游戏王残局简化版

Annotation For single/简化版_450_03.lua
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Annotation For single/简化版_450_03.lua

Lines of single/简化版_450_03.lua from check-in 475cc50d4c that are changed by the sequence of edits moving toward check-in b8a026cda1:

                         1: --[[message
475cc50d4c 2024-06-26    2: 维护:2024-02-12
                         3: 简语:灵摆召唤入门1
475cc50d4c 2024-06-26    4: 原局:sample_a05
                         5: ]]
                         6: 
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         9: Debug.SetPlayerInfo(0, 100, 0, 0)
                        10: Debug.SetPlayerInfo(1, 1900, 0, 0)
                        11: 
                        12: Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        13: Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        14: Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        15: Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        16: Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        17: Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        18: 
                        19: --~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        20: 
                        21: Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        22: Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        23: 
                        24: Debug.ReloadFieldEnd()
                        25: --~ Debug.ShowHint("GAME START!")
                        26: aux.BeginPuzzle()