337fdf50c1 2024-07-04 1: --[[message
337fdf50c1 2024-07-04 2: 维护:2024-07-03
337fdf50c1 2024-07-04 3: 简语:星圣 vs 入魔
337fdf50c1 2024-07-04 4: 标签:#07.Constellar vs Evilswarm #四妹
337fdf50c1 2024-07-04 5: ]]
337fdf50c1 2024-07-04 6:
337fdf50c1 2024-07-04 7: Debug.SetAIName("QQ群181175613")
337fdf50c1 2024-07-04 8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
337fdf50c1 2024-07-04 9: Debug.SetPlayerInfo(0, 100, 0, 0)
337fdf50c1 2024-07-04 10: Debug.SetPlayerInfo(1, 3250, 0, 0)
337fdf50c1 2024-07-04 11: Debug.AddCard(70908596, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
337fdf50c1 2024-07-04 12: Debug.AddCard(78358521, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
337fdf50c1 2024-07-04 13: Debug.AddCard(78364470, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
337fdf50c1 2024-07-04 14: Debug.AddCard(57103969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
337fdf50c1 2024-07-04 15: Debug.AddCard(2091298, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
337fdf50c1 2024-07-04 16: Debug.AddCard(98012938, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
337fdf50c1 2024-07-04 17: Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
337fdf50c1 2024-07-04 18: Debug.AddCard(16906241, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
337fdf50c1 2024-07-04 19: Debug.AddCard(41269771, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
337fdf50c1 2024-07-04 20: Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
337fdf50c1 2024-07-04 21: Debug.AddCard(359563, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true)
337fdf50c1 2024-07-04 22: Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 1, POS_FACEUP)
337fdf50c1 2024-07-04 23: Debug.AddCard(91279700, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
337fdf50c1 2024-07-04 24: Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 2, POS_FACEUP)
337fdf50c1 2024-07-04 25: Debug.AddCard(37926346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
337fdf50c1 2024-07-04 26: Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 3, POS_FACEUP)
337fdf50c1 2024-07-04 27:
337fdf50c1 2024-07-04 28: Debug.ReloadFieldEnd("外屏七")
337fdf50c1 2024-07-04 29: aux.BeginPuzzle()