游戏王残局简化版

Annotation For single/5_23_枯岳说书人_龙星.lua
Login

Annotation For single/5_23_枯岳说书人_龙星.lua

Origin for each line in single/5_23_枯岳说书人_龙星.lua from check-in c68ffceacb:

c68ffceacb 2024-02-07    1: --[[message
c68ffceacb 2024-02-07    2: Have you ever wondered why Level Eater is banned?
c68ffceacb 2024-02-07    3: ]]
c68ffceacb 2024-02-07    4: 
c68ffceacb 2024-02-07    5: --Dark Synchro
c68ffceacb 2024-02-07    6: Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1")
c68ffceacb 2024-02-07    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
c68ffceacb 2024-02-07    8: Debug.SetPlayerInfo(0, 500, 0, 0)
c68ffceacb 2024-02-07    9: Debug.SetPlayerInfo(1, 23600, 0, 0)
c68ffceacb 2024-02-07   10: 
c68ffceacb 2024-02-07   11: --Furtie_Hubo's Hand
c68ffceacb 2024-02-07   12: 
c68ffceacb 2024-02-07   13: --Furtie_Hubo's Grave
c68ffceacb 2024-02-07   14: 
c68ffceacb 2024-02-07   15: --Challenger's Deck
c68ffceacb 2024-02-07   16: Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   17: Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   18: Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   19: Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   20: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   21: 
c68ffceacb 2024-02-07   22: --Challenger's Extra Deck
c68ffceacb 2024-02-07   23: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   24: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   25: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   26: Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   27: Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   28: Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   29: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   30: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   31: Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   32: Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   33: Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   34: Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   35: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   36: Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   37: Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   38: 
c68ffceacb 2024-02-07   39: --Challenger's Hand
c68ffceacb 2024-02-07   40: Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow
c68ffceacb 2024-02-07   41: local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow
c68ffceacb 2024-02-07   42: local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow
c68ffceacb 2024-02-07   43: Debug.PreEquip(s1, m1)
c68ffceacb 2024-02-07   44: Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c68ffceacb 2024-02-07   45: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   46: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   47: Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   48: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   49: Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
c68ffceacb 2024-02-07   50: 
c68ffceacb 2024-02-07   51: --Start the Puzzle
c68ffceacb 2024-02-07   52: Debug.ReloadFieldEnd()
c68ffceacb 2024-02-07   53: aux.BeginPuzzle(false, 1)