游戏王残局简化版

Annotation For single/简化版_0520_02.lua
Login

Annotation For single/简化版_0520_02.lua

Lines of single/简化版_0520_02.lua from check-in 4e3ffc4eb7 that are changed by the sequence of edits moving toward check-in 507d1e185a:

                         1: --[[message
                         2: #z2001jx
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
4e3ffc4eb7 2024-07-24    5: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + , 5)
                         6: Debug.SetPlayerInfo(0, 100, 0, 0)
                         7: Debug.SetPlayerInfo(1, 8000, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        11: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        12: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        13: Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
                        14: Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
                        15: Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
                        16: Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
                        17: Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
                        18: Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
                        19: Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
                        22: Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
                        24: Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
                        25: Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
                        28: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        29: Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
                        30: Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
                        31: Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
                        32: Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
                        33: Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
                        34: Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
                        35: Debug.AddCard(54498517, 0, 0, k1, 0, POS_FACEDOWN)
                        36: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        37: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        38: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        39: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
                        40: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
                        41: 
                        42: Debug.ReloadFieldEnd("超重武者 飞脚-Q")
                        43: aux.BeginPuzzle(1)