 2023-07-08 246:
4eec9f72fd 2023-07-08 247: --~ fun["QB"] = function(str_1)
4eec9f72fd 2023-07-08 248: --~ effect_1 = Effect.GlobalEffect()
4eec9f72fd 2023-07-08 249: --~ effect_1:SetType(EFFECT_TYPE_FIELD
4eec9f72fd 2023-07-08 250: --~ + EFFECT_TYPE_CONTINUOUS)
4eec9f72fd 2023-07-08 251: --~ effect_1:SetCode(EVENT_ADJUST)
4eec9f72fd 2023-07-08 252: --~ effect_1:SetCountLimit(1)
4eec9f72fd 2023-07-08 253: --~ function cache_1()
4eec9f72fd 2023-07-08 254: --~ if str["已添加手卡"] == 1 then
4eec9f72fd 2023-07-08 255: --~ return false
4eec9f72fd 2023-07-08 256: --~ else
4eec9f72fd 2023-07-08 257: --~ str["已添加手卡"] = 1
4eec9f72fd 2023-07-08 258: --~ return true
4eec9f72fd 2023-07-08 259: --~ end
4eec9f72fd 2023-07-08 260:
4eec9f72fd 2023-07-08 261: --~ end
4eec9f72fd 2023-07-08 262: --~ effect_1:SetCondition(cache_1)
4eec9f72fd 2023-07-08 263: --~ announce_card = Duel.AnnounceCard(0)
4eec9f72fd 2023-07-08 264: --~ card = Duel.CreateToken(0
4eec9f72fd 2023-07-08 265: --~ , announce_card)
4eec9f72fd 2023-07-08 266: --~ end