游戏王残局简化版

Annotation For single/LV-015.lua
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Annotation For single/LV-015.lua

Lines of single/LV-015.lua from check-in 4e35a9457c that are changed by the sequence of edits moving toward check-in 1f63640d43:

                         1: --[[message
                         2: ]]
4e35a9457c 2023-07-06    3: 
4e35a9457c 2023-07-06    4: --~ 必须位于残局文件顶部
4e35a9457c 2023-07-06    5: --~ 加载残局函数库
4e35a9457c 2023-07-06    6: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         7: 
                         8: Debug.SetAIName("Level-015")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                        10: Debug.SetPlayerInfo(0,8000,0,0)
                        11: Debug.SetPlayerInfo(1,8100,0,0)
                        12: 
                        13: Debug.AddCard(31786629,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        14: Debug.AddCard(24611934,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        15: 
                        16: Debug.AddCard(43641473,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
                        17: Debug.AddCard(43641473,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
                        18: Debug.AddCard(74701381,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        19: Debug.AddCard(74701381,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
                        20: 
                        21: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        22: Debug.AddCard(61405855,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        23: Debug.AddCard(23171610,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        24: Debug.AddCard(86318356,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        25: Debug.AddCard(18161786,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        26: 
                        27: local m01=Debug.AddCard(75347539,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
                        28: local s01=Debug.AddCard(98495314,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
                        29: Debug.PreEquip(s01,m01)
                        30: 
                        31: Debug.ReloadFieldEnd()
                        32: aux.BeginPuzzle()
                        33: 
                        34: fun["开局说明"]()