Lines of
[WCS2006]08_burn.lua
from check-in 46fa9991e7
that are changed by the sequence of edits moving toward
check-in 59ec9420ae:
1: --[[message
46fa9991e7 2023-04-18 2: 卡数:6
3: 规则:大师3
4: ]]
5: Debug.SetAIName("[WCS2006]08_burn")
6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
7:
8: Debug.SetPlayerInfo(0,500,0,0)
9: Debug.SetPlayerInfo(1,2100,0,0)
10:
11: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
12: Debug.AddCard(49398568,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(46918794,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14:
15: Debug.AddCard(77568553,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
46fa9991e7 2023-04-18 16: Debug.AddCard(56094445,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
17: Debug.AddCard(04335645,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
18:
19: Debug.AddCard(33248692,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
20:
21:
22: Debug.ReloadFieldEnd()
23: --~ Debug.ShowHint("1回合內取得勝利")
24: aux.BeginPuzzle()
25: local e999=Effect.GlobalEffect()
26: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
27: e999:SetCode(EVENT_DAMAGE)
28: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
29: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
30: Debug.ShowHint("残局群181175613") end)
31: Duel.RegisterEffect(e999,0)